Warrior

  • Griffon's Sweep icon
    Melee attack. If this attack hits, you strike for +5..20 damage. If this attack is blocked, your target is knocked down and suffers 10..34 damage. (Strength)
  • Disciplined Stance icon
    Stance. For 1..4 second[s], you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill. (Tactics)
  • Fierce Blow icon
    Hammer attack. If Fierce Blow hits, you strike for +5..20 damage. If target foe was suffering from Weakness, that foe also suffers from a Deep Wound for 1..8 second[s]. (Hammer Mastery)
  • Frenzied Defense icon
    Stance. For 8 seconds, you have a 75% chance to block incoming attacks, but take double damage. (No Attribute)
  • Ranger

  • Feral Lunge icon
    Pet attack. Your animal companion attempts a Feral Lunge that deals +5..35 damage. If the attack strikes a foe who is attacking, that foe suffers from Bleeding for 5..25 seconds. (Beast Mastery)
  • Pounce icon
    Pounce
    5
    20
    Pet attack. Your animal companion's next attack is a Pounce that deals +5..20 damage. If the attack strikes a moving foe, that foe is knocked down. (Beast Mastery)
  • Serpent's Quickness icon
    Stance. For 15..30 seconds, recharge times for your skills are reduced by 33%. Serpent's Quickness ends if your Health drops below 50%. (Wilderness Survival)
  • Energizing Wind icon
    Energizing Wind
    15
    5
    60
    Nature ritual. Create a level 1..6 spirit. For non-spirit creatures within its range, all skills cost 15 less Energy (minimum cost 10 Energy), and skills recharge 25% slower. This spirit dies after 1..31 second[s]. (Beast Mastery)
  • Monk

  • Guardian icon
    Guardian
    5
    1
    4
    Enchantment spell. For 2..7 seconds, target ally has a 50% chance to block attacks. (Protection Prayers)
  • Cure Hex icon
    Cure Hex
    5
    1
    12
    Spell. Remove one Hex from target ally. If a Hex was removed, that ally is healed for 30..120 Health. (Healing Prayers)
  • Smite icon
    Smite
    10
    1
    10
    Spell. This attack deals 10..55 Holy damage. If attacking, your target takes an additional 10..35 Holy damage. (Smiting Prayers)
  • Aegis icon
    Aegis
    10
    2
    30
    Enchantment spell. For 5..11 seconds, all party members within earshot have a 50% chance to block attacks. (Protection Prayers)
  • Necromancer

  • Signet of Corruption (Kurzick) icon
    Signet. Target foe and all nearby foes take 20..30 damage. For each affected foe suffering from a condition or hex, you gain 2 Energy (maximum 12..20 Energy). (Friend of the Kurzick Title Track)
  • Fetid Ground icon
    Fetid Ground
    5
    ¾
    10
    Spell. Target foe is struck for 15..65 cold damage. If that foe is knocked down, that foe becomes Poisoned for 5..20 seconds. (Death Magic)
  • Malign Intervention icon
    Hex spell. For 5..20 seconds, target foe receives 20% less benefit from healing. If target foe dies while hexed with Malign Intervention, a level 1..17 masterless bone horror is summoned. (Death Magic)
  • Mark of Pain icon
    Mark of Pain
    10
    1
    20
    Hex spell. For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10..40 shadow damage to adjacent foes. (Curses)
  • Mesmer

  • Epidemic icon
    Epidemic
    5
    ¼
    5
    Spell. Spread all negative conditions and their remaining durations from target foe to all foes adjacent to your target. (No Attribute)
  • Images of Remorse icon
    Hex spell. For 5..10 seconds, target foe suffers -1..3 Health degeneration. If that foe was attacking, that foe takes 10..52 damage. (Illusion Magic)
  • Power Spike icon
    Power Spike
    5
    ¼
    12
    Spell. If target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30..120 damage. (Domination Magic)
  • Illusion of Weakness icon
    Enchantment spell. You lose 50..240 Health. Illusion of Weakness ends if damage drops your Health below 25% of your maximum. When Illusion of Weakness ends, you gain 50..240 Health. (Illusion Magic)
  • Elementalist

  • Slippery Ground icon
    Spell. If target or adjacent foes are Blind or moving, these foes are knocked down. There is a 50% chance of failure with Water Magic less than 5. (Water Magic)
  • Swirling Aura icon
    Swirling Aura
    10
    1
    15
    Enchantment spell. For 5 seconds, you are enchanted with Swirling Aura and have 1..6 Health regeneration and a 50% chance to block projectiles. If you are Overcast when you cast this spell, all party members in earshot are also enchanted. (Water Magic)
  • Glyph of Swiftness icon
    Glyph. For 15 seconds, your next 1..5 spell[s] recharge 25% faster and projectiles from the affected spells move 200% faster. (Air Magic)
  • Flame Burst icon
    Flame Burst
    15
    ¾
    5
    Spell. All nearby foes are struck for 15..120 fire damage. (Fire Magic)
  • Assassin

  • Black Mantis Thrust icon
    Dagger attack. If this attack hits, you strike for +8..20 damage. If target foe is suffering from a Hex, that foe is Crippled for 3..15 seconds. (Dagger Mastery)
  • Disrupting Stab icon
    Dagger attack. If this attack hits, it interrupts target foe's action. If that action was a spell, it is disabled for 3..10 seconds. (Dagger Mastery)
  • Mark of Death icon
    Mark of Death
    10
    ¼
    20
    Hex spell. For 4..10 seconds, target foe gains 33% less benefit from healing. (Deadly Arts)
  • Deadly Haste icon
    Deadly Haste
    10
    1
    20
    Enchantment spell. For 10..35 seconds, half-ranged spells cast 5..50% faster and recharge 5..50% faster. (Critical Strikes)
  • Ritualist

  • Earthbind icon
    Earthbind
    15
    1
    30
    Binding ritual. Create a level 1..14 spirit. All non-spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this spirit loses 50..25 Health. This spirit dies after 15..45 seconds. (Communing)
  • Agony icon
    Agony
    10
    ¾
    30
    Binding ritual. Create a level 1..12 spirit. This spirit causes 3..10 Health loss each second to foes within earshot. This spirit loses 3..10 Health for each foe hurt in this way. This spirit dies after 30..90 seconds. (Channeling Magic)
  • Guided Weapon icon
    Guided Weapon
    15
    2
    5
    Weapon spell. For 4..10 seconds, target ally's attacks cannot be blocked. (Communing)
  • Renewing Memories icon
    Enchantment spell. For 5..20 seconds, while holding an item, any weapon and item Spells you cast cost 5..35% less Energy. (Spawning Power)
  • Paragon

  • Ballad of Restoration icon
    Chant. For 10 seconds, the next time each party member within earshot takes damage, that party member gains 15..75 Health. (Motivation)
  • Zealous Anthem icon
    Zealous Anthem
    10
    1
    20
    Chant. For 10 seconds, the next time each ally within earshot uses an attack skill, that ally gains 1..8 Energy. (Motivation)
  • Slayer's Spear icon
    Spear attack. If this attack hits, you deal +5..25 damage. If that foe has more Health than you, that foe suffers from a Deep Wound for 5..20 seconds. (Spear Mastery)
  • Anthem of Flame icon
    Chant. For 10 seconds, the next attack skill used by each party member within earshot also causes Burning for 1..3 second[s]. (Leadership)
  • Dervish

  • Heart of Holy Flame icon
    Flash enchantement spell. All nearby foes take 5..30 holy damage. For 30 seconds, your attacks deal holy damage. When this enchantment ends, all nearby foes are set on fire for 2..5 seconds. (Mysticism)
  • Harrier's Haste icon
    Flash enchantement spell. For 2..8 seconds, you move 25% faster and deal +3..12 more damage against moving foes. (Wind Prayers)
  • Meditation icon
    Meditation
    10
    ¼
    20
    Enchantment spell. Lose all adrenaline. For 20 seconds, you gain 1..4 Energy every time an enchantment on you ends. (Mysticism)
  • Shield of Force icon
    Flash enchantement spell. For 1..16 second[s], blocks the next 1 attack against you. If an attack is blocked, all adjacent attacking foes are knocked down and suffer from Weakness for 5..20 seconds. (Earth Prayers)
  • mofriguwabubu v1.5.2 · disclaimer