Dervish
Elite Form. For 10..90 seconds, your scythe attacks deal dark damage, and steal 0..12 Health. You are immune to Disease, and inflict Disease on all adjacent foes for 3 seconds whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds. (Mysticism)
Signet. Remove one Dervish enchantment. Target foe is Crippled for 5..15 seconds. If an enchantment was removed, all foes nearby your target are also Crippled and this signet recharges 75% faster. (Wind Prayers)
Spell. Deals 10..60 cold damage to all nearby foes. If you are enchanted, this spell deals an additional 10..60 cold damage. (Wind Prayers)
Flash enchantement spell. When you cast this enchantment, all nearby foes take 10..40 cold damage. For  30 seconds, your attack skills remove enchantments from knocked-down foes. When this enchantment ends, nearby foes are affected by Cracked Armor for 1..10 second[s]. (Wind Prayers)
Scythe attack. You remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 3..10 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed. (Scythe Mastery)
Flash enchantement spell. All nearby foes are set on fire for 1..3 second[s]. For 20 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1..2 strike[s] of adrenaline if any foes are within earshot. (Mysticism)
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