Warrior

  • Silverwing Slash icon
    Sword attack. This attack strikes for +1..40 damage if it hits. (Swordsmanship)
  • Frenzy icon
    Frenzy
    5
    4
    Stance. For 8 seconds, you attack 33% faster but take double damage. (No Attribute)
  • Signet of Strength icon
    Signet. Your next 1..16 attack[s] deal +5 damage. (Strength)
  • Crushing Blow icon
    Hammer attack. If this attack hits, you strike for +1..20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5..20 seconds. (Hammer Mastery)
  • Yeti Smash icon
    Hammer attack. Lose all adrenaline. Attack all adjacent foes. If this attack strikes a foe suffering from a condition, that foe is knocked down. (50% failure chance with Hammer Mastery 4 or less.) (Hammer Mastery)
  • Executioner's Strike icon
    Axe attack. If this attack hits, you strike for +10..40 damage. (Axe Mastery)
  • Ranger

  • Storm Chaser icon
    Storm Chaser
    10
    20
    Stance. For 8..20 seconds, you move 25% faster, and you gain 1..5 Energy whenever you take elemental damage. (Wilderness Survival)
  • Edge of Extinction icon
    Nature ritual. Create a level 1..10 spirit. If a non-spirit creature within range dies, Edge of Extinction deals 14..50 damage to all creatures of the same type that are below 90% Health and within range of the spirit. This spirit dies after 30..240 seconds. (Beast Mastery)
  • Revive Animal icon
    Revive Animal
    5
    6
    20
    Skill. Resurrect all nearby allied animal companions. They come back to life with 10..94% Health. (Beast Mastery)
  • Pin Down icon
    Pin Down
    15
    8
    Bow attack. If Pin Down hits, your target is Crippled for 3..15 seconds. (Marksmanship)
  • Winnowing icon
    Winnowing
    5
    3
    60
    Nature ritual. Create a level 1..10 spirit. Non-spirit creatures within range take 4 additional damage whenever they take physical damage. This spirit dies after 30..240 seconds. (Wilderness Survival)
  • Concussion Shot icon
    Concussion Shot
    25
    ½
    5
    Bow attack. If Concussion Shot hits while target foe is casting a spell, the spell is interrupted and your target is Dazed for 5..20 seconds. This attack deals only 1..16 damage. (Marksmanship)
  • Monk

  • Aegis icon
    Aegis
    10
    2
    30
    Enchantment spell. For 5..11 seconds, all party members within earshot have a 50% chance to block attacks. (Protection Prayers)
  • Healing Seed icon
    Healing Seed
    10
    2
    25
    Enchantment spell. For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3..30 Health. (Healing Prayers)
  • Pacifism icon
    Pacifism
    10
    2
    15
    Hex spell. For 4..8 seconds, target foe cannot attack. This effect ends if the target takes damage. (Protection Prayers)
  • Shield of Absorption icon
    Enchantment spell. For 3..7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this enchantment. (Protection Prayers)
  • Restful Breeze icon
    Enchantment spell. For 8..18 seconds, target ally has +10 Health regeneration. This enchantment ends if that ally attacks or uses a skill. (Healing Prayers)
  • Signet of Mystic Wrath icon
    Signet. Target foe takes 25 holy damage for each enchantment on you (maximum 30..120 holy damage). (Smiting Prayers)
  • Necromancer

  • Blood Ritual icon
    Blood Ritual
    17
    5
    2
    2
    Enchantment spell. For 8..14 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster. (Blood Magic)
  • Signet of Corruption (Kurzick) icon
    Signet. Target foe and all nearby foes take 20..30 damage. For each affected foe suffering from a condition or hex, you gain 2 Energy (maximum 12..20 Energy). (Friend of the Kurzick Title Track)
  • Defile Enchantments icon
    Spell. Target foe and all nearby foes take 6..60 shadow damage and 4..20 shadow damage for each enchantment on them. (Curses)
  • Deathly Chill icon
    Deathly Chill
    10
    1
    5
    Spell. Target foe is struck for 5..50 cold damage. If that foe's Health is above 50%, you deal an additional 5..50 shadow damage. (Death Magic)
  • Blood of the Aggressor icon
    Spell. Steal up to 5..45 Health from target foe. If that foe was attacking, that foe suffers Weakness for 3..12 seconds. (Blood Magic)
  • Jaundiced Gaze icon
    Enchantment spell. Remove an enchantment from target foe. If an enchantment is removed, for the next 1..20 second[s], your next enchantment spell casts 0..1 second[s] faster and costs 1..10 less Energy. (Blood Magic)
  • Mesmer

  • Price of Pride icon
    Hex spell. For 5..20 seconds, the next time target foe uses an elite skill, that foe loses 1..7 Energy. (Domination Magic)
  • Cry of Frustration icon
    Spell. If target foe is using a skill, that foe and all foes in the area are interrupted and suffer 15..75 damage. (Domination Magic)
  • Signet of Humility icon
    Signet. Target foe's elite skill is disabled for 1..16 second[s]. Your non-Mesmer skills are disabled for 10 seconds. (Inspiration Magic)
  • Imagined Burden icon
    Imagined Burden
    15
    1
    30
    Hex spell. For 8..20 seconds, target foe moves 50% slower. (Illusion Magic)
  • Ether Nightmare (Luxon) icon
    Hex spell. Target foe loses 5..8 Energy. For each point of Energy lost in this way, that foe and all foes in the area suffer -1 Health degeneration for 10 seconds. (Friend of the Luxon Title Track)
  • Ether Signet icon
    Signet. If you have less than 5..10 Energy, gain 10..20 Energy. (Inspiration Magic)
  • Elementalist

  • Earth Attunement icon
    Enchantment spell. For 36..60 seconds, you are attuned to Earth. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Earth Magic. (Earth Magic)
  • Glyph of Sacrifice icon
    Glyph. For 15 seconds, your next spell casts instantly, but it takes an additional 30 seconds to recharge. Ends prematurely if you use a non-spell skill. (No Attribute)
  • Lightning Javelin icon
    Spell. Send out a Lightning Javelin that strikes for 15..50 lightning damage if it hits. Lightning Javelin interrupts attacking foes. This spell has 25% armor penetration and strikes all foes between you and your target. (Air Magic)
  • Phoenix icon
    Phoenix
    10
    7
    Spell. A fiery Phoenix rises at your location and flies out to your target, exploding on impact. This explosion strikes your target and nearby foes for 10..60 fire damage. If you are Overcast, allies in the blast radius are healed for 20..80 Health. (Fire Magic)
  • Earthquake icon
    Earthquake
    10
    25
    3
    15
    Spell. You invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 26..100 earth damage. (Earth Magic)
  • Glyph of Essence icon
    Glyph. For 15 seconds, your next spell casts instantly but causes you to lose all Energy. (No Attribute)
  • Assassin

  • Signet of Toxic Shock icon
    Signet. If target foe is suffering from Poison, that foe takes 10..100 damage. (Deadly Arts)
  • Blinding Powder icon
    Blinding Powder
    5
    ¼
    20
    Spell. Must follow an off-hand attack. Target foe and all adjacent foes become Blinded for 3..15 seconds. (Shadow Arts)
  • Way of the Master icon
    Enchantment spell. For 60 seconds, while holding a non-dagger weapon, you have an additional 3..33% chance to land a critical hit. (Critical Strikes)
  • Way of the Fox icon
    Way of the Fox
    5
    ¼
    45
    Enchantment spell. For 10..35 seconds, your next 1..6 attack[s] cannot be blocked. (Shadow Arts)
  • Death's Retreat icon
    Death's Retreat
    5
    ¼
    20
    Spell. Shadow Step to target ally. If you have less Health than that ally, you gain 40..130 Health. (Shadow Arts)
  • Mirrored Stance icon
    Mirrored Stance
    5
    ¼
    15
    Hex spell. For 10..35 seconds, whenever target foe enters a stance, you enter the same stance. (Shadow Arts)
  • Ritualist

  • Soothing Memories icon
    Spell. Target ally is healed for 10..100 Health. If you are holding an item, you gain 3 Energy. (Restoration Magic)
  • Sundering Weapon icon
    Weapon spell. For 4..10 seconds, target ally's next 3 attacks have 10% armor penetration and cause Cracked Armor for 5..20 seconds. (Communing)
  • Energetic Was Lee Sa icon
    Item spell. Hold Lee Sa's ashes for 5..15 seconds. While you hold her ashes, you gain +2 Energy regeneration. When you drop her ashes, you gain +1..10 Energy. (Spawning Power)
  • Generous Was Tsungrai icon
    Item spell. Hold Tsungrai's ashes for up to 15..60 seconds and gain +50..140 maximum Health. When you drop his ashes, you gain 100..280 Health. (Restoration Magic)
  • Bloodsong icon
    Bloodsong
    5
    ¾
    30
    Binding ritual. Create a level 1..12 spirit who dies after 30..150 seconds. Attacks by that spirit steal up to 5..25 Health. (Channeling Magic)
  • Resilient Weapon icon
    Weapon spell. For 3..12 seconds, target ally has a Resilient Weapon. While suffering from a hex or condition, that ally gains +1..6 Health regeneration and +24 armor. (Restoration Magic)
  • Paragon

  • Burning Refrain icon
    Burning Refrain
    10
    1
    10
    Echo. For 20 seconds, if target non-spirit ally hits a foe with more Health than that ally, that foe is set on Fire for 1..3 second[s]. This echo is reapplied every time a chant or shout ends on that ally. (Leadership)
  • Shout. For 15 seconds, all party members within earshot and below 75% Health gain +1..5 Health regeneration. (Command)
  • Anthem of Flame icon
    Chant. For 10 seconds, the next attack skill used by each party member within earshot also causes Burning for 1..3 second[s]. (Leadership)
  • "Help Me!"
    5
    10
    Shout. You gain 15..90 Health. For 1..10 seconds, other allies' spells targeting you cast 50% faster. (Command)
  • Bladeturn Refrain icon
    Echo. For 20 seconds, target non-spirit ally has a 5..20% chance to block incoming attacks. This echo is reapplied every time a chant or shout ends on that ally. (Command)
  • Shout. You gain 1 strike of adrenaline for each party member within earshot (maximum 1..5 adrenaline). (Leadership)
  • Dervish

  • Pious Haste icon
    Stance. You remove 1 Dervish enchantment and for 1..7 second[s] you move 25% faster. If an enchantment was removed you move 50% faster instead. (Mysticism)
  • Harrier's Haste icon
    Flash enchantement spell. For 2..8 seconds, you move 25% faster and deal +3..12 more damage against moving foes. (Wind Prayers)
  • Natural Healing icon
    Spell. You are healed for 50..170 Health. If you are not enchanted, this spell activates 50% faster. (Wind Prayers)
  • Crippling Sweep icon
    Scythe attack. If this attack hits a foe, that foe is Crippled for 3..12 seconds. This skill deals +3..15 extra damage if that foe is moving. (Scythe Mastery)
  • Balthazar's Rage icon
    Flash enchantement spell. All nearby foes are set on fire for 1..3 second[s]. For 20 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1..2 strike[s] of adrenaline if any foes are within earshot. (Mysticism)
  • Vow of Piety icon
    Vow of Piety
    15
    ¼
    45
    Enchantment spell. For 20 seconds, you have +24 armor and +1..4 Health regeneration. Vow of Piety renews whenever an enchantment on you ends. (Wind Prayers)
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