Warrior

  • Sprint icon
    Sprint
    5
    15
    Stance. For 8..14 seconds, you move 25% faster. (Strength)
  • Final Thrust icon
    Sword attack. Lose all adrenaline. If Final Thrust hits, you deal 1..40 more damage. This damage is doubled if your target was below 50% Health. (Swordsmanship)
  • Belly Smash icon
    Belly Smash
    5
    1
    10
    Hammer attack. If this attack strikes a foe who is knocked down, the resulting dust cloud will blind adjacent foes for 3..7 seconds. (Hammer Mastery)
  • Counterattack icon
    Melee attack. If this attack hits, you strike for +5..35 damage. If you hit an attacking foe, you gain 2..6 Energy. (Strength)
  • Axe Rake icon
    Axe attack. If this attack hits a foe suffering from a Deep Wound, you strike for +1..10 damage, and that foe becomes Crippled for 15 seconds. (Axe Mastery)
  • Wary Stance icon
    Wary Stance
    10
    10
    Stance. For 1..6 second[s], you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill. (Tactics)
  • Disarm icon
    Disarm
    5
    ½
    20
    Sword attack. Interrupt target foe's action. If that action was an attack, all of that foe's attack skills are disabled for 0..3 second[s]. (Strength)
  • Renewing Smash icon
    Hammer attack. If Renewing Smash hits, it deals +10..40 damage. If you hit a knocked-down foe, you gain 3 Energy and this attack recharges instantly. (Hammer Mastery)
  • Ranger

  • Disrupting Lunge icon
    Pet attack. Your animal companion attempts a Disrupting Lunge that deals +1..12 damage. If that attack strikes a foe using a skill that skill is interrupted and is disabled for an additional 20 seconds. (Beast Mastery)
  • Never Rampage Alone icon
    Skill. For 18..25 seconds, you and your pet attack 25% faster and have 1..3 Health regeneration. (Sunspear Title Track)
  • Volley icon
    Volley
    5
    2
    Bow attack. All your Preparations are removed. Shoot arrows at target foe and up to 3 foes adjacent to your target. These arrows strike for +1..10 damage if they hit. (Marksmanship)
  • Run as One icon
    Run as One
    5
    15
    Stance. For 5..15 seconds, you and your pet run 25% faster. (Beast Mastery)
  • Sundering Attack icon
    Bow attack. If Sundering Attack hits, you strike for +5..25 damage and this attack has 10% armor penetration. (Marksmanship)
  • Natural Stride icon
    Stance. For 1..8 second[s], you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become hexed or enchanted. (Wilderness Survival)
  • Troll Unguent icon
    Troll Unguent
    5
    3
    10
    Skill. For 13 seconds, you gain +3..10 Health regeneration. (Wilderness Survival)
  • Comfort Animal icon
    Skill. You heal your animal companion for 20..104 Health. If your companion is dead, it is resurrected with 10..58% Health. If you have Comfort Animal equipped, your animal companion will travel with you. (Beast Mastery)
  • Monk

  • Pacifism icon
    Pacifism
    10
    2
    15
    Hex spell. For 4..8 seconds, target foe cannot attack. This effect ends if the target takes damage. (Protection Prayers)
  • Healing Seed icon
    Healing Seed
    10
    2
    25
    Enchantment spell. For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3..30 Health. (Healing Prayers)
  • Holy Haste icon
    Holy Haste
    10
    1
    10
    Enchantment spell. For 1..60 second[s], your Healing Prayers spells cast 50% faster. This enchantment ends if you cast another enchantment. (Divine Favor)
  • Ethereal Light icon
    Spell. Target ally is healed for 25..100. This spell is easily interrupted. (Healing Prayers)
  • Reverse Hex icon
    Reverse Hex
    10
    ¼
    10
    Enchantment spell. Remove one hex from target ally. If a hex was removed in this way, for 5..10 seconds, the next time target ally would take damage, that damage is reduced by 5..50. (Protection Prayers)
  • Healing Whisper icon
    Spell. Target other ally is healed for 40..100. This spell has half the normal range. (Healing Prayers)
  • Blessed Aura icon
    Blessed Aura
    10
    2
    2
    Enchantment spell. While you maintain this enchantment, Monk enchantments you cast last 10..35% longer. (Divine Favor)
  • Release Enchantments icon
    Spell. Lose all enchantments. Each party member is healed for 5..35 Health for each Monk enchantment lost. (Divine Favor)
  • Necromancer

  • Enfeebling Blood icon
    Enfeebling Blood
    10
    1
    1
    8
    Spell. Target foe and all nearby foes suffer from Weakness for 5..20 seconds. (Curses)
  • Animate Bone Horror icon
    Spell. Exploit nearest corpse to animate a level 1..17 bone horror. (Death Magic)
  • Parasitic Bond icon
    Hex spell. For 20 seconds, target foe suffers -1 Health degeneration. The caster is healed for 30..120 when Parasitic Bond ends. (Curses)
  • Defile Defenses icon
    Hex spell. For 5..20 seconds, the next time target foe blocks, that foe takes 30..120 damage. (Curses)
  • Ulcerous Lungs icon
    Ulcerous Lungs
    10
    1
    10
    Hex spell. For 10..25 seconds, target foe and all nearby foes suffer from -4 Health degeneration when Bleeding, and whenever they use a shout or chant, they Bleed for 3..15 seconds. (Curses)
  • Rotting Flesh icon
    Rotting Flesh
    15
    3
    3
    Spell. Target fleshy foe becomes Diseased for 10..25 seconds, slowly losing Health. (Death Magic)
  • Signet of Sorrow icon
    Signet. Target foe takes 15..75 damage. If target foe is near a corpse or has a dead pet, this skill recharges instantly. (Soul Reaping)
  • Putrid Flesh icon
    Putrid Flesh
    10
    ¼
    Spell. Destroy one of your target animated undead minions. All foes near that creature are Diseased for 5..15 seconds. (Death Magic)
  • Mesmer

  • Spirit of Failure icon
    Hex spell. For 30 seconds, target foe has a 25% chance to miss with attacks. You gain 1..3 Energy whenever that foe fails to hit in combat. (Inspiration Magic)
  • Wastrel's Demise icon
    Hex spell. For 5 seconds, target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 1..10 damage and an additional 1..10 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill. (Domination Magic)
  • Signet of Disenchantment icon
    Signet. Lose all Energy. Target foe loses one enchantment. (No Attribute)
  • Drain Enchantment icon
    Spell. Remove an enchantment from target foe. If an enchantment is removed, you gain 8..17 Energy and 40..120 Health. (Inspiration Magic)
  • Arcane Larceny icon
    Spell. For 5..35 seconds, one random spell is disabled for target foe and Arcane Larceny is replaced by that spell. (Domination Magic)
  • Ethereal Burden icon
    Ethereal Burden
    15
    30
    Hex spell. For 10 seconds, target foe moves 50% slower. When Ethereal Burden ends, you gain 10..18 Energy. (Illusion Magic)
  • Drain Delusions icon
    Drain Delusions
    5
    ¼
    12
    Spell. Remove one Mesmer hex from target foe. If a hex was removed in this way, that foe loses 1..5 Energy and you gain 4 Energy for each point lost. (Inspiration Magic)
  • Hex Breaker icon
    Stance. For 5..80 seconds, the next time you are the target of a hex, that hex fails and the caster takes 10..46 damage. (Domination Magic)
  • Elementalist

  • Ward Against Elements icon
    Ward spell. You create a Ward Against Elements at your current location. For 8..20 seconds, non-spirit allies in this area gain +24 armor against elemental damage. (Earth Magic)
  • Magnetic Surge icon
    Magnetic Surge
    10
    15
    Enchantment spell. Target foe takes 15..75 damage. If you are Overcast, Magnetic Surge enchants all allies in earshot for 1..5 second[s] to block the next attack against them. (Earth Magic)
  • Smoldering Embers icon
    Hex spell. Target foe is struck for 10..70 fire damage. If you are Overcast, that foe is hexed with Smoldering Embers for 3 seconds and takes 5..25 additional fire damage each second. (Fire Magic)
  • Icy Prism icon
    Icy Prism
    5
    10
    1
    5
    Spell. Target foe is struck for 15..75 cold damage. If that foe has a Water Magic hex, Icy Prism deals +15..75 cold damage to all other nearby foes. (Water Magic)
  • Whirlwind icon
    Whirlwind
    5
    ¾
    8
    Spell. All adjacent foes take 15..75 cold damage. Attacking foes struck by Whirlwind are knocked down. If you are Overcast, this spell strikes nearby instead of adjacent. (Air Magic)
  • Ward Against Foes icon
    Ward spell. You create a Ward Against Foes at your current location. For 8..20 seconds, non-spirit foes in this area move 50% slower. (Earth Magic)
  • Windborne Speed icon
    Windborne Speed
    10
    ¾
    5
    Enchantment spell. For 5..13 seconds, target ally moves 33% faster. (Air Magic)
  • Winter's Embrace icon
    Winter's Embrace
    10
    ¾
    15
    Hex spell. For 2..6 seconds, target foe moves 66% slower and takes 5..15 damage while moving. (Water Magic)
  • Assassin

  • Sadist's Signet icon
    Signet. You gain 10..45 Health for each condition on target foe. (Deadly Arts)
  • Scorpion Wire icon
    Scorpion Wire
    5
    1
    10
    Hex spell. For 8..20 seconds, the next time you and target foe are more than 100' apart, you Shadow Step to that foe and that foe is knocked down. This spell has half the normal range. (Deadly Arts)
  • Disrupting Stab icon
    Dagger attack. If this attack hits, it interrupts target foe's action. If that action was a spell, it is disabled for 3..10 seconds. (Dagger Mastery)
  • Nine Tail Strike icon
    Dual attack. Must follow an off-hand attack. Nine Tail Strike cannot be blocked and strikes for +15..40 damage if it hits. (Dagger Mastery)
  • Way of the Lotus icon
    Enchantment spell. For 20 seconds, the next time you hit with a dual attack skill, you gain 5..20 Energy. (Shadow Arts)
  • Trampling Ox icon
    Dual attack. Must follow an off-hand attack. If it hits, you deal +5..20 damage. If you a hit a Crippled foe, that foe is knocked down. (Dagger Mastery)
  • Feigned Neutrality icon
    Enchantment spell. For 4..10 seconds, you have +7 Health regeneration and +80 armor. This enchantment ends if you successfully hit with an attack or use a skill. (Shadow Arts)
  • Dark Escape icon
    Stance. For 5..15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack. (Shadow Arts)
  • Ritualist

  • Dulled Weapon icon
    Dulled Weapon
    15
    1
    20
    Hex spell. For 5..20 seconds, target foe and all adjacent foes cannot achieve a critical hit and deal 3..20 less damage. (Communing)
  • Death Pact Signet icon
    Signet. Resurrect target party member with your current Health and 15..100% Energy. The next time that ally dies within 120 seconds, so do you. (Restoration Magic)
  • Summon Spirits (Luxon) icon
    Spell. All spirits you control Shadow Step to your location, and gain 60..100 Health. (Friend of the Luxon Title Track)
  • Summon Spirits (Kurzick) icon
    Spell. All spirits you control Shadow Step to your location, and gain 60..100 Health. (Friend of the Kurzick Title Track)
  • Spirit Boon Strike icon
    Spell. Target foe is struck for 20..65 lightning damage, and all spirits you control within earshot gain 20..65 Health. (Channeling Magic)
  • Mend Body and Soul icon
    Spell. Target ally is healed for 20..115 Health. That ally loses one condition for each spirit within earshot. (Restoration Magic)
  • Renewing Surge icon
    Hex spell. For 8 seconds, target foe suffers 2..12 damage each second. When this hex ends, you gain 1..8 Energy. (Channeling Magic)
  • Spiritleech Aura icon
    Skill. For 5..20 seconds, all of your spirits within earshot deal 5..20 less damage and steal 5..20 Health when they attack. (Restoration Magic)
  • Paragon

  • Shout. For 5..20 seconds, target other ally moves 33% faster. This skill ends if that ally successfully hits with an attack. (Command)
  • Aria of Restoration icon
    Chant. For 10 seconds, the next time each party member within earshot uses a spell, that party member gains 30..90 Health. (Motivation)
  • Wearying Spear icon
    Spear attack. If this attack hits, you deal +10..40 damage. You are Weakened for 5 seconds. (Spear Mastery)
  • Aggressive Refrain icon
    Echo. For 5..25 seconds, you attack 25% faster but have -20 armor. This echo is reapplied every time a chant or shout ends on you. (Leadership)
  • Glowing Signet icon
    Signet. If target foe is Burning, you gain 5..15 Energy. (Leadership)
  • Aria of Zeal icon
    Aria of Zeal
    10
    2
    20
    Chant. For 10 seconds, the next time each ally within earshot uses a Spell, that ally gains 1..6 Energy. (Motivation)
  • Shout. All party members in earshot are resurrected with 25..50% Health and 5..20% Energy. (Command)
  • Signet of Aggression icon
    Signet. If you are under the effects of a shout or chant, you gain 2 strikes of adrenaline. (No Attribute)
  • Dervish

  • Victorious Sweep icon
    Melee attack. If this attack hits, you deal +5..25 damage. If target foe has less Health than you, you gain 30..80 Health. (Scythe Mastery)
  • Lyssa's Haste icon
    Flash enchantement spell. For 3..15 seconds, your Dervish enchantments recharge 33% faster. When you activate this enchantment, all adjacent foes are interrupted. When this enchantment ends, all adjacent foes are interrupted. 50% failure chance unless Wind Prayers 5 or higher. (Wind Prayers)
  • Intimidating Aura icon
    Enchantment spell. For 60 seconds, you have +40..100 max Health and take 1..10 less damage from foes with less Health than you. (Mysticism)
  • Aura of Holy Might (Kurzick) icon
    Enchantment spell. For 45 seconds, you deal 20..25 holy damage to all adjacent foes whenever you lose a Dervish enchantment. (Friend of the Kurzick Title Track)
  • Rending Aura icon
    Flash enchantement spell. When you cast this enchantment, all nearby foes take 10..40 cold damage. For  30 seconds, your attack skills remove enchantments from knocked-down foes. When this enchantment ends, nearby foes are affected by Cracked Armor for 1..10 second[s]. (Wind Prayers)
  • Eremite's Zeal icon
    Eremite's Zeal
    5
    ¼
    15
    Enchantment spell. You gain 1..3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1..3 Energy for each foe within earshot, maximum 8 Energy. (Mysticism)
  • Aura of Holy Might (Luxon) icon
    Enchantment spell. For 45 seconds, you deal 20..25 holy damage to all adjacent foes whenever you lose a Dervish enchantment. (Friend of the Luxon Title Track)
  • Mystic Vigor icon
    Mystic Vigor
    5
    ¼
    15
    Enchantment spell. For 20 seconds, every time you successfully hit with an attack, you gain 3..15 Health for each enchantment on you (maximum 25 Health). (Mysticism)
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