Warrior

  • Shout. Lose all adrenaline. If any adjacent foes are knocked down, all of your stances are recharged. (No Attribute)
  • Shout. Party members within earshot gain +5..25 armor for 10 seconds. This shout ends after 10 incoming attacks. (Tactics)
  • Ranger

  • Splinter Shot icon
    Bow attack. If Splinter Shot hits, you deal +3..15 damage. If Splinter Shot is blocked, all foes adjacent to your target take 5..65 damage. (Marksmanship)
  • Sundering Attack icon
    Bow attack. If Sundering Attack hits, you strike for +5..25 damage and this attack has 10% armor penetration. (Marksmanship)
  • Monk

  • Symbol of Wrath icon
    Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8..32 holy damage each second. (Smiting Prayers)
  • Healing Touch icon
    Healing Touch
    5
    ¾
    5
    Spell. Heal target touched ally for 16..60 Health. Health gain from Divine Favor is doubled for this spell. (Healing Prayers)
  • Necromancer

  • Oppressive Gaze icon
    Oppressive Gaze
    10
    1
    10
    Spell. Target foe and adjacent foes take 10..30 shadow damage. Foes already suffering from a condition are Poisoned and Weakened for 3..12 seconds. (Blood Magic)
  • Vampiric Swarm icon
    Spell. Vampiric Swarm steals up to 15..60 Health from up to three foes in the area. (Blood Magic)
  • Mesmer

  • Physical Resistance icon
    Stance. For 30..90 seconds, You gain +40 armor against physical damage, but you lose 24..12 armor against elemental damage. (Inspiration Magic)
  • Signet of Weariness icon
    Signet. Target foe and all nearby foes lose 3..8 Energy and suffer from Weakness for 1..12 second[s]. (Domination Magic)
  • Elementalist

  • Ice Prison icon
    Ice Prison
    10
    2
    30
    Hex spell. For 8..20 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower. (Water Magic)
  • Ward Against Foes icon
    Ward spell. You create a Ward Against Foes at your current location. For 8..20 seconds, non-spirit foes in this area move 50% slower. (Earth Magic)
  • Assassin

  • Way of the Lotus icon
    Enchantment spell. For 20 seconds, the next time you hit with a dual attack skill, you gain 5..20 Energy. (Shadow Arts)
  • Way of the Master icon
    Enchantment spell. For 60 seconds, while holding a non-dagger weapon, you have an additional 3..33% chance to land a critical hit. (Critical Strikes)
  • Ritualist

  • Lively Was Naomei icon
    Item spell. Hold Naomei's ashes for up to 45 seconds. When you drop her ashes, all party members in the area are resurrected with 15..75% Health and zero Energy. (Restoration Magic)
  • Recovery icon
    Recovery
    15
    ¾
    30
    Binding ritual. Create a level 1..14 spirit. Conditions on allies within range of this spirit expire 20..50% faster. This spirit dies after 30..60 seconds. (Restoration Magic)
  • Paragon

  • Anthem of Weariness icon
    Chant. For 8 seconds, the next attack skill used by each ally within earshot also causes Weakness for 1..16 second[s]. (Command)
  • Energizing Finale icon
    Echo. For 10..35 seconds, whenever a shout or chant ends on target non-spirit ally, that ally gains 1 Energy. (Motivation)
  • Dervish

  • Harrier's Haste icon
    Flash enchantement spell. For 2..8 seconds, you move 25% faster and deal +3..12 more damage against moving foes. (Wind Prayers)
  • Rending Sweep icon
    Scythe attack. You deal +5..20 and lose 1 Dervish enchantment. If an enchantment was lost, you remove an enchantment from each foe you hit. (Scythe Mastery)
  • mofriguwabubu v1.5.2 · disclaimer