Warrior

  • Crippling Slash icon
    Elite Sword attack. If this attack hits, target foe is Crippled for 5..15 seconds and begins Bleeding for 10..25 seconds. (Swordsmanship)
  • Penetrating Blow icon
    Axe attack. If this attack hits, you strike for +5..20 damage. This axe attack has 20% armor penetration. (Axe Mastery)
  • Griffon's Sweep icon
    Melee attack. If this attack hits, you strike for +5..20 damage. If this attack is blocked, your target is knocked down and suffers 10..34 damage. (Strength)
  • Ranger

  • Escape icon
    Escape
    5
    12
    Elite Stance. For 1..8 second[s], you move 33% faster and have a 75% chance to block attacks. (Expertise)
  • Predator's Pounce icon
    Pet attack. Your animal companion attempts a Predator's Pounce that deals +5..35 damage. If that attack hits, your animal companion gains 5..50 Health. (Beast Mastery)
  • Roaring Winds icon
    Roaring Winds
    10
    5
    60
    Nature ritual. Create a level 1..10 spirit. Chants and shouts cost 1..5 more Energy. This spirit dies after 30..60 seconds. (Wilderness Survival)
  • Monk

  • Healing Burst icon
    Healing Burst
    5
    ¾
    4
    Elite Spell. Target ally is healed for 10..160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds. (Healing Prayers)
  • Holy Wrath icon
    Holy Wrath
    10
    1
    10
    Enchantment spell. For 10..30 seconds, the next 1..10 time[s] target other ally takes attack damage, this spell deals 66% of the damage back to the source (maximum of 5..50 damage). (Smiting Prayers)
  • Blessed Aura icon
    Blessed Aura
    10
    2
    2
    Enchantment spell. While you maintain this enchantment, Monk enchantments you cast last 10..35% longer. (Divine Favor)
  • Necromancer

  • Order of Undeath icon
    Elite Spell. For 5 seconds, your minions deal +3..16 damage, but you lose 2% of your maximum Health whenever one of your minions hits with an attack. (Death Magic)
  • Rend Enchantments icon
    Spell. Remove 5..9 enchantments from target foe. For each Monk enchantment removed, you lose 55..25 Health. (Curses)
  • Masochism icon
    Masochism
    5
    1
    20
    Enchantment spell. For 10..40 seconds, you have +2 to your Death Magic and Soul Reaping attributes and sacrifice 5..3% of your maximum Health when you cast a spell. (Soul Reaping)
  • Mesmer

  • Illusionary Weaponry icon
    Elite Enchantment spell. For 30 seconds, your melee attacks neither hit nor fail to hit. Instead, Illusionary Weaponry deals 8..40 damage to your targets for each melee attack. You have +5 armor for each equipped Illusion Magic skill. (Illusion Magic)
  • Physical Resistance icon
    Stance. For 30..90 seconds, You gain +40 armor against physical damage, but you lose 24..12 armor against elemental damage. (Inspiration Magic)
  • Shatter Delusions icon
    Spell. Remove one Mesmer hex from target foe. If a hex was removed, that foe and all adjacent foes takes 15..75 damage. (Domination Magic)
  • Elementalist

  • Stone Sheath icon
    Stone Sheath
    10
    1
    15
    Elite Enchantment spell. For 5..20 seconds, you and target ally have +1..30 armor and are immune to critical hits. When you cast this spell, all foes near you and your target take 15..70 earth damage and are Weakened for 5..20 seconds. (Earth Magic)
  • Vapor Blade icon
    Vapor Blade
    5
    10
    7
    Spell. Target foe is struck for 15..135 cold damage. Vapor Blade deals half damage if that foe has any enchantments on them. (Water Magic)
  • Aura of Restoration icon
    Enchantment spell. For 60 seconds, you gain 0..1 Energy and are healed for 200..500% of the Energy cost each time you cast a spell. (Energy Storage)
  • Assassin

  • Assassin's Promise icon
    Elite Hex spell. For 5..15 seconds, if target foe dies, you gain 5..20 Energy and all your skills are recharged. (Deadly Arts)
  • Shadow Fang icon
    Shadow Fang
    10
    ¼
    45
    Hex spell. Shadow Step to target foe. For 10 seconds, this hex does nothing. When this hex ends, you return to your original location and that foe suffers from a Deep Wound for 5..20 seconds. (Deadly Arts)
  • Death Blossom icon
    Dual attack. Must follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20..45 damage and all adjacent foes take 20..45 damage. (Dagger Mastery)
  • Ritualist

  • Tranquil Was Tanasen icon
    Elite Item spell. Hold Tanasen's ashes for up to 5..20 seconds. While you hold his ashes, you have +10..25 armor and cannot be interrupted. (Restoration Magic)
  • Spirit to Flesh icon
    Spirit to Flesh
    10
    ¾
    15
    Spell. Target touched allied spirit is destroyed. All nearby allies are healed for 30..240. (Spawning Power)
  • Shelter icon
    Shelter
    25
    1
    45
    Binding ritual. Create a level 1..12 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 75..45 Health. This spirit lasts 30..60 seconds. (Communing)
  • Paragon

  • Elite Shout. For 4..10 seconds, all allies within earshot move 33% faster, and gain 5..15 Health while moving. (Command)
  • Hexbreaker Aria icon
    Chant. For 10 seconds, the next time each ally within earshot casts a spell, that ally loses 1 hex. (No Attribute)
  • Mending Refrain icon
    Echo. For 15 seconds, target non-spirit ally has +2..3 Health regeneration. This echo is reapplied every time a chant or shout ends on that ally. (Motivation)
  • Dervish

  • Avatar of Melandru icon
    Elite Form. For 10..90 seconds, you have +150 Health, +30 elemental armor, and your attacks deal earth damage. Whenever you lose a Dervish enchantment, all party members in earshot lose 1 condition. This skill is disabled for 45 seconds. (Mysticism)
  • Mystic Sandstorm icon
    Spell. Create a sandstorm at your location that lasts 3 seconds. Each second, foes nearby this location take 10..20 earth damage. Attacking foes take an additional 10..20 damage. If you are enchanted when you cast this spell, it lasts twice as long. (Earth Prayers)
  • Imbue Health icon
    Imbue Health
    10
    ¼
    10
    Spell. Target other ally is healed for 5..50% of your current Health (maximum 300 Health). (Mysticism)
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