Dervish
Elite Enchantment spell. For 10 seconds, whenever you cast a spell, you gain 2 Energy for each enchantment on you (maximum 2..7 Energy). (Mysticism)
Scythe attack. If this attack hits, you deal +5..20 damage. If you hit more than one foe, this attack recharges instantly. (Scythe Mastery)
Spell. Deals 15..65 cold damage to target foe. You lose one Dervish enchantment. If an enchantment was removed, target foe loses 1 enchantment and you gain 1 strike of adrenaline. (Mysticism)
Flash enchantement spell. For 3..15 seconds, your Dervish enchantments recharge 33% faster. When you activate this enchantment, all adjacent foes are interrupted. When this enchantment ends, all adjacent foes are interrupted. 50% failure chance unless Wind Prayers 5 or higher. (Wind Prayers)
Flash enchantement spell. For 7 seconds, you move 25% faster. If this enchantment ends prematurely, you lose 1 condition. (No Attribute)
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