Warrior

  • Earth Shaker icon
    Elite Hammer attack. Target foe and all adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.) (Hammer Mastery)
  • Knee Cutter icon
    Sword attack. If this attack hits a Crippled foe, you gain 2..7 Energy and 1..3 strikes of adrenaline. (Swordsmanship)
  • Ranger

  • Incendiary Arrows icon
    Elite Bow attack. Shoot arrows at target foe and up to 2 foes near your target. Those foes are set on fire for 1..3 second[s]. (Wilderness Survival)
  • Companionship icon
    Companionship
    5
    2
    10
    Skill. If you have less Health than your pet, you are healed for 30..120 Health. If your pet has less Health than you, it is healed for 30..120 Health. (Beast Mastery)
  • Monk

  • Withdraw Hexes icon
    Elite Spell. Remove all hexes from target ally and all adjacent allies. This spell takes an additional 20..5 seconds to recharge for each hex removed in this way. (Divine Favor)
  • Holy Wrath icon
    Holy Wrath
    10
    1
    10
    Enchantment spell. For 10..30 seconds, the next 1..10 time[s] target other ally takes attack damage, this spell deals 66% of the damage back to the source (maximum of 5..50 damage). (Smiting Prayers)
  • Necromancer

  • Grenth's Balance icon
    Grenth's Balance
    10
    ¼
    10
    Elite Spell. If target foe has more Health than you, you gain half the difference (up to your maximum Health), and that foe loses an equal amount. If this foe has less Health than you, you lose half the difference, and that foe gains an equal amount. (No Attribute)
  • Well of Weariness icon
    Well spell. Exploit target corpse to create a Well of Weariness for 10..55 seconds. Enemies within the Well of Weariness suffer -1 Energy degeneration. (Curses)
  • Mesmer

  • Panic icon
    Panic
    10
    1
    15
    Elite Hex spell. For 1..10 second[s], target foe and all nearby foes are hexed with Panic. When a foe hexed with Panic successfully uses a skill, all other nearby foes are interrupted. (Domination Magic)
  • Mantra of Signets icon
    Stance. For 10..40 seconds, you have +3 armor for each signet you have equipped. Whenever you use a signet you gain 5..60 health. (Inspiration Magic)
  • Elementalist

  • Ether Renewal icon
    Ether Renewal
    10
    1
    30
    Elite Enchantment spell. For 5..20 seconds, each time you cast a spell, you gain 1..4 Energy and 5..20 Health for each enchantment on you. (Energy Storage)
  • Flame Burst icon
    Flame Burst
    15
    ¾
    5
    Spell. All nearby foes are struck for 15..120 fire damage. (Fire Magic)
  • Assassin

  • Palm Strike icon
    Palm Strike
    5
    ¾
    7
    Elite Skill. Target touched foe takes 10..65 damage and is Crippled for 1..5 second[s]. This skill counts as an off-hand attack. (Critical Strikes)
  • Assassin's Remedy icon
    Enchantment spell. For 30 seconds, the next 1..10 attack skills you use remove one condition. (Critical Strikes)
  • Ritualist

  • Weapons of Three Forges icon
    Elite Weapon spell. (3..20 seconds.) Allies in earshot gain the effect of a random Weapon Spell. Allied spirits are not affected. (Spawning Power)
  • Renewing Memories icon
    Enchantment spell. For 5..20 seconds, while holding an item, any weapon and item Spells you cast cost 5..35% less Energy. (Spawning Power)
  • Paragon

  • Crippling Anthem icon
    Elite Chant. For 10 seconds, the next attack skill used by each ally within earshot causes Crippling for 5..15 seconds. (Command)
  • Shout. You gain 1 strike of adrenaline for each party member within earshot (maximum 1..5 adrenaline). (Leadership)
  • Dervish

  • Onslaught icon
    Onslaught
    10
    10
    Elite Flash enchantement spell. For 3..15 seconds, you attack, move and gain adrenaline 25% faster. (Wind Prayers)
  • Extend Enchantments icon
    Skill. For 10 seconds, your next Dervish enchantment lasts 10..150% longer. (Mysticism)
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