Axe attack. If this attack hits, you strike for +1..20 damage. If Swift Chop is blocked, target foe takes 1..20 damage and suffers a Deep Wound for 20 seconds. (Axe Mastery)
Bow attack. If Splinter Shot hits, you deal +3..15 damage. If Splinter Shot is blocked, all foes in the area of your target take 5..65 damage. (Marksmanship)
Hex spell. For 10..25 seconds, target foe and all nearby foes suffer from -4 Health degeneration when Bleeding, and whenever they use a shout or chant, they Bleed for 3..15 seconds. (Curses)
Spell. Target foe takes 15..75 damage. If target foe is suffering from 2 or more hexes, that foe suffers a Deep Wound for 5..20 seconds. (Illusion Magic)
Spell. Send out a Lightning Javelin that strikes for 15..50 lightning damage if it hits. Lightning Javelin interrupts attacking foes. This spell has 25% armor penetration and strikes all foes between you and your target. (Air Magic)
Binding ritual. Create a level 1..20 spirit. This spirit heals all party members within earshot for 3..10 Health each second. This spirit loses 3..10 Health for each party member healed in this way. This spirit dies after 30..90 seconds. (Restoration Magic)
Binding ritual. Create a level 1..14 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 5..25 damage for each second the Spirit was alive (maximum 150 damage). (Channeling Magic)
Spell. Create a sandstorm at your location that lasts 3 seconds. Each second, foes nearby this location take 10..20 earth damage. Attacking foes take an additional 10..20 damage. If you are enchanted when you cast this spell, it lasts twice as long. (Earth Prayers)