Warrior
Shout. If there are any dead allies within earshot, your party moves 33% faster for 5..11 seconds. (Tactics)
Stance. For 5..11 seconds, you attack 33% faster and gain 50% more adrenaline. Berserker Stance ends if you use a skill. (Strength)
Stance. For 1..6 second[s], you have a 75% chance to block attacks. If you block a projectile attack, adjacent foes suffer from Bleeding for 5..15 seconds. (Tactics)
Shout. For each foe within earshot (maximum 1..6), you gain one strike of adrenaline. For 10..20 seconds, your maximum Health is increased by 10..60. (Tactics)
Skill. All of your signets are disabled for 12 seconds. You are healed for 50..110 Health, and gain 0..3 strike[s] of adrenaline. (Strength)
Axe attack. If this attack hits, you strike for +1..20 damage. If Swift Chop is blocked, target foe takes 1..20 damage and suffers a Deep Wound for 20 seconds. (Axe Mastery)
Hammer attack. If you hit a knocked-down foe, that foe suffers from Weakness and a Deep Wound for 5..20 seconds. (Hammer Mastery)
Mesmer
Spell. Remove a hex from target ally. If a hex is removed, foes near that ally take 30..120 damage. (Domination Magic)
Spell. Remove a hex from target ally and gain 4..10 Energy. For 20 seconds, Inspired Hex is replaced with the hex that was removed. (Inspiration Magic)
Hex spell. For 30 seconds, target foe has a 25% chance to miss with attacks. You gain 1..3 Energy whenever that foe fails to hit in combat. (Inspiration Magic)
Stance. For 30..90 seconds, whenever you take earth damage, the damage is reduced by 26..50% and you gain 2 Energy. (Inspiration Magic)
Hex spell. For 10 seconds, target foe has -1 Energy degeneration. If this hex is removed prematurely, that foe loses 1..5 Energy. (Inspiration Magic)
Hex spell. Interrupt target foe. For 10 seconds, target foe is hexed with Web of Disruption. When this hex ends, that foe is interrupted again. (No Attribute)
Stance. For 1..5 second[s], you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends. (Illusion Magic)
Paragon
Skill. For 10 seconds, any time target other ally takes more than 250..80 damage per second, that ally is healed for any damage over that amount. (Leadership)
Spear attack. If this attack hits, it deals +5..20 damage, and any stance being used by your target ends. This attack cannot be blocked. All of your non-spear attack skills are disabled for 3 seconds. (Spear Mastery)
Echo. For 3..15 seconds, target ally moves 25% faster. This echo is reapplied every time a chant or shout ends on that ally. (Leadership)
Echo. For 5..25 seconds, you attack 25% faster but have -20 armor. This echo is reapplied every time a chant or shout ends on you. (Leadership)
Chant. For 10 seconds, the next time each party member within earshot uses a spell, that party member gains 30..90 Health. (Motivation)
Chant. For 10 seconds, the next skill used by each ally within earshot cannot be interrupted. (No Attribute)
Signet. If target foe is Burning, you gain 5..15 Energy. (Leadership)
Dervish
Enchantment spell. For 45 seconds, you deal 20..25 holy damage to all adjacent foes whenever you lose a Dervish enchantment. (Friend of the Kurzick Title Track)
Flash enchantement spell. For 30 seconds, the next 1..5 time[s] you hit with a scythe, all other adjacent foes take 10..60 earth damage. (Earth Prayers)
Enchantment spell. For 20 seconds, your next 0..3 attack[s] cannot be blocked. When activated, this skill removes the Blindness condition. (Wind Prayers)
Enchantment spell. For 20 seconds, you have +24 armor and +1..4 Health regeneration. Vow of Piety renews whenever an enchantment on you ends. (Wind Prayers)
Skill. For 10 seconds, your next Dervish enchantment lasts 10..150% longer. (Mysticism)
Enchantment spell. You gain 1..3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1..3 Energy for each foe within earshot, maximum 8 Energy. (Mysticism)
Flash enchantement spell. When you cast this enchantment, all nearby foes are struck for 5..50 piercing damage. For 5..25 seconds you take 5..35% less damage from spells. (Earth Prayers)
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