Warrior

  • Rage of the Ntouka icon
    Elite Skill. Gain 1..7 strike[s] of adrenaline. For 8 seconds, whenever you use an adrenal skill, that skill recharges for 3 seconds. (Strength)
  • Bull's Strike icon
    Melee attack. If this attack hits a moving foe, you strike for +5..30 damage, and your target is knocked down. (Strength)
  • Barbarous Slice icon
    Sword attack. If this attack hits, you deal +5..30 damage. If you are currently not in a stance, you also inflict Bleeding for 5..15 seconds. (Swordsmanship)
  • Flurry icon
    Flurry
    5
    5
    Stance. For 5 seconds, your attack rate is increased by 33%, but you deal 25% less damage. (No Attribute)
  • Shout. For each foe within earshot (maximum 1..6), you gain one strike of adrenaline. For 10..20 seconds, your maximum Health is increased by 10..60. (Tactics)
  • Ranger

  • Oath Shot icon
    Oath Shot
    10
    25
    Elite Bow attack. If Oath Shot hits, all of your skills except Oath Shot are recharged. If it misses, all of your skills are disabled for 10..4 seconds. (50% miss chance with Expertise 7 or less.) (Expertise)
  • Triple Shot (Luxon) icon
    Bow attack. Shoot 3 arrows simultaneously at target foe. These arrows deal 40..25% less damage. (Friend of the Luxon Title Track)
  • Favorable Winds icon
    Nature ritual. Create a level 1..10 spirit. For non-spirit creatures within its range, arrows move twice as fast and strike for +6 damage. This spirit dies after 30..240 seconds. (Marksmanship)
  • Volley icon
    Volley
    5
    2
    Bow attack. All your Preparations are removed. Shoot arrows at target foe and up to 3 foes adjacent to your target. These arrows strike for +1..10 damage if they hit. (Marksmanship)
  • Tiger's Fury icon
    Tiger's Fury
    10
    10
    Stance. All your non-attack skills are disabled for 5 seconds. For 5..11 seconds, you attack 25% faster. (Beast Mastery)
  • Monk

  • Scribe's Insight icon
    Elite Enchantment spell. For 10..35 seconds, you gain 3 Energy whenever you use a Signet. (Divine Favor)
  • Spell Shield icon
    Spell Shield
    10
    2
    30
    Enchantment spell. For 5..20 seconds, while you are casting spells, foes cannot target you with spells. When Spell Shield ends, all your skills are disabled for 10..5 seconds. (Divine Favor)
  • Spotless Mind icon
    Spotless Mind
    5
    ¼
    12
    Enchantment spell. For 1..15 seconds, target other ally loses a hex every 5 seconds. (Healing Prayers)
  • Healing Touch icon
    Healing Touch
    5
    ¾
    5
    Spell. Heal target touched ally for 16..60 Health. Health gain from Divine Favor is doubled for this spell. (Healing Prayers)
  • Mending Touch icon
    Mending Touch
    5
    ¾
    6
    Spell. Touched ally loses two conditions and is healed for 15..60 Health for each condition removed in this way. (Protection Prayers)
  • Necromancer

  • Vampiric Spirit icon
    Elite Enchantment spell. Steal up to 5..50 Health from target foe. For 10 seconds, you have +5..10 Health regeneration. (Blood Magic)
  • Soul Feast icon
    Soul Feast
    10
    1
    Spell. Exploit nearest corpse to gain 50..280 Health. (Death Magic)
  • Dark Aura icon
    Dark Aura
    10
    1
    10
    Enchantment spell. For 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 5..50 shadow damage to adjacent foes, and you lose 5..20 Health. (Death Magic)
  • Blood Bond icon
    Blood Bond
    5
    1
    8
    Hex spell. For 3..12 seconds, target foe and all adjacent foes are hexed with Blood Bond. Whenever an ally hits one of them with an attack, that ally gains 5..20 Health. If one of these foes dies while hexed, all allies adjacent to that foe are healed for 20..100 Health. (Blood Magic)
  • Signet of Corruption (Luxon) icon
    Signet. Target foe and all nearby foes take 20..30 damage. For each affected foe suffering from a condition or hex, you gain 2 Energy (maximum 12..20 Energy). (Friend of the Luxon Title Track)
  • Mesmer

  • Crippling Anguish icon
    Elite Hex spell. For 5..20 seconds, target moves and attacks 50% slower and suffers -1..8 Health degeneration. (Illusion Magic)
  • Wastrel's Demise icon
    Hex spell. For 5 seconds, target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 1..10 damage and an additional 1..10 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill. (Domination Magic)
  • Arcane Conundrum icon
    Hex spell. For 5..15 seconds, spells cast by target foe and all adjacent foes take twice as long to cast. When this hex ends, you gain 1..7 energy. (Illusion Magic)
  • Power Lock icon
    Power Lock
    5
    ¼
    12
    Spell. If target foe is casting a spell or chant, that skill is interrupted and disabled for an additional 5..13 seconds. (Domination Magic)
  • Conjure Phantasm icon
    Hex spell. For 2..16 seconds, target foe experiences -5 Health degeneration. (Illusion Magic)
  • Elementalist

  • Mind Burn icon
    Mind Burn
    5
    5
    1
    5
    Elite Spell. Target foe and all adjacent foes take 15..60 fire damage. If you have more Energy than target foe, that foe and all adjacent foes take an additional 15..60 fire damage and are set on fire for 1..10 second[s]. (Fire Magic)
  • Stoneflesh Aura icon
    Stoneflesh Aura
    10
    2
    15
    Enchantment spell. For 5..15 seconds, damage you receive is reduced by 1..31, and you are immune to critical attacks. (Earth Magic)
  • Phoenix icon
    Phoenix
    10
    7
    Spell. A fiery Phoenix rises at your location and flies out to your target, exploding on impact. This explosion strikes your target and nearby foes for 10..60 fire damage. If you are Overcast, allies in the blast radius are healed for 20..80 Health. (Fire Magic)
  • Ward Against Elements icon
    Ward spell. You create a Ward Against Elements at your current location. For 8..20 seconds, non-spirit allies in this area gain +24 armor against elemental damage. (Earth Magic)
  • Aura of Restoration icon
    Enchantment spell. For 60 seconds, you gain 0..1 Energy and are healed for 200..500% of the Energy cost each time you cast a spell. (Energy Storage)
  • Assassin

  • Wastrel's Collapse icon
    Elite Skill. Shadow Step to target foe. If target foe is not using a skill, that foe is knocked down. All of your non-dagger attack skills are disabled for 10 seconds. (No Attribute)
  • Sharpen Daggers icon
    Enchantment spell. For 5..30 seconds, your dagger attacks cause Bleeding for 5..15 seconds. (Critical Strikes)
  • Disrupting Dagger icon
    Spell. Send out a Disrupting Dagger at target foe that strikes for 10..35 earth damage. If that foe was activating a skill, that skill is interrupted. This spell has half the normal range. (Deadly Arts)
  • Trampling Ox icon
    Dual attack. Must follow an off-hand attack. If it hits, you deal +5..20 damage. If you a hit a Crippled foe, that foe is knocked down. (Dagger Mastery)
  • Shadow Fang icon
    Shadow Fang
    10
    ¼
    45
    Hex spell. Shadow Step to target foe. For 10 seconds, this hex does nothing. When this hex ends, you return to your original location and that foe suffers from a Deep Wound for 5..20 seconds. (Deadly Arts)
  • Ritualist

  • Soul Twisting icon
    Elite Skill. For 5..45 seconds, your Binding Rituals cost 15 less Energy (minimum 10) and recharge instantly. Soul Twisting ends after 1..3 Binding Ritual[s]. (Spawning Power)
  • Signet of Creation icon
    Signet. You gain 4 Energy for every summoned creature you control within earshot (maximum 3..12 Energy). (Spawning Power)
  • Flesh of My Flesh icon
    Spell. Lose half your Health. Resurrect target party member with your current Health and 5..20% Energy. (Restoration Magic)
  • Mend Body and Soul icon
    Spell. Target ally is healed for 20..115 Health. That ally loses one condition for each spirit within earshot. (Restoration Magic)
  • Spirit Siphon icon
    Spirit Siphon
    5
    ¼
    3
    Spell. The spirit nearest you loses all Energy. You gain 15..50% of that Energy. (Channeling Magic)
  • Paragon

  • Anthem of Fury icon
    Elite Chant. For 10 seconds, all party members within earshot gain 1..4 strikes of adrenaline the next time they use an attack skill. (Leadership)
  • Signet of Aggression icon
    Signet. If you are under the effects of a shout or chant, you gain 2 strikes of adrenaline. (No Attribute)
  • Aria of Restoration icon
    Chant. For 10 seconds, the next time each party member within earshot uses a spell, that party member gains 30..90 Health. (Motivation)
  • Bladeturn Refrain icon
    Echo. For 20 seconds, target non-spirit ally has a 5..20% chance to block incoming attacks. This echo is reapplied every time a chant or shout ends on that ally. (Command)
  • Burning Refrain icon
    Burning Refrain
    10
    1
    10
    Echo. For 20 seconds, if target non-spirit ally hits a foe with more Health than that ally, that foe is set on Fire for 1..3 second[s]. This echo is reapplied every time a chant or shout ends on that ally. (Leadership)
  • Dervish

  • Arcane Zeal icon
    Arcane Zeal
    10
    1
    5
    Elite Enchantment spell. For 10 seconds, whenever you cast a spell, you gain 2 Energy for each enchantment on you (maximum 2..7 Energy). (Mysticism)
  • Mystic Sandstorm icon
    Spell. Create a sandstorm at your location that lasts 3 seconds. Each second, foes nearby this location take 10..20 earth damage. Attacking foes take an additional 10..20 damage. If you are enchanted when you cast this spell, it lasts twice as long. (Earth Prayers)
  • Mystic Vigor icon
    Mystic Vigor
    5
    ¼
    15
    Enchantment spell. For 20 seconds, every time you successfully hit with an attack, you gain 3..15 Health for each enchantment on you (maximum 25 Health). (Mysticism)
  • Heart of Fury icon
    Stance. For 2..10 seconds, you attack 25% faster. (Mysticism)
  • Zealous Renewal icon
    Flash enchantement spell. All nearby foes take 5..30 holy damage. For 5..25 seconds, you have -1 Energy regeneration, and gain 1 Energy whenever you hit a foe. If this enchantment ends prematurely, you gain 1..5 Energy. (Mysticism)
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