Warrior

  • Devastating Hammer icon
    Elite Hammer attack. If Devastating Hammer hits, your target is knocked down and suffers from Weakness for 5..20 seconds. (Hammer Mastery)
  • Lacerating Chop icon
    Axe attack. If Lacerating Chop hits, you deal +5..20 damage. If it strikes a knocked down foe your target suffers from Bleeding for 5..20 seconds. (Axe Mastery)
  • Agonizing Chop icon
    Axe attack. When this attack hits, you deal +5..20 damage. If target foe is suffering from a Deep Wound, you interrupt that foe's action. (Axe Mastery)
  • Enraging Charge icon
    Stance. For 5..15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0..3 strike[s] of adrenaline if you hit with a melee attack. (Strength)
  • Hamstring icon
    Hamstring
    10
    15
    Sword attack. If this attack hits, your target is Crippled for 3..15 seconds, slowing his movement. (Swordsmanship)
  • Ranger

  • Prepared Shot icon
    Elite Bow attack. If this attack hits, you strike for +10..25 damage. If you are under the effects of a preparation, you gain 1..9 Energy. (Marksmanship)
  • Flame Trap icon
    Flame Trap
    10
    2
    20
    Trap. When Flame Trap is triggered, every second (for 3 seconds total), all nearby foes are struck for 5..20 fire damage and set on fire for 1..3 second[s]. Flame Trap ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
  • Called Shot icon
    Bow attack. Shoot an arrow that moves 3 times faster and cannot be blocked. (No Attribute)
  • Dual Shot icon
    Dual Shot
    10
    10
    Bow attack. Shoot two arrows simultaneously at target foe. These arrows deal 25% less damage. (No Attribute)
  • Melandru's Assault icon
    Pet attack. Your animal companion attempts a Melandru's Assault that deals +5..20 damage to all nearby foes. (Beast Mastery)
  • Monk

  • Aura of Faith icon
    Aura of Faith
    5
    ¼
    8
    Elite Enchantment spell. For 3 seconds, target ally gains 50..100% more Health when healed and takes 5..50% less damage. (Protection Prayers)
  • Shield of Absorption icon
    Enchantment spell. For 3..7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this enchantment. (Protection Prayers)
  • Healing Seed icon
    Healing Seed
    10
    2
    25
    Enchantment spell. For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3..30 Health. (Healing Prayers)
  • Aura of Stability icon
    Enchantment spell. For 3..8 seconds, target other ally cannot be knocked down. (Protection Prayers)
  • Spotless Soul icon
    Spotless Soul
    5
    ¼
    12
    Enchantment spell. For 1..15 seconds, target other ally loses a condition every 3 seconds. (Healing Prayers)
  • Necromancer

  • Cultist's Fervor icon
    Elite Enchantment spell. For 5 seconds and 3 seconds longer for every rank of Soul Reaping, your Necromancer spells cost -1..6 Energy to cast but you suffer from Bleeding for 10 seconds each time you cast a Necromancer spell. (Blood Magic)
  • Signet of Agony icon
    Signet of Agony
    10
    ¾
    8
    Signet. You suffer from Bleeding for 25 seconds. All nearby foes take 10..70 damage. (Blood Magic)
  • Vampiric Gaze icon
    Vampiric Gaze
    10
    1
    8
    Spell. Steal up to 18..60 Health from target foe. (Blood Magic)
  • Rotting Flesh icon
    Rotting Flesh
    15
    3
    3
    Spell. Target fleshy foe becomes Diseased for 10..25 seconds, slowly losing Health. (Death Magic)
  • Insidious Parasite icon
    Hex spell. For 5..15 seconds, whenever target foe hits with an attack, you steal up to 15..45 Health from that foe. (Curses)
  • Mesmer

  • Enchanter's Conundrum icon
    Elite Hex spell. For 10 seconds, target foe casts enchantments 100..200% slower. If target foe is not under the effects of an enchantment when this hex is applied, that foe and all adjacent foes take 10..100 damage. (Domination Magic)
  • Power Lock icon
    Power Lock
    5
    ¼
    12
    Spell. If target foe is casting a spell or chant, that skill is interrupted and disabled for an additional 5..13 seconds. (Domination Magic)
  • Ancestor's Visage icon
    Enchantment spell. For 4..10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy. (Illusion Magic)
  • Soothing Images icon
    Hex spell. For 8..20 seconds, target foe and all adjacent foes cannot gain adrenaline. (Illusion Magic)
  • Mantra of Inscriptions icon
    Stance. For 5..25 seconds, signets you successfully activate while in this stance recharge 10..40% faster. (Inspiration Magic)
  • Elementalist

  • Ether Prodigy icon
    Ether Prodigy
    10
    5
    1
    5
    Elite Enchantment spell. Lose all enchantments. For 8..20 seconds, you gain +6 Energy regeneration. When Ether Prodigy ends, you lose 2 Health for each point of Energy you have. (Energy Storage)
  • Freezing Gust icon
    Freezing Gust
    10
    1
    8
    Hex spell. If target foe is under the effect of a Water Magic hex, that foe is struck for 20..80 cold damage. Otherwise, that foe moves 66% slower for 1..5 second[s]. (Water Magic)
  • Incendiary Bonds icon
    Incendiary Bonds
    5
    10
    1
    7
    Hex spell. After 3 seconds, target foe and all nearby foes are struck for 20..80 fire damage and are set on fire for 1..3 second[s]. Activates early if target foe dies. (Fire Magic)
  • Ward Against Melee icon
    Ward spell. You create a Ward Against Melee at your current location. For 5..20 seconds, non-spirit allies in this area have a 50% chance to block melee attacks. (Earth Magic)
  • Magnetic Aura icon
    Magnetic Aura
    10
    1
    12
    Enchantment spell. For 1..5 second[s], you block the next attack against you and deal 10..50 damage to your attacker. If you are Overcast, all party members in earshot are also enchanted. (Earth Magic)
  • Assassin

  • Wastrel's Collapse icon
    Elite Skill. Shadow Step to target foe. If target foe is not using a skill, that foe is knocked down. All of your non-dagger attack skills are disabled for 10 seconds. (No Attribute)
  • Shroud of Distress icon
    Enchantment spell. For 30..60 seconds, if you are below 50% Health, you have 3..8 health regeneration and a 75% chance to block attacks. (Shadow Arts)
  • Smoke Powder Defense icon
    Stance. For 8 seconds, the next time you are struck, you take half damage and all adjacent foes are Blinded for 2..6 seconds. (Shadow Arts)
  • Black Lotus Strike icon
    Dagger attack. If it hits, Black Lotus Strike strikes for +10..31 damage. If target foe is suffering from a Hex, you gain 5..13 Energy. (Critical Strikes)
  • Death's Retreat icon
    Death's Retreat
    5
    ¼
    20
    Spell. Shadow Step to target ally. If you have less Health than that ally, you gain 40..130 Health. (Shadow Arts)
  • Ritualist

  • Defiant Was Xinrae icon
    Elite Item spell. Hold Xinrae's ashes for up to 15..60 seconds. While you hold her ashes, you cannot lose more than 20% of your max Health from a single hit. When you drop her ashes, you steal 5..50 Health from all nearby foes. (Restoration Magic)
  • Anguish icon
    Anguish
    15
    ¾
    45
    Binding ritual. Create a level 1..11 spirit. This spirit's attacks deal 5..20 damage and deal double damage to hexed foes. This spirit dies after 15..45 seconds. (Communing)
  • Spirit Transfer icon
    Spirit Transfer
    10
    ¼
    5
    Spell. The spirit nearest you loses 5..50 Health. Target ally is healed for 5 for each point of Health lost. (Restoration Magic)
  • Ancestors' Rage icon
    Ancestors' Rage
    5
    ¼
    10
    Skill. For 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 5..110 lightning damage. (Channeling Magic)
  • Wailing Weapon icon
    Weapon spell. For 3..9 seconds, target ally has a Wailing Weapon. Whenever the Wailing Weapon strikes an attacking foe, that foe is interrupted. (Channeling Magic)
  • Paragon

  • Defensive Anthem icon
    Elite Chant. For 4..10 seconds, each party member within earshot has a 50% chance to block incoming attacks. This chant ends if that party member hits with an attack skill. (Leadership)
  • Signet of Return icon
    Signet. Resurrect target party member with 5..15% Health and 1..4% Energy for each party member within earshot. (Leadership)
  • Shout. All party members in earshot are resurrected with 25..50% Health and 5..20% Energy. (Command)
  • Shout. For 5..20 seconds, all party members within earshot receive +24 armor when not moving. (Command)
  • Wearying Spear icon
    Spear attack. If this attack hits, you deal +10..40 damage. You are Weakened for 5 seconds. (Spear Mastery)
  • Dervish

  • Pious Renewal icon
    Elite Flash enchantement spell. For 8 seconds, nothing happens. When this enchantment ends, Pious Renewal is recharged and you gain 0..5 Energy and 0..30 Health. (Mysticism)
  • Rending Sweep icon
    Scythe attack. You deal +5..20 and lose 1 Dervish enchantment. If an enchantment was lost, you remove an enchantment from each foe you hit. (Scythe Mastery)
  • Twin Moon Sweep icon
    Melee attack. You lose 1 Dervish enchantment and gain 10..50 Health. If an enchantment is lost in this way, you cannot be blocked, you strike twice, and you gain an additional 10..70 Health. (Scythe Mastery)
  • Faithful Intervention icon
    Enchantment spell. If damage drops your Health below 50%, Faithful Intervention ends. When Faithful Intervention ends, you are healed for 30..150 Health. (Mysticism)
  • Meditation icon
    Meditation
    10
    ¼
    20
    Enchantment spell. Lose all adrenaline. For 20 seconds, you gain 1..4 Energy every time an enchantment on you ends. (Mysticism)
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