Warrior

  • Critical Chop icon
    Critical Chop
    5
    1
    15
    Axe attack. If this attack hits, you inflict +5..20 damage. If this attack results in a critical hit, target foe is interrupted. (Axe Mastery)
  • Gash icon
    Gash
    6
    Sword attack. If this attack hits a Bleeding foe, you strike for 5..20 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5..20 seconds. (Swordsmanship)
  • Shout. For 4..6 seconds, all other party members gain +100 armor. (Friend of the Luxon Title Track)
  • Shout. All nearby foes lose 1..4 Energy. For 1..15 second[s], your melee attacks gain +5..30% chance of a critical hit against stationary foes. (Tactics)
  • Ranger

  • Penetrating Attack icon
    Bow attack. If Penetrating Attack hits, you strike for +5..25 damage and this attack has 10% armor penetration. (Marksmanship)
  • Tripwire icon
    Tripwire
    10
    2
    30
    Trap. When Tripwire is triggered, all nearby foes are struck for 5..20 piercing damage. Any Crippled foes are knocked down. Tripwire ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
  • Pin Down icon
    Pin Down
    15
    8
    Bow attack. If Pin Down hits, your target is Crippled for 3..15 seconds. (Marksmanship)
  • Nature's Renewal icon
    Nature ritual. Create a level 1..10 spirit. For 30..150 seconds, enchantments and hexes cast by non-spirit creatures in range take twice as long to cast, and it costs twice as much Energy to maintain enchantments. This spirit dies after 30..150 seconds. (Wilderness Survival)
  • Monk

  • Draw Conditions icon
    Spell. All negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6..26 Health. (Protection Prayers)
  • Healing Ring icon
    Healing Ring
    5
    1
    10
    Spell. Heal adjacent creatures for 30..180 Health. The caster is not healed. (Healing Prayers)
  • Infuse Health icon
    Spell. Lose half your current Health. Target other ally is healed for 100..136% of the amount you lost. (Healing Prayers)
  • Zealot's Fire icon
    Zealot's Fire
    10
    ¼
    30
    Enchantment spell. For 60 seconds, whenever you use a skill that targets an ally, all foes adjacent to that target are struck for 5..35 fire damage and you lose 1 Energy. (Smiting Prayers)
  • Necromancer

  • Soul Barbs icon
    Soul Barbs
    10
    2
    20
    Hex spell. For 30 seconds, target foe takes 15..30 damage when an enchantment or hex is cast on that target. (Curses)
  • Spinal Shivers icon
    Spinal Shivers
    10
    2
    15
    Hex spell. For 10..40 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted, and you lose 10..5 Energy or Spinal Shivers ends. (Curses)
  • Unholy Feast icon
    Unholy Feast
    15
    ¾
    8
    Spell. Steal up to 10..65 Health from up to 1..4 foes in the area. (Blood Magic)
  • Ulcerous Lungs icon
    Ulcerous Lungs
    15
    2
    10
    Hex spell. For 10..25 seconds, target foe and all nearby foes suffer from -4 Health degeneration when Bleeding, and whenever they use a shout or chant, they Bleed for 3..15 seconds. (Curses)
  • Mesmer

  • Spirit of Failure icon
    Hex spell. For 30 seconds, target foe has a 25% chance to miss with attacks. You gain 1..3 Energy whenever that foe fails to hit in combat. (Inspiration Magic)
  • Revealed Hex icon
    Spell. Remove a hex from target ally and gain 4..10 Energy. For 20 seconds, Revealed Hex is replaced with the hex that was removed. (Inspiration Magic)
  • Mantra of Concentration icon
    Stance. For 1..38 seconds, the next time you would be interrupted, you are not interrupted. (Inspiration Magic)
  • Clumsiness icon
    Clumsiness
    10
    2
    8
    Hex spell. For 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10..92 damage. (Illusion Magic)
  • Elementalist

  • Lightning Orb icon
    Lightning Orb
    15
    2
    5
    Spell. Send out a Lightning Orb that strikes target foe for 10..100 lightning damage. This spell has 25% armor penetration. (Air Magic)
  • Blinding Flash icon
    Blinding Flash
    10
    ¾
    8
    Spell. Target foe is Blinded for 3..8 seconds. (Air Magic)
  • Immolate icon
    Immolate
    10
    1
    5
    Spell. Target foe is struck for 20..75 fire damage and is set on fire for 1..3 second[s]. (Fire Magic)
  • Storm Djinn's Haste icon
    Enchantment spell. For 10..25 seconds, you move 25% faster. Each second that you are moving, you lose 1 Energy. (Air Magic)
  • Assassin

  • Black Mantis Thrust icon
    Dagger attack. If this attack hits, you strike for +8..20 damage. If target foe is suffering from a Hex, that foe is Crippled for 3..15 seconds. (Dagger Mastery)
  • Death's Charge icon
    Death's Charge
    5
    ¼
    30
    Spell. Shadow Step to target foe. If that foe has more Health than you, you are healed for 65..200. (Shadow Arts)
  • Mark of Death icon
    Mark of Death
    10
    ¼
    20
    Hex spell. For 4..10 seconds, target foe gains 33% less benefit from healing. (Deadly Arts)
  • Caltrops icon
    Caltrops
    10
    ¼
    10
    Spell. Target foe and all foes adjacent to your target are Crippled for 5..15 seconds. Caltrops has half the normal range. (Shadow Arts)
  • Ritualist

  • Boon of Creation icon
    Enchantment spell. For 15..60 seconds, whenever you create a creature, you gain 5..50 Health and 1..6 Energy. (Spawning Power)
  • Signet of Binding icon
    Signet. You lose 200..50 Health and take control of target enemy-controlled spirit. (50% failure chance with Spawning Power 4 or less.) (Spawning Power)
  • Pain icon
    Pain
    5
    ¾
    30
    Binding ritual. Create a level 1..12 spirit. This spirit's attacks deal 5..30 damage. This spirit dies after 30..150 seconds. (Communing)
  • Anguished Was Lingwah icon
    Item spell. Hold Lingwah's ashes for up to 10..60 seconds. While you hold her ashes, your Ritualist hexes cost 1..5 less energy and last 33% longer. When you drop her ashes all your Ritualist hexes are recharged. (Spawning Power)
  • Paragon

  • Lyric of Purification icon
    Chant. For 5..20 seconds, the next time each ally within earshot uses a Signet, that ally loses 1 Condition. (Motivation)
  • Inspirational Speech icon
    Skill. You lose all adrenaline and target other ally gains 1..4 strikes of adrenaline. (Motivation)
  • Song of Concentration icon
    Chant. For 10 seconds, the next skill used by each ally within earshot cannot be interrupted. (No Attribute)
  • Natural Temper icon
    Skill. For 4..10 seconds, you gain 33% more adrenaline while not under the effects of an Enchantment. (Leadership)
  • Dervish

  • Heart of Holy Flame icon
    Flash enchantement spell. All nearby foes take 5..30 holy damage. For 30 seconds, your attacks deal holy damage. When this enchantment ends, all nearby foes are set on fire for 2..5 seconds. (Mysticism)
  • Chilling Victory icon
    Scythe attack. If it hits, this attack strikes for +3..15 damage. For each foe hit who has less Health than you, that foe and all adjacent foes are struck for 10..30 cold damage. (Scythe Mastery)
  • Pious Restoration icon
    Spell. You gain 80..150 Health and remove 1 Dervish enchantment. If an enchantment was removed in this way, you also lose 1..2 hex[es]. (Wind Prayers)
  • Staggering Force icon
    Flash enchantement spell. All nearby foes are struck for 10..40 earth damage. For 30 seconds, your attacks deal earth damage. When this enchantment ends, all nearby foes have Cracked Armor for 1..10 second[s]. (Earth Prayers)
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