Warrior

  • Signet of Stamina icon
    Signet. You have +50..300 maximum Health. This signet ends if you successfully hit with an attack. (Strength)
  • Dolyak Signet icon
    Signet. For 8..20 seconds, you have +10..40 armor and cannot be knocked down, but your movement is slowed by 75%. (Strength)
  • Sprint icon
    Sprint
    5
    15
    Stance. For 8..14 seconds, you move 25% faster. (Strength)
  • Wary Stance icon
    Wary Stance
    10
    10
    Stance. For 1..6 second[s], you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill. (Tactics)
  • Steelfang Slash icon
    Sword attack. If this attack hits, you deal +1..31 damage. If you hit a foe that is knocked down, you gain 1..5 adrenaline. (Swordsmanship)
  • Auspicious Blow icon
    Hammer attack. If Auspicious Blow hits, you strike for +5..20 damage and gain 3..8 Energy. If target foe is suffering from Weakness, this attack is unblockable. (Hammer Mastery)
  • Thrill of Victory icon
    Melee attack. If this blow hits, you deal +20..40 damage. If you have more Health than target foe, you gain 1..2 strike[s] of adrenaline. (Tactics)
  • Belly Smash icon
    Belly Smash
    5
    1
    10
    Hammer attack. If this attack strikes a foe who is knocked down, the resulting dust cloud will blind adjacent foes for 3..7 seconds. (Hammer Mastery)
  • Ranger

  • Troll Unguent icon
    Troll Unguent
    5
    3
    10
    Skill. For 13 seconds, you gain +3..10 Health regeneration. (Wilderness Survival)
  • Savage Shot icon
    Savage Shot
    10
    ½
    5
    Bow attack. If Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13..28 damage. (Marksmanship)
  • Revive Animal icon
    Revive Animal
    5
    6
    20
    Skill. Resurrect all nearby allied animal companions. They come back to life with 10..94% Health. (Beast Mastery)
  • Poisonous Bite icon
    Pet attack. Your animal companion attempts a Poisonous Bite that Poisons target foe for 5..20 seconds. (Beast Mastery)
  • Sundering Attack icon
    Bow attack. If Sundering Attack hits, you strike for +5..25 damage and this attack has 10% armor penetration. (Marksmanship)
  • Predatory Season icon
    Nature ritual. Create a level 1..10 spirit. For non-spirit creatures within its range, all healing is reduced by 20%. If any of your attacks hit, you gain 5 Health. This spirit dies after 30..240 seconds. (Beast Mastery)
  • Feral Lunge icon
    Pet attack. Your animal companion attempts a Feral Lunge that deals +5..35 damage. If the attack strikes a foe who is attacking, that foe suffers from Bleeding for 5..25 seconds. (Beast Mastery)
  • Forked Arrow icon
    Bow attack. Shoot two arrows simultaneously at target foe. If you are under the effects of an enchantment or hex, you shoot only one arrow. (No Attribute)
  • Monk

  • Succor icon
    Succor
    5
    1
    10
    Enchantment spell. While you maintain this Enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a Spell. (No Attribute)
  • Vengeance icon
    Vengeance
    10
    4
    30
    Enchantment spell. Bring target dead party member back to life at full Health and full Energy. For 30 seconds, that party member deals 25% more damage. When this enchantment ends, target party member dies. Deaths while under the effects of this enchantment do not incur a death penalty. (No Attribute)
  • Ethereal Light icon
    Spell. Target ally is healed for 25..100. This spell is easily interrupted. (Healing Prayers)
  • Holy Strike icon
    Holy Strike
    5
    ¾
    8
    Skill. Touched target foe takes 10..55 holy damage. If knocked down, your target takes an additional 10..55 holy damage. (Smiting Prayers)
  • Shielding Hands icon
    Shielding Hands
    5
    ¼
    15
    Enchantment spell. For 8 seconds, damage and life steal received by target ally is reduced by 3..18. When Shielding Hands ends, that ally is healed for 5..50 Health. (Protection Prayers)
  • Infuse Health icon
    Spell. Lose half your current Health. Target other ally is healed for 100..136% of the amount you lost. (Healing Prayers)
  • Spirit Bond icon
    Spirit Bond
    10
    ¼
    2
    Enchantment spell. For 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30..90 Health. (Protection Prayers)
  • Smiter's Boon icon
    Smiter's Boon
    5
    ¼
    10
    Enchantment spell. For 30 seconds, your Smiting Prayers have double the Divine Favor bonus. (Divine Favor)
  • Necromancer

  • Withering Aura icon
    Enchantment spell. For 5..20 seconds, target ally's melee attacks cause Weakness for 5..20 seconds. (Death Magic)
  • Verata's Aura icon
    Verata's Aura
    33
    15
    ¾
    30
    Enchantment spell. All hostile animated undead in the area become bound to you. Verata's Aura ends after 120..300 seconds. When Verata's Aura ends, you lose your bond with any undead bound to you. (50% failure chance with Death Magic 4 or less.) (Death Magic)
  • Soul Barbs icon
    Soul Barbs
    10
    2
    20
    Hex spell. For 30 seconds, target foe takes 15..30 damage when an enchantment or hex is cast on that target. (Curses)
  • Blood Drinker icon
    Spell. If your Health is above 50%, you begin Bleeding for 10 seconds. Steal up to 20..65 Health from target foe. (Blood Magic)
  • Signet of Corruption (Luxon) icon
    Signet. Target foe and all nearby foes take 20..30 damage. For each affected foe suffering from a condition or hex, you gain 2 Energy (maximum 12..20 Energy). (Friend of the Luxon Title Track)
  • Verata's Sacrifice icon
    Verata's Sacrifice
    15
    10
    2
    60
    Spell. For 5..10 seconds, your undead allies gain +10 Health regeneration. All conditions are removed from those allies and transferred to you. If this spell is successful and you have control of 3 or fewer minions, Verata's Sacrifice instantly recharges. (Death Magic)
  • Rip Enchantment icon
    Spell. Remove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 5..25 seconds. (Curses)
  • Touch of Agony icon
    Touch of Agony
    10
    1
    ¾
    3
    Skill. Target touched foe takes 20..58 shadow damage. (Blood Magic)
  • Mesmer

  • Ethereal Burden icon
    Ethereal Burden
    15
    30
    Hex spell. For 10 seconds, target foe moves 50% slower. When Ethereal Burden ends, you gain 10..18 Energy. (Illusion Magic)
  • Mantra of Persistence icon
    Stance. For 5..25 seconds, any Illusion Magic hex you cast lasts 10..40% longer. (Inspiration Magic)
  • Persistence of Memory icon
    Enchantment spell. For 5..20 seconds, whenever a spell you cast is interrupted, that spell is instantly recharged. (Fast Casting)
  • Symbolic Posture icon
    Stance. For 5..20 seconds, the next signet you activate recharges 20..80% faster. (Fast Casting)
  • Drain Enchantment icon
    Spell. Remove an enchantment from target foe. If an enchantment is removed, you gain 8..17 Energy and 40..120 Health. (Inspiration Magic)
  • Ether Phantom icon
    Ether Phantom
    5
    1
    10
    Hex spell. For 10 seconds, target foe has -1 Energy degeneration. If this hex is removed prematurely, that foe loses 1..5 Energy. (Inspiration Magic)
  • Spirit of Failure icon
    Hex spell. For 30 seconds, target foe has a 25% chance to miss with attacks. You gain 1..3 Energy whenever that foe fails to hit in combat. (Inspiration Magic)
  • Ether Feast icon
    Ether Feast
    5
    1
    8
    Spell. Target foe loses 3 Energy. You are healed 20..65 for each point of Energy lost. (Inspiration Magic)
  • Elementalist

  • Frozen Burst icon
    Frozen Burst
    15
    ¾
    8
    Hex spell. All nearby foes are struck for 10..85 cold damage and move 66% slower for 3..8 seconds. (Water Magic)
  • Freezing Gust icon
    Freezing Gust
    10
    1
    8
    Hex spell. If target foe is under the effect of a Water Magic hex, that foe is struck for 20..80 cold damage. Otherwise, that foe moves 66% slower for 1..5 second[s]. (Water Magic)
  • Meteor icon
    Meteor
    10
    5
    2
    30
    Spell. Target foe and all adjacent foes are struck for 7..112 fire damage and knocked down. (Fire Magic)
  • Ebon Hawk icon
    Ebon Hawk
    10
    1
    5
    Spell. Send a projectile that strikes target foe for 10..85 earth damage and causes Weakness for 5..15 seconds if it hits. (Earth Magic)
  • Elemental Lord (Luxon) icon
    Enchantment spell. For 40..60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100..300% of the spell's Energy cost. (Friend of the Luxon Title Track)
  • Ash Blast icon
    Ash Blast
    5
    1
    15
    Hex spell. Target and adjacent foes are struck for 35..65 earth damage. Burning foes struck by Ash Blast are hexed for 5 seconds and have a 20..75% chance to miss with attacks. (Earth Magic)
  • Stone Daggers icon
    Spell. Send out two Stone Daggers. Each Stone Dagger strikes target foe for 8..33 earth damage if it hits. If you are Overcast, each projectile inflicts Bleeding for 1..5 second[s]. (Earth Magic)
  • Vapor Blade icon
    Vapor Blade
    5
    10
    7
    Spell. Target foe is struck for 15..135 cold damage. Vapor Blade deals half damage if that foe has any enchantments on them. (Water Magic)
  • Assassin

  • Shadowy Burden icon
    Shadowy Burden
    10
    ¼
    15
    Hex spell. For 3..15 seconds, target foe moves 25% slower and while target foe has no other hexes, that foe has 20 less armor against your attacks. (Shadow Arts)
  • Augury of Death icon
    Hex spell. For 5..35 seconds, the next time damage would drop target foe's Health below 50%, you inflict a Deep Wound for 5..20 seconds and Shadow Step to that foe. This spell has half the normal range. (Deadly Arts)
  • Critical Strike icon
    Dual attack. Must follow an off-hand attack. If it hits, this attack strikes for +10..30 damage, results in a critical hit, and you gain 1..3 Energy. (Critical Strikes)
  • Critical Agility icon
    Enchantment spell. For 4 seconds and 1 second for each rank of Critical Strikes, you attack 33% faster and gain 15..25 armor. This skill reapplies itself every time you land a critical hit. (Sunspear Title Track)
  • Iron Palm icon
    Iron Palm
    5
    ¾
    20
    Skill. Target touched foe suffers 5..50 damage, and if that foe is suffering from a hex or condition that foe is knocked down. Iron Palm counts as a lead attack. (Deadly Arts)
  • Blinding Powder icon
    Blinding Powder
    5
    ¼
    20
    Spell. Must follow an off-hand attack. Target foe and all adjacent foes become Blinded for 3..15 seconds. (Shadow Arts)
  • Falling Spider icon
    Off-hand attack. Must strike a knocked-down foe. If it hits, Falling Spider strikes for +15..35 damage and target foe is Poisoned for 5..20 seconds. (Dagger Mastery)
  • Lotus Strike icon
    Lotus Strike
    10
    12
    Off-hand attack. Must follow a lead attack. If it hits, this attack strikes for +10..25 damage and you gain 5..20 Energy. (Dagger Mastery)
  • Ritualist

  • Ghostly Weapon icon
    Weapon spell. For 5..20 seconds, target other ally's next attack cannot be blocked. (Communing)
  • Spiritleech Aura icon
    Skill. For 5..20 seconds, all of your spirits within earshot deal 5..20 less damage and steal 5..20 Health when they attack. (Restoration Magic)
  • Sight Beyond Sight icon
    Enchantment spell. For 8..20 seconds, you cannot be Blinded. (Spawning Power)
  • Recovery icon
    Recovery
    15
    ¾
    30
    Binding ritual. Create a level 1..14 spirit. Conditions on allies within range of this spirit expire 20..50% faster. This spirit dies after 30..60 seconds. (Restoration Magic)
  • Armor of Unfeeling icon
    Skill. For 10..35 seconds, your spirits within earshot take 50% less damage and are immune to critical attacks. (Communing)
  • Life icon
    Life
    10
    ¾
    20
    Binding ritual. Create a level 1..14 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1..7 Health for each second this spirit was alive. This spirit dies after 20 seconds. (Restoration Magic)
  • Ghostly Haste icon
    Ghostly Haste
    10
    1
    20
    Enchantment spell. For 5..30 seconds, spells you cast while within earshot of a spirit recharge 25% faster. (Spawning Power)
  • Vengeful Weapon icon
    Weapon spell. For 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 15..60 Health from that foe. (Restoration Magic)
  • Paragon

  • Shout. For 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 30..100% chance to critical. (Command)
  • Anthem of Envy icon
    Chant. For 10 seconds, the next attack skill used by each ally within earshot deals +10..25 damage against foes with more than 50% Health. (Command)
  • Unblockable Throw icon
    Spear attack. If this attack hits, you deal +10..40 damage. This attack cannot be blocked. (Spear Mastery)
  • Signet of Synergy icon
    Signet. Target other ally is healed for 40..100 Health. If you are not under the effects of an enchantment, you are also healed for 40..100 Health. (Motivation)
  • Aria of Zeal icon
    Aria of Zeal
    10
    2
    20
    Chant. For 10 seconds, the next time each ally within earshot uses a Spell, that ally gains 1..6 Energy. (Motivation)
  • Natural Temper icon
    Skill. For 4..10 seconds, you gain 33% more adrenaline while not under the effects of an Enchantment. (Leadership)
  • Shout. You gain 1 strike of adrenaline for each party member within earshot (maximum 1..5 adrenaline). (Leadership)
  • Shout. All allies within earshot and below 75% Health gain 1..10 Energy. (Command)
  • Dervish

  • Mystic Vigor icon
    Mystic Vigor
    5
    ¼
    15
    Enchantment spell. For 20 seconds, every time you successfully hit with an attack, you gain 3..15 Health for each enchantment on you (maximum 25 Health). (Mysticism)
  • Imbue Health icon
    Imbue Health
    10
    ¼
    10
    Spell. Target other ally is healed for 5..50% of your current Health (maximum 300 Health). (Mysticism)
  • Signet of Pious Restraint icon
    Signet. Remove one Dervish enchantment. Target foe is Crippled for 5..15 seconds. If an enchantment was removed, all foes in the area of your target are also Crippled and this signet recharges 75% faster. (Wind Prayers)
  • Eremite's Zeal icon
    Eremite's Zeal
    5
    ¼
    15
    Enchantment spell. You gain 1..3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1..3 Energy for each foe within earshot, maximum 8 Energy. (Mysticism)
  • Mystic Twister icon
    Spell. Deals 10..60 cold damage to all nearby foes. If you are enchanted, this spell deals an additional 10..60 cold damage. (Wind Prayers)
  • Balthazar's Rage icon
    Flash enchantement spell. All nearby foes are set on fire for 1..3 second[s]. For 20 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1..2 strike[s] of adrenaline if any foes are within earshot. (Mysticism)
  • Rending Touch icon
    Rending Touch
    5
    ¾
    12
    Spell. Deals 15..65 cold damage to target foe. You lose one Dervish enchantment. If an enchantment was removed, target foe loses 1 enchantment and you gain 1 strike of adrenaline. (Mysticism)
  • Heart of Holy Flame icon
    Flash enchantement spell. All nearby foes take 5..30 holy damage. For 30 seconds, your attacks deal holy damage. When this enchantment ends, all nearby foes are set on fire for 2..5 seconds. (Mysticism)
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