Warrior
Skill. For 7..18 seconds you have an additional 90..300 Health. (Strength)
Ranger
Bow attack. If this attack hits, your target bleeds for 3..25 seconds. (Marksmanship)
Monk
Enchantment spell. For 5..11 seconds, all party members within earshot have a 50% chance to block attacks. (Protection Prayers)
Necromancer
Skill. If target foe is suffering from a condition or hex, that foe suffers 60..90 damage. (Sunspear Title Track)
Mesmer
Stance. For 30..90 seconds, whenever you take lightning damage, the damage is reduced by 26..50% and you gain 2 Energy. (Inspiration Magic)
Elementalist
Spell. Create a Bed of Coals at target foe's location. For 5 seconds, foes adjacent to target foe are struck for 5..29 fire damage each second. Any foe knocked down on the Bed of Coals is set on fire for 3..7 seconds. (Fire Magic)
Assassin
Dual attack. Must follow an off-hand attack. Nine Tail Strike cannot be blocked and strikes for +15..40 damage if it hits. (Dagger Mastery)
Ritualist
Spell. Target ally is healed for 15..75 Health. If that ally is under the effects of a weapon spell, that ally loses one condition. (Restoration Magic)
Paragon
Spear attack. If this attack hits, your target begins Bleeding for 5..20 seconds. (Spear Mastery)
Dervish
Flash enchantement spell. For 2..6 seconds, you cannot be knocked down and move 25% faster. This enchantment ends prematurely if it prevents a knockdown. (Earth Prayers)
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