Warrior

  • Critical Chop icon
    Critical Chop
    5
    1
    15
    Axe attack. If this attack hits, you inflict +5..20 damage. If this attack results in a critical hit, target foe is interrupted. (Axe Mastery)
  • Savage Slash icon
    Savage Slash
    5
    ½
    15
    Sword attack. If this attack hits, it interrupts target foe's action. If that action was a spell, you deal 1..40 extra damage. (Swordsmanship)
  • Sprint icon
    Sprint
    5
    15
    Stance. For 8..14 seconds, you move 25% faster. (Strength)
  • Ranger

  • Brutal Strike icon
    Pet attack. Your animal companion attempts a Brutal Strike that deals +5..35 damage. If that attack strikes a foe whose Health is below 50%, that foe takes an additional +5..35 damage. (Beast Mastery)
  • Choking Gas icon
    Choking Gas
    15
    2
    24
    Preparation. For 1..12 seconds, your arrows deal 1..8 more damage and spread Choking Gas to all adjacent foes on impact. Choking Gas interrupts foes attempting to cast spells. (Wilderness Survival)
  • Maiming Strike icon
    Pet attack. Your animal companion attempts a Maiming Strike that deals +5..20 damage. If that attack hits a moving foe that foe becomes Crippled for 3..15 seconds. (Beast Mastery)
  • Monk

  • Remove Hex icon
    Remove Hex
    5
    1
    8
    Spell. Remove a hex from target ally. (No Attribute)
  • Resurrect icon
    Resurrect
    10
    5
    8
    Spell. Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy. (No Attribute)
  • Mending icon
    Mending
    10
    2
    Enchantment spell. While you maintain this enchantment, target ally gains +1..4 Health regeneration. (Healing Prayers)
  • Necromancer

  • Plague Touch icon
    Skill. Transfer 1..3 negative condition[s] and [its/their] remaining duration[s] from yourself to target touched foe. (Curses)
  • Price of Failure icon
    Hex spell. For 30 seconds, target foe has a 25% chance to miss with attacks and takes 1..46 damage whenever that foe fails to hit in combat. (Curses)
  • Weaken Armor icon
    Weaken Armor
    5
    1
    5
    Spell. Target foe and foes adjacent to your target have Cracked Armor for 5..20 seconds. (Curses)
  • Mesmer

  • Spirit Shackles icon
    Hex spell. For 5..20 seconds, target foe loses 5 Energy whenever that foe attacks. (Inspiration Magic)
  • Hex Eater Signet icon
    Signet. Target touched ally and up to 2..5 adjacent allies each lose one hex. You gain 1..4 Energy for each hex removed this way. (Inspiration Magic)
  • Diversion icon
    Diversion
    10
    3
    12
    Hex spell. For 6 seconds, the next time target foe uses a skill, that skill takes an additional 10..56 seconds to recharge. (Domination Magic)
  • Elementalist

  • Flame Djinn's Haste icon
    Enchantment spell. All adjacent foes are struck for 15..120 fire damage. For 8..14 seconds, you move 25% faster. Flame Djinn's Haste recharges 50% faster if a foe was struck by this spell. (Fire Magic)
  • Air Attunement icon
    Air Attunement
    10
    1
    30
    Enchantment spell. For 36..60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic. (Air Magic)
  • Lightning Javelin icon
    Spell. Send out a Lightning Javelin that strikes for 15..50 lightning damage if it hits. Lightning Javelin interrupts attacking foes. This spell has 25% armor penetration and strikes all foes between you and your target. (Air Magic)
  • Assassin

  • Blinding Powder icon
    Blinding Powder
    5
    ¼
    20
    Spell. Must follow an off-hand attack. Target foe and all adjacent foes become Blinded for 3..15 seconds. (Shadow Arts)
  • Shadow Walk icon
    Stance. Shadow Step to target foe. For 15 seconds nothing happens. Your attack skills are disabled for 1 second, and your stances and enchantments are disabled for 10 seconds. When this stance ends, you return to your original location. (No Attribute)
  • Shameful Fear icon
    Shameful Fear
    10
    2
    10
    Hex spell. For 10 seconds, target foe moves 10% faster than normal. For each second, if that foe is moving, that foe takes 5..20 damage. (Deadly Arts)
  • Ritualist

  • Recuperation icon
    Recuperation
    25
    ¾
    45
    Binding ritual. Create a level 1..14 spirit. Non-spirit allies within its range gain +1..3 Health regeneration. This spirit dies after 15..45 seconds. (Restoration Magic)
  • Soothing icon
    Soothing
    15
    1
    45
    Binding ritual. Create a level 1..12 spirit. All foes within its range take twice as long to build adrenaline. This spirit dies after 15..45 seconds. (Communing)
  • Agony icon
    Agony
    10
    ¾
    30
    Binding ritual. Create a level 1..12 spirit. This spirit causes 3..10 Health loss each second to foes within earshot. This spirit loses 3..10 Health for each foe hurt in this way. This spirit dies after 30..90 seconds. (Channeling Magic)
  • Paragon

  • Zealous Anthem icon
    Zealous Anthem
    10
    1
    20
    Chant. For 10 seconds, the next time each ally within earshot uses an attack skill, that ally gains 1..8 Energy. (Motivation)
  • Hexbreaker Aria icon
    Chant. For 10 seconds, the next time each ally within earshot casts a spell, that ally loses 1 hex. (No Attribute)
  • Signet of Synergy icon
    Signet. Target other ally is healed for 40..100 Health. If you are not under the effects of an enchantment, you are also healed for 40..100 Health. (Motivation)
  • Dervish

  • Aura of Thorns icon
    Flash enchantement spell. All nearby foes begin Bleeding for 5..15 seconds. For 30 seconds, this enchantment does nothing. When this enchantment ends, all nearby foes are Crippled for 3..8 seconds. (Earth Prayers)
  • Mystic Sandstorm icon
    Spell. Create a sandstorm at your location that lasts 3 seconds. Each second, foes nearby this location take 10..20 earth damage. Attacking foes take an additional 10..20 damage. If you are enchanted when you cast this spell, it lasts twice as long. (Earth Prayers)
  • Pious Assault icon
    Melee attack. If it hits, this attack deals +10..20 damage and removes 1 Dervish enchantment. If a Dervish enchantment was removed, this skill recharges 75% faster and adjacent foes take 10..30 damage. (Scythe Mastery)
  • mofriguwabubu v1.5.2 · disclaimer