Warrior

  • Decapitate icon
    Elite Axe attack. You lose all adrenaline and all Energy. If this attack hits, you deal +5..50 damage and cause a Deep Wound for 5..20 seconds. This attack always results in a critical hit. (Axe Mastery)
  • Belly Smash icon
    Belly Smash
    5
    1
    10
    Hammer attack. If this attack strikes a foe who is knocked down, the resulting dust cloud will blind adjacent foes for 3..7 seconds. (Hammer Mastery)
  • Shield Bash icon
    Skill. For 5..11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds. (Strength)
  • Overbearing Smash icon
    Hammer attack. If this attack hits, you deal +1..20 damage. If target foe is knocked down, that foe is Dazed for 1..8 second[s]. (Hammer Mastery)
  • Ranger

  • Lacerate icon
    Lacerate
    10
    3
    15
    Elite Nature ritual. Create a level 1..10 spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this spirit dies, all non-spirit creatures within its range that have less than 90% Health begin Bleeding for 5..25 seconds. This spirit dies after 30..150 seconds. (Beast Mastery)
  • Sloth Hunter's Shot icon
    Bow attack. If this attack hits, target foe takes +10..25 damage. If that foe is not using a skill, Sloth Hunter's Shot does an additional +10..35 damage. (Marksmanship)
  • Piercing Trap icon
    Piercing Trap
    10
    2
    30
    Trap. When Piercing Trap is triggered, all nearby foes are struck for 5..50 piercing damage. Any foes with Cracked Armor are struck for an additional 15..60 damage. Piercing Trap ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
  • Brutal Strike icon
    Pet attack. Your animal companion attempts a Brutal Strike that deals +5..35 damage. If that attack strikes a foe whose Health is below 50%, that foe takes an additional +5..35 damage. (Beast Mastery)
  • Monk

  • Life Barrier icon
    Life Barrier
    15
    2
    5
    Elite Enchantment spell. While you maintain this enchantment, damage dealt to target other ally is reduced by 20..50%. If your Health is below 50% when that ally takes damage, Life Barrier ends. (Protection Prayers)
  • Protective Spirit icon
    Enchantment spell. For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell. (Protection Prayers)
  • Smiter's Boon icon
    Smiter's Boon
    5
    ¼
    10
    Enchantment spell. For 30 seconds, your Smiting Prayers have double the Divine Favor bonus. (Divine Favor)
  • Purifying Veil icon
    Enchantment spell. While you maintain this enchantment, conditions expire 5..50% faster on target ally. When this enchantment ends, one condition is removed from that ally. (Protection Prayers)
  • Necromancer

  • Order of Undeath icon
    Elite Spell. For 5 seconds, your minions deal +3..16 damage, but you lose 2% of your maximum Health whenever one of your minions hits with an attack. (Death Magic)
  • Blood of the Aggressor icon
    Spell. Steal up to 5..45 Health from target foe. If that foe was attacking, that foe suffers Weakness for 3..12 seconds. (Blood Magic)
  • Vile Touch icon
    Vile Touch
    10
    ¾
    2
    Skill. Touch target foe to deal 20..65 damage. (Death Magic)
  • Taste of Pain icon
    Taste of Pain
    5
    ¼
    10
    Spell. If target foe is below 50% Health, you gain 30..150 Health. (Death Magic)
  • Mesmer

  • Ineptitude icon
    Ineptitude
    10
    1
    15
    Elite Hex spell. For 4 seconds, the next time target foe or any adjacent foe attacks, they take 30..135 damage and are Blinded for 10 seconds. (Illusion Magic)
  • Drain Delusions icon
    Drain Delusions
    5
    ¼
    12
    Spell. Remove one Mesmer hex from target foe. If a hex was removed in this way, that foe loses 1..5 Energy and you gain 4 Energy for each point lost. (Inspiration Magic)
  • Elemental Resistance icon
    Stance. For 30..90 seconds, You gain +40 armor against elemental damage, but you lose 24..12 armor against physical damage. (Inspiration Magic)
  • Kitah's Burden icon
    Kitah's Burden
    15
    30
    Hex spell. For 10 seconds, target foe moves 50% slower. When Kitah's Burden ends you gain 10..18 Energy. (Illusion Magic)
  • Elementalist

  • Lightning Surge icon
    Lightning Surge
    10
    1
    10
    Elite Hex spell. After 3 seconds, target foe is knocked down and struck for 14..100 lightning damage, and has Cracked Armor for 5..20 seconds. This spell has 25% armor penetration. (Air Magic)
  • Gale icon
    Gale
    10
    10
    1
    5
    Spell. Knock down target foe for 2 seconds. (50% failure chance with Air Magic 4 or less.) (Air Magic)
  • Ice Spear icon
    Ice Spear
    5
    1
    Enchantment spell. Send out an Ice Spear, striking target foe for 10..60 cold damage if it hits. If you are Overcast, you gain +1..4 Health regeneration for 5 seconds. (Water Magic)
  • Ash Blast icon
    Ash Blast
    5
    1
    15
    Hex spell. Target and adjacent foes are struck for 35..65 earth damage. Burning foes struck by Ash Blast are hexed for 5 seconds and have a 20..75% chance to miss with attacks. (Earth Magic)
  • Assassin

  • Shadow Form icon
    Shadow Form
    5
    1
    30
    Elite Enchantment spell. For 5..21 seconds, you cannot be the target of enemy spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 5..25 damage with a single skill or attack. (Shadow Arts)
  • Swap icon
    Swap
    5
    ¼
    10
    Spell. You and target summoned creature Shadow Step to each other's location. (No Attribute)
  • Jungle Strike icon
    Jungle Strike
    5
    ½
    10
    Off-hand attack. Must follow a lead attack. If it hits, this attack strikes for +10..25 damage. If it hits a foe that was Crippled, that foe and all adjacent foes take +1..31 damage. (Dagger Mastery)
  • Enduring Toxin icon
    Enduring Toxin
    5
    ¼
    10
    Hex spell. For 5 seconds, target foe suffers -1..5 Health degeneration. If that foe is moving when Enduring Toxin would end, Enduring Toxin is renewed for another 5 seconds. (Deadly Arts)
  • Ritualist

  • Weapons of Three Forges icon
    Elite Weapon spell. (3..20 seconds.) Allies in earshot gain the effect of a random Weapon Spell. Allied spirits are not affected. (Spawning Power)
  • Flesh of My Flesh icon
    Spell. Lose half your Health. Resurrect target party member with your current Health and 5..20% Energy. (Restoration Magic)
  • Spirit to Flesh icon
    Spirit to Flesh
    10
    ¾
    15
    Spell. Target touched allied spirit is destroyed. All nearby allies are healed for 30..240. (Spawning Power)
  • Weapon of Warding icon
    Weapon spell. For 3..8 seconds, target ally has a Weapon of Warding that grants target ally +2..4 Health regeneration and a 50% chance to block. (Restoration Magic)
  • Paragon

  • Crippling Anthem icon
    Elite Chant. For 10 seconds, the next attack skill used by each ally within earshot causes Crippling for 5..15 seconds. (Command)
  • Anthem of Disruption icon
    Chant. For 1..10 seconds, the next attack skill used by each ally within earshot also interrupts an action. (Command)
  • Shout. All party members in earshot are resurrected with 25..50% Health and 5..20% Energy. (Command)
  • Shout. For 5..20 seconds, target other ally moves 33% faster. This skill ends if that ally successfully hits with an attack. (Command)
  • Dervish

  • Avatar of Grenth icon
    Elite Form. For 10..90 seconds, your scythe attacks deal dark damage, and steal 0..12 Health. You are immune to Disease, and inflict Disease on all adjacent foes for 3 seconds whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds. (Mysticism)
  • Shield of Force icon
    Flash enchantement spell. For 1..16 second[s], blocks the next 1 attack against you. If an attack is blocked, all adjacent attacking foes are knocked down and suffer from Weakness for 5..20 seconds. (Earth Prayers)
  • Vow of Piety icon
    Vow of Piety
    15
    ¼
    45
    Enchantment spell. For 20 seconds, you have +24 armor and +1..4 Health regeneration. Vow of Piety renews whenever an enchantment on you ends. (Wind Prayers)
  • Mystic Vigor icon
    Mystic Vigor
    5
    ¼
    15
    Enchantment spell. For 20 seconds, every time you successfully hit with an attack, you gain 3..15 Health for each enchantment on you (maximum 25 Health). (Mysticism)
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