Warrior

  • Warrior's Cunning icon
    Skill. For 5..11 seconds, your melee attacks cannot be blocked. (Strength)
  • Ranger

  • Forked Arrow icon
    Bow attack. Shoot two arrows simultaneously at target foe. If you are under the effects of an enchantment or hex, you shoot only one arrow. (No Attribute)
  • Monk

  • Holy Veil icon
    Holy Veil
    5
    1
    12
    Enchantment spell. While you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally. (No Attribute)
  • Necromancer

  • Mark of Fury icon
    Mark of Fury
    5
    ¾
    10
    Hex spell. For 5 seconds, allies hitting target foe gain 0..2 strike[s] of adrenaline. When this hex ends, that foe suffers from Cracked Armor for 1..15 second[s]. (Blood Magic)
  • Mesmer

  • Arcane Conundrum icon
    Hex spell. For 5..15 seconds, spells cast by target foe and all adjacent foes take twice as long to cast. When this hex ends, you gain 1..7 energy. (Illusion Magic)
  • Elementalist

  • Ward of Stability icon
    Ward spell. Create a Ward of Stability at your current location. For 10..25 seconds, non-spirit allies cannot be knocked down. (Earth Magic)
  • Assassin

  • Twisting Fangs icon
    Dual attack. Must follow an off-hand attack. If it hits, Twisting Fangs strikes for +10..20 damage and struck foe suffers from Bleeding and Deep Wound for 5..20 seconds. (Critical Strikes)
  • Ritualist

  • Weapon of Warding icon
    Weapon spell. For 3..8 seconds, target ally has a Weapon of Warding that grants target ally +2..4 Health regeneration and a 50% chance to block. (Restoration Magic)
  • Paragon

  • Mighty Throw icon
    Spear attack. Your spear moves three times faster. If it hits, you deal +10..40 damage. (Spear Mastery)
  • Dervish

  • Extend Enchantments icon
    Skill. For 10 seconds, your next Dervish enchantment lasts 10..150% longer. (Mysticism)
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