Warrior

  • Skull Crack icon
    Elite Melee attack. If it hits, this attack interrupts the target's current action. If that foe was casting a spell, that foe is Dazed for 10 seconds. (No Attribute)
  • Rush icon
    Rush
    4
    Stance. For 8..20 seconds, you move 25% faster. (Strength)
  • Balanced Stance icon
    Stance. For 8..20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack. (Tactics)
  • Shield Bash icon
    Skill. For 5..11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds. (Strength)
  • Ranger

  • Famine icon
    Famine
    10
    3
    15
    Elite Nature ritual. Create a level 1..10 spirit. Whenever a non-spirit creature in its range reaches 0 Energy, that creature takes 20..70 damage. This spirit dies after 30..180 seconds. (Wilderness Survival)
  • Dodge icon
    Dodge
    5
    30
    Stance. For 5..11 seconds, you move 33% faster and have a 27..75% chance to block incoming projectiles. Dodge ends if you attack. (Expertise)
  • Apply Poison icon
    Apply Poison
    15
    2
    12
    Preparation. For 24 seconds, foes struck by your physical attacks become Poisoned for 3..15 seconds. (Wilderness Survival)
  • Viper's Nest icon
    Viper's Nest
    10
    2
    20
    Trap. Create a Viper's Nest. When it is triggered, all nearby foes are struck for 5..35 piercing damage and become Poisoned for 5..20 seconds. Viper's Nest expires after 90 seconds. This Trap is easily interrupted. (Beast Mastery)
  • Monk

  • Signet of Judgment icon
    Elite Signet. Target foe is knocked down. That foe and all adjacent foes take 15..75 holy damage. (Smiting Prayers)
  • Supportive Spirit icon
    Enchantment spell. For 5..23 seconds, whenever target ally takes damage while knocked down, that ally is healed for 5..35 Health. (Healing Prayers)
  • Watchful Spirit icon
    Enchantment spell. While you maintain this enchantment, target ally gains +2 Health regeneration. That ally is healed for 30..180 Health when Watchful Spirit ends. (Divine Favor)
  • Smite Condition icon
    Spell. Remove one condition from target ally. If a condition was removed, foes in the area take 10..60 holy damage. (Smiting Prayers)
  • Necromancer

  • Spoil Victor icon
    Spoil Victor
    10
    1
    10
    Elite Hex spell. For 3..15 seconds, whenever target foe attacks or casts a spell on a creature with less Health, that foe loses 25..100 Health. (Blood Magic)
  • Demonic Flesh icon
    Demonic Flesh
    5
    1
    30
    Enchantment spell. For 30..60 seconds, whenever you use a skill that targets a foe, you deal 5..20 shadow damage to all other foes adjacent to you. (Blood Magic)
  • Defile Defenses icon
    Hex spell. For 5..20 seconds, the next time target foe blocks, that foe takes 30..120 damage. (Curses)
  • Death Nova icon
    Enchantment spell. For 30 seconds, if target ally dies, all adjacent foes take 26..100 damage and are Poisoned for 15 seconds. (Death Magic)
  • Mesmer

  • Air of Disenchantment icon
    Elite Hex spell. Remove one enchantment from target foe and all nearby foes. For 5..20 seconds, enchantments expire 150..300% faster on those foes. (Illusion Magic)
  • Images of Remorse icon
    Hex spell. For 5..10 seconds, target foe suffers -1..3 Health degeneration. If that foe was attacking, that foe takes 10..52 damage. (Illusion Magic)
  • Signet of Disenchantment icon
    Signet. Lose all Energy. Target foe loses one enchantment. (No Attribute)
  • Mistrust icon
    Mistrust
    10
    2
    12
    Hex spell. For 6 seconds, the next spell that target foe casts on one of your allies fails and deals 10..100 damage to that foe and all nearby foes. (Domination Magic)
  • Elementalist

  • Mind Shock icon
    Mind Shock
    5
    5
    1
    8
    Elite Spell. Target foe suffers 10..50 lightning damage. If you have more Energy than target foe, that foe suffers 10..50 more lightning damage and is knocked down. This spell has 25% armor penetration. (Air Magic)
  • Glyph of Lesser Energy icon
    Glyph. For the next 15 seconds, your next 2 spells cost 10..18 less Energy to cast. (Energy Storage)
  • Freezing Gust icon
    Freezing Gust
    10
    1
    8
    Hex spell. If target foe is under the effect of a Water Magic hex, that foe is struck for 20..80 cold damage. Otherwise, that foe moves 66% slower for 1..5 second[s]. (Water Magic)
  • Swirling Aura icon
    Swirling Aura
    10
    1
    15
    Enchantment spell. For 3..7 seconds, you are enchanted with Swirling Aura and have 1..6 Health regeneration and a 50% chance to block projectiles. If you are Overcast when you cast this spell, all party members in earshot are also enchanted. (Water Magic)
  • Assassin

  • Hidden Caltrops icon
    Elite Hex spell. Your non-Assassin skills are disabled for 3 seconds. For 1..10 seconds, target foe moves 50% slower. When this hex ends that foe is Crippled for 1..15 seconds. (Shadow Arts)
  • Wild Strike icon
    Off-hand attack. Must follow a lead attack. If it hits, this attack strikes for +10..35 damage and any stance being used by target foe ends. This attack cannot be blocked. (Dagger Mastery)
  • Mantis Touch icon
    Mantis Touch
    5
    ¾
    15
    Spell. Must follow a lead attack. Target foe becomes Crippled for 5..20 seconds. This skill counts as an off-hand attack. (Deadly Arts)
  • Trampling Ox icon
    Dual attack. Must follow an off-hand attack. If it hits, you deal +5..20 damage. If you a hit a Crippled foe, that foe is knocked down. (Dagger Mastery)
  • Ritualist

  • Wanderlust icon
    Wanderlust
    10
    1
    45
    Elite Binding ritual. Create a level 1..12 spirit. Whenever this spirit's attack hits a stationary foe, that foe is knocked down and the spirit loses 70..50 Health. This spirit dies after 30..60 seconds. (Communing)
  • Empowerment icon
    Empowerment
    5
    ¾
    30
    Binding ritual. Create a level 1..14 spirit. All allies within its range holding an item gain 15..45 maximum Health and 10 maximum Energy. This spirit dies after 15..60 seconds. (Spawning Power)
  • Wielder's Strike icon
    Spell. Target foe is struck for 5..50 lightning damage. If you are under the effects of a weapon spell, you deal an additional 10..40 lightning damage. (Channeling Magic)
  • Spirit Rift icon
    Spirit Rift
    10
    2
    5
    Spell. Open a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 25..125 lightning damage and suffer from Cracked Armor for 1..20 second[s]. (Channeling Magic)
  • Paragon

  • Angelic Bond icon
    Angelic Bond
    5
    1
    30
    Elite Skill. For 10 seconds, the next time an ally within earshot would take fatal damage, that damage is negated and that ally is healed for 20..200 Health. Angelic Bond ends on all other allies. (Leadership)
  • Anthem of Flame icon
    Chant. For 10 seconds, the next attack skill used by each party member within earshot also causes Burning for 1..3 second[s]. (Leadership)
  • Holy Spear icon
    Spear attack. If this attack hits, you deal +5..20 damage. If it hits a summoned creature, all nearby foes take 15..90 holy damage, and are set on fire for 3 seconds. (Spear Mastery)
  • Maiming Spear icon
    Spear attack. If your attack hits a Bleeding foe, that foe is Crippled for 5..20 seconds. (Spear Mastery)
  • Dervish

  • Avatar of Lyssa icon
    Elite Form. For 10..90 seconds, your Dervish enchantments recharge 50% faster and your attacks deal chaos damage. Whenever you lose a Dervish enchantment, steal 1 Energy from all nearby foes. This skill is disabled for 45 seconds. (Mysticism)
  • Imbue Health icon
    Imbue Health
    10
    ¼
    10
    Spell. Target other ally is healed for 5..50% of your current Health (maximum 300 Health). (Mysticism)
  • Test of Faith icon
    Test of Faith
    5
    ¾
    5
    Spell. Deals 15..75 cold damage and takes 1 enchantment from target foe. If that foe was not enchanted, that foe is Dazed for 1..4 second[s]. (Wind Prayers)
  • Rending Aura icon
    Flash enchantement spell. When you cast this enchantment, all nearby foes take 10..40 cold damage. For  30 seconds, your attack skills remove enchantments from knocked-down foes. When this enchantment ends, nearby foes are affected by Cracked Armor for 1..10 second[s]. (Wind Prayers)
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