Warrior

  • Shout. Party members within earshot gain +5..25 armor for 10 seconds. This shout ends after 10 incoming attacks. (Tactics)
  • Overbearing Smash icon
    Hammer attack. If this attack hits, you deal +1..20 damage. If target foe is knocked down, that foe is Dazed for 1..8 second[s]. (Hammer Mastery)
  • Shout. For 5..11 seconds, you and all party members within earshot gain +60 armor against incoming projectile attacks. (Tactics)
  • Staggering Blow icon
    Hammer attack. If this hammer blow hits, your target will suffer from Weakness for 5..20 seconds. (Hammer Mastery)
  • Gash icon
    Gash
    6
    Sword attack. If this attack hits a Bleeding foe, you strike for 5..20 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5..20 seconds. (Swordsmanship)
  • Mighty Blow icon
    Hammer attack. If this attack hits, you strike for +10..40 damage. (Hammer Mastery)
  • Ranger

  • Pestilence icon
    Pestilence
    5
    3
    60
    Nature ritual. Create a level 1..10 spirit. When any creature within its range dies, conditions on that creature spread to any creature in the area already suffering from a condition. This spirit dies after 30..180 seconds. (Wilderness Survival)
  • Lightning Reflexes icon
    Stance. For 5..11 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster. (Expertise)
  • Brambles icon
    Brambles
    10
    3
    60
    Nature ritual. Create a level 1..10 Spirit. Non-Spirit creatures that are knocked down in its range take 5 damage and begin Bleeding for 5..20 seconds. This Spirit dies after 30..240 seconds. (Wilderness Survival)
  • Dual Shot icon
    Dual Shot
    10
    10
    Bow attack. Shoot two arrows simultaneously at target foe. These arrows deal 25% less damage. (No Attribute)
  • Debilitating Shot icon
    Bow attack. If Debilitating Shot hits, your target loses 1..10 Energy. (Marksmanship)
  • Screaming Shot icon
    Bow attack. If this attack hits, you deal +10..25 damage. If your target is within earshot, that foe begins Bleeding for 5..20 seconds. (Marksmanship)
  • Monk

  • Selfless Spirit (Luxon) icon
    Enchantment spell. For 15..20 seconds, spells you cast that target another ally cost 3 less energy. (Friend of the Luxon Title Track)
  • Jamei's Gaze icon
    Jamei's Gaze
    10
    ¾
    3
    Spell. Heal target other ally for 35..180 Health. (Healing Prayers)
  • Extinguish icon
    Extinguish
    15
    1
    12
    Spell. Remove one condition from each party member. Party members relieved of Burning are healed for 10..100 Health. (Protection Prayers)
  • Reversal of Fortune icon
    Enchantment spell. For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15..80. (Protection Prayers)
  • Reverse Hex icon
    Reverse Hex
    10
    ¼
    10
    Enchantment spell. Remove one hex from target ally. If a hex was removed in this way, for 5..10 seconds, the next time target ally would take damage, that damage is reduced by 5..50. (Protection Prayers)
  • Infuse Health icon
    Spell. Lose half your current Health. Target other ally is healed for 100..136% of the amount you lost. (Healing Prayers)
  • Necromancer

  • Life Siphon icon
    Life Siphon
    10
    1
    5
    Hex spell. For 12..24 seconds, target foe suffers -1..3 Health degeneration, and you gain +1..3 Health regeneration. (Blood Magic)
  • Jaundiced Gaze icon
    Enchantment spell. Remove an enchantment from target foe. If an enchantment is removed, for the next 1..20 second[s], your next enchantment spell casts 0..1 second[s] faster and costs 1..10 less Energy. (Blood Magic)
  • Death Nova icon
    Enchantment spell. For 30 seconds, if target ally dies, all adjacent foes take 26..100 damage and are Poisoned for 15 seconds. (Death Magic)
  • Bitter Chill icon
    Bitter Chill
    5
    1
    10
    Spell. Target foe is struck for 15..60 cold damage. If that foe had more Health than you, Bitter Chill recharges instantly. (Death Magic)
  • Soul Barbs icon
    Soul Barbs
    10
    2
    20
    Hex spell. For 30 seconds, target foe takes 15..30 damage when an enchantment or hex is cast on that target. (Curses)
  • Mark of Fury icon
    Mark of Fury
    5
    ¾
    10
    Hex spell. For 5 seconds, allies hitting target foe gain 0..2 strike[s] of adrenaline. When this hex ends, that foe suffers from Cracked Armor for 1..15 second[s]. (Blood Magic)
  • Mesmer

  • Mistrust icon
    Mistrust
    10
    2
    12
    Hex spell. For 6 seconds, the next spell that target foe casts on one of your allies fails and deals 10..100 damage to that foe and all nearby foes. (Domination Magic)
  • Spirit of Failure icon
    Hex spell. For 30 seconds, target foe has a 25% chance to miss with attacks. You gain 1..3 Energy whenever that foe fails to hit in combat. (Inspiration Magic)
  • Discharge Enchantment icon
    Spell. Remove one enchantment from target foe. If that foe is hexed, this skill recharges 20..50% faster. (Inspiration Magic)
  • Fragility icon
    Fragility
    5
    1
    5
    Hex spell. For 8..20 seconds, target and adjacent foes take 5..20 damage each time they suffer or recover from a new condition. (Illusion Magic)
  • Price of Pride icon
    Hex spell. For 5..20 seconds, the next time target foe uses an elite skill, that foe loses 1..7 Energy. (Domination Magic)
  • Ether Phantom icon
    Ether Phantom
    5
    1
    10
    Hex spell. For 10 seconds, target foe has -1 Energy degeneration. If this hex is removed prematurely, that foe loses 1..5 Energy. (Inspiration Magic)
  • Elementalist

  • Smoldering Embers icon
    Hex spell. Target foe is struck for 10..70 fire damage. If you are Overcast, that foe is hexed with Smoldering Embers for 3 seconds and takes 5..25 additional fire damage each second. (Fire Magic)
  • Teinai's Wind icon
    Teinai's Wind
    5
    ¾
    8
    Spell. Target foe and all adjacent foes take 10..40 cold damage. Burning foes struck by Teinai's Wind take an additional 40..80 damage and are interrupted. (Air Magic)
  • Mark of Rodgort icon
    Mark of Rodgort
    15
    1
    15
    Hex spell. Target foe and all nearby foes are hexed with Mark of Rodgort. For 10..35 seconds, whenever each foe is struck for fire damage, that foe is set on fire for 1..4 second[s]. (Fire Magic)
  • Vapor Blade icon
    Vapor Blade
    5
    10
    7
    Spell. Target foe is struck for 15..135 cold damage. Vapor Blade deals half damage if that foe has any enchantments on them. (Water Magic)
  • Earthquake icon
    Earthquake
    10
    25
    3
    15
    Spell. You invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 26..100 earth damage. (Earth Magic)
  • Blurred Vision icon
    Blurred Vision
    10
    1
    12
    Hex spell. For 4..10 seconds, target foe and adjacent foes are hexed with Blurred Vision. While hexed, those foes have a 50% chance to miss with attacks. (Water Magic)
  • Assassin

  • Mirrored Stance icon
    Mirrored Stance
    5
    ¼
    15
    Hex spell. For 10..35 seconds, whenever target foe enters a stance, you enter the same stance. (Shadow Arts)
  • Mark of Death icon
    Mark of Death
    10
    ¼
    20
    Hex spell. For 4..10 seconds, target foe gains 50% less benefit from healing. (Deadly Arts)
  • Dark Prison icon
    Dark Prison
    10
    ¼
    30
    Hex spell. Shadow Step to target foe. For 1..6 seconds, that foe moves 33% slower. (Deadly Arts)
  • Deadly Paradox icon
    Stance. All of your attack skills are disabled for 10 seconds. For 5..15 seconds, your Assassin skills activate and recharge 33% faster. (Deadly Arts)
  • Shadow Fang icon
    Shadow Fang
    10
    ¼
    45
    Hex spell. Shadow Step to target foe. For 10 seconds, this hex does nothing. When this hex ends, you return to your original location and that foe suffers from a Deep Wound for 5..20 seconds. (Deadly Arts)
  • Disrupting Stab icon
    Dagger attack. If this attack hits, it interrupts target foe's action. If that action was a spell, it is disabled for 3..10 seconds. (Dagger Mastery)
  • Ritualist

  • Anguished Was Lingwah icon
    Item spell. Hold Lingwah's ashes for up to 10..60 seconds. While you hold her ashes, your Ritualist hexes cost 1..5 less energy and last 33% longer. When you drop her ashes all your Ritualist hexes are recharged. (Spawning Power)
  • Recovery icon
    Recovery
    15
    ¾
    30
    Binding ritual. Create a level 1..14 spirit. Conditions on allies within range of this spirit expire 20..50% faster. This spirit dies after 30..60 seconds. (Restoration Magic)
  • Shadowsong icon
    Shadowsong
    15
    1
    30
    Binding ritual. Create a level 1..10 spirit. The spirit's attacks deal 5..20 damage and cause Blindness for 1..6 second[s]. This spirit dies after 30 second[s]. (Communing)
  • Summon Spirits (Kurzick) icon
    Spell. All spirits you control Shadow Step to your location, and gain 60..100 Health. (Friend of the Kurzick Title Track)
  • Wielder's Strike icon
    Spell. Target foe is struck for 5..50 lightning damage. If you are under the effects of a weapon spell, you deal an additional 10..40 lightning damage. (Channeling Magic)
  • Gaze of Fury icon
    Gaze of Fury
    10
    ¾
    20
    Binding ritual. Destroy target spirit and create a level 1..14 Spirit of Fury. This spirit's attacks deal 5..20 damage. This spirit dies after 30..60 seconds. (Channeling Magic)
  • Paragon

  • Hexbreaker Aria icon
    Chant. For 10 seconds, the next time each ally within earshot casts a spell, that ally loses 1 hex. (No Attribute)
  • Lyric of Zeal icon
    Chant. For 10 seconds, the next time each ally within earshot uses a signet, that ally gains 1..8 Energy. (Motivation)
  • Disrupting Throw icon
    Spear attack. If this attack hits a foe suffering from a condition, that foe is interrupted. (Spear Mastery)
  • Angelic Protection icon
    Skill. For 10 seconds, any time target other ally takes more than 250..80 damage per second, that ally is healed for any damage over that amount. (Leadership)
  • Chorus of Restoration icon
    Chant. For 10 seconds, the next time each ally within earshot uses a shout or chant, that ally is healed for 30..90 Health. (Motivation)
  • Energizing Chorus icon
    Chant. For 10 seconds, the next Shout or Chant used by each ally within earshot costs 3..7 less Energy. (Motivation)
  • Dervish

  • Pious Restoration icon
    Spell. You gain 80..150 Health and remove 1 Dervish enchantment. If an enchantment was removed in this way, you also lose 1..3 hex[es]. (Wind Prayers)
  • Zealous Renewal icon
    Flash enchantement spell. All nearby foes take 5..30 holy damage. For 5..25 seconds, you have -1 Energy regeneration, and gain 1 Energy whenever you hit a foe. If this enchantment ends prematurely, you gain 1..5 Energy. (Mysticism)
  • Harrier's Haste icon
    Flash enchantement spell. For 2..8 seconds, you move 25% faster and deal +3..12 more damage against moving foes. (Wind Prayers)
  • Faithful Intervention icon
    Enchantment spell. If damage drops your Health below 50%, Faithful Intervention ends. When Faithful Intervention ends, you are healed for 30..150 Health. (Mysticism)
  • Aura Slicer icon
    Melee attack. If this attack hits, you inflict Bleeding for 5..15 seconds. If you are enchanted, you also inflict Cracked Armor for 1..10 second[s]. (Mysticism)
  • Signet of Mystic Speed icon
    Signet. For 30 seconds, your next 1..3 self-targeting enchantment[s] cast instantly. Flash enchantments do not consume uses of this skill. (Wind Prayers)
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