Warrior

  • Burst of Aggression icon
    Stance. For 2..10 seconds, you attack 33% faster. When this stance ends, you lose all adrenaline. (Strength)
  • Penetrating Blow icon
    Axe attack. If this attack hits, you strike for +5..20 damage. This axe attack has 20% armor penetration. (Axe Mastery)
  • Agonizing Chop icon
    Axe attack. When this attack hits, you deal +5..20 damage. If target foe is suffering from a Deep Wound, you interrupt that foe's action. (Axe Mastery)
  • Wild Blow icon
    Wild Blow
    5
    8
    Melee attack. Lose all adrenaline. If it hits, this attack will result in a critical hit and any stance being used by your target ends. This attack cannot be blocked. (No Attribute)
  • Ranger

  • Volley icon
    Volley
    5
    2
    Bow attack. All your Preparations are removed. Shoot arrows at target foe and up to 3 foes adjacent to your target. These arrows strike for +1..10 damage if they hit. (Marksmanship)
  • Serpent's Quickness icon
    Stance. For 15..30 seconds, recharge times for your skills are reduced by 33%. Serpent's Quickness ends if your Health drops below 50%. (Wilderness Survival)
  • Focused Shot icon
    Bow attack. If Focused Shot hits, you strike for +10..25 damage but all of your other attack skills are disabled for 5..3 seconds. (Marksmanship)
  • Edge of Extinction icon
    Nature ritual. Create a level 1..10 spirit. If a non-spirit creature within range dies, Edge of Extinction deals 14..50 damage to all creatures of the same type that are below 90% Health and within range of the spirit. This spirit dies after 30..150 seconds. (Beast Mastery)
  • Monk

  • Spear of Light icon
    Spell. Spear of Light flies toward target foe and deals 26..56 holy damage if it hits. Spear of Light deals +15..60 damage if it hits an attacking foe. (Smiting Prayers)
  • Stonesoul Strike icon
    Skill. Touched target foe takes 10..55 holy damage. If knocked down, your target takes an additional 10..55 holy damage. (Smiting Prayers)
  • Infuse Health icon
    Spell. Lose half your current Health. Target other ally is healed for 100..136% of the amount you lost. (Healing Prayers)
  • Mend Ailment icon
    Mend Ailment
    5
    ¾
    5
    Spell. Remove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target ally. For each remaining Condition, that ally is healed for 5..70 Health. (Protection Prayers)
  • Necromancer

  • Animate Vampiric Horror icon
    Spell. Exploit nearest corpse to animate a level 1..17 Vampiric Horror. Whenever a Vampiric Horror you control deals damage, you gain the same amount of Health. (Death Magic)
  • Rising Bile icon
    Rising Bile
    10
    1
    20
    Hex spell. For 20 seconds, this hex does nothing. When Rising Bile ends, that foe and all foes in the area take 1..6 damage for each second Rising Bile was in effect. (Death Magic)
  • Plague Sending icon
    Plague Sending
    10
    1
    1
    5
    Spell. Transfer 1..3 negative condition[s] and [its/their] remaining duration[s] from yourself to target foe and all adjacent foes. (Curses)
  • Signet of Lost Souls icon
    Signet. If target foe is below 50% Health, you gain 10..100 Health and 1..10 Energy. (Soul Reaping)
  • Mesmer

  • Wastrel's Worry icon
    Hex spell. After 3 seconds, target foe and all adjacent foes take 20..100 damage. If that foe successfully uses a skill, Wastrel's Worry ends prematurely and does no damage. (Domination Magic)
  • Ether Lord icon
    Ether Lord
    5
    2
    20
    Hex spell. You lose all Energy. For 5..10 seconds, target foe suffers -1..3 Energy degeneration, and you experience +1..3 Energy regeneration. (Inspiration Magic)
  • Energy Burn icon
    Energy Burn
    10
    2
    20
    Spell. Target foe loses 1..10 Energy and takes 9 damage for each point of Energy lost. (Domination Magic)
  • Phantom Pain icon
    Phantom Pain
    5
    2
    15
    Hex spell. For 10 seconds, target foe suffers -1..4 Health degeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5..20 seconds. (Illusion Magic)
  • Elementalist

  • Inferno icon
    Inferno
    10
    ¾
    10
    Spell. All adjacent foes are struck for 30..135 fire damage. (Fire Magic)
  • Liquid Flame icon
    Liquid Flame
    10
    1
    15
    Spell. Target foe is struck for 7..112 fire damage. If that foe is attacking or casting a spell, nearby foes are also struck for 7..112 fire damage. (Fire Magic)
  • Lightning Javelin icon
    Spell. Send out a Lightning Javelin that strikes for 15..50 lightning damage if it hits. Lightning Javelin interrupts attacking foes. This spell has 25% armor penetration and strikes all foes between you and your target. (Air Magic)
  • Shock icon
    Shock
    10
    5
    ¾
    10
    Skill. Target touched foe is knocked down and struck for 10..60 lightning damage. This skill has 25% armor penetration. (Air Magic)
  • Assassin

  • Iron Palm icon
    Iron Palm
    5
    ¾
    20
    Skill. Target touched foe suffers 5..50 damage, and if that foe is suffering from a hex or condition that foe is knocked down. Iron Palm counts as a lead attack. (Deadly Arts)
  • Way of the Master icon
    Enchantment spell. For 60 seconds, while holding a non-dagger weapon, you have an additional 3..33% chance to land a critical hit. (Critical Strikes)
  • Caltrops icon
    Caltrops
    10
    ¼
    10
    Spell. Target foe and all foes adjacent to your target are Crippled for 5..15 seconds. Caltrops has half the normal range. (Shadow Arts)
  • Lift Enchantment icon
    Skill. If target touched foe is knocked down, that foe loses one enchantment. (No Attribute)
  • Ritualist

  • Restoration icon
    Restoration
    10
    1
    30
    Binding ritual. Create a level 1..14 spirit. When this spirit dies, all party members in the area are resurrected with 5..50% Health and zero Energy. This spirit dies after 30 seconds. (Communing)
  • Spirit to Flesh icon
    Spirit to Flesh
    10
    ¾
    15
    Spell. Target touched allied spirit is destroyed. All nearby allies are healed for 30..240. (Spawning Power)
  • Pure Was Li Ming icon
    Item spell. Hold Li Ming's ashes for 5..20 seconds. While you hold her ashes, conditions on you expire 10..50% faster. When you drop her ashes, all allies within earshot lose 1..4 condition[s]. (Restoration Magic)
  • Draw Spirit icon
    Draw Spirit
    5
    ¼
    5
    Spell. Teleport target allied spirit to your location. (No Attribute)
  • Paragon

  • Glowing Signet icon
    Signet. If target foe is Burning, you gain 5..15 Energy. (Leadership)
  • Shout. For 5..15 seconds, the next time target other ally would be knocked down, all nearby foes take 15..75 damage instead. (Command)
  • Wild Throw icon
    Spear attack. If this attack hits, it deals +5..20 damage, and any stance being used by your target ends. This attack cannot be blocked. All of your non-spear attack skills are disabled for 3 seconds. (Spear Mastery)
  • Lyric of Zeal icon
    Chant. For 10 seconds, the next time each ally within earshot uses a signet, that ally gains 1..8 Energy. (Motivation)
  • Dervish

  • Mystic Corruption icon
    Flash enchantement spell. All adjacent foes suffer from Disease for 1..2 second[s]. For 20 seconds, nothing happens. Disease duration is doubled if you are enchanted when you activate this skill. When this enchantment ends, all party members in earshot are cured of Disease. (Mysticism)
  • Aura Slicer icon
    Melee attack. If this attack hits, you inflict Bleeding for 5..15 seconds. If you are enchanted, you also inflict Cracked Armor for 1..10 second[s]. (Mysticism)
  • Lyssa's Assault icon
    Lyssa's Assault
    5
    ½
    15
    Scythe attack. This attack interrupts an action if it hits. If you are enchanted, any skill you interrupt is disabled for additional 1..10 second[s]. This attack does 50% normal damage. (Scythe Mastery)
  • Aura of Holy Might (Kurzick) icon
    Enchantment spell. For 45 seconds, you deal 20..25 holy damage to all adjacent foes whenever you lose a Dervish enchantment. (Friend of the Kurzick Title Track)
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