Warrior

  • Deadly Riposte icon
    Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you, and your attacker is struck for 15..90 damage and begins Bleeding for 3..25 seconds. (Tactics)
  • Mighty Blow icon
    Hammer attack. If this attack hits, you strike for +10..40 damage. (Hammer Mastery)
  • Axe Rake icon
    Axe attack. If this attack hits a foe suffering from a Deep Wound, you strike for +1..10 damage, and that foe becomes Crippled for 15 seconds. (Axe Mastery)
  • Disciplined Stance icon
    Stance. For 1..4 second[s], you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill. (Tactics)
  • Executioner's Strike icon
    Axe attack. If this attack hits, you strike for +10..40 damage. (Axe Mastery)
  • Shout. For each foe within earshot (maximum 1..6), you gain one strike of adrenaline. For 10..20 seconds, your maximum Health is increased by 10..60. (Tactics)
  • Agonizing Chop icon
    Axe attack. When this attack hits, you deal +5..20 damage. If target foe is suffering from a Deep Wound, you interrupt that foe's action. (Axe Mastery)
  • Distracting Strike icon
    Melee attack. If Distracting Strike hits, it deals no damage and interrupts target foe's action. If target foe has Cracked Armor, that skill is disabled for 20 seconds. (No Attribute)
  • Ranger

  • Bestial Fury icon
    Bestial Fury
    10
    10
    Stance. All your non-attack skills are disabled for 5 seconds. For 5..11 seconds, you attack 25% faster. (Beast Mastery)
  • Edge of Extinction icon
    Nature ritual. Create a level 1..10 spirit. If a non-spirit creature within range dies, Edge of Extinction deals 14..50 damage to all creatures of the same type that are below 90% Health and within range of the spirit. This spirit dies after 30..240 seconds. (Beast Mastery)
  • Otyugh's Cry icon
    Shout. For 10..25 seconds, your animal companion gains +24 armor and cannot be blocked. (Beast Mastery)
  • Hunter's Shot icon
    Hunter's Shot
    5
    1
    10
    Bow attack. If this attack hits, your target bleeds for 3..25 seconds. (Marksmanship)
  • Barbed Trap icon
    Barbed Trap
    15
    2
    20
    Trap. When Barbed Trap is triggered, all nearby foes are struck for 7..23 piercing damage, become Crippled, and begin Bleeding for 3..25 seconds. Barbed Trap ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
  • Comfort Animal icon
    Skill. You heal your animal companion for 20..104 Health. If your companion is dead, it is resurrected with 10..58% Health. If you have Comfort Animal equipped, your animal companion will travel with you. (Beast Mastery)
  • Crossfire icon
    Crossfire
    5
    4
    Bow attack. If this attack hits target foe, it deals +5..20 damage. If that foe is near any of your allies, this attack cannot be blocked. (Marksmanship)
  • Dual Shot icon
    Dual Shot
    10
    10
    Bow attack. Shoot two arrows simultaneously at target foe. These arrows deal 25% less damage. (No Attribute)
  • Monk

  • Heal Area icon
    Heal Area
    10
    1
    5
    Spell. Heal yourself and all adjacent creatures for 30..180 points. (Healing Prayers)
  • Scourge Sacrifice icon
    Hex spell. For 8..20 seconds, every time target foe and adjacent foes sacrifice life, they sacrifice twice the normal amount. (Smiting Prayers)
  • Restore Life icon
    Restore Life
    10
    4
    8
    Spell. Touch the body of a fallen party member. Target party member is returned to life with 20..65% Health and 42..90% Energy. (Healing Prayers)
  • Remove Hex icon
    Remove Hex
    5
    1
    8
    Spell. Remove a hex from target ally. (No Attribute)
  • Supportive Spirit icon
    Enchantment spell. For 5..23 seconds, whenever target ally takes damage while knocked down, that ally is healed for 5..35 Health. (Healing Prayers)
  • Seed of Life icon
    Seed of Life
    5
    ¼
    20
    Enchantment spell. For 2..5 seconds, whenever target other ally takes damage, all party members are healed for 2 Health for each rank in Divine Favor. (Sunspear Title Track)
  • Renew Life icon
    Renew Life
    15
    4
    5
    Spell. Resurrect target touched dead target party member with 50% Health and 5..20% Energy. That party member and all allies within earshot are healed for 55..130 Health. (Healing Prayers)
  • Heaven's Delight icon
    Spell. Heals you and party members within earshot for 15..60 points. (Divine Favor)
  • Necromancer

  • Signet of Sorrow icon
    Signet. Target foe takes 15..75 damage. If target foe is near a corpse or has a dead pet, this skill recharges instantly. (Soul Reaping)
  • Consume Corpse icon
    Spell. Exploit a random corpse. You teleport to that corpse's location and gain 25..100 Health and 5..20 Energy. (Death Magic)
  • Blood Ritual icon
    Blood Ritual
    17
    5
    2
    2
    Enchantment spell. For 8..14 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster. (Blood Magic)
  • Price of Failure icon
    Hex spell. For 30 seconds, target foe has a 25% chance to miss with attacks and takes 1..46 damage whenever that foe fails to hit in combat. (Curses)
  • Rising Bile icon
    Rising Bile
    10
    1
    20
    Hex spell. For 20 seconds, this hex does nothing. When Rising Bile ends, that foe and all foes in the area take 1..6 damage for each second Rising Bile was in effect. (Death Magic)
  • Shadow Strike icon
    Shadow Strike
    10
    2
    15
    Spell. Target foe takes 12..48 shadow damage. If that foe's Health is above 50%, you steal up to 12..48 Health. (Blood Magic)
  • Well of Ruin icon
    Well of Ruin
    10
    1
    20
    Well spell. Exploit nearest corpse to create a Well of Ruin at its location. For 5..30 seconds, whenever a foe in the well takes physical damage, that foe has Cracked Armor for 5..20 seconds. (Curses)
  • Vampiric Bite icon
    Vampiric Bite
    15
    ¾
    2
    Skill. Touch target foe to steal up to 29..74 Health. (Blood Magic)
  • Mesmer

  • Feedback icon
    Feedback
    10
    1
    30
    Spell. Target foe loses one enchantment. If an enchantment is removed in this way, that foe also loses 4..10 Energy. (Inspiration Magic)
  • Ether Signet icon
    Signet. If you have less than 5..10 Energy, gain 10..20 Energy. (Inspiration Magic)
  • Physical Resistance icon
    Stance. For 30..90 seconds, You gain +40 armor against physical damage, but you lose 24..12 armor against elemental damage. (Inspiration Magic)
  • Persistence of Memory icon
    Enchantment spell. For 5..20 seconds, whenever a spell you cast is interrupted, that spell is instantly recharged. (Fast Casting)
  • Images of Remorse icon
    Hex spell. For 5..10 seconds, target foe suffers -1..3 Health degeneration. If that foe was attacking, that foe takes 10..52 damage. (Illusion Magic)
  • Conjure Phantasm icon
    Hex spell. For 2..16 seconds, target foe experiences -5 Health degeneration. (Illusion Magic)
  • Conjure Nightmare icon
    Hex spell. For 2..16 seconds, target foe suffers -8 Health degeneration. (Illusion Magic)
  • Illusion of Pain icon
    Hex spell. For 8 seconds, target foe has -3..10 Health degeneration and takes 3..10 damage each second. When Illusion of Pain ends, that foe is healed for 36..120. (Illusion Magic)
  • Elementalist

  • Chilling Winds icon
    Hex spell. Target foe and all adjacent foes are struck for 30..60 cold damage. For 10 seconds, the next Water Magic hex targeting a hexed foe lasts 25..100% longer. (Air Magic)
  • Glyph of Essence icon
    Glyph. For 15 seconds, your next spell casts instantly but causes you to lose all Energy. (No Attribute)
  • Stoneflesh Aura icon
    Stoneflesh Aura
    10
    2
    15
    Enchantment spell. For 5..15 seconds, damage you receive is reduced by 1..31, and you are immune to critical attacks. (Earth Magic)
  • Ward of Stability icon
    Ward spell. Create a Ward of Stability at your current location. For 10..25 seconds, non-spirit allies cannot be knocked down. (Earth Magic)
  • Lightning Orb icon
    Lightning Orb
    15
    2
    5
    Spell. Send out a Lightning Orb that strikes target foe for 10..100 lightning damage. This spell has 25% armor penetration. (Air Magic)
  • Burning Speed icon
    Enchantment spell. For 7 seconds, you are set on fire and move 30..45% faster. When Burning Speed ends, all adjacent foes are set on fire for 3..9 seconds. (Fire Magic)
  • Glyph of Concentration icon
    Glyph. For 15 seconds, your next 1 spell cannot be interrupted and ignores the effects of being Dazed. (No Attribute)
  • Flare icon
    Flare
    5
    1
    Spell. Send out a flare that strikes target foe for 20..65 fire damage if it hits. If you are Overcast, Flare hits adjacent foes as well. (Fire Magic)
  • Assassin

  • Unsuspecting Strike icon
    Dagger attack. If this attack hits, you strike for +19..31 damage. If your target was above 90% Health you deal an additional 15..75 damage. (Critical Strikes)
  • Black Spider Strike icon
    Off-hand attack. Must strike a hexed foe. If it hits, this attack strikes for +5..20 damage and target foe is Poisoned for 5..20 seconds. (Dagger Mastery)
  • Shadow of Haste icon
    Stance. For 10..40 seconds you move 15% faster than normal. When Shadow of Haste ends, you shadow step to your original location. (Shadow Arts)
  • Repeating Strike icon
    Off-hand attack. Must follow an off-hand attack. If it hits, this attack strikes for +10..30 damage. If it misses, it takes an additional 15 seconds to recharge. (Dagger Mastery)
  • Dash icon
    Dash
    5
    8
    Stance. For 3 seconds, you run 50% faster. (No Attribute)
  • Death's Retreat icon
    Death's Retreat
    5
    ¼
    20
    Spell. Shadow Step to target ally. If you have less Health than that ally, you gain 40..130 Health. (Shadow Arts)
  • Shameful Fear icon
    Shameful Fear
    10
    2
    10
    Hex spell. For 10 seconds, target foe moves 10% faster than normal. For each second, if that foe is moving, that foe takes 5..20 damage. (Deadly Arts)
  • Black Mantis Thrust icon
    Dagger attack. If this attack hits, you strike for +8..20 damage. If target foe is suffering from a Hex, that foe is Crippled for 3..15 seconds. (Dagger Mastery)
  • Ritualist

  • Generous Was Tsungrai icon
    Item spell. Hold Tsungrai's ashes for up to 15..60 seconds and gain +50..140 maximum Health. When you drop his ashes, you gain 100..280 Health. (Restoration Magic)
  • Anguished Was Lingwah icon
    Item spell. Hold Lingwah's ashes for up to 10..60 seconds. While you hold her ashes, your Ritualist hexes cost 1..5 less energy and last 33% longer. When you drop her ashes all your Ritualist hexes are recharged. (Spawning Power)
  • Spirit to Flesh icon
    Spirit to Flesh
    10
    ¾
    15
    Spell. Target touched allied spirit is destroyed. All nearby allies are healed for 30..240. (Spawning Power)
  • Displacement icon
    Displacement
    15
    ¾
    45
    Binding ritual. Create a level 1..14 spirit. All non-spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this spirit takes 60 damage. This spirit dies after 30..60 seconds. (Communing)
  • Painful Bond icon
    Painful Bond
    15
    1
    12
    Hex spell. For 10..20 seconds, target foe and all nearby foes are hexed with Painful Bond and take 8..20 damage whenever hit by a spirit's attack. (Channeling Magic)
  • Weapon of Aggression icon
    Weapon spell. For 5..15 seconds, you attack 25% faster. (Channeling Magic)
  • Shadowsong icon
    Shadowsong
    15
    1
    30
    Binding ritual. Create a level 1..10 spirit. The spirit's attacks deal 5..20 damage and cause Blindness for 1..6 second[s]. This spirit dies after 30 second[s]. (Communing)
  • Vital Weapon icon
    Vital Weapon
    5
    1
    2
    Weapon spell. For 5..30 seconds, target ally has a Vital Weapon and has +40..175 maximum Health. (Communing)
  • Paragon

  • Awe icon
    Awe
    10
    ¾
    10
    Skill. If this skill hits a knocked-down foe, that foe becomes Dazed for 5..15 seconds. Awe has half the normal range. (Leadership)
  • Anthem of Flame icon
    Chant. For 10 seconds, the next attack skill used by each party member within earshot also causes Burning for 1..3 second[s]. (Leadership)
  • Shout. For 10 seconds, party members within earshot take 5..35% less damage from foes suffering from Burning. (Leadership)
  • Signet of Synergy icon
    Signet. Target other ally is healed for 40..100 Health. If you are not under the effects of an enchantment, you are also healed for 40..100 Health. (Motivation)
  • Shout. For 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 30..100% chance to critical. (Command)
  • Shout. Target ally moves 25% faster for 1..5 seconds for each ally within earshot (maximum of 20 seconds). (Leadership)
  • Maiming Spear icon
    Spear attack. If your attack hits a Bleeding foe, that foe is Crippled for 5..20 seconds. (Spear Mastery)
  • Anthem of Weariness icon
    Chant. For 8 seconds, the next attack skill used by each ally within earshot also causes Weakness for 1..16 second[s]. (Command)
  • Dervish

  • Reap Impurities icon
    Melee attack. If this attack hits, you deal +3..15 damage. Each foe you hit loses 1 condition. For each foe who loses a condition, all foes adjacent to that target foe take 10..40 holy damage. (Scythe Mastery)
  • Signet of Pious Restraint icon
    Signet. Remove one Dervish enchantment. Target foe is Crippled for 5..15 seconds. If an enchantment was removed, all foes in the area of your target are also Crippled and this signet recharges 75% faster. (Wind Prayers)
  • Eremite's Attack icon
    Scythe attack. If it hits, this attack deals +1..10 damage and removes a Dervish enchantment. If an enchantment is removed, you do an additional +1..10 damage and strike all adjacent foes. (Scythe Mastery)
  • Imbue Health icon
    Imbue Health
    10
    ¼
    10
    Spell. Target other ally is healed for 5..50% of your current Health (maximum 300 Health). (Mysticism)
  • Watchful Intervention icon
    Enchantment spell. For 60 seconds, the next time damage drops target ally's Health below 25%, that ally is healed for 50..200 Health. (Mysticism)
  • Guiding Hands icon
    Guiding Hands
    10
    ¼
    10
    Enchantment spell. For 20 seconds, your next 0..3 attack[s] cannot be blocked. When activated, this skill removes the Blindness condition. (Wind Prayers)
  • Meditation icon
    Meditation
    10
    ¼
    20
    Enchantment spell. Lose all adrenaline. For 20 seconds, you gain 1..4 Energy every time an enchantment on you ends. (Mysticism)
  • Mystic Sweep icon
    Mystic Sweep
    5
    1
    6
    Melee attack. If this attack hits, you deal +3..12 damage. If you are enchanted, this attack deals an additional +3..12 damage. (Mysticism)
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