Sword attack. If Jaizhenju Strike hits, you strike for +1..30 damage. If you are not using a stance, Jaizhenju Strike cannot be blocked. (Swordsmanship)
Trap. When Snare is triggered, all nearby foes become Crippled for 3..15 seconds. Snare ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
Pet attack. Your animal companion attempts a Brutal Strike that deals +5..35 damage. If that attack strikes a foe whose Health is below 50%, that foe takes an additional +5..35 damage. (Beast Mastery)
Enchantment spell. For 10..30 seconds, the next 1..10 time[s] target other ally takes attack damage, this spell deals 66% of the damage back to the source (maximum of 5..50 damage). (Smiting Prayers)
Signet. Target foe takes 15..75 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 5..50 damage. (Domination Magic)
Stance. For 30..90 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10..4 Energy or Mantra of Resolve ends. (Inspiration Magic)
Enchantment spell. For 4..10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy. (Illusion Magic)
Enchantment spell. For 40..60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100..300% of the spell's Energy cost. (Friend of the Luxon Title Track)
Enchantment spell. You are Blinded for 5 seconds. For 10 seconds, you gain +7..10 Health regeneration and +40 armor. (Friend of the Kurzick Title Track)
Dagger attack. If Mantis Sting hits, target foe takes +5..15 damage. If this attack strikes a moving foe, that foe is Crippled for 3..15 seconds. (Dagger Mastery)
Dual attack. Must follow an off-hand attack. If it hits, Twisting Fangs strikes for +10..20 damage and struck foe suffers from Bleeding and Deep Wound for 5..20 seconds. (Critical Strikes)
Stance. Shadow Step to target foe. For 15 seconds nothing happens. Your attack skills are disabled for 1 second, and your stances and enchantments are disabled for 10 seconds. When this stance ends, you return to your original location. (No Attribute)
Enchantment spell. For 15..60 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20..65 lightning damage. (Spawning Power)
Signet. Target other ally is healed for 40..100 Health. If you are not under the effects of an enchantment, you are also healed for 40..100 Health. (Motivation)
Spear attack. If this attack hits, you deal +5..20 damage. If you are under the effects of an enchantment, this spear flies twice as fast and cannot be blocked. (Spear Mastery)
Signet. Remove one Dervish enchantment. Target foe is Crippled for 5..15 seconds. If an enchantment was removed, all foes in the area of your target are also Crippled and this signet recharges 75% faster. (Wind Prayers)
Flash enchantement spell. All nearby foes are struck for 10..40 earth damage. For 30 seconds, your attacks deal earth damage. When this enchantment ends, all adjacent foes are Blinded for 1..4 second[s]. (Earth Prayers)