Warrior

  • Sun and Moon Slash icon
    Sword attack. Attack target foe twice. These attacks cannot be blocked. (Swordsmanship)
  • Shout. For 20 seconds, whenever you gain adrenaline, you gain 100% more. (No Attribute)
  • Soldier's Defense icon
    Stance. For 1..6 second[s], you have a 75% chance to block attacks while under the effects of a shout or chant. You gain 1 strike of adrenaline for each blocked attack. (Tactics)
  • Leviathan's Sweep icon
    Melee attack. If this attack hits, you strike for +5..20 damage. If this attack is blocked, your target is knocked down and suffers 10..34 damage. (Strength)
  • Penetrating Blow icon
    Axe attack. If this attack hits, you strike for +5..20 damage. This axe attack has 20% armor penetration. (Axe Mastery)
  • Ranger

  • Marauder's Shot icon
    Bow attack. If Marauder's Shot hits, you strike for +25..55 damage and all your non-attack skills are disabled for 5 seconds. (Marksmanship)
  • Read the Wind icon
    Read the Wind
    5
    2
    12
    Preparation. For 24 seconds, your arrows move twice as fast and deal 3..10 extra damage. (Marksmanship)
  • Brambles icon
    Brambles
    10
    3
    60
    Nature ritual. Create a level 1..10 Spirit. Non-Spirit creatures that are knocked down in its range take 5 damage and begin Bleeding for 5..20 seconds. This Spirit dies after 30..240 seconds. (Wilderness Survival)
  • Piercing Trap icon
    Piercing Trap
    10
    2
    30
    Trap. When Piercing Trap is triggered, all nearby foes are struck for 5..50 piercing damage. Any foes with Cracked Armor are struck for an additional 15..60 damage. Piercing Trap ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
  • Dryder's Defenses icon
    Stance. For 5..11 seconds, you gain 75% chance to block attacks and 34..60 armor against elemental damage. (Wilderness Survival)
  • Monk

  • Strength of Honor icon
    Enchantment spell. While you maintain this enchantment, target ally deals 5..25 more damage in melee. (Smiting Prayers)
  • Remove Hex icon
    Remove Hex
    5
    1
    8
    Spell. Remove a hex from target ally. (No Attribute)
  • Orison of Healing icon
    Spell. Heal target ally for 20..70 Health. (Healing Prayers)
  • Holy Haste icon
    Holy Haste
    10
    1
    10
    Enchantment spell. For 1..60 second[s], your Healing Prayers spells cast 50% faster. This enchantment ends if you cast another enchantment. (Divine Favor)
  • Holy Veil icon
    Holy Veil
    5
    1
    12
    Enchantment spell. While you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally. (No Attribute)
  • Necromancer

  • Taste of Death icon
    Spell. Steal up to 100..400 Health from target animated undead ally. (Death Magic)
  • Well of Darkness icon
    Well spell. Exploit nearest corpse to create a Well of Darkness for 5..50 seconds. Hexed foes within the Well of Darkness miss 50% of the time. (Curses)
  • Vampiric Touch icon
    Vampiric Touch
    15
    ¾
    2
    Skill. Touch target foe to steal up to 29..74 Health. (Blood Magic)
  • Shivers of Dread icon
    Hex spell. For 10..40 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted and you lose 10..5 Energy or Shivers of Dread ends. (Curses)
  • Gaze of Contempt icon
    Spell. If target foe has more than 50% Health, that foe loses all enchantments. (No Attribute)
  • Mesmer

  • Lyssa's Balance icon
    Spell. Target foe loses one Enchantment. If you have more Enchantments than target foe, this skill has no effect. (No Attribute)
  • Sympathetic Visage icon
    Enchantment spell. For 4..10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy. (Illusion Magic)
  • Illusion of Pain icon
    Hex spell. For 8 seconds, target foe has -3..10 Health degeneration and takes 3..10 damage each second. When Illusion of Pain ends, that foe is healed for 36..120. (Illusion Magic)
  • Spiritual Pain icon
    Spell. Target foe takes 15..75 damage. All hostile summoned creatures in the area of that foe take 25..125 damage. (Domination Magic)
  • Shatter Enchantment icon
    Spell. Remove an enchantment from target foe. If an enchantment is removed, that foe takes 14..100 damage. (Domination Magic)
  • Elementalist

  • Magnetic Surge icon
    Magnetic Surge
    10
    15
    Enchantment spell. Target foe takes 15..75 damage. If you are Overcast, Magnetic Surge enchants all allies in earshot for 1..5 second[s] to block the next attack against them. (Earth Magic)
  • Ward of Weakness icon
    Ward spell. You create a Ward of Weakness at your current location. For 5..20 seconds, foes in this area become Weakened for 5..20 seconds whenever they take elemental damage. (Earth Magic)
  • Glyph of Lesser Energy icon
    Glyph. For the next 15 seconds, your next 2 spells cost 10..18 less Energy to cast. (Energy Storage)
  • Fire Attunement icon
    Fire Attunement
    10
    1
    30
    Enchantment spell. For 36..60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Fire Magic. (Fire Magic)
  • Meteor Shower icon
    Meteor Shower
    10
    25
    5
    60
    Spell. Create a Meteor Shower at target foe's location. For 9 seconds, foes adjacent to that location are struck for 7..112 fire damage and knocked down every 3 seconds. (Fire Magic)
  • Assassin

  • Black Spider Strike icon
    Off-hand attack. Must strike a hexed foe. If it hits, this attack strikes for +5..20 damage and target foe is Poisoned for 5..20 seconds. (Dagger Mastery)
  • Malicious Strike icon
    Melee attack. If this attack hits a foe suffering from a condition, you deal +10..30 damage and this attack results in a critical hit. (Critical Strikes)
  • Swap icon
    Swap
    5
    ¼
    10
    Spell. You and target summoned creature Shadow Step to each other's location. (No Attribute)
  • Shroud of Distress icon
    Enchantment spell. For 30..60 seconds, if you are below 50% Health, you have 3..8 health regeneration and a 75% chance to block attacks. (Shadow Arts)
  • Disrupting Dagger icon
    Spell. Send out a Disrupting Dagger at target foe that strikes for 10..35 earth damage. If that foe was activating a skill, that skill is interrupted. This spell has half the normal range. (Deadly Arts)
  • Ritualist

  • Armor of Unfeeling icon
    Skill. For 10..35 seconds, your spirits within earshot take 50% less damage and are immune to critical attacks. (Communing)
  • Destruction icon
    Destruction
    10
    ¾
    20
    Binding ritual. Create a level 1..14 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 5..25 damage for each second the Spirit was alive (maximum 150 damage). (Channeling Magic)
  • Summon Spirits (Kurzick) icon
    Spell. All spirits you control Shadow Step to your location, and gain 60..100 Health. (Friend of the Kurzick Title Track)
  • Vital Weapon icon
    Vital Weapon
    5
    1
    2
    Weapon spell. For 5..30 seconds, target ally has a Vital Weapon and has +40..175 maximum Health. (Communing)
  • Wielder's Strike icon
    Spell. Target foe is struck for 5..50 lightning damage. If you are under the effects of a weapon spell, you deal an additional 10..40 lightning damage. (Channeling Magic)
  • Paragon

  • Lyric of Zeal icon
    Chant. For 10 seconds, the next time each ally within earshot uses a signet, that ally gains 1..8 Energy. (Motivation)
  • Barbed Spear icon
    Spear attack. If this attack hits, your target begins Bleeding for 5..20 seconds. (Spear Mastery)
  • Burning Refrain icon
    Burning Refrain
    10
    1
    10
    Echo. For 20 seconds, if target non-spirit ally hits a foe with more Health than that ally, that foe is set on Fire for 1..3 second[s]. This echo is reapplied every time a chant or shout ends on that ally. (Leadership)
  • Holy Spear icon
    Spear attack. If this attack hits, you deal +5..20 damage. If it hits a summoned creature, all nearby foes take 15..90 holy damage, and are set on fire for 3 seconds. (Spear Mastery)
  • Spear of Redemption icon
    Spear attack. If this attack hits, you deal +5..20 damage. If it fails to hit, you lose one condition. (Spear Mastery)
  • Dervish

  • Zealous Sweep icon
    Scythe attack. If this attack hits, you deal +5..20 damage. You gain 3 Energy and 1 adrenaline for each foe you hit. (Scythe Mastery)
  • Mystic Sandstorm icon
    Spell. Create a sandstorm at your location that lasts 3 seconds. Each second, foes nearby this location take 10..20 earth damage. Attacking foes take an additional 10..20 damage. If you are enchanted when you cast this spell, it lasts twice as long. (Earth Prayers)
  • Vow of Piety icon
    Vow of Piety
    15
    ¼
    45
    Enchantment spell. For 20 seconds, you have +24 armor and +1..4 Health regeneration. Vow of Piety renews whenever an enchantment on you ends. (Wind Prayers)
  • Staggering Force icon
    Flash enchantement spell. All nearby foes are struck for 10..40 earth damage. For 30 seconds, your attacks deal earth damage. When this enchantment ends, all nearby foes have Cracked Armor for 1..10 second[s]. (Earth Prayers)
  • Pious Concentration icon
    Stance. For 5..20 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 1 Dervish enchantment or Pious Concentration ends. (Earth Prayers)
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