Warrior

  • Bull's Charge icon
    Elite Stance. For 5..11 seconds, you move 33% faster and if you strike a moving foe in melee, that foe is knocked down. Bull's Charge ends if you use a skill. (Strength)
  • Shield Bash icon
    Skill. For 5..11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds. (Strength)
  • Healing Signet icon
    Signet. You gain 82..172 Health. You have -40 armor while using this skill. (Tactics)
  • Lion's Comfort icon
    Skill. All of your signets are disabled for 12 seconds. You are healed for 50..110 Health, and gain 0..3 strike[s] of adrenaline. (Strength)
  • Ranger

  • Smoke Trap icon
    Smoke Trap
    10
    2
    20
    Elite Trap. When Smoke Trap is triggered, nearby foes are Blinded and Dazed for 5..10 seconds. Smoke Trap ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
  • Disrupting Accuracy icon
    Preparation. For 36 seconds, whenever your arrows critical, they also interrupt your target. (Marksmanship)
  • Called Shot icon
    Bow attack. Shoot an arrow that moves 3 times faster and cannot be blocked. (No Attribute)
  • Muddy Terrain icon
    Muddy Terrain
    5
    3
    30
    Nature ritual. Create a level 1..10 spirit. Non-spirit creatures within its range move 10% slower and speed boosts have no effect. This spirit dies after 30..180 seconds. (Wilderness Survival)
  • Monk

  • Healer's Boon icon
    Healer's Boon
    5
    ¼
    10
    Elite Enchantment spell. For 10..55 seconds. Healing Prayers spells cast 50% faster and heal for 50% more Health. (Divine Favor)
  • Strength of Honor icon
    Enchantment spell. While you maintain this enchantment, target ally deals 5..25 more damage in melee. (Smiting Prayers)
  • Smiter's Boon icon
    Smiter's Boon
    5
    ¼
    10
    Enchantment spell. For 30 seconds, your Smiting Prayers have double the Divine Favor bonus. (Divine Favor)
  • Extinguish icon
    Extinguish
    15
    1
    12
    Spell. Remove one condition from each party member. Party members relieved of Burning are healed for 10..100 Health. (Protection Prayers)
  • Necromancer

  • Grenth's Balance icon
    Grenth's Balance
    10
    ¼
    10
    Elite Spell. If target foe has more Health than you, you gain half the difference (up to your maximum Health), and that foe loses an equal amount. If this foe has less Health than you, you lose half the difference, and that foe gains an equal amount. (No Attribute)
  • Lifebane Strike icon
    Lifebane Strike
    10
    2
    15
    Spell. Target foe takes 12..48 shadow damage. If that foe's Health is above 50%, you steal up to 12..48 Health. (Blood Magic)
  • Mark of Subversion icon
    Hex spell. For 6 seconds, the next time target foe casts a spell that targets an ally of that foe, the spell fails and you steal up to 10..92 Health from that foe. (Blood Magic)
  • Weaken Armor icon
    Weaken Armor
    5
    1
    5
    Spell. Target foe and foes adjacent to your target have Cracked Armor for 5..20 seconds. (Curses)
  • Mesmer

  • Signet of Illusions icon
    Elite Signet. Your next 1..3 spell[s] use your Illusion attribute instead of its normal attribute. (Illusion Magic)
  • Spirit Shackles icon
    Hex spell. For 5..20 seconds, target foe loses 5 Energy whenever that foe attacks. (Inspiration Magic)
  • Fragility icon
    Fragility
    5
    1
    5
    Hex spell. For 8..20 seconds, target and adjacent foes take 5..20 damage each time they suffer or recover from a new condition. (Illusion Magic)
  • Arcane Larceny icon
    Spell. For 5..35 seconds, one random spell is disabled for target foe and Arcane Larceny is replaced by that spell. (Domination Magic)
  • Elementalist

  • Lightning Surge icon
    Lightning Surge
    10
    1
    10
    Elite Hex spell. After 3 seconds, target foe is knocked down and struck for 14..100 lightning damage, and has Cracked Armor for 5..20 seconds. This spell has 25% armor penetration. (Air Magic)
  • Meteor icon
    Meteor
    10
    5
    2
    30
    Spell. Target foe and all adjacent foes are struck for 7..112 fire damage and knocked down. (Fire Magic)
  • Glowstone icon
    Glowstone
    5
    ¾
    7
    Spell. Send a projectile that strikes for 5..50 earth damage if it hits. If this spell hits a weakened foe, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. (Earth Magic)
  • Crystal Wave icon
    Crystal Wave
    15
    ¾
    15
    Spell. Foes adjacent to you are struck for 10..70 damage but are cured of any negative conditions. Each condition removed deals 5..15 damage. (Earth Magic)
  • Assassin

  • Fox's Promise icon
    Fox's Promise
    10
    1
    20
    Elite Enchantment spell. For 5..20 seconds, your dagger attacks cannot be blocked. This enchantment ends the next time you fail to hit. (Dagger Mastery)
  • Shroud of Distress icon
    Enchantment spell. For 30..60 seconds, if you are below 50% Health, you have 3..8 health regeneration and a 75% chance to block attacks. (Shadow Arts)
  • Shadow of Haste icon
    Stance. For 10..40 seconds you move 15% faster than normal. When Shadow of Haste ends, you shadow step to your original location. (Shadow Arts)
  • Signet of Toxic Shock icon
    Signet. If target foe is suffering from Poison, that foe takes 10..100 damage. (Deadly Arts)
  • Ritualist

  • Destructive Was Glaive icon
    Elite Item spell. Hold Glaive's ashes for up to 30..60 seconds. While you hold her ashes, all Ritualist skills have 20% armor penetration. When you drop her ashes, all foes in the area are struck for 15..85 lightning damage. (Channeling Magic)
  • Restoration icon
    Restoration
    10
    1
    30
    Binding ritual. Create a level 1..14 spirit. When this spirit dies, all party members in the area are resurrected with 5..50% Health and zero Energy. This spirit dies after 30 seconds. (Communing)
  • Renewing Memories icon
    Enchantment spell. For 5..20 seconds, while holding an item, any weapon and item Spells you cast cost 5..35% less Energy. (Spawning Power)
  • Pain icon
    Pain
    5
    ¾
    30
    Binding ritual. Create a level 1..12 spirit. This spirit's attacks deal 5..30 damage. This spirit dies after 30..150 seconds. (Communing)
  • Paragon

  • Anthem of Guidance icon
    Elite Chant. For 10 seconds, the next attack skill used by each party member within earshot cannot be blocked. (Command)
  • Wearying Spear icon
    Spear attack. If this attack hits, you deal +10..40 damage. You are Weakened for 5 seconds. (Spear Mastery)
  • Hasty Refrain icon
    Hasty Refrain
    5
    1
    10
    Echo. For 3..15 seconds, target ally moves 25% faster. This echo is reapplied every time a chant or shout ends on that ally. (Leadership)
  • Spear of Fury (Kurzick) icon
    Spear attack. This attack deals +30..40 damage. If this attack hits a foe suffering from a condition, you gain 3..6 strikes of adrenaline. (Friend of the Kurzick Title Track)
  • Dervish

  • Zealous Vow icon
    Zealous Vow
    5
    ¼
    12
    Elite Enchantment spell. For 20 seconds, you have -3 Energy regeneration, and you gain 1..6 Energy every time you hit with an attack. (Wind Prayers)
  • Pious Assault icon
    Melee attack. If it hits, this attack deals +10..20 damage and removes 1 Dervish enchantment. If a Dervish enchantment was removed, this skill recharges 75% faster and adjacent foes take 10..30 damage. (Scythe Mastery)
  • Signet of Pious Restraint icon
    Signet. Remove one Dervish enchantment. Target foe is Crippled for 5..15 seconds. If an enchantment was removed, all foes in the area of your target are also Crippled and this signet recharges 75% faster. (Wind Prayers)
  • Pious Fury icon
    Pious Fury
    5
    10
    Stance. Remove 1 Dervish enchantment. For 1..7 second[s], you attack 25% faster. If an enchantment was removed, this stance lasts twice as long. (Mysticism)
  • mofriguwabubu v1.5.2 · disclaimer