Warrior

  • Rage of the Ntouka icon
    Elite Skill. Gain 1..7 strike[s] of adrenaline. For 8 seconds, whenever you use an adrenal skill, that skill recharges for 3 seconds. (Strength)
  • Ranger

  • Quick Shot icon
    Quick Shot
    5
    1
    1
    Elite Bow attack. Shoot an arrow that moves twice as fast. (No Attribute)
  • Monk

  • Word of Censure icon
    Elite Spell. Target foe takes 30..130 holy damage. If your target was below 50% Health, Word of Censure takes 20 additional seconds to recharge. (Smiting Prayers)
  • Necromancer

  • Order of the Vampire icon
    Elite Enchantment spell. For 5 seconds, whenever a party member who is not under the effects of another Necromancer enchantment hits a foe with physical damage, that party member steals up to 3..16 Health. (Blood Magic)
  • Mesmer

  • Mantra of Recall icon
    Elite Enchantment spell. For 20 seconds, you gain no benefit from it. You gain 10..25 Energy when Mantra of Recall ends. (Inspiration Magic)
  • Elementalist

  • Mind Freeze icon
    Mind Freeze
    5
    5
    1
    5
    Elite Hex spell. Target foe takes 10..60 cold damage. If you have more Energy than target foe, that foe suffers an additional 10..60 cold damage and moves 90% slower for 1..5 second[s]. (Water Magic)
  • Assassin

  • Mark of Insecurity icon
    Elite Hex spell. For 5..25 seconds, target foe suffers from -1..3 Health degeneration, and enchantments and stances on target foe expire 30..80% faster. All of your non-Assassin skills are disabled for 10 seconds. (Deadly Arts)
  • Ritualist

  • Spirit Light Weapon icon
    Elite Weapon spell. For 10 seconds, target ally gains 1..15 Health per second and an additional 1..15 Health per second if that ally is within earshot of a spirit. (Restoration Magic)
  • Paragon

  • Anthem of Guidance icon
    Elite Chant. For 10 seconds, the next attack skill used by each party member within earshot cannot be blocked. (Command)
  • Dervish

  • Avatar of Dwayna icon
    Elite Form. For 10..90 seconds, your attacks deal holy damage. Whenever you use a Dervish attack skill, you lose 1 hex. Whenever you lose a Dervish enchantment, all allies in earshot are healed for 5..50 Health. This skill is disabled for 45 seconds. (Mysticism)
  • mofriguwabubu v1.5.2 · disclaimer