Warrior

  • Shout. For 20 seconds, whenever you gain adrenaline, you gain 100% more. (No Attribute)
  • Seeking Blade icon
    Sword attack. If this attack hits you strike for +1..20 damage. If Seeking Blade is blocked, your target begins Bleeding for 25 seconds and takes 1..20 damage. (Swordsmanship)
  • Penetrating Chop icon
    Axe attack. If this attack hits, you strike for +5..20 damage. This axe attack has 20% armor penetration. (Axe Mastery)
  • Flail icon
    Flail
    4
    Stance. For 1..15 second[s], you attack 33% faster but move 33% slower. (Strength)
  • Ranger

  • Tripwire icon
    Tripwire
    10
    2
    30
    Trap. When Tripwire is triggered, all nearby foes are struck for 5..20 piercing damage. Any Crippled foes are knocked down. Tripwire ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
  • Kindle Arrows icon
    Kindle Arrows
    5
    2
    12
    Preparation. For 24 seconds, your arrows deal fire damage and hit for an additional 3..24 fire damage. (Wilderness Survival)
  • Tiger's Fury icon
    Tiger's Fury
    10
    10
    Stance. All your non-attack skills are disabled for 5 seconds. For 5..11 seconds, you attack 25% faster. (Beast Mastery)
  • Companionship icon
    Companionship
    5
    2
    10
    Skill. If you have less Health than your pet, you are healed for 30..120 Health. If your pet has less Health than you, it is healed for 30..120 Health. (Beast Mastery)
  • Monk

  • Healing Ring icon
    Healing Ring
    5
    1
    10
    Spell. Heal adjacent creatures for 30..180 Health. The caster is not healed. (Healing Prayers)
  • Scourge Healing icon
    Hex spell. For 30 seconds, every time target foe is healed, the healer takes 15..80 holy damage. (Smiting Prayers)
  • Smite Hex icon
    Smite Hex
    5
    1
    12
    Spell. Remove a hex from target ally. If a hex is removed, foes in the area suffer 10..85 holy damage. (Smiting Prayers)
  • Blessed Aura icon
    Blessed Aura
    10
    2
    2
    Enchantment spell. While you maintain this enchantment, Monk enchantments you cast last 10..35% longer. (Divine Favor)
  • Necromancer

  • Well of Ruin icon
    Well of Ruin
    10
    1
    20
    Well spell. Exploit nearest corpse to create a Well of Ruin at its location. For 5..30 seconds, whenever a foe in the well takes physical damage, that foe has Cracked Armor for 5..20 seconds. (Curses)
  • Dark Pact icon
    Dark Pact
    10
    1
    1
    2
    Spell. Deal 10..48 shadow damage to target foe. (Blood Magic)
  • Awaken the Blood icon
    Enchantment spell. For 20..44 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount. (Blood Magic)
  • Foul Feast icon
    Foul Feast
    5
    ¼
    4
    Spell. All conditions are transferred from target other ally to yourself. For each condition acquired in this way, you gain 0..45 Health and 0..2 Energy. This skill recharges twice as fast if you remove Disease from your target. (Soul Reaping)
  • Mesmer

  • Lyssa's Balance icon
    Spell. Target foe loses one Enchantment. If you have more Enchantments than target foe, this skill has no effect. (No Attribute)
  • Shatter Delusions icon
    Spell. Remove one Mesmer hex from target foe. If a hex was removed, that foe and all adjacent foes takes 15..75 damage. (Domination Magic)
  • Inspired Hex icon
    Spell. Remove a hex from target ally and gain 4..10 Energy. For 20 seconds, Inspired Hex is replaced with the hex that was removed. (Inspiration Magic)
  • Power Leak icon
    Power Leak
    10
    ¼
    20
    Spell. If target foe is casting a spell or chant, that skill is interrupted and target foe loses 3..17 Energy. (Domination Magic)
  • Elementalist

  • Teinai's Heat icon
    Teinai's Heat
    15
    1
    20
    Ward spell. Place a ward of Teinai's Heat at your location for 10..15 seconds. Foes within the ward suffer 2..5 health degeneration. Weakened foes attack 33% slower. This skill is disabled for 20 seconds. (Fire Magic)
  • Armor of Earth icon
    Armor of Earth
    10
    ¾
    15
    Enchantment spell. For 30 seconds, you gain 24..60 armor, but move 50..14% slower. (Earth Magic)
  • Glyph of Restoration icon
    Glyph. For 15 seconds, your next 2 spells heal you for 30..105 Health, and you are healed for 150..400% of the Energy cost of each spell. (Energy Storage)
  • Glyph of Concentration icon
    Glyph. For 15 seconds, your next 1 spell cannot be interrupted and ignores the effects of being Dazed. (No Attribute)
  • Assassin

  • Way of the Master icon
    Enchantment spell. For 60 seconds, while holding a non-dagger weapon, you have an additional 3..33% chance to land a critical hit. (Critical Strikes)
  • Iron Palm icon
    Iron Palm
    5
    ¾
    20
    Skill. Target touched foe suffers 5..50 damage, and if that foe is suffering from a hex or condition that foe is knocked down. Iron Palm counts as a lead attack. (Deadly Arts)
  • Augury of Death icon
    Hex spell. For 5..35 seconds, the next time damage would drop target foe's Health below 50%, you inflict a Deep Wound for 5..20 seconds and Shadow Step to that foe. This spell has half the normal range. (Deadly Arts)
  • Viper's Defense icon
    Viper's Defense
    5
    ¼
    10
    Spell. All adjacent foes are Poisoned for 5..20 seconds. Shadow Step to a nearby location directly away from your target. (Shadow Arts)
  • Ritualist

  • Sight Beyond Sight icon
    Enchantment spell. For 8..20 seconds, you cannot be Blinded. (Spawning Power)
  • Lamentation icon
    Lamentation
    10
    1
    15
    Hex spell. For 5..20 seconds, target foe and all nearby foes suffer -0..3 Health degeneration. When this hex is applied, these foes take 10..50 damage if you are within earshot of a spirit or corpse. (Channeling Magic)
  • Cruel Was Daoshen icon
    Item spell. Hold Daoshen's ashes for up to 15..60 seconds. While you hold his ashes, all Ritualist skills have 10% armor penetration. When you drop his ashes, all nearby foes are struck for 15..85 lightning damage. (Channeling Magic)
  • Spirit Transfer icon
    Spirit Transfer
    10
    ¼
    5
    Spell. The spirit nearest you loses 5..50 Health. Target ally is healed for 5 for each point of Health lost. (Restoration Magic)
  • Paragon

  • Spear of Fury (Kurzick) icon
    Spear attack. This attack deals +30..40 damage. If this attack hits a foe suffering from a condition, you gain 3..6 strikes of adrenaline. (Friend of the Kurzick Title Track)
  • "Help Me!"
    5
    10
    Shout. You gain 15..90 Health. For 1..10 seconds, other allies' spells targeting you cast 50% faster. (Command)
  • Chest Thumper icon
    Spear attack. If this attack hits a foe with Cracked Armor, that foe suffers a Deep Wound for 5..20 seconds. (Spear Mastery)
  • Energizing Finale icon
    Echo. For 10..35 seconds, whenever a shout or chant ends on target non-spirit ally, that ally gains 1..2 Energy. (Motivation)
  • Dervish

  • Signet of Pious Light icon
    Signet. Remove 1 Dervish enchantment. Target ally is healed for 30..150 Health. If an enchantment was removed in this way, this signet recharges 75% faster. (Earth Prayers)
  • Reap Impurities icon
    Melee attack. If this attack hits, you deal +3..15 damage. Each foe you hit loses 1 condition. For each foe who loses a condition, all foes adjacent to that target foe take 10..40 holy damage. (Scythe Mastery)
  • Grenth's Fingers icon
    Flash enchantement spell. All nearby foes are struck for 10..40 cold damage. For 30 seconds, your attacks deal cold damage. When this enchantment ends, you transfer 1..2 condition[s] to all nearby foes. (Wind Prayers)
  • Lyssa's Haste icon
    Flash enchantement spell. For 3..15 seconds, your Dervish enchantments recharge 33% faster. When you activate this enchantment, all adjacent foes are interrupted. When this enchantment ends, all adjacent foes are interrupted. 50% failure chance unless Wind Prayers 5 or higher. (Wind Prayers)
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