About

This website aims to mimic the build creation from the game Guild Wars developed by ArenaNet and published by NCSoft. It is a Fansite and not affiliated with ArenaNet or NCSoft in any way.

Purpose

The website was created by redrum8 to close the gap of possibilities for creating Guild Wars builds on the go on mobile devices. The website was made primarily for me and my friends. The website runs on a shared hosting, so you could encounter some performance issues which are not in scope for me to fix. Further more, I must make clear that I am not a professional programmer, so you will encounter bugs. If you want to report bugs (which I want to encourage you to do because these I possibly can fix) it is best to contact me via Reddit. You can also use this Reddit post about the tool for feedback, questions, and the like. If you see me online in Guild Wars, feel free to contact me there as well (ingame name Elena Keen) as I am always happy to make new contacts and possibly friends :)

Thanks

This tool would not have been possible without the invaluable help of various people:

I also want to mention the official Guild Wars Wiki which was and still is a superb source of information for all Guild Wars players.

Copyright

ArenaNet, Arena.net, Guild Wars, Guild Wars Prophecies, Guild Wars Factions, Factions, Guild Wars Nightfall, Nightfall, Guild Wars:Eye of the North, Guild Wars Eye of the North, and all associated logos and designs are trademarks or registered trademarks of NCsoft Corporation.

Backlog

✔ Planned Adding indicator symbols in the skillbar for hexes and enchantments, possibly also for the assassins skills (lead-, offhand- and dual-attack).
✔ Planned Optimization of the load build-code function. Its currently not very efficient and can return empty or only partially loaded skill bars. If it happens, please be patient and try again, it should fully load eventually - I apologize for the inconvenience!
↻ Evaluating German translation.

Known Bugs

Minor Bug Discovered in Version 1.2: After loading a build-code, the first change in the Attributes Section is performed twice, and could show an error which can be ignored.

Version History

Version 1.5.2
  • Fixed a bug reported by DixFerLunch where loading build codes via a link containing a forward slash (/) caused an error.
Version 1.5.1
  • Added Skill filters for campaigns
  • Removed restriction for Attribute Quests below level 20
Version 1.5
  • Added option to set Character Level and define wheter the Attribute Quests are accomplished or not. This has direct impact to the total available Attribute points (suggested by Charrzenegger)
  • Added Skill filters to show or hide Title Track Skills
  • Added Skill filter to display Pre-Searing Skills only (suggested by Charrzenegger)
  • Added Build Statistics page
  • Added a menu button to improve usability
  • Added background image
Version 1.4.2 Fixed broken Web Link Button.
Version 1.4.1 Released the Elite Skill randomizer as requested by Winter_2017 which displays random Elite skills from the database for each profession. It also lets you create random builds.
Version 1.4
  • Added search function
  • Added new option to view the full build with descriptions
  • Added skills attributes to be displayed in the skills list (full)
  • Added backlog list to the disclaimer
  • Optimized some styling to make the page look more consistent
  • Fixed bug where the sorting dropdown did not change to the default 'Attribute (full)' option after changing profession
Version 1.3
  • Added Runes and Headpieces
  • Changed behaviour of Attribute increase/decrease buttons
  • New display option "icons"
  • Skill descriptions now include type
  • Attributes with inherent effects show respective pop ups
Version 1.2.1 Dispatched a hotfix which solved a bug related to the generation of build-codes.
Version 1.2 Added "Install as App" feature (tested only on Android): choose "Add to Homescreen" / "Install App" within the browser menu when the tool is open to install it as a WebApp. You then can access it via Appdrawer, seperated from your browser. Also, the Navigation bar on top is then hidden, freeing up a little more space for the tool.
Version 1.1 Implemented feature request by DixFerLunch to load builds directly via URL.
Version 1.0.1 Fixed bug reported by RefineOrb where you could add multiple PVE-only spells in the build.
Version 1.0 Initial release on December 13, 2023.

Links