Warrior

  • Forceful Blow icon
    Elite Hammer attack. If Forceful Blow hits, you strike for +10..30 damage and any stance being used by target foe ends. Target foe suffers from Weakness for 5..20 seconds. This attack cannot be blocked. (Hammer Mastery)
  • Shout. For 20 seconds, whenever you gain adrenaline, you gain 100% more. (No Attribute)
  • Sun and Moon Slash icon
    Sword attack. Attack target foe twice. These attacks cannot be blocked. (Swordsmanship)
  • Belly Smash icon
    Belly Smash
    5
    1
    10
    Hammer attack. If this attack strikes a foe who is knocked down, the resulting dust cloud will blind adjacent foes for 3..7 seconds. (Hammer Mastery)
  • Renewing Smash icon
    Hammer attack. If Renewing Smash hits, it deals +10..40 damage. If you hit a knocked-down foe, you gain 3 Energy and this attack recharges instantly. (Hammer Mastery)
  • Ranger

  • Crippling Shot icon
    Elite Bow attack. If Crippling Shot hits, your target becomes Crippled for 1..11 second[s]. This attack cannot be blocked. (Marksmanship)
  • Trapper's Speed icon
    Stance. For 5..30 seconds, your Traps recharge 25% faster and activate 25% faster. This Stance ends if you successfully hit with an attack. (Expertise)
  • Determined Shot icon
    Bow attack. If Determined Shot hits, you strike for +5..20 damage. If Determined Shot fails to hit, all of your attack skills are recharged. (Marksmanship)
  • Screaming Shot icon
    Bow attack. If this attack hits, you deal +10..25 damage. If your target is within earshot, that foe begins Bleeding for 5..20 seconds. (Marksmanship)
  • Bestial Fury icon
    Bestial Fury
    10
    10
    Stance. All your non-attack skills are disabled for 5 seconds. For 5..11 seconds, you attack 25% faster. (Beast Mastery)
  • Monk

  • Air of Enchantment icon
    Elite Enchantment spell. For 4..10 seconds, enchantments cast on target other ally cost 5 less Energy (minimum 1 Energy). (Protection Prayers)
  • Mending icon
    Mending
    10
    2
    Enchantment spell. While you maintain this enchantment, target ally gains +1..4 Health regeneration. (Healing Prayers)
  • Deny Hexes icon
    Deny Hexes
    5
    1
    12
    Spell. Remove one hex from target ally and one additional hex for each recharging Divine Favor skill you have. (Divine Favor)
  • Vengeance icon
    Vengeance
    10
    4
    30
    Enchantment spell. Bring target dead party member back to life at full Health and full Energy. For 30 seconds, that party member deals 25% more damage. When this enchantment ends, target party member dies. Deaths while under the effects of this enchantment do not incur a death penalty. (No Attribute)
  • Heaven's Delight icon
    Spell. Heals you and party members within earshot for 15..60 points. (Divine Favor)
  • Necromancer

  • Soul Taker icon
    Soul Taker
    5
    1
    15
    Elite Enchantment spell. (3..30 seconds.) Attacks deal +15..20 damage and sacrifice 15..20 health. (Soul Reaping)
  • Well of Blood icon
    Well of Blood
    10
    1
    2
    Well spell. Exploit nearest corpse to create a Well of Blood at its location. For 8..20 seconds, allies in that area receive +1..6 Health regeneration. (Blood Magic)
  • Malaise icon
    Malaise
    5
    2
    2
    Hex spell. For 5..35 seconds, target foe suffers -1 Energy degeneration and you suffer -1 Health degeneration. If target foe's Energy reaches 0, that foe takes 5..50 damage and Malaise ends. (Curses)
  • Animate Bone Horror icon
    Spell. Exploit nearest corpse to animate a level 1..17 bone horror. (Death Magic)
  • Vocal Minority icon
    Vocal Minority
    10
    1
    20
    Hex spell. For 5..20 seconds, target foe and all nearby foes cannot use shouts or chants. (Curses)
  • Mesmer

  • Signet of Illusions icon
    Elite Signet. Your next 1..3 spell[s] use your Illusion attribute instead of its normal attribute. (Illusion Magic)
  • Symbolic Posture icon
    Stance. For 5..20 seconds, the next signet you activate recharges 20..80% faster. (Fast Casting)
  • Empathy icon
    Empathy
    10
    2
    10
    Hex spell. For 5..15 seconds, whenever target foe attacks, that foe takes 10..55 damage and deals 1..15 less damage. (Domination Magic)
  • Calculated Risk icon
    Hex spell. For 3..24 seconds, target foe's attacks do +10 damage, but there is a 50% chance that the damage from each attack will be done to that foe instead. (Maximum 15..100 damage.) (Illusion Magic)
  • Illusion of Pain icon
    Hex spell. For 8 seconds, target foe has -3..10 Health degeneration and takes 3..10 damage each second. When Illusion of Pain ends, that foe is healed for 36..120. (Illusion Magic)
  • Elementalist

  • Double Dragon icon
    Double Dragon
    10
    1
    20
    Elite Enchantment spell. Invoke the power of the Dragon. For 8 seconds, you and target ally are enchanted with Double Dragon. Adjacent foes are dealt 5..30 fire damage each second. Additionally, when you or your ally use skills that target a foe, that foe is set on fire for 0..3 second[s]. (Fire Magic)
  • Glyph of Essence icon
    Glyph. For 15 seconds, your next spell casts instantly but causes you to lose all Energy. (No Attribute)
  • Frigid Armor icon
    Frigid Armor
    5
    1
    20
    Enchantment spell. For 10..25 seconds, you have +10..40 armor against physical damage and cannot be set on fire. (Water Magic)
  • Incendiary Bonds icon
    Incendiary Bonds
    5
    10
    1
    7
    Hex spell. After 3 seconds, target foe and all nearby foes are struck for 20..80 fire damage and are set on fire for 1..3 second[s]. Activates early if target foe dies. (Fire Magic)
  • Glyph of Sacrifice icon
    Glyph. For 15 seconds, your next spell casts instantly, but it takes an additional 30 seconds to recharge. Ends prematurely if you use a non-spell skill. (No Attribute)
  • Assassin

  • Shattering Assault icon
    Elite Dual attack. Must follow an off-hand attack. If it hits, you deal 5..50 damage and target foe loses one enchantment. This attack cannot be blocked. (Critical Strikes)
  • Desperate Strike icon
    Dagger attack. If you have less than 50..80% Health, you deal +15..60 damage. (Dagger Mastery)
  • Shameful Fear icon
    Shameful Fear
    10
    2
    10
    Hex spell. For 10 seconds, target foe moves 10% faster than normal. For each second, if that foe is moving, that foe takes 5..20 damage. (Deadly Arts)
  • Disrupting Dagger icon
    Spell. Send out a Disrupting Dagger at target foe that strikes for 10..35 earth damage. If that foe was activating a skill, that skill is interrupted. This spell has half the normal range. (Deadly Arts)
  • Siphon Speed icon
    Siphon Speed
    5
    1
    30
    Hex spell. For 5..15 seconds, target foe moves 33% slower and you move 33% faster. This spell has half the normal range. This spell recharges 50% faster if cast on a moving foe. (Deadly Arts)
  • Ritualist

  • Wanderlust icon
    Wanderlust
    10
    1
    45
    Elite Binding ritual. Create a level 1..12 spirit. Whenever this spirit's attack hits a stationary foe, that foe is knocked down and the spirit loses 70..50 Health. This spirit dies after 30..60 seconds. (Communing)
  • Wailing Weapon icon
    Weapon spell. For 3..9 seconds, target ally has a Wailing Weapon. Whenever the Wailing Weapon strikes an attacking foe, that foe is interrupted. (Channeling Magic)
  • Binding Chains icon
    Binding Chains
    10
    1
    15
    Hex spell. For 3 seconds, target foe and all nearby foes move 90% slower and take 1..30 damage each second while moving. (Communing)
  • Summon Spirits (Kurzick) icon
    Spell. All spirits you control Shadow Step to your location, and gain 60..100 Health. (Friend of the Kurzick Title Track)
  • Spirit's Gift icon
    Spirit's Gift
    10
    1
    45
    Enchantment spell. For 60 seconds, whenever you create a creature, all allies near that creature gain 5..50 Health and lose 1 condition. (Spawning Power)
  • Paragon

  • Anthem of Guidance icon
    Elite Chant. For 10 seconds, the next attack skill used by each party member within earshot cannot be blocked. (Command)
  • Lyric of Purification icon
    Chant. For 5..20 seconds, the next time each ally within earshot uses a Signet, that ally loses 1 Condition. (Motivation)
  • Shout. For 5..20 seconds, all party members within earshot receive +24 armor when not moving. (Command)
  • Awe icon
    Awe
    10
    ¾
    10
    Skill. If this skill hits a knocked-down foe, that foe becomes Dazed for 5..15 seconds. Awe has half the normal range. (Leadership)
  • Shout. For 10 seconds, party members within earshot take 5..35% less damage from foes suffering from Burning. (Leadership)
  • Dervish

  • Arcane Zeal icon
    Arcane Zeal
    10
    1
    5
    Elite Enchantment spell. For 10 seconds, whenever you cast a spell, you gain 1 Energy for each enchantment on you (maximum 1..7 Energy). (Mysticism)
  • Enchanted Haste icon
    Flash enchantement spell. For 7 seconds, you move 25% faster. If this enchantment ends prematurely, you lose 1 condition. (No Attribute)
  • Imbue Health icon
    Imbue Health
    10
    ¼
    10
    Spell. Target other ally is healed for 5..50% of your current Health (maximum 300 Health). (Mysticism)
  • Conviction icon
    Conviction
    5
    10
    Flash enchantement spell. For 10 seconds, you gain +10 armor if you have a condition and gain 1..3 Health regen for each condition you are suffering from. When this enchantment ends, you are cured of 1..2 condition[s]. (Earth Prayers)
  • Mystic Sweep icon
    Mystic Sweep
    5
    1
    6
    Melee attack. If this attack hits, you deal +3..12 damage. If you are enchanted, this attack deals an additional +3..12 damage. (Mysticism)
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