Warrior

  • Shout. If you are knocked down, you gain 1..5 strikes of adrenaline. (Strength)
  • Furious Axe icon
    Axe attack. If Furious Axe hits, you strike for +5..35 damage. If it is blocked you gain 3 strikes worth of adrenaline. (Axe Mastery)
  • Tiger Stance icon
    Stance. For 4..10 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit. (Strength)
  • Shout. For 5..11 seconds, you and all party members within earshot gain +60 armor against incoming projectile attacks. (Tactics)
  • Griffon's Sweep icon
    Melee attack. If this attack hits, you strike for +5..20 damage. If this attack is blocked, your target is knocked down and suffers 10..34 damage. (Strength)
  • Riposte icon
    Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you and your attacker is struck for 20..80 damage. (Tactics)
  • Ranger

  • Screaming Shot icon
    Bow attack. If this attack hits, you deal +10..25 damage. If your target is within earshot, that foe begins Bleeding for 5..20 seconds. (Marksmanship)
  • Concussion Shot icon
    Concussion Shot
    25
    ½
    5
    Bow attack. If Concussion Shot hits while target foe is casting a spell, the spell is interrupted and your target is Dazed for 5..20 seconds. This attack deals only 1..16 damage. (Marksmanship)
  • Rapid Fire icon
    Rapid Fire
    5
    2
    12
    Preparation. For 5..25 seconds, you attack 33% faster while wielding a bow. (Marksmanship)
  • Nature's Renewal icon
    Nature ritual. Create a level 1..10 spirit. For 30..150 seconds, enchantments and hexes cast by non-spirit creatures in range take twice as long to cast, and it costs twice as much Energy to maintain enchantments. This spirit dies after 30..150 seconds. (Wilderness Survival)
  • Whirling Defense icon
    Stance. For 8..20 seconds, you have 75% chance to block attacks. Whenever you block a projectile in this way, adjacent foes take 5..11 damage. (Expertise)
  • Forked Arrow icon
    Bow attack. Shoot two arrows simultaneously at target foe. If you are under the effects of an enchantment or hex, you shoot only one arrow. (No Attribute)
  • Monk

  • Shielding Hands icon
    Shielding Hands
    5
    ¼
    15
    Enchantment spell. For 8 seconds, damage and life steal received by target ally is reduced by 3..18. When Shielding Hands ends, that ally is healed for 5..50 Health. (Protection Prayers)
  • Watchful Healing icon
    Enchantment spell. For 10 seconds, target ally gains +1..4 Health regeneration. If this skill ends prematurely, that ally gains 30..120 Health. (Divine Favor)
  • Protective Spirit icon
    Enchantment spell. For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell. (Protection Prayers)
  • Vital Blessing icon
    Vital Blessing
    10
    ¾
    2
    Enchantment spell. While you maintain this enchantment, target ally has +40..200 maximum Health. (Protection Prayers)
  • Guardian icon
    Guardian
    5
    1
    4
    Enchantment spell. For 2..7 seconds, target ally has a 50% chance to block attacks. (Protection Prayers)
  • Strength of Honor icon
    Enchantment spell. While you maintain this enchantment, target ally deals 5..25 more damage in melee. (Smiting Prayers)
  • Necromancer

  • Blood Bond icon
    Blood Bond
    5
    1
    8
    Hex spell. For 3..12 seconds, target foe and all adjacent foes are hexed with Blood Bond. Whenever an ally hits one of them with an attack, that ally gains 5..20 Health. If one of these foes dies while hexed, all allies adjacent to that foe are healed for 20..100 Health. (Blood Magic)
  • Plague Touch icon
    Skill. Transfer 1..3 negative condition[s] and [its/their] remaining duration[s] from yourself to target touched foe. (Curses)
  • Strip Enchantment icon
    Spell. Remove 0..2 enchantment[s] from target foe. If an enchantment is removed, you steal 5..65 Health. (Blood Magic)
  • Chilblains icon
    Chilblains
    25
    2
    8
    Spell. You become Poisoned for 10 seconds. Foes in the area of your target are struck for 10..44 cold damage and lose 1..2 enchantment[s]. (Curses)
  • Mark of Pain icon
    Mark of Pain
    10
    1
    20
    Hex spell. For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10..40 shadow damage to adjacent foes. (Curses)
  • Signet of Agony icon
    Signet of Agony
    10
    ¾
    8
    Signet. You suffer from Bleeding for 25 seconds. All nearby foes take 10..70 damage. (Blood Magic)
  • Mesmer

  • Spirit Shackles icon
    Hex spell. For 5..20 seconds, target foe loses 5 Energy whenever that foe attacks. (Inspiration Magic)
  • Shatter Enchantment icon
    Spell. Remove an enchantment from target foe. If an enchantment is removed, that foe takes 14..100 damage. (Domination Magic)
  • Distortion icon
    Stance. For 1..5 second[s], you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends. (Illusion Magic)
  • Mantra of Signets icon
    Stance. For 10..40 seconds, you have +3 armor for each signet you have equipped. Whenever you use a signet you gain 5..60 health. (Inspiration Magic)
  • Diversion icon
    Diversion
    10
    3
    12
    Hex spell. For 6 seconds, the next time target foe uses a skill, that skill takes an additional 10..56 seconds to recharge. (Domination Magic)
  • Shatter Hex icon
    Shatter Hex
    10
    1
    10
    Spell. Remove a hex from target ally. If a hex is removed, foes near that ally take 30..120 damage. (Domination Magic)
  • Elementalist

  • Grasping Earth icon
    Grasping Earth
    10
    ¾
    12
    Hex spell. For 5..20 seconds, all nearby foes move 50% slower. (Earth Magic)
  • Ash Blast icon
    Ash Blast
    5
    1
    15
    Hex spell. Target and adjacent foes are struck for 35..65 earth damage. Burning foes struck by Ash Blast are hexed for 5 seconds and have a 20..75% chance to miss with attacks. (Earth Magic)
  • Elemental Flame icon
    Elemental Flame
    10
    1
    30
    Enchantment spell. For 10..35 seconds, whenever you apply an Elemental hex to a foe, that foe is set on fire for 1..5 second[s]. (Fire Magic)
  • Churning Earth icon
    Churning Earth
    15
    2
    30
    Spell. Create Churning Earth at target foe's location. For the next 5 seconds, Churning Earth strikes foes near that location for 10..40 earth damage each second. Any foe moving faster than normal when struck by Churning Earth is knocked down. (Earth Magic)
  • Conjure Flame icon
    Conjure Flame
    10
    1
    45
    Enchantment spell. For 60 seconds, if you're wielding a fire weapon, your attacks strike for an additional 5..20 fire damage. (Fire Magic)
  • Chilling Winds icon
    Hex spell. Target foe and all adjacent foes are struck for 30..60 cold damage. For 10 seconds, the next Water Magic hex targeting a hexed foe lasts 25..100% longer. (Air Magic)
  • Assassin

  • Way of the Fox icon
    Way of the Fox
    5
    ¼
    45
    Enchantment spell. For 10..35 seconds, your next 1..6 attack[s] cannot be blocked. (Shadow Arts)
  • Falling Lotus Strike icon
    Off-hand attack. Must strike a knocked-down foe. If it hits, you strike for +15..35 damage and gain 1..12 Energy. (Dagger Mastery)
  • Repeating Strike icon
    Off-hand attack. Must follow an off-hand attack. If it hits, this attack strikes for +10..30 damage. If it misses, it takes an additional 15 seconds to recharge. (Dagger Mastery)
  • Way of Perfection icon
    Enchantment spell. For 60 seconds, whenever you successfully land a critical hit, you gain 10..40 Health. (Shadow Arts)
  • Death's Retreat icon
    Death's Retreat
    5
    ¼
    20
    Spell. Shadow Step to target ally. If you have less Health than that ally, you gain 40..130 Health. (Shadow Arts)
  • Shadow Fang icon
    Shadow Fang
    10
    ¼
    45
    Hex spell. Shadow Step to target foe. For 10 seconds, this hex does nothing. When this hex ends, you return to your original location and that foe suffers from a Deep Wound for 5..20 seconds. (Deadly Arts)
  • Ritualist

  • Vampirism icon
    Vampirism
    10
    ¾
    30
    Binding ritual. Create a level 4..14 spirit that dies after 75..150 seconds. Attacks by this spirit steal up to 10..20 Health, and you are healed for 10..20 Health. (Sunspear Title Track)
  • Wielder's Boon icon
    Spell. Heal target ally for 15..60 points. If that ally is under the effects of a weapon spell, Wielder's Boon heals for an additional 15..75 Health. (Restoration Magic)
  • Pain icon
    Pain
    5
    ¾
    30
    Binding ritual. Create a level 1..12 spirit. This spirit's attacks deal 5..30 damage. This spirit dies after 30..150 seconds. (Communing)
  • Weapon of Renewal icon
    Weapon spell. For 4..10 seconds, the next time target ally hits with an attack skill, that ally gains 1..7 Energy. (Spawning Power)
  • Ghostly Haste icon
    Ghostly Haste
    10
    1
    20
    Enchantment spell. For 5..20 seconds, spells you cast while within earshot of a spirit recharge 25% faster. (Spawning Power)
  • Ancestors' Rage icon
    Ancestors' Rage
    5
    ¼
    10
    Skill. For 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 5..110 lightning damage. (Channeling Magic)
  • Paragon

  • Song of Concentration icon
    Chant. For 10 seconds, the next skill used by each ally within earshot cannot be interrupted. (No Attribute)
  • Anthem of Disruption icon
    Chant. For 1..10 seconds, the next attack skill used by each ally within earshot also interrupts an action. (Command)
  • "Fall Back!"
    10
    20
    Shout. For 4..10 seconds, all allies within earshot gain 5..15 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this shout when that ally successfully hits with an attack. (Command)
  • Spear of Fury (Kurzick) icon
    Spear attack. This attack deals +30..40 damage. If this attack hits a foe suffering from a condition, you gain 3..6 strikes of adrenaline. (Friend of the Kurzick Title Track)
  • Aggressive Refrain icon
    Echo. For 5..25 seconds, you attack 25% faster but have -20 armor. This echo is reapplied every time a chant or shout ends on you. (Leadership)
  • Barbed Spear icon
    Spear attack. If this attack hits, your target begins Bleeding for 5..20 seconds. (Spear Mastery)
  • Dervish

  • Wearying Strike icon
    Scythe attack. You remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 3..10 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed. (Scythe Mastery)
  • Eremite's Attack icon
    Scythe attack. If it hits, this attack deals +1..10 damage and removes a Dervish enchantment. If an enchantment is removed, you do an additional +1..10 damage and strike all adjacent foes. (Scythe Mastery)
  • Imbue Health icon
    Imbue Health
    10
    ¼
    10
    Spell. Target other ally is healed for 5..50% of your current Health (maximum 300 Health). (Mysticism)
  • Watchful Intervention icon
    Enchantment spell. For 60 seconds, the next time damage drops target ally's Health below 25%, that ally is healed for 50..200 Health. (Mysticism)
  • Armor of Sanctity icon
    Enchantment spell. All adjacent foes suffer from Weakness for 5..15 seconds. For 15 seconds, you take 5..20 less damage from foes suffering from a condition. (Earth Prayers)
  • Victorious Sweep icon
    Melee attack. If this attack hits, you deal +5..25 damage. If target foe has less Health than you, you gain 30..80 Health. (Scythe Mastery)
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