Warrior

  • Shove icon
    Shove
    5
    ¾
    15
    Elite Skill. Target touched foe is knocked down. If that foe was moving, that foe's stance ends and that foe takes 15..75 damage before being knocked down. (Tactics)
  • Ranger

  • Trapper's Focus icon
    Elite Preparation. For 12..24 seconds, your trap skills are not easily interruptible and your Wilderness Survival attribute is increased by +0..2. (Expertise)
  • Monk

  • Zealous Benediction icon
    Elite Spell. Heal target ally for 30..180 Health. If target was below 50% Health, you gain 7 Energy. (Protection Prayers)
  • Necromancer

  • Offering of Blood icon
    Offering of Blood
    20
    1
    ¼
    15
    Elite Spell. You gain 8..20 Energy. (Blood Magic)
  • Mesmer

  • Recurring Insecurity icon
    Elite Hex spell. For 10 seconds, target foe suffers from -1..5 Health degeneration. If that foe has another hex when Recurring Insecurity would end, it is reapplied. (Illusion Magic)
  • Elementalist

  • Ward Against Harm icon
    Elite Ward spell. Create a Ward Against Harm at this location. For 5..15 seconds, non-spirit allies in this area have +1..3 health regeneration, +12..24 armor, and an additional +12..24 armor against elemental damage. This spell is disabled for 20 seconds. (Water Magic)
  • Assassin

  • Hidden Caltrops icon
    Elite Hex spell. Your non-Assassin skills are disabled for 10 seconds. For 1..10 seconds, target foe moves 50% slower. When this hex ends that foe is Crippled for 1..15 seconds. (Shadow Arts)
  • Ritualist

  • Soul Twisting icon
    Elite Skill. For 5..45 seconds, your Binding Rituals cost 15 less Energy (minimum 10) and recharge instantly. Soul Twisting ends after 1..3 Binding Ritual[s]. (Spawning Power)
  • Paragon

  • Anthem of Fury icon
    Elite Chant. For 10 seconds, all party members within earshot gain 1..4 strikes of adrenaline the next time they use an attack skill. (Leadership)
  • Dervish

  • Reaper's Sweep icon
    Elite Scythe attack. If this attack hits, you Cripple your target for 3..15 seconds. You lose 1 Dervish enchantment. If an enchantment was removed, this attack knocks down for 2..3 seconds. (Scythe Mastery)
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