Warrior

  • Shout. All nearby foes lose 1..4 Energy. For 1..15 second[s], your melee attacks gain +5..30% chance of a critical hit against stationary foes. (Tactics)
  • Desperation Blow icon
    Melee attack. If this attack hits, you strike for +10..40 damage, and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Desperation Blow, you are knocked down. (Tactics)
  • Ranger

  • Flame Trap icon
    Flame Trap
    10
    2
    20
    Trap. When Flame Trap is triggered, every second (for 3 seconds total), all nearby foes are struck for 5..20 fire damage and set on fire for 1..3 second[s]. Flame Trap ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
  • Zojun's Shot icon
    Bow attack. Shoot an arrow that has half the normal range, but strikes for +10..40 damage. (Expertise)
  • Monk

  • Resurrection Chant icon
    Spell. Resurrect target party member with up to your current Health and 5..35% Energy. This spell has half the normal range. (Healing Prayers)
  • Resurrect icon
    Resurrect
    10
    5
    8
    Spell. Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy. (No Attribute)
  • Necromancer

  • Bitter Chill icon
    Bitter Chill
    5
    1
    10
    Spell. Target foe is struck for 15..60 cold damage. If that foe had more Health than you, Bitter Chill recharges instantly. (Death Magic)
  • Ulcerous Lungs icon
    Ulcerous Lungs
    15
    2
    10
    Hex spell. For 10..25 seconds, target foe and all nearby foes suffer from -4 Health degeneration when Bleeding, and whenever they use a shout or chant, they Bleed for 3..15 seconds. (Curses)
  • Mesmer

  • Spirit Shackles icon
    Hex spell. For 5..20 seconds, target foe loses 5 Energy whenever that foe attacks. (Inspiration Magic)
  • Arcane Mimicry icon
    Arcane Mimicry
    15
    2
    60
    Spell. For 20 seconds, Arcane Mimicry becomes the non-form elite skill from target other ally. (No Attribute)
  • Elementalist

  • Breath of Fire icon
    Breath of Fire
    10
    5
    2
    10
    Spell. Create Breath of Fire at target foe's current location. For 5 seconds, foes adjacent to that location are struck for 10..40 fire damage each second. (Fire Magic)
  • Lightning Touch icon
    Lightning Touch
    5
    ¾
    10
    Skill. Target touched foe and all adjacent foes are struck for 10..60 lightning damage, are Blinded for 1..4 second[s], and have Cracked Armor for 1..10 second[s]. This skill has 25% armor penetration. (Air Magic)
  • Assassin

  • Death's Charge icon
    Death's Charge
    5
    ¼
    30
    Spell. Shadow Step to target foe. If that foe has more Health than you, you are healed for 65..200. (Shadow Arts)
  • Malicious Strike icon
    Melee attack. If this attack hits a foe suffering from a condition, you deal +10..30 damage and this attack results in a critical hit. (Critical Strikes)
  • Ritualist

  • Wielder's Boon icon
    Spell. Heal target ally for 15..60 points. If that ally is under the effects of a weapon spell, Wielder's Boon heals for an additional 15..75 Health. (Restoration Magic)
  • Flesh of My Flesh icon
    Spell. Lose half your Health. Resurrect target party member with your current Health and 5..20% Energy. (Restoration Magic)
  • Paragon

  • Burning Shield icon
    Skill. For 3..9 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee attack, your attacker is set on fire for 1..6 seconds. (Leadership)
  • Shout. You gain 1 strike of adrenaline for each party member within earshot (maximum 1..5 adrenaline). (Leadership)
  • Dervish

  • Enchanted Haste icon
    Flash enchantement spell. For 7 seconds, you move 25% faster. If this enchantment ends prematurely, you lose 1 condition. (No Attribute)
  • Pious Concentration icon
    Stance. For 5..20 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 1 Dervish enchantment or Pious Concentration ends. (Earth Prayers)
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