Elite Axe attack. If Whirling Axe hits, you strike for +5..20 damage and any stance being used by your target ends. This attack cannot be blocked. (Axe Mastery)
Shout. All nearby foes that are moving are knocked down. This skill recharges 1..8 second[s] faster for each foe knocked down (maximum 25 seconds). (Tactics)
Elite Trap. When Smoke Trap is triggered, nearby foes are Blinded and Dazed for 5..10 seconds. Smoke Trap ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
Skill. If you have less Health than your pet, you are healed for 30..120 Health. If your pet has less Health than you, it is healed for 30..120 Health. (Beast Mastery)
Pet attack. Your animal companion attempts a Predator's Pounce that deals +5..35 damage. If that attack hits, your animal companion gains 5..50 Health. (Beast Mastery)
Elite Spell. Exploit nearest corpse to animate a level 3..25 Flesh Golem. The Flesh Golem leaves an exploitable corpse. You can have only one Flesh Golem at a time. (Death Magic)
Spell. For 5..10 seconds, your undead allies gain +10 Health regeneration. All conditions are removed from those allies and transferred to you. If this spell is successful and you have control of 3 or fewer minions, Verata's Sacrifice instantly recharges. (Death Magic)
Elite Hex spell. Shatter a Mirror of Ice. All foes near you and target ally take 15..70 cold damage and move 66% slower for 2..6 seconds. If you strike a foe hexed with Water Magic, Mirror of Ice recharges 50% faster. (Water Magic)
Enchantment spell. For 3..7 seconds, you are enchanted with Swirling Aura and have 1..6 Health regeneration and a 50% chance to block projectiles. If you are Overcast when you cast this spell, all party members in earshot are also enchanted. (Water Magic)
Spell. Target foe is struck for 10..30 lightning damage and has Cracked Armor for 5..20 seconds. This spell has 25% armor penetration. If you are Overcast, this spell strikes adjacent foes. (Air Magic)
Skill. Target touched foe suffers 5..50 damage, and if that foe is suffering from a hex or condition that foe is knocked down. Iron Palm counts as a lead attack. (Deadly Arts)
Off-hand attack. Must follow a lead attack. If it hits, this attack strikes for +10..35 damage and any stance being used by target foe ends. This attack cannot be blocked. (Dagger Mastery)
Item spell. Hold Xiko's ashes for up to 5..20 seconds. For each hex or condition you are suffering from while holding her ashes, you gain +3 Health regeneration. When you drop her ashes, you lose 1..4 conditions. (Restoration Magic)
Elite Echo. For 10..35 seconds, if you are under the effects of a chant or a shout, you attack 33% faster and gain 33% more adrenaline, but you have -20 armor. (Leadership)
Elite Form. For 10..90 seconds, you gain +20 armor against physical damage, you gain adrenaline 25% faster, your attacks deal holy damage, and whenever you lose a Dervish enchantment, nearby foes are set on fire for 1..3 second[s]. This skill is disabled for 45 seconds. (Mysticism)
Flash enchantement spell. For 30 seconds, the next 1..5 time[s] you hit with a scythe, all other adjacent foes take 10..60 earth damage. (Earth Prayers)
Stance. Remove 1 Dervish enchantment. For 1..7 second[s], you attack 25% faster. If an enchantment was removed, this stance lasts twice as long. (Mysticism)