Nature ritual. Create a level 1..10 spirit. Non-spirit creatures within its range move 10% slower and speed boosts have no effect. This spirit dies after 30..90 seconds. (Wilderness Survival)
Elite Spell. Remove all hexes from target ally and all adjacent allies. This spell takes an additional 20..5 seconds to recharge for each hex removed in this way. (Divine Favor)
Enchantment spell. For 8..18 seconds, target ally has +10 Health regeneration. This enchantment ends if that ally attacks or uses a skill. (Healing Prayers)
Elite Spell. If target foe is suffering from a condition and under the effects of a hex or an enchantment, that foe suffers 30..110 damage. (Death Magic)
Elite Spell. Create a massive shockwave at target foe's location. Deals 10..50 lightning damage to target and all adjacent foes. Struck foes are interrupted and suffer from Cracked Armor and Weakness for 5..20 seconds. This spell has 25% armor penetration. (Air Magic)
Elite Skill. Shadow Step to target foe. For 5..20 seconds that foe's attributes are reduced by 1..5 and your attributes are increased by 1..5. Counts as a Lead Attack. (Critical Strikes)
Elite Binding ritual. Create a level 1..12 spirit. Whenever this spirit's attack hits a stationary foe, that foe is knocked down and the spirit loses 70..50 Health. This spirit dies after 30..60 seconds. (Communing)
Item spell. Hold Naomei's ashes for up to 45 seconds. When you drop her ashes, all party members in the area are resurrected with 15..75% Health and zero Energy. (Restoration Magic)
Elite Chant. For 4..10 seconds, each party member within earshot has a 50% chance to block incoming attacks. This chant ends if that party member hits with an attack skill. (Leadership)
Scythe attack. Deal +3..15 damage and lose 1 Dervish enchantment. If you lose an enchantment in this way, Irresistible Sweep cannot be blocked, removes a stance, and deals +3..15 additional damage. (Scythe Mastery)