Warrior

  • Crushing Blow icon
    Hammer attack. If this attack hits, you strike for +1..20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5..20 seconds. (Hammer Mastery)
  • Fierce Blow icon
    Hammer attack. If Fierce Blow hits, you strike for +5..20 damage. If target foe was suffering from Weakness, that foe also suffers from a Deep Wound for 1..8 second[s]. (Hammer Mastery)
  • Pulverizing Smash icon
    Hammer attack. If you hit a knocked-down foe, that foe suffers from Weakness and a Deep Wound for 5..20 seconds. (Hammer Mastery)
  • Warrior's Cunning icon
    Skill. For 5..11 seconds, your melee attacks cannot be blocked. (Strength)
  • Deflect Arrows icon
    Stance. For 1..6 second[s], you have a 75% chance to block attacks. If you block a projectile attack, adjacent foes suffer from Bleeding for 5..15 seconds. (Tactics)
  • Shout. Lose all adrenaline. If any adjacent foes are knocked down, all of your stances are recharged. (No Attribute)
  • Symbolic Strike icon
    Melee attack. If this attack hits, you deal +12 damage for each signet you have equipped (maximum 70 damage). (No Attribute)
  • Ranger

  • Antidote Signet icon
    Signet. Cleanse yourself of Poison, Disease, and Blindness, and one additional condition. (No Attribute)
  • Keen Arrow icon
    Bow attack. If this attack hits, you strike for +5..20 damage. If you land a critical hit, you deal an additional +5..25 damage. (Marksmanship)
  • Scavenger Strike icon
    Pet attack. Your animal companion attempts a Scavenger Strike that deals +10..25 damage. If the attack strikes a foe who is suffering a condition, you gain 3..15 Energy. (Beast Mastery)
  • Pin Down icon
    Pin Down
    15
    8
    Bow attack. If Pin Down hits, your target is Crippled for 3..15 seconds. (Marksmanship)
  • Focused Shot icon
    Bow attack. If Focused Shot hits, you strike for +10..25 damage but all of your other attack skills are disabled for 5..3 seconds. (Marksmanship)
  • Pestilence icon
    Pestilence
    5
    5
    60
    Nature ritual. Create a level 1..10 spirit. When any creature within its range dies, conditions on that creature spread to any creature in the area already suffering from a condition. This spirit dies after 30..90 seconds. (Wilderness Survival)
  • Called Shot icon
    Bow attack. Shoot an arrow that moves 3 times faster and cannot be blocked. (No Attribute)
  • Monk

  • Orison of Healing icon
    Spell. Heal target ally for 20..70 Health. (Healing Prayers)
  • Selfless Spirit (Kurzick) icon
    Enchantment spell. For 15..20 seconds, spells you cast that target another ally cost 3 less energy. (Friend of the Kurzick Title Track)
  • Release Enchantments icon
    Spell. Lose all enchantments. Each party member is healed for 5..35 Health for each Monk enchantment lost. (Divine Favor)
  • Judge's Intervention icon
    Enchantment spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and one nearby foe takes 30..180 holy damage. (Smiting Prayers)
  • Scourge Sacrifice icon
    Hex spell. For 8..20 seconds, every time target foe and adjacent foes sacrifice life, they sacrifice twice the normal amount. (Smiting Prayers)
  • Pacifism icon
    Pacifism
    10
    2
    30
    Hex spell. For 8..20 seconds, target foe cannot attack. This effect ends if the target takes damage. (Protection Prayers)
  • Holy Veil icon
    Holy Veil
    5
    1
    12
    Enchantment spell. While you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally. (No Attribute)
  • Necromancer

  • Blood of the Aggressor icon
    Spell. Steal up to 5..45 Health from target foe. If that foe was attacking, that foe suffers Weakness for 3..12 seconds. (Blood Magic)
  • Enfeeble icon
    Enfeeble
    5
    ¼
    5
    Spell. Target suffers from Weakness for 10..30 seconds. (Curses)
  • Blood Drinker icon
    Spell. If your Health is above 50%, you begin Bleeding for 10 seconds. Steal up to 20..65 Health from target foe. (Blood Magic)
  • Signet of Corruption (Kurzick) icon
    Signet. Target foe and all nearby foes take 20..30 damage. For each affected foe suffering from a condition or hex, you gain 2 Energy (maximum 12..20 Energy). (Friend of the Kurzick Title Track)
  • Chilblains icon
    Chilblains
    25
    2
    8
    Spell. You become Poisoned for 10 seconds. Foes in the area of your target are struck for 10..44 cold damage and lose 1..2 enchantment[s]. (Curses)
  • Foul Feast icon
    Foul Feast
    5
    ¼
    4
    Spell. All conditions are transferred from target other ally to yourself. For each condition acquired in this way, you gain 0..45 Health and 0..2 Energy. This skill recharges twice as fast if you remove Disease from your target. (Soul Reaping)
  • Lifebane Strike icon
    Lifebane Strike
    10
    2
    15
    Spell. Target foe takes 12..48 shadow damage. If that foe's Health is above 50%, you steal up to 12..48 Health. (Blood Magic)
  • Mesmer

  • Power Spike icon
    Power Spike
    5
    ¼
    12
    Spell. If target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30..120 damage. (Domination Magic)
  • Signet of Distraction icon
    Signet. If target foe is casting a spell, that spell is interrupted and disabled for 1..5 seconds for each signet you have equipped. (Domination Magic)
  • Persistence of Memory icon
    Enchantment spell. For 5..20 seconds, whenever a spell you cast is interrupted, that spell is instantly recharged. (Fast Casting)
  • Inspired Enchantment icon
    Spell. Removes an enchantment from target foe and gain 3..15 Energy. For 20 seconds, Inspired Enchantment is replaced with the enchantment removed from target foe. (Inspiration Magic)
  • Power Drain icon
    Power Drain
    5
    ¼
    20
    Spell. If target foe is casting a spell or chant, that skill is interrupted and you gain 1..31 Energy. (Inspiration Magic)
  • Clumsiness icon
    Clumsiness
    10
    2
    8
    Hex spell. For 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10..92 damage. (Illusion Magic)
  • Shrinking Armor icon
    Hex spell. For 10 seconds, target foe suffers from -1..4 Health degeneration. When this hex ends, that foe has Cracked Armor for 5..20 seconds. (Illusion Magic)
  • Elementalist

  • Elemental Flame icon
    Elemental Flame
    10
    1
    30
    Enchantment spell. For 10..35 seconds, whenever you apply an Elemental hex to a foe, that foe is set on fire for 1..5 second[s]. (Fire Magic)
  • Glyph of Elemental Power icon
    Glyph. For 25 seconds, your elemental attributes are boosted by 2 for your next 10 spells. (No Attribute)
  • Conjure Frost icon
    Conjure Frost
    10
    1
    45
    Enchantment spell. For 60 seconds, if you're wielding a cold weapon, your attacks strike for an additional 5..20 cold damage. (Water Magic)
  • Steam icon
    Steam
    5
    1
    8
    Spell. Target foe is struck for 20..60 cold damage. If target foe is on fire, Steam Blinds that foe for 5..10 seconds. (Water Magic)
  • Burning Speed icon
    Enchantment spell. For 7 seconds, you are set on fire and move 30..45% faster. When Burning Speed ends, all adjacent foes are set on fire for 3..9 seconds. (Fire Magic)
  • Flame Burst icon
    Flame Burst
    15
    ¾
    5
    Spell. All nearby foes are struck for 15..120 fire damage. (Fire Magic)
  • Glyph of Restoration icon
    Glyph. For 15 seconds, your next 2 spells heal you for 30..105 Health, and you are healed for 150..400% of the Energy cost of each spell. (Energy Storage)
  • Assassin

  • Assassin's Remedy icon
    Enchantment spell. For 30 seconds, the next 1..10 attack skills you use remove one condition. (Critical Strikes)
  • Dark Escape icon
    Stance. For 5..15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack. (Shadow Arts)
  • Exhausting Assault icon
    Dual attack. Must follow a lead attack. Target foe's action is interrupted. If that action was casting a spell, target foe suffers 10 Overcast. (Dagger Mastery)
  • Blinding Powder icon
    Blinding Powder
    5
    ¼
    20
    Spell. Must follow an off-hand attack. Target foe and all adjacent foes become Blinded for 3..15 seconds. (Shadow Arts)
  • Leaping Mantis Sting icon
    Dagger attack. If Mantis Sting hits, target foe takes +5..15 damage. If this attack strikes a moving foe, that foe is Crippled for 3..15 seconds. (Dagger Mastery)
  • Augury of Death icon
    Hex spell. For 5..35 seconds, the next time damage would drop target foe's Health below 50%, you inflict a Deep Wound for 5..20 seconds and Shadow Step to that foe. This spell has half the normal range. (Deadly Arts)
  • Mark of Instability icon
    Hex spell. For 20 seconds, the next time you hit target foe with a dual attack skill that foe is knocked down. (No Attribute)
  • Ritualist

  • Flesh of My Flesh icon
    Spell. Lose half your Health. Resurrect target party member with your current Health and 5..20% Energy. (Restoration Magic)
  • Union icon
    Union
    15
    ¾
    45
    Binding ritual. Create a level 1..12 spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30..60 seconds. (Communing)
  • Renewing Surge icon
    Hex spell. For 8 seconds, target foe suffers 2..12 damage each second. When this hex ends, you gain 1..8 Energy. (Channeling Magic)
  • Mighty Was Vorizun icon
    Item spell. Hold Vorizun's ashes for up to 15..60 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy. (Communing)
  • Energetic Was Lee Sa icon
    Item spell. Hold Lee Sa's ashes for 5..15 seconds. While you hold her ashes, you gain +2 Energy regeneration. When you drop her ashes, you gain +1..10 Energy. (Spawning Power)
  • Spirit Light icon
    Spirit Light
    17
    5
    1
    4
    Spell. Target ally is healed for 60..180. If any spirits are within earshot, you don't sacrifice Health. (Restoration Magic)
  • Bloodsong icon
    Bloodsong
    5
    ¾
    30
    Binding ritual. Create a level 1..12 spirit who dies after 30..150 seconds. Attacks by that spirit steal up to 5..25 Health. (Channeling Magic)
  • Paragon

  • Maiming Spear icon
    Spear attack. If your attack hits a Bleeding foe, that foe is Crippled for 5..20 seconds. (Spear Mastery)
  • Spear of Fury (Luxon) icon
    Spear attack. This attack deals +30..40 damage. If this attack hits a foe suffering from a condition, you gain 3..6 strikes of adrenaline. (Friend of the Luxon Title Track)
  • Shout. For 20 seconds, the next 1..5 touch skill[s] used against allies within earshot fail[s]. (Command)
  • Wild Throw icon
    Spear attack. If this attack hits, it deals +5..20 damage, and any stance being used by your target ends. This attack cannot be blocked. All of your non-spear attack skills are disabled for 3 seconds. (Spear Mastery)
  • Aria of Restoration icon
    Chant. For 10 seconds, the next time each party member within earshot uses a spell, that party member gains 30..90 Health. (Motivation)
  • Merciless Spear icon
    Spear attack. If this attack hits a foe with less than 50% Health, that foe suffers from a Deep Wound for 5..20 seconds. (Spear Mastery)
  • Anthem of Envy icon
    Chant. For 10 seconds, the next attack skill used by each ally within earshot deals +10..25 damage against foes with more than 50% Health. (Command)
  • Dervish

  • Signet of Pious Restraint icon
    Signet. Remove one Dervish enchantment. Target foe is Crippled for 5..15 seconds. If an enchantment was removed, all foes nearby your target are also Crippled and this signet recharges 75% faster. (Wind Prayers)
  • Grenth's Fingers icon
    Flash enchantement spell. All nearby foes are struck for 10..40 cold damage. For 30 seconds, your attacks deal cold damage. When this enchantment ends, you transfer 1..2 condition[s] to all nearby foes. (Wind Prayers)
  • Zealous Renewal icon
    Flash enchantement spell. All nearby foes take 5..30 holy damage. For 5..25 seconds, you have -1 Energy regeneration, and gain 1 Energy whenever you hit a foe. If this enchantment ends prematurely, you gain 1..5 Energy. (Mysticism)
  • Aura of Thorns icon
    Flash enchantement spell. All nearby foes begin Bleeding for 5..15 seconds. For 30 seconds, this enchantment does nothing. When this enchantment ends, all nearby foes are Crippled for 3..8 seconds. (Earth Prayers)
  • Guiding Hands icon
    Guiding Hands
    10
    ¼
    10
    Enchantment spell. For 20 seconds, your next 0..3 attack[s] cannot be blocked. When activated, this skill removes the Blindness condition. (Wind Prayers)
  • Mystic Sweep icon
    Mystic Sweep
    5
    1
    6
    Melee attack. If this attack hits, you deal +3..12 damage. If you are enchanted, this attack deals an additional +3..12 damage. (Mysticism)
  • Eternal Aura icon
    Eternal Aura
    15
    4
    30
    Enchantment spell. You have +100 max Health. When this enchantment ends, all party members in the area are resurrected with 40..50% Health and 20..30% Energy. (Sunspear Title Track)
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