Warrior

  • Wild Blow icon
    Wild Blow
    5
    8
    Melee attack. Lose all adrenaline. If it hits, this attack will result in a critical hit and any stance being used by your target ends. This attack cannot be blocked. (No Attribute)
  • Thrill of Victory icon
    Melee attack. If this blow hits, you deal +20..40 damage. If you have more Health than target foe, you gain 1..2 strike[s] of adrenaline. (Tactics)
  • Axe Rake icon
    Axe attack. If this attack hits a foe suffering from a Deep Wound, you strike for +1..10 damage, and that foe becomes Crippled for 15 seconds. (Axe Mastery)
  • Crushing Blow icon
    Hammer attack. If this attack hits, you strike for +1..20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5..20 seconds. (Hammer Mastery)
  • Whirlwind Attack icon
    Melee attack. Attack target and adjacent foes. Each attack that hits deals +13..20 damage. (Sunspear Title Track)
  • Overbearing Smash icon
    Hammer attack. If this attack hits, you deal +1..20 damage. If target foe is knocked down, that foe is Dazed for 1..8 second[s]. (Hammer Mastery)
  • Ranger

  • Companionship icon
    Companionship
    5
    2
    10
    Skill. If you have less Health than your pet, you are healed for 30..120 Health. If your pet has less Health than you, it is healed for 30..120 Health. (Beast Mastery)
  • Winnowing icon
    Winnowing
    5
    3
    60
    Nature ritual. Create a level 1..10 spirit. Non-spirit creatures within range take 4 additional damage whenever they take physical damage. This spirit dies after 30..240 seconds. (Wilderness Survival)
  • Troll Unguent icon
    Troll Unguent
    5
    3
    10
    Skill. For 13 seconds, you gain +3..10 Health regeneration. (Wilderness Survival)
  • Focused Shot icon
    Bow attack. If Focused Shot hits, you strike for +10..25 damage but all of your other attack skills are disabled for 5..3 seconds. (Marksmanship)
  • Otyugh's Cry icon
    Shout. For 10..25 seconds, your animal companion gains +24 armor and cannot be blocked. (Beast Mastery)
  • Flame Trap icon
    Flame Trap
    10
    2
    20
    Trap. When Flame Trap is triggered, every second (for 3 seconds total), all nearby foes are struck for 5..20 fire damage and set on fire for 1..3 second[s]. Flame Trap ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
  • Monk

  • Dismiss Condition icon
    Spell. Remove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15..75 Health. (Protection Prayers)
  • Pensive Guardian icon
    Enchantment spell. For 5..11 seconds, target ally has a 50% chance to block attacks from enchanted foes. (Protection Prayers)
  • Divine Intervention icon
    Enchantment spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and that ally is healed for 26..240 Health. (Divine Favor)
  • Pacifism icon
    Pacifism
    10
    2
    15
    Hex spell. For 4..8 seconds, target foe cannot attack. This effect ends if the target takes damage. (Protection Prayers)
  • Shield of Absorption icon
    Enchantment spell. For 3..7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this enchantment. (Protection Prayers)
  • Spotless Soul icon
    Spotless Soul
    5
    ¼
    12
    Enchantment spell. For 1..15 seconds, target other ally loses a condition every 3 seconds. (Healing Prayers)
  • Necromancer

  • Rising Bile icon
    Rising Bile
    10
    1
    20
    Hex spell. For 20 seconds, this hex does nothing. When Rising Bile ends, that foe and all foes in the area take 1..6 damage for each second Rising Bile was in effect. (Death Magic)
  • Fetid Ground icon
    Fetid Ground
    5
    ¾
    10
    Spell. Target foe is struck for 15..65 cold damage. If that foe is knocked down, that foe becomes Poisoned for 5..20 seconds. (Death Magic)
  • Spinal Shivers icon
    Spinal Shivers
    10
    2
    15
    Hex spell. For 10..40 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted, and you lose 8..3 Energy or Spinal Shivers ends. (Curses)
  • Malaise icon
    Malaise
    5
    2
    2
    Hex spell. For 5..35 seconds, target foe suffers -1 Energy degeneration and you suffer -1 Health degeneration. If target foe's Energy reaches 0, that foe takes 5..50 damage and Malaise ends. (Curses)
  • Signet of Lost Souls icon
    Signet. If target foe is below 50% Health, you gain 10..100 Health and 1..10 Energy. (Soul Reaping)
  • Cacophony icon
    Cacophony
    10
    2
    15
    Hex spell. For 10 seconds, whenever target foe uses a shout or chant, that foe takes 35..105 damage. (Curses)
  • Mesmer

  • Signet of Disenchantment icon
    Signet. Lose all Energy. Target foe loses one enchantment. (No Attribute)
  • Energy Burn icon
    Energy Burn
    10
    2
    20
    Spell. Target foe loses 1..10 Energy and takes 9 damage for each point of Energy lost. (Domination Magic)
  • Wandering Eye icon
    Wandering Eye
    5
    2
    12
    Hex spell. For 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 30..110 damage. (Illusion Magic)
  • Aneurysm icon
    Aneurysm
    5
    1
    5
    Spell. Target foe regains all Energy. For each point of Energy gained in this way, that foe takes 1..3 damage and all adjacent foes lose 1 Energy. (Maximum 1..30). (Domination Magic)
  • Hex Breaker icon
    Stance. For 5..80 seconds, the next time you are the target of a hex, that hex fails and the caster takes 10..46 damage. (Domination Magic)
  • Shatter Enchantment icon
    Spell. Remove an enchantment from target foe. If an enchantment is removed, that foe takes 14..100 damage. (Domination Magic)
  • Elementalist

  • Grasping Earth icon
    Grasping Earth
    10
    ¾
    12
    Hex spell. For 5..20 seconds, all nearby foes move 50% slower. (Earth Magic)
  • Glowstone icon
    Glowstone
    5
    ¾
    7
    Spell. Send a projectile that strikes for 5..50 earth damage if it hits. If this spell hits a weakened foe, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. (Earth Magic)
  • Vapor Blade icon
    Vapor Blade
    5
    10
    7
    Spell. Target foe is struck for 15..135 cold damage. Vapor Blade deals half damage if that foe has any enchantments on them. (Water Magic)
  • Ward Against Melee icon
    Ward spell. You create a Ward Against Melee at your current location. For 5..20 seconds, non-spirit allies in this area have a 50% chance to block melee attacks. (Earth Magic)
  • Lightning Touch icon
    Lightning Touch
    5
    ¾
    10
    Skill. Target touched foe and all adjacent foes are struck for 10..60 lightning damage, are Blinded for 1..4 second[s], and have Cracked Armor for 1..10 second[s]. This skill has 25% armor penetration. (Air Magic)
  • Glowing Gaze icon
    Glowing Gaze
    5
    1
    8
    Spell. Target foe takes 5..50 fire damage. If that foe is on Fire, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. (Fire Magic)
  • Assassin

  • Black Mantis Thrust icon
    Dagger attack. If this attack hits, you strike for +8..20 damage. If target foe is suffering from a Hex, that foe is Crippled for 3..15 seconds. (Dagger Mastery)
  • Trampling Ox icon
    Dual attack. Must follow an off-hand attack. If it hits, you deal +5..20 damage. If you a hit a Crippled foe, that foe is knocked down. (Dagger Mastery)
  • Crippling Dagger icon
    Spell. Send out a Crippling Dagger at target foe. Crippling Dagger strikes for 15..60 earth damage if it hits, and Cripples moving foes for 3..15 seconds. This spell has half the normal range. (Deadly Arts)
  • Critical Defenses icon
    Enchantment spell. For 4..10 seconds, you have a 75% chance to block. Critical Defenses refreshes every time you land a critical hit. (Critical Strikes)
  • Sadist's Signet icon
    Signet. You gain 10..45 Health for each condition on target foe. (Deadly Arts)
  • Unseen Fury icon
    Stance. All adjacent foes are Blinded for 3..10 seconds. For 10..30 seconds, you cannot be blocked by Blinded foes. (Shadow Arts)
  • Ritualist

  • Explosive Growth icon
    Enchantment spell. For 15..60 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20..65 lightning damage. (Spawning Power)
  • Protective Was Kaolai icon
    Item spell. Hold Kaolai's ashes for up to 15..60 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 10..85 Health. (Restoration Magic)
  • Lamentation icon
    Lamentation
    10
    1
    15
    Hex spell. For 5..20 seconds, target foe and all nearby foes suffer -0..3 Health degeneration. When this hex is applied, these foes take 10..50 damage if you are within earshot of a spirit or corpse. (Channeling Magic)
  • Spiritleech Aura icon
    Skill. For 5..20 seconds, all of your spirits within earshot deal 5..20 less damage and steal 5..20 Health when they attack. (Restoration Magic)
  • Ghostly Haste icon
    Ghostly Haste
    10
    1
    20
    Enchantment spell. For 5..30 seconds, spells you cast while within earshot of a spirit recharge 25% faster. (Spawning Power)
  • Vocal Was Sogolon icon
    Item spell. For 60 seconds, all shouts and chants you use last 20..50% longer. (Restoration Magic)
  • Paragon

  • Shout. All allies within earshot and below 75% Health gain 1..10 Energy. (Command)
  • Slayer's Spear icon
    Spear attack. If this attack hits, you deal +5..25 damage. If that foe has more Health than you, that foe suffers from a Deep Wound for 5..20 seconds. (Spear Mastery)
  • Lyric of Purification icon
    Chant. For 5..20 seconds, the next time each ally within earshot uses a Signet, that ally loses 1 Condition. (Motivation)
  • Remedy Signet icon
    Signet. You lose 1 condition. (No Attribute)
  • Hexbreaker Aria icon
    Chant. For 10 seconds, the next time each ally within earshot casts a spell, that ally loses 1 hex. (No Attribute)
  • Angelic Protection icon
    Skill. For 10 seconds, any time target other ally takes more than 250..80 damage per second, that ally is healed for any damage over that amount. (Leadership)
  • Dervish

  • Mystic Regeneration icon
    Enchantment spell. For 5..20 seconds, you have +1..4 Health regeneration for each enchantment (maximum of 8) on you. (Earth Prayers)
  • Fleeting Stability icon
    Flash enchantement spell. For 2..6 seconds, you cannot be knocked down and move 25% faster. This enchantment ends prematurely if it prevents a knockdown. (Earth Prayers)
  • Zealous Sweep icon
    Scythe attack. If this attack hits, you deal +5..20 damage. You gain 3 Energy and 1 adrenaline for each foe you hit. (Scythe Mastery)
  • Lyssa's Assault icon
    Lyssa's Assault
    5
    ½
    15
    Scythe attack. This attack interrupts an action if it hits. If you are enchanted, any skill you interrupt is disabled for additional 1..10 second[s]. This attack does 50% normal damage. (Scythe Mastery)
  • Mystic Corruption icon
    Flash enchantement spell. All adjacent foes suffer from Disease for 1..10 second[s]. For 20 seconds, nothing happens. Disease duration is doubled if you are enchanted when you activate this skill. When this enchantment ends, all party members in earshot are cured of Disease. (Mysticism)
  • Zealous Renewal icon
    Flash enchantement spell. All nearby foes take 5..30 holy damage. For 5..25 seconds, you have -1 Energy regeneration, and gain 1 Energy whenever you hit a foe. If this enchantment ends prematurely, you gain 1..5 Energy. (Mysticism)
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