Warrior

  • Shout. If you are knocked down, you gain 1..5 strikes of adrenaline. (Strength)
  • Signet of Stamina icon
    Signet. You have +50..300 maximum Health. This signet ends if you successfully hit with an attack. (Strength)
  • Shout. All nearby foes that are moving are knocked down. This skill recharges 1..8 second[s] faster for each foe knocked down (maximum 25 seconds). (Tactics)
  • Shout. For 4..6 seconds, all other party members gain +100 armor. (Friend of the Luxon Title Track)
  • Deflect Arrows icon
    Stance. For 1..6 second[s], you have a 75% chance to block attacks. If you block a projectile attack, adjacent foes suffer from Bleeding for 5..15 seconds. (Tactics)
  • Hammer Bash icon
    Hammer attack. Lose all adrenaline. If Hammer Bash hits, your target is knocked down. (Hammer Mastery)
  • Power Attack icon
    Melee attack. If this attack hits, you strike for +10..40 damage. (Strength)
  • Protector's Defense icon
    Skill. For 5..11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move. (Tactics)
  • Ranger

  • Comfort Animal icon
    Skill. You heal your animal companion for 20..104 Health. If your companion is dead, it is resurrected with 10..58% Health. If you have Comfort Animal equipped, your animal companion will travel with you. (Beast Mastery)
  • Dust Trap icon
    Dust Trap
    25
    2
    30
    Trap. When Dust Trap is triggered, every second (for 5 seconds total), all nearby foes are Blinded for 3..8 seconds and take 10..25 damage. While activating this skill, you are easily interrupted. Dust Trap ends after 90 seconds. (Wilderness Survival)
  • Natural Stride icon
    Stance. For 1..8 second[s], you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become hexed or enchanted. (Wilderness Survival)
  • Distracting Shot icon
    Bow attack. If Distracting Shot hits, it interrupts target foe's action but deals only 1..16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds. (Expertise)
  • Bestial Fury icon
    Bestial Fury
    10
    10
    Stance. All your non-attack skills are disabled for 5 seconds. For 5..11 seconds, you attack 25% faster. (Beast Mastery)
  • Bestial Mauling icon
    Pet attack. Your animal companion attempts a Bestial Mauling that deals +5..20 damage. If the attack strikes a knocked-down foe, that foe is Dazed for 4..10 seconds. (Beast Mastery)
  • Zojun's Shot icon
    Bow attack. Shoot an arrow that has half the normal range, but strikes for +10..40 damage. (Expertise)
  • Revive Animal icon
    Revive Animal
    5
    6
    20
    Skill. Resurrect all nearby allied animal companions. They come back to life with 10..94% Health. (Beast Mastery)
  • Monk

  • Zealot's Fire icon
    Zealot's Fire
    10
    ¼
    30
    Enchantment spell. For 60 seconds, whenever you use a skill that targets an ally, all foes adjacent to that target are struck for 5..35 fire damage and you lose 1 Energy. (Smiting Prayers)
  • Purge Signet icon
    Signet. Remove all hexes and conditions from target ally. You lose 10 Energy for each hex and each condition removed. (No Attribute)
  • Life Bond icon
    Life Bond
    10
    2
    Enchantment spell. While you maintain this enchantment, whenever target other ally takes damage from an attack, half the damage is redirected to you. The damage you receive this way is reduced by 3..30. (Protection Prayers)
  • Live Vicariously icon
    Enchantment spell. While you maintain this enchantment, whenever target ally hits a foe, you gain 2..17 Health. (Healing Prayers)
  • Retribution icon
    Enchantment spell. While you maintain this enchantment, whenever target ally takes attack damage, this spell deals 33% of the damage back to the source (maximum 5..20 damage). (Smiting Prayers)
  • Dwayna's Sorrow icon
    Enchantment spell. For 30 seconds, target ally and all nearby allies are enchanted with Dwayna's Sorrow. If an ally dies while under the effects of Dwayna's Sorrow, your party is healed for 5..50. (Healing Prayers)
  • Convert Hexes icon
    Convert Hexes
    15
    1
    12
    Spell. Remove all hexes from target other ally. For 8..20 seconds, that ally gains +10 armor for each Necromancer hex that was removed. (Protection Prayers)
  • Shield of Absorption icon
    Enchantment spell. For 3..7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this enchantment. (Protection Prayers)
  • Necromancer

  • Taste of Pain icon
    Taste of Pain
    5
    ¼
    10
    Spell. If target foe is below 50% Health, you gain 30..150 Health. (Death Magic)
  • Signet of Corruption (Kurzick) icon
    Signet. Target foe and all nearby foes take 20..30 damage. For each affected foe suffering from a condition or hex, you gain 2 Energy (maximum 12..20 Energy). (Friend of the Kurzick Title Track)
  • Reckless Haste icon
    Reckless Haste
    15
    1
    12
    Hex spell. For 6..12 seconds, target foe and all adjacent foes are hexed with Reckless Haste. While hexed, they attack 25% faster but have a 50% chance to miss with attacks. (Curses)
  • Angorodon's Gaze icon
    Spell. Steal 10..50 Health from target foe. If you are suffering from a condition, you gain 3..12 Energy. (Soul Reaping)
  • Verata's Gaze icon
    Spell. If target hostile animated undead has a master, its bond to its master is broken, making it hostile to all other creatures. If it had no master, you become its master. (50% failure chance with Death Magic 4 or less.) (Death Magic)
  • Vile Miasma icon
    Vile Miasma
    10
    1
    15
    Hex spell. Target foe is struck for 10..65 cold damage. If suffering from a condition, that foe is hexed with Vile Miasma and suffers -1..5 Health degeneration for 10 seconds. (Death Magic)
  • Insidious Parasite icon
    Hex spell. For 5..15 seconds, whenever target foe hits with an attack, you steal up to 15..45 Health from that foe. (Curses)
  • Dark Pact icon
    Dark Pact
    10
    1
    1
    2
    Spell. Deal 10..48 shadow damage to target foe. (Blood Magic)
  • Mesmer

  • Mantra of Lightning icon
    Stance. For 30..90 seconds, whenever you take lightning damage, the damage is reduced by 26..50% and you gain 2 Energy. (Inspiration Magic)
  • Web of Disruption icon
    Hex spell. Interrupt target foe. For 10 seconds, target foe is hexed with Web of Disruption. When this hex ends, that foe is interrupted again. (No Attribute)
  • Wastrel's Demise icon
    Hex spell. For 5 seconds, target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 1..10 damage and an additional 1..10 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill. (Domination Magic)
  • Ignorance icon
    Ignorance
    15
    1
    10
    Hex spell. For 8..20 seconds target foe cannot use signets. (Domination Magic)
  • Symbolic Posture icon
    Stance. For 5..20 seconds, the next signet you activate recharges 20..80% faster. (Fast Casting)
  • Spirit of Failure icon
    Hex spell. For 30 seconds, target foe has a 25% chance to miss with attacks. You gain 1..3 Energy whenever that foe fails to hit in combat. (Inspiration Magic)
  • Epidemic icon
    Epidemic
    5
    ¼
    5
    Spell. Spread all negative conditions and their remaining durations from target foe to all foes adjacent to your target. (No Attribute)
  • Fragility icon
    Fragility
    5
    1
    5
    Hex spell. For 8..20 seconds, target and adjacent foes take 5..20 damage each time they suffer or recover from a new condition. (Illusion Magic)
  • Elementalist

  • Teinai's Wind icon
    Teinai's Wind
    5
    ¾
    8
    Spell. Target foe and all adjacent foes take 10..40 cold damage. Burning foes struck by Teinai's Wind take an additional 40..80 damage and are interrupted. (Air Magic)
  • Conjure Frost icon
    Conjure Frost
    10
    1
    45
    Enchantment spell. For 60 seconds, if you're wielding a cold weapon, your attacks strike for an additional 5..20 cold damage. (Water Magic)
  • Stoning icon
    Stoning
    15
    1
    5
    Spell. Send out a large stone, striking target foe for 45..105 earth damage if it hits. If Stoning hits a foe suffering from Weakness, that foe is knocked down. (Earth Magic)
  • Frigid Armor icon
    Frigid Armor
    5
    1
    20
    Enchantment spell. For 10..25 seconds, you have +10..40 armor against physical damage and cannot be set on fire. (Water Magic)
  • Shell Shock icon
    Shell Shock
    5
    1
    8
    Spell. Target foe is struck for 10..30 lightning damage and has Cracked Armor for 5..20 seconds. This spell has 25% armor penetration. If you are Overcast, this spell strikes adjacent foes. (Air Magic)
  • Intensity icon
    Intensity
    5
    10
    Skill. For 10 seconds, the next time you deal elemental damage with a spell to a target, you deal 60..70% of that damage to all other foes in the area. (Sunspear Title Track)
  • Elemental Lord (Kurzick) icon
    Enchantment spell. For 40..60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100..300% of the spell's Energy cost. (Friend of the Kurzick Title Track)
  • Magnetic Surge icon
    Magnetic Surge
    10
    15
    Enchantment spell. Target foe takes 15..75 damage. If you are Overcast, Magnetic Surge enchants all allies in earshot for 1..5 second[s] to block the next attack against them. (Earth Magic)
  • Assassin

  • Recall icon
    Recall
    15
    1
    10
    Enchantment spell. While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. (No Attribute)
  • Shadow of Haste icon
    Stance. For 10..40 seconds you move 15% faster than normal. When Shadow of Haste ends, you shadow step to your original location. (Shadow Arts)
  • Impale icon
    Impale
    5
    1
    15
    Skill. Must follow a dual attack. Target foe is struck for 25..100 earth damage and suffers from a Deep Wound for 5..20 seconds. (Deadly Arts)
  • Disrupting Dagger icon
    Spell. Send out a Disrupting Dagger at target foe that strikes for 10..35 earth damage. If that foe was activating a skill, that skill is interrupted. This spell has half the normal range. (Deadly Arts)
  • Signet of Deadly Corruption icon
    Signet. Target foe takes 5..35 damage for each condition on that foe (maximum 130 damage). (Deadly Arts)
  • Signet of Toxic Shock icon
    Signet. If target foe is suffering from Poison, that foe takes 10..100 damage. (Deadly Arts)
  • Golden Fox Strike icon
    Dagger attack. If this attack hits, target foe takes +10..30 damage. If you are under the effects of an Enchantment, this attack cannot be blocked. (Dagger Mastery)
  • Jagged Strike icon
    Jagged Strike
    5
    ½
    1
    Dagger attack. If Jagged Strike hits, your target suffers from Bleeding for 5..20 seconds. (Dagger Mastery)
  • Ritualist

  • Shadowsong icon
    Shadowsong
    15
    1
    30
    Binding ritual. Create a level 1..10 spirit. The spirit's attacks deal 5..20 damage and cause Blindness for 1..6 second[s]. This spirit dies after 30 second[s]. (Communing)
  • Wielder's Remedy icon
    Enchantment spell. For 10..30 seconds, whenever you cast a weapon spell on an ally, that ally loses 1 condition. (Spawning Power)
  • Explosive Growth icon
    Enchantment spell. For 15..60 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20..65 lightning damage. (Spawning Power)
  • Binding Chains icon
    Binding Chains
    10
    1
    15
    Hex spell. For 3 seconds, target foe and all nearby foes move 90% slower and take 1..30 damage each second while moving. (Communing)
  • Anguished Was Lingwah icon
    Item spell. Hold Lingwah's ashes for up to 10..60 seconds. While you hold her ashes, your Ritualist hexes cost 1..5 less energy and last 33% longer. When you drop her ashes all your Ritualist hexes are recharged. (Spawning Power)
  • Dulled Weapon icon
    Dulled Weapon
    15
    1
    20
    Hex spell. For 5..15 seconds, target foe and all adjacent foes cannot achieve a critical hit and deal 1..15 less damage. (Communing)
  • Energetic Was Lee Sa icon
    Item spell. Hold Lee Sa's ashes for 5..15 seconds. While you hold her ashes, you gain +2 Energy regeneration. When you drop her ashes, you gain +1..10 Energy. (Spawning Power)
  • Painful Bond icon
    Painful Bond
    15
    1
    12
    Hex spell. For 10..20 seconds, target foe and all nearby foes are hexed with Painful Bond and take 8..20 damage whenever hit by a spirit's attack. (Channeling Magic)
  • Paragon

  • Shout. For 5..20 seconds, target other ally moves 33% faster. This skill ends if that ally successfully hits with an attack. (Command)
  • Energizing Finale icon
    Echo. For 10..35 seconds, whenever a shout or chant ends on target non-spirit ally, that ally gains 1 Energy. (Motivation)
  • Mighty Throw icon
    Spear attack. Your spear moves three times faster. If it hits, you deal +10..40 damage. (Spear Mastery)
  • Spear of Lightning icon
    Spear attack. If this attack hits, it deals +8..20 lightning damage. This attack has 25% armor penetration. (Spear Mastery)
  • Leader's Zeal icon
    Skill. For each nearby ally, you gain 2 Energy (maximum 8..12 Energy). (Motivation)
  • Remedy Signet icon
    Signet. You lose 1 condition. (No Attribute)
  • Shout. For 5..20 seconds, the next time target ally attacks, that ally deals +5..50 damage and inflicts a Deep Wound for 5..20 seconds. (Command)
  • Shout. You gain 1 strike of adrenaline for each party member within earshot (maximum 1..5 adrenaline). (Leadership)
  • Dervish

  • Enchanted Haste icon
    Flash enchantement spell. For 7 seconds, you move 25% faster. If this enchantment ends prematurely, you lose 1 condition. (No Attribute)
  • Eremite's Zeal icon
    Eremite's Zeal
    5
    ¼
    15
    Enchantment spell. You gain 1..3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1..3 Energy for each foe within earshot, maximum 8 Energy. (Mysticism)
  • Sand Shards icon
    Sand Shards
    10
    10
    Flash enchantement spell. For 30 seconds, the next 1..5 time[s] you hit with a scythe, all other adjacent foes take 10..60 earth damage. (Earth Prayers)
  • Imbue Health icon
    Imbue Health
    10
    ¼
    10
    Spell. Target other ally is healed for 5..50% of your current Health (maximum 300 Health). (Mysticism)
  • Irresistible Sweep icon
    Scythe attack. Deal +3..15 damage and lose 1 Dervish enchantment. If you lose an enchantment in this way, Irresistible Sweep cannot be blocked, removes a stance, and deals +3..15 additional damage. (Scythe Mastery)
  • Mystic Sandstorm icon
    Spell. Create a sandstorm at your location that lasts 3 seconds. Each second, foes nearby this location take 10..20 earth damage. Attacking foes take an additional 10..20 damage. If you are enchanted when you cast this spell, it lasts twice as long. (Earth Prayers)
  • Whirling Charge icon
    Flash enchantement spell. For 1..6 second[s], you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 10..60 cold damage and this enchantment ends. (Wind Prayers)
  • Meditation icon
    Meditation
    10
    ¼
    20
    Enchantment spell. Lose all adrenaline. For 20 seconds, you gain 1..4 Energy every time an enchantment on you ends. (Mysticism)
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