Warrior

  • Hundred Blades icon
    Elite Skill. For 15 seconds, whenever you attack with a sword, all adjacent foes take 10..25 slashing damage. (Swordsmanship)
  • Backbreaker icon
    Elite Hammer attack. If Backbreaker hits, you strike for +1..20 damage and your target is knocked down. If you have 8 Strength or higher, this knockdown lasts 4 seconds. (Hammer Mastery)
  • Steady Stance icon
    Elite Stance. For 10 seconds, the next time you would be knocked down, you gain 1..3 strike[s] of adrenaline and 1..7 Energy instead. (Tactics)
  • Cleave icon
    Cleave
    4
    Elite Axe attack. If this attack hits, you strike for +10..30 damage. (Axe Mastery)
  • Rage of the Ntouka icon
    Elite Skill. Gain 1..7 strike[s] of adrenaline. For 10 seconds, whenever you use an adrenal skill, that skill recharges for 5 seconds. (Strength)
  • Magehunter Strike icon
    Elite Melee attack. If this attack hits, you strike for +5..20 damage. If your target is under the effects of an enchantment, this attack cannot be blocked. (Strength)
  • Bull's Charge icon
    Elite Stance. For 5..11 seconds, you move 33% faster and if you strike a moving foe in melee, that foe is knocked down. Bull's Charge ends if you use a skill. (Strength)
  • "Charge!"
    5
    20
    Elite Shout. Allies in earshot lose the Crippled condition. For 5..13 seconds, these allies move 33% faster. (Tactics)
  • Ranger

  • Rampage as One icon
    Elite Skill. For 3..15 seconds, both you and your animal companion attack 33% faster and run 25% faster. (Beast Mastery)
  • Incendiary Arrows icon
    Elite Bow attack. Shoot arrows at target foe and up to 2 foes near your target. Those foes are set on fire for 1..3 second[s]. (Wilderness Survival)
  • Oath Shot icon
    Oath Shot
    10
    25
    Elite Bow attack. If Oath Shot hits, all of your skills except Oath Shot are recharged. If it misses, all of your skills are disabled for 10..4 seconds. (50% miss chance with Expertise 7 or less.) (Expertise)
  • Barrage icon
    Barrage
    5
    1
    Elite Bow attack. All your preparations are removed. Shoot arrows at target foe and up to 5 foes adjacent to your target. These arrows strike for +5..20 damage if they hit. (Marksmanship)
  • Prepared Shot icon
    Elite Bow attack. If this attack hits, you strike for +10..25 damage. If you are under the effects of a preparation, you gain 1..9 Energy. (Marksmanship)
  • Quicksand icon
    Quicksand
    10
    5
    30
    Elite Nature ritual. Create a level 1..10 spirit. All non-spirit creatures within its range lose 1 Energy each time they attack or use a skill. This spirit dies after 30..90 seconds. (Wilderness Survival)
  • Practiced Stance icon
    Elite Stance. For 20..35 seconds, your Preparations recharge 50% faster and last 30..150% longer. (Expertise)
  • Heal as One icon
    Heal as One
    5
    1
    5
    Elite Skill. For 15 seconds, your animal companion steals 1..20 Health whenever it hits with an attack. You and your companion are both healed for 20..104 Health. If your companion is dead, it's resurrected with 50% Health. If you have this skill equipped, your companion will travel with you. (Beast Mastery)
  • Monk

  • Amity icon
    Amity
    5
    ¼
    45
    Elite Hex spell. For 8..20 seconds, adjacent foes cannot attack. For each foe, Amity ends if that foe takes damage. (Protection Prayers)
  • Shield of Deflection icon
    Elite Enchantment spell. For 3..10 seconds, target ally has a 75% chance to block attacks and gains 15..30 armor. (Protection Prayers)
  • Martyr icon
    Martyr
    5
    1
    10
    Elite Spell. Transfer all conditions and their remaining durations from your allies to you. (No Attribute)
  • Judgment Strike icon
    Elite Melee attack. Attacks target and adjacent foes for +13..30 Holy damage. Causes knock down on attacking foes. (Divine Favor)
  • Healer's Boon icon
    Healer's Boon
    5
    ¼
    10
    Elite Enchantment spell. For 10..55 seconds. Healing Prayers spells cast 50% faster and heal for 50% more Health. (Divine Favor)
  • Ray of Judgment icon
    Ray of Judgment
    10
    2
    20
    Elite Spell. Invoke a Ray of Judgment at target foe's location. For 5 seconds, target foe and all foes adjacent to this location take 5..45 holy damage each second and begin Burning for 1..3 second[s]. (Smiting Prayers)
  • Balthazar's Pendulum icon
    Elite Enchantment spell. For 5..10 seconds, the next time target ally would be knocked down by a foe, that foe is knocked down instead. (Smiting Prayers)
  • Shield of Regeneration icon
    Elite Enchantment spell. For 5..13 seconds, target ally gains +3..10 Health regeneration and 40 armor. (Protection Prayers)
  • Necromancer

  • Virulence icon
    Virulence
    5
    1
    15
    Elite Spell. If target foe was already suffering from a condition, that foe suffers from Disease, Poison, and Weakness for 3..15 seconds. (Death Magic)
  • Animate Flesh Golem icon
    Elite Spell. Exploit nearest corpse to animate a level 3..25 Flesh Golem. The Flesh Golem leaves an exploitable corpse. You can have only one Flesh Golem at a time. (Death Magic)
  • Blood is Power icon
    Blood is Power
    33
    1
    ¼
    Elite Enchantment spell. For 10 seconds, target other ally gains +3..6 Energy regeneration. (Blood Magic)
  • Well of Power icon
    Well of Power
    5
    1
    15
    Elite Well spell. Exploit nearest corpse to create a Well of Power at that location. For 8..20 seconds, allies within the area of Well of Power gain +1..6 Health regeneration and +2 Energy regeneration. (Blood Magic)
  • Soul Taker icon
    Soul Taker
    5
    1
    15
    Elite Enchantment spell. (3..30 seconds.) Attacks deal +15..20 damage and sacrifice 15..20 health. (Soul Reaping)
  • Pain of Disenchantment icon
    Elite Spell. Target foe loses 1..3 enchantment[s]. If an enchantment was lost in this way, that foe and all adjacent foes lose 10..100 Health. (Curses)
  • Order of Undeath icon
    Elite Spell. For 5 seconds, your minions deal +3..16 damage, but you lose 2% of your maximum Health whenever one of your minions hits with an attack. (Death Magic)
  • Order of Apostasy icon
    Elite Enchantment spell. For 5 seconds, whenever a party member hits a foe with physical damage, that foe loses one enchantment. For each Monk enchantment removed, you lose 25..15% maximum Health. (Curses)
  • Mesmer

  • Tease icon
    Tease
    5
    ¼
    15
    Elite Spell. If target foe is using a skill, that foe and other foes in the area are interrupted and you steal 0..5 Energy from all foes in the area. (Inspiration Magic)
  • Extend Conditions icon
    Elite Spell. Spread all conditions from target foe to foes near your target. The durations of those conditions are increased by 5..100% (maximum 30 seconds). (Inspiration Magic)
  • Power Flux icon
    Power Flux
    10
    ¼
    10
    Elite Hex spell. If target foe is casting a spell or chant, that skill is interrupted and for 4..10 seconds, that foe has -2 Energy degeneration. (Domination Magic)
  • Migraine icon
    Migraine
    10
    2
    12
    Elite Hex spell. For 5..20 seconds, target foe suffers -1..8 Health degeneration and takes 100% longer to activate skills. (Illusion Magic)
  • Enchanter's Conundrum icon
    Elite Hex spell. For 10 seconds, target foe casts enchantments 100..200% slower. If target foe is not under the effects of an enchantment when this hex is applied, that foe and all adjacent foes take 10..100 damage. (Domination Magic)
  • Air of Disenchantment icon
    Elite Hex spell. Remove one enchantment from target foe and all nearby foes. For 5..20 seconds, enchantments expire 150..300% faster on those foes. (Illusion Magic)
  • Expel Hexes icon
    Expel Hexes
    5
    1
    8
    Elite Spell. Remove up to 2 Hexes from target ally. (No Attribute)
  • Signet of Midnight icon
    Elite Signet. You and target touched foe become Blinded for 15 seconds. (No Attribute)
  • Elementalist

  • Thunderclap icon
    Thunderclap
    10
    1
    8
    Elite Spell. Create a massive shockwave at target foe's location. Deals 10..50 lightning damage to target and all adjacent foes. Struck foes are interrupted and suffer from Cracked Armor and Weakness for 5..20 seconds. This spell has 25% armor penetration. (Air Magic)
  • Master of Magic icon
    Elite Enchantment spell. For 1..61 second[s], all of your elemental attributes are set to 8..14 and your elemental spells return 30% of their Energy cost. (Energy Storage)
  • Over the Limit icon
    Elite Enchantment spell. Spells cast 15..20% faster and recharge 15..50% faster. Continuously gain Overcast while active. (Energy Storage)
  • Stone Sheath icon
    Stone Sheath
    10
    1
    15
    Elite Enchantment spell. For 5..20 seconds, you and target ally have +1..30 armor and are immune to critical hits. When you cast this spell, all foes near you and your target take 15..70 earth damage and are Weakened for 5..20 seconds. (Earth Magic)
  • Ether Renewal icon
    Ether Renewal
    10
    1
    30
    Elite Enchantment spell. For 5..20 seconds, each time you cast a spell, you gain 1..4 Energy and 5..20 Health for each enchantment on you. (Energy Storage)
  • Shockwave icon
    Shockwave
    10
    1
    15
    Elite Spell. All foes in the area take 15..60 earth damage and are Weakened for 1..10 second[s]. Nearby foes also take +15..60 earth damage and have Cracked Armor for 1..10 second[s]. Adjacent foes suffer the previous effects, take +15..60 earth damage, and are Blinded for 1..10 second[s]. (Earth Magic)
  • Obsidian Flesh icon
    Obsidian Flesh
    25
    1
    30
    Elite Enchantment spell. For 8..20 seconds, you gain +20 armor and cannot be the target of enemy spells, but cannot attack and have -2 energy degeneration. (Earth Magic)
  • Glyph of Energy icon
    Elite Glyph. Your next 1..3 spell[s] [does/do] not cause Overcast and cost[s] 10..25 less Energy to cast. Your elemental attributes are increased by 1..2. (Energy Storage)
  • Assassin

  • Beguiling Haze icon
    Beguiling Haze
    15
    ¼
    20
    Elite Spell. Shadow Step to target foe. That foe becomes Dazed for 3..9 seconds. (Shadow Arts)
  • Aura of Displacement icon
    Elite Enchantment spell. When you cast Aura of Displacement, Shadow Step to target foe. When you stop maintaining Aura of Displacement you return to your original location. (No Attribute)
  • Hidden Caltrops icon
    Elite Hex spell. Your non-Assassin skills are disabled for 10 seconds. For 1..10 seconds, target foe moves 50% slower. When this hex ends that foe is Crippled for 1..15 seconds. (Shadow Arts)
  • Shadow Form icon
    Shadow Form
    5
    1
    30
    Elite Enchantment spell. For 5..21 seconds, you cannot be the target of enemy spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 5..25 damage with a single skill or attack. (Shadow Arts)
  • Palm Strike icon
    Palm Strike
    5
    ¾
    7
    Elite Skill. Target touched foe takes 10..65 damage and is Crippled for 1..5 second[s]. This skill counts as an off-hand attack. (Critical Strikes)
  • Shadow Meld icon
    Shadow Meld
    10
    ¼
    20
    Elite Enchantment spell. Shadow Step to target other ally. When you stop maintaining this Enchantment, you return to your original location. (No Attribute)
  • Way of the Empty Palm icon
    Elite Enchantment spell. For 5..20 seconds, off-hand and dual attacks cost no Energy. (Deadly Arts)
  • Seeping Wound icon
    Seeping Wound
    15
    ¼
    12
    Elite Hex spell. For 1..7 second[s], target foe moves 33% slower. That foe takes 5..25 damage each second while suffering from a condition. This spell has half the normal range. (Critical Strikes)
  • Ritualist

  • Offering of Spirit icon
    Offering of Spirit
    17
    5
    ¼
    15
    Elite Spell. Gain 8..17 Energy. If any spirits are within earshot, you do not sacrifice Health. (Channeling Magic)
  • Ritual Lord icon
    Elite Skill. For 5..35 seconds, your Ritualist attributes are boosted by 2..4 for your next skill. If that skill is a Binding Ritual, it recharges 10..60% faster and Ritual Lord recharges instantly. (Spawning Power)
  • Spirit Channeling icon
    Elite Enchantment spell. For 12 seconds, you have +1..6 Energy regeneration. When you cast this spell, you gain 3..12 Energy if you are within earshot of a spirit. (Spawning Power)
  • Reclaim Essence icon
    Elite Spell. All of your Spirits die. You gain 5..20 Energy and all of your Binding Rituals are recharged if a Spirit died in this way. (Spawning Power)
  • Spirit Light Weapon icon
    Elite Weapon spell. For 10 seconds, target ally gains 1..15 Health per second and an additional 1..15 Health per second if that ally is within earshot of a spirit. (Restoration Magic)
  • Defiant Was Xinrae icon
    Elite Item spell. Hold Xinrae's ashes for up to 15..60 seconds. While you hold her ashes, you cannot lose more than 20% of your max Health from a single hit. When you drop her ashes, you steal 5..50 Health from all nearby foes. (Restoration Magic)
  • Xinrae's Weapon icon
    Elite Weapon spell. For 8 seconds, the next time target ally takes damage from a foe that damage is limited to 5% of that ally's max Health and that ally steals up to 20..80 Health from that foe. (Restoration Magic)
  • Weapon of Quickening icon
    Elite Weapon spell. For 5..25 seconds, target ally has a Weapon of Quickening, and spells and binding rituals recharge 33% faster. (Communing)
  • Paragon

  • Cruel Spear icon
    Elite Spear attack. If this attack hits, you deal +1..31 damage. If it hits a non-moving target, you inflict a Deep Wound for 5..20 seconds. (Spear Mastery)
  • Stunning Strike icon
    Elite Spear attack. If this attack hits, you deal +5..30 damage. If it hits a foe suffering from a condition, that foe is also Dazed for 4..10 seconds. (Spear Mastery)
  • Heroic Refrain icon
    Elite Echo. (3..15 seconds.) Target ally gains +1..3 to all attributes. Renewal: every time a chant or shout ends on this ally. Cannot target spirits. (Leadership)
  • Song of Restoration icon
    Elite Chant. For 10 seconds, the next time each party member within earshot uses a skill, that party member gains 45..110 Health. (Motivation)
  • Elite Shout. Target other ally loses all conditions. If a condition was removed in this way, that ally moves 25% faster for 1..10 second[s]. (Motivation)
  • Defensive Anthem icon
    Elite Chant. For 4..10 seconds, each party member within earshot has a 50% chance to block incoming attacks. This chant ends if that party member hits with an attack skill. (Leadership)
  • Soldier's Fury icon
    Elite Echo. For 10..35 seconds, if you are under the effects of a chant or a shout, you attack 33% faster and gain 33% more adrenaline, but you have -20 armor. (Leadership)
  • Angelic Bond icon
    Angelic Bond
    5
    1
    30
    Elite Skill. For 10 seconds, the next time an ally within earshot would take fatal damage, that damage is negated and that ally is healed for 20..200 Health. Angelic Bond ends on all other allies. (Leadership)
  • Dervish

  • Avatar of Lyssa icon
    Elite Form. For 10..90 seconds, your Dervish enchantments recharge 50% faster and your attacks deal chaos damage. Whenever you lose a Dervish enchantment, steal 1 Energy from all nearby foes. This skill is disabled for 45 seconds. (Mysticism)
  • Zealous Vow icon
    Zealous Vow
    5
    ¼
    12
    Elite Enchantment spell. For 20 seconds, you have -3 Energy regeneration, and you gain 1..6 Energy every time you hit with an attack. (Wind Prayers)
  • Wounding Strike icon
    Elite Scythe attack. If this attack hits, you do +5..20 damage, target foe suffers from Bleeding for 5..20 seconds, and you lose 1 Dervish enchantment. If an enchantment is removed, target foe also suffers from a Deep Wound for 5..20 seconds. (Scythe Mastery)
  • Vow of Strength icon
    Vow of Strength
    5
    ¼
    20
    Elite Enchantment spell. For 15 seconds, whenever you attack a foe with your scythe, you deal 10..25 slashing damage to all adjacent foes. (Earth Prayers)
  • Vow of Silence icon
    Vow of Silence
    5
    ¼
    10
    Elite Enchantment spell. For 5..10 seconds, you cannot be the target of spells, and you cannot cast spells. (Mysticism)
  • Vow of Revolution icon
    Elite Enchantment spell. (3..10 seconds.) Gain +1..5 energy regeneration. Renewal: whenever you use a non-Dervish skill. (Mysticism)
  • Avatar of Dwayna icon
    Elite Form. For 10..90 seconds, your attacks deal holy damage. Whenever you use a Dervish attack skill, you lose 1 hex. Whenever you lose a Dervish enchantment, all allies in earshot are healed for 5..50 Health. This skill is disabled for 45 seconds. (Mysticism)
  • Ebon Dust Aura icon
    Elite Flash enchantement spell. When you cast this enchantment, all nearby foes are Blinded for 1..7 second[s]. For 30 seconds, if you are wielding an earth weapon, your melee attacks deal +3..15 earth damage. When this enchantment ends, you are cured of Blindness. (Earth Prayers)
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