Warrior

  • Disrupting Chop icon
    Axe attack. If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds. (Axe Mastery)
  • Frenzied Defense icon
    Stance. For 8 seconds, you have a 75% chance to block incoming attacks, but take double damage. (No Attribute)
  • Steelfang Slash icon
    Sword attack. If this attack hits, you deal +1..31 damage. If you hit a foe that is knocked down, you gain 1..5 adrenaline. (Swordsmanship)
  • Bull's Strike icon
    Melee attack. If this attack hits a moving foe, you strike for +5..30 damage, and your target is knocked down. (Strength)
  • Staggering Blow icon
    Hammer attack. If this hammer blow hits, your target will suffer from Weakness for 5..20 seconds. (Hammer Mastery)
  • Shout. For 4..6 seconds, all other party members gain +100 armor. (Friend of the Luxon Title Track)
  • Ranger

  • Triple Shot (Luxon) icon
    Bow attack. Shoot 3 arrows simultaneously at target foe. These arrows deal 40..25% less damage. (Friend of the Luxon Title Track)
  • Whirling Defense icon
    Stance. For 8..20 seconds, you have 75% chance to block attacks. Whenever you block a projectile in this way, adjacent foes take 5..11 damage. (Expertise)
  • Piercing Trap icon
    Piercing Trap
    10
    2
    30
    Trap. When Piercing Trap is triggered, all nearby foes are struck for 5..50 piercing damage. Any foes with Cracked Armor are struck for an additional 15..60 damage. Piercing Trap ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
  • Otyugh's Cry icon
    Shout. For 10..25 seconds, your animal companion gains +24 armor and cannot be blocked. (Beast Mastery)
  • Savage Shot icon
    Savage Shot
    10
    ½
    5
    Bow attack. If Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13..28 damage. (Marksmanship)
  • Scavenger Strike icon
    Pet attack. Your animal companion attempts a Scavenger Strike that deals +10..25 damage. If the attack strikes a foe who is suffering a condition, you gain 3..15 Energy. (Beast Mastery)
  • Monk

  • Judge's Insight icon
    Judge's Insight
    10
    2
    10
    Enchantment spell. For 8..20 seconds, target ally's attacks deal holy damage and have +20% armor penetration. (Smiting Prayers)
  • Aegis icon
    Aegis
    10
    2
    30
    Enchantment spell. For 5..11 seconds, all party members within earshot have a 50% chance to block attacks. (Protection Prayers)
  • Spear of Light icon
    Spell. Spear of Light flies toward target foe and deals 26..56 holy damage if it hits. Spear of Light deals +15..60 damage if it hits an attacking foe. (Smiting Prayers)
  • Supportive Spirit icon
    Enchantment spell. For 5..23 seconds, whenever target ally takes damage while knocked down, that ally is healed for 5..35 Health. (Healing Prayers)
  • Smiter's Boon icon
    Smiter's Boon
    5
    ¼
    10
    Enchantment spell. For 30 seconds, your Smiting Prayers have double the Divine Favor bonus. (Divine Favor)
  • Holy Haste icon
    Holy Haste
    10
    1
    10
    Enchantment spell. For 1..60 second[s], your Healing Prayers spells cast 50% faster. This enchantment ends if you cast another enchantment. (Divine Favor)
  • Necromancer

  • Consume Corpse icon
    Spell. Exploit a random corpse. You teleport to that corpse's location and gain 25..100 Health and 5..20 Energy. (Death Magic)
  • Blood Drinker icon
    Spell. If your Health is above 50%, you begin Bleeding for 10 seconds. Steal up to 20..65 Health from target foe. (Blood Magic)
  • Well of Ruin icon
    Well of Ruin
    10
    1
    20
    Well spell. Exploit nearest corpse to create a Well of Ruin at its location. For 5..30 seconds, whenever a foe in the well takes physical damage, that foe has Cracked Armor for 5..20 seconds. (Curses)
  • Deathly Swarm icon
    Deathly Swarm
    10
    2
    6
    Spell. Deathly Swarm flies out slowly and strikes for 30..90 cold damage on up to three targets in the area. (Death Magic)
  • Shadow Strike icon
    Shadow Strike
    10
    2
    15
    Spell. Target foe takes 12..48 shadow damage. If that foe's Health is above 50%, you steal up to 12..48 Health. (Blood Magic)
  • Mark of Fury icon
    Mark of Fury
    5
    ¾
    10
    Hex spell. For 5 seconds, allies hitting target foe gain 0..2 strike[s] of adrenaline. When this hex ends, that foe suffers from Cracked Armor for 1..15 second[s]. (Blood Magic)
  • Mesmer

  • Cry of Pain icon
    Cry of Pain
    10
    ¼
    15
    Spell. Interrupt target foe's skill. If that foe was suffering from a Mesmer hex, that foe and all foes in the area take 25..50 damage and have 3..5 Health degeneration for 10 seconds. (Sunspear Title Track)
  • Persistence of Memory icon
    Enchantment spell. For 5..20 seconds, whenever a spell you cast is interrupted, that spell is instantly recharged. (Fast Casting)
  • Sympathetic Visage icon
    Enchantment spell. For 4..10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy. (Illusion Magic)
  • Arcane Conundrum icon
    Hex spell. For 5..15 seconds, spells cast by target foe and all adjacent foes take twice as long to cast. When this hex ends, you gain 1..7 energy. (Illusion Magic)
  • Signet of Weariness icon
    Signet. Target foe and all nearby foes lose 3..8 Energy and suffer from Weakness for 1..12 second[s]. (Domination Magic)
  • Clumsiness icon
    Clumsiness
    10
    2
    8
    Hex spell. For 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10..92 damage. (Illusion Magic)
  • Elementalist

  • Ice Spikes icon
    Ice Spikes
    15
    10
    Hex spell. Target and adjacent foes are struck for 20..80 cold damage and move 66% slower for 2..6 seconds. (Water Magic)
  • Air Attunement icon
    Air Attunement
    10
    1
    30
    Enchantment spell. For 36..60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic. (Air Magic)
  • Glyph of Restoration icon
    Glyph. For 15 seconds, your next 2 spells heal you for 30..105 Health, and you are healed for 150..400% of the Energy cost of each spell. (Energy Storage)
  • Blurred Vision icon
    Blurred Vision
    10
    1
    12
    Hex spell. For 4..10 seconds, target foe and adjacent foes are hexed with Blurred Vision. While hexed, those foes have a 50% chance to miss with attacks. (Water Magic)
  • Searing Heat icon
    Searing Heat
    15
    2
    25
    Spell. Cause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 10..40 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds. (Fire Magic)
  • Incendiary Bonds icon
    Incendiary Bonds
    5
    10
    1
    7
    Hex spell. After 3 seconds, target foe and all nearby foes are struck for 20..80 fire damage and are set on fire for 1..3 second[s]. Activates early if target foe dies. (Fire Magic)
  • Assassin

  • Lotus Strike icon
    Lotus Strike
    10
    12
    Off-hand attack. Must follow a lead attack. If it hits, this attack strikes for +10..25 damage and you gain 5..20 Energy. (Dagger Mastery)
  • Dark Prison icon
    Dark Prison
    10
    ¼
    30
    Hex spell. Shadow Step to target foe. For 1..6 seconds, that foe moves 33% slower. (Deadly Arts)
  • Golden Phoenix Strike icon
    Off-hand attack. If you are not under the effects of an enchantment, this skill misses. If it hits, Golden Phoenix Strike deals +10..30 damage and all adjacent foes take 10..30 damage. (Dagger Mastery)
  • Deadly Paradox icon
    Stance. All of your attack skills are disabled for 10 seconds. For 5..15 seconds, your Assassin skills activate and recharge 33% faster. (Deadly Arts)
  • Return icon
    Return
    5
    ¼
    15
    Spell. All adjacent foes are Crippled for 3..8 seconds. Shadow Step to target other ally's location. (Shadow Arts)
  • Shadow of Haste icon
    Stance. For 10..40 seconds you move 15% faster than normal. When Shadow of Haste ends, you shadow step to your original location. (Shadow Arts)
  • Ritualist

  • Ghostly Haste icon
    Ghostly Haste
    10
    1
    20
    Enchantment spell. For 5..20 seconds, spells you cast while within earshot of a spirit recharge 25% faster. (Spawning Power)
  • Protective Was Kaolai icon
    Item spell. Hold Kaolai's ashes for up to 15..60 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 10..85 Health. (Restoration Magic)
  • Armor of Unfeeling icon
    Skill. For 10..35 seconds, your spirits within earshot take 50% less damage and are immune to critical attacks. (Communing)
  • Mend Body and Soul icon
    Spell. Target ally is healed for 20..115 Health. That ally loses one condition for each spirit within earshot. (Restoration Magic)
  • Summon Spirits (Kurzick) icon
    Spell. All spirits you control Shadow Step to your location, and gain 60..100 Health. (Friend of the Kurzick Title Track)
  • Spiritleech Aura icon
    Skill. For 5..20 seconds, all of your spirits within earshot deal 5..20 less damage and steal 5..20 Health when they attack. (Restoration Magic)
  • Paragon

  • Enduring Harmony icon
    Echo. For 10..35 seconds, chants and shouts last 50% longer on target non-spirit ally. (Leadership)
  • Shout. For 20 seconds, the next 1..5 touch skill[s] used against allies within earshot fail[s]. (Command)
  • Shout. For 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 30..100% chance to critical. (Command)
  • Awe icon
    Awe
    10
    ¾
    10
    Skill. If this skill hits a knocked-down foe, that foe becomes Dazed for 5..15 seconds. Awe has half the normal range. (Leadership)
  • Shout. All party members in earshot are resurrected with 25..50% Health and 5..20% Energy. (Command)
  • Chest Thumper icon
    Spear attack. If this attack hits a foe with Cracked Armor, that foe suffers a Deep Wound for 5..20 seconds. (Spear Mastery)
  • Dervish

  • Watchful Intervention icon
    Enchantment spell. For 60 seconds, the next time damage drops target ally's Health below 25%, that ally is healed for 50..200 Health. (Mysticism)
  • Test of Faith icon
    Test of Faith
    7
    ¾
    5
    Spell. Deals 15..65 cold damage and takes 1 enchantment from target foe. If that foe was not enchanted, that foe is Dazed for 1..4 second[s]. (Wind Prayers)
  • Vital Boon icon
    Vital Boon
    5
    1
    8
    Enchantment spell. For 20 seconds, you have +40..100 maximum Health. When this enchantment ends, you are healed for 75..200 Health. (Earth Prayers)
  • Grenth's Aura icon
    Flash enchantement spell. For 20 seconds, you deal 5..25 less damage and steal 5..25 Health whenever you hit with a scythe attack. When you cast this enchantment you steal 5..25 Health from all adjacent foes. (Wind Prayers)
  • Chilling Victory icon
    Scythe attack. If it hits, this attack strikes for +3..15 damage. For each foe hit who has less Health than you, that foe and all adjacent foes are struck for 10..30 cold damage. (Scythe Mastery)
  • Aura of Holy Might (Kurzick) icon
    Enchantment spell. For 45 seconds, you deal 20..25 holy damage to all adjacent foes whenever you lose a Dervish enchantment. (Friend of the Kurzick Title Track)
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