Warrior

  • Seven Weapons Stance icon
    Elite Stance. (3..20 seconds.) Weapon attributes are increased by +1..15. You attack 33% faster. (Strength)
  • Elite Shout. You gain 10..68 Health and 3..7 Energy for each condition suffered by target foe. (Tactics)
  • Battle Rage icon
    Elite Stance. For 5..20 seconds, you move 33% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-adrenal skills. (Strength)
  • Elite Shout. If target foe isn't near an ally, that foe suffers from Cripple and Weakness for 8 seconds. (No Attribute)
  • Defy Pain icon
    Elite Skill. For 20 seconds you have an additional 90..300 Health, an additional 20 armor, and you take -1..10 less damage. (Strength)
  • Bull's Charge icon
    Elite Stance. For 5..11 seconds, you move 33% faster and if you strike a moving foe in melee, that foe is knocked down. Bull's Charge ends if you use a skill. (Strength)
  • Ranger

  • Rampage as One icon
    Elite Skill. For 3..15 seconds, both you and your animal companion attack 33% faster and run 25% faster. (Beast Mastery)
  • Incendiary Arrows icon
    Elite Bow attack. Shoot arrows at target foe and up to 2 foes near your target. Those foes are set on fire for 1..3 second[s]. (Wilderness Survival)
  • Poison Arrow icon
    Elite Bow attack. If Poison Arrow hits, your target becomes Poisoned for 5..20 seconds. (Wilderness Survival)
  • Spike Trap icon
    Spike Trap
    10
    2
    20
    Elite Trap. When Spike Trap is triggered, every second (for 2 seconds), all nearby foes are struck for 10..40 piercing damage, become Crippled for 3..25 seconds, and are knocked down. Spike Trap ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
  • Burning Arrow icon
    Elite Bow attack. If this attack hits, you strike for +10..30 damage and cause Burning for 1..7 seconds. (Marksmanship)
  • Broad Head Arrow icon
    Elite Bow attack. You shoot a broad head arrow that moves slower than normal. If it hits, target foe is Dazed for 5..20 seconds, and if target foe is casting a spell that spell is interrupted. (Marksmanship)
  • Monk

  • Unyielding Aura icon
    Unyielding Aura
    5
    ¼
    10
    Elite Enchantment spell. While you maintain this enchantment, your Monk spells heal for +15..60% more Health. When this enchantment ends one random other party member is resurrected with full Health and Energy and teleported to your location. (Divine Favor)
  • Healer's Covenant icon
    Elite Enchantment spell. While you maintain this enchantment, your Healing Prayers spells heal for 25% less Health, but cost -1..3 Energy. (Healing Prayers)
  • Defender's Zeal icon
    Elite Hex spell. For 5..25 seconds, whenever target foe hits with an attack, you gain 2 Energy. (Smiting Prayers)
  • Word of Censure icon
    Elite Spell. Target foe takes 15..75 holy damage. If your target was below 33% Health, Word of Censure takes 20 additional seconds to recharge. (Smiting Prayers)
  • Mark of Protection icon
    Elite Enchantment spell. For 10 seconds, whenever target ally would take damage, that ally is healed for that amount instead, maximum 6..60. All your Protection Prayers are disabled for 5 seconds. (Protection Prayers)
  • Healing Burst icon
    Healing Burst
    5
    ¾
    4
    Elite Spell. Target ally is healed for 10..160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds. (Healing Prayers)
  • Necromancer

  • Well of Power icon
    Well of Power
    5
    1
    15
    Elite Well spell. Exploit nearest corpse to create a Well of Power at that location. For 8..20 seconds, allies within the area of Well of Power gain +1..6 Health regeneration and +2 Energy regeneration. (Blood Magic)
  • Weaken Knees icon
    Weaken Knees
    5
    1
    10
    Elite Hex spell. For 1..16 second[s], target foe suffers -1..4 Health degeneration and takes 5..10 damage while moving. (Curses)
  • Toxic Chill icon
    Toxic Chill
    5
    1
    5
    Elite Spell. Target foe is struck for 15..75 cold damage. If that foe is under the effects of a hex or enchantment, that foe becomes Poisoned for 10..25 seconds. (Death Magic)
  • Virulence icon
    Virulence
    5
    1
    15
    Elite Spell. If target foe was already suffering from a condition, that foe suffers from Disease, Poison, and Weakness for 3..15 seconds. (Death Magic)
  • Corrupt Enchantment icon
    Elite Hex spell. Remove one enchantment from target foe. If an enchantment is removed in this way, that foe suffers from -1..8 Health degeneration for 10 seconds. (Curses)
  • Aura of the Lich icon
    Elite Enchantment spell. All corpses within earshot are exploited and you animate a level 1..17 bone horror plus one for each corpse exploited in this way. For 5..45 seconds, your Death Magic attribute is increased by +1. (Death Magic)
  • Mesmer

  • Extend Conditions icon
    Elite Spell. Spread all conditions from target foe to foes near your target. The durations of those conditions are increased by 5..100% (maximum 30 seconds). (Inspiration Magic)
  • Energy Drain icon
    Energy Drain
    5
    1
    30
    Elite Spell. Target foe loses 2..9 Energy. You gain 3 Energy for each point of Energy lost. (Inspiration Magic)
  • Simple Thievery icon
    Simple Thievery
    10
    ¼
    10
    Elite Spell. Interrupt target foe's action. If that action was a skill, that skill is disabled for 5..20 seconds, and Simple Thievery is replaced by that skill. (Domination Magic)
  • Time Ward icon
    Time Ward
    10
    2
    30
    Elite Ward spell. (3..15 seconds.) Allies in this ward cast spells 15..20% faster and recharge skills 15..20% faster. Allied spirits are not affected. (Fast Casting)
  • Lyssa's Aura icon
    Lyssa's Aura
    5
    1
    30
    Elite Enchantment spell. For 10 seconds, you have +0..5 Energy regeneration. This enchantment reapplies itself every time you cast a spell on a foe. (Inspiration Magic)
  • Tease icon
    Tease
    5
    ¼
    15
    Elite Spell. If target foe is using a skill, that foe and other foes in the area are interrupted and you steal 0..5 Energy from all foes in the area. (Inspiration Magic)
  • Elementalist

  • Double Dragon icon
    Double Dragon
    10
    1
    20
    Elite Enchantment spell. Invoke the power of the Dragon. For 8 seconds, you and target ally are enchanted with Double Dragon. Adjacent foes are dealt 5..30 fire damage each second. Additionally, when you or your ally use skills that target a foe, that foe is set on fire for 0..3 second[s]. (Fire Magic)
  • Mind Blast icon
    Mind Blast
    5
    1
    2
    Elite Spell. Target foe is struck for 15..60 fire damage. If you have more Energy than target foe, you gain 1..8 Energy. (Fire Magic)
  • Water Trident icon
    Elite Spell. Send out a fast-moving Water Trident, striking target foe and up to 2 adjacent foes for 10..90 cold damage if it hits. If it hits a moving foe, that foe is knocked down. (Water Magic)
  • Energy Boon icon
    Energy Boon
    10
    1
    20
    Elite Enchantment spell. For 36..60 seconds, Energy Boon raises the maximum Health of you and target ally by 1..3 for each point of your respective maximum Energy. When this enchantment is first applied, you and your target gain 1..12 Energy. You gain an additional 1 Energy for every 2 points you have in Energy Storage. (Energy Storage)
  • Ride the Lightning icon
    Elite Spell. You Ride the Lightning to target. All adjacent foes are Blinded for 1..5 second[s]. If your target is a foe, it is struck for 10..70 lightning damage. This spell has 25% armor penetration. (Air Magic)
  • Ether Prism icon
    Elite Skill. For 3 seconds, all damage you take is reduced by 75%. When Ether Prism ends, you gain 5..20 Energy. (Energy Storage)
  • Assassin

  • Mark of Insecurity icon
    Elite Hex spell. For 5..25 seconds, target foe suffers from -1..3 Health degeneration, and enchantments and stances on target foe expire 30..80% faster. All of your non-Assassin skills are disabled for 10 seconds. (Deadly Arts)
  • Flashing Blades icon
    Elite Stance. For 5..30 seconds, you have a 75% chance to block incoming attacks while attacking. If you block an attack in this way, your attacker takes 5..20 damage. (Dagger Mastery)
  • Shadow Theft icon
    Shadow Theft
    5
    ¼
    20
    Elite Skill. Shadow Step to target foe. For 5..20 seconds that foe's attributes are reduced by 1..5 and your attributes are increased by 1..5. Counts as a Lead Attack. (Critical Strikes)
  • Temple Strike icon
    Elite Off-hand attack. Must follow a lead attack. If this attack hits, target foe is Dazed and Blinded for 1..10 seconds, and if target foe is casting a spell, that foe is interrupted. (Dagger Mastery)
  • Dark Apostasy icon
    Dark Apostasy
    10
    ¼
    15
    Elite Enchantment spell. For 3..17 seconds, every time you successfully land a critical hit, you remove one enchantment from your target. If you remove an enchantment in this way, you lose 10..4 Energy or Dark Apostasy ends. (Critical Strikes)
  • Moebius Strike icon
    Elite Off-hand attack. Must follow a Dual Attack. If it hits, Moebius Strike strikes for +10..35 damage. If you strike a foe whose Health is below 50%, all your other attack skills are recharged. (Dagger Mastery)
  • Ritualist

  • Attuned Was Songkai icon
    Elite Item spell. Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your spells and binding rituals cost -5..50% of the base Energy to cast. (Spawning Power)
  • Signet of Ghostly Might icon
    Elite Signet. For 5..20 seconds, all spirits you control within earshot attack 33% faster and deal 5..10 additional damage. (Communing)
  • Offering of Spirit icon
    Offering of Spirit
    17
    5
    ¼
    15
    Elite Spell. Gain 8..17 Energy. If any spirits are within earshot, you do not sacrifice Health. (Channeling Magic)
  • Weapons of Three Forges icon
    Elite Weapon spell. (3..20 seconds.) Allies in earshot gain the effect of a random Weapon Spell. Allied spirits are not affected. (Spawning Power)
  • Wielder's Zeal icon
    Wielder's Zeal
    10
    1
    10
    Elite Enchantment spell. For 10..30 seconds, whenever you cast a Weapon Spell on an ally, you gain 1..5 Energy. (Spawning Power)
  • Xinrae's Weapon icon
    Elite Weapon spell. For 8 seconds, the next time target ally takes damage from a foe that damage is limited to 5% of that ally's max Health and that ally steals up to 20..80 Health from that foe. (Restoration Magic)
  • Paragon

  • Defensive Anthem icon
    Elite Chant. For 4..10 seconds, each party member within earshot has a 50% chance to block incoming attacks. This chant ends if that party member hits with an attack skill. (Leadership)
  • Anthem of Fury icon
    Elite Chant. For 10 seconds, all party members within earshot gain 1..4 strikes of adrenaline the next time they use an attack skill. (Leadership)
  • Heroic Refrain icon
    Elite Echo. (3..15 seconds.) Target ally gains +1..3 to all attributes. Renewal: every time a chant or shout ends on this ally. Cannot target spirits. (Leadership)
  • Song of Restoration icon
    Elite Chant. For 10 seconds, the next time each party member within earshot uses a skill, that party member gains 45..110 Health. (Motivation)
  • Song of Purification icon
    Elite Chant. For 20 seconds, the next 1..3 skill[s] used by each ally within earshot remove 1 condition from that ally. (Motivation)
  • Angelic Bond icon
    Angelic Bond
    5
    1
    30
    Elite Skill. For 10 seconds, the next time an ally within earshot would take fatal damage, that damage is negated and that ally is healed for 20..200 Health. Angelic Bond ends on all other allies. (Leadership)
  • Dervish

  • Wounding Strike icon
    Elite Scythe attack. If this attack hits, you do +5..20 damage, target foe suffers from Bleeding for 5..20 seconds, and you lose 1 Dervish enchantment. If an enchantment is removed, target foe also suffers from a Deep Wound for 5..20 seconds. (Scythe Mastery)
  • Avatar of Balthazar icon
    Elite Form. For 10..90 seconds, you gain +20 armor against physical damage, you gain adrenaline 25% faster, your attacks deal holy damage, and whenever you lose a Dervish enchantment, nearby foes are set on fire for 1..3 second[s]. This skill is disabled for 45 seconds. (Mysticism)
  • Avatar of Grenth icon
    Elite Form. For 10..90 seconds, your scythe attacks deal dark damage, and steal 0..12 Health. You are immune to Disease, and inflict Disease on all adjacent foes for 3 seconds whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds. (Mysticism)
  • Avatar of Lyssa icon
    Elite Form. For 10..90 seconds, your Dervish enchantments recharge 50% faster and your attacks deal chaos damage. Whenever you lose a Dervish enchantment, steal 1 Energy from all nearby foes. This skill is disabled for 45 seconds. (Mysticism)
  • Grenth's Grasp icon
    Elite Flash enchantement spell. For 20 seconds, if you are wielding a cold weapon, your attack skills also Cripple that foe for 1..11 second[s] and you transfer 1 condition from yourself to that foe. (Wind Prayers)
  • Ebon Dust Aura icon
    Elite Flash enchantement spell. When you cast this enchantment, all nearby foes are Blinded for 1..7 second[s]. For 30 seconds, if you are wielding an earth weapon, your melee attacks deal +3..15 earth damage. When this enchantment ends, you are cured of Blindness. (Earth Prayers)
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