Warrior

  • Magehunter Strike icon
    Elite Melee attack. If this attack hits, you strike for +5..20 damage. If your target is under the effects of an enchantment, this attack cannot be blocked. (Strength)
  • Heavy Blow icon
    Hammer attack. Lose all adrenaline. If this attack hits a foe suffering from Weakness, that foe is knocked down and you strike for +1..30 damage. (Hammer Mastery)
  • Disciplined Stance icon
    Stance. For 1..4 second[s], you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill. (Tactics)
  • Hamstring icon
    Hamstring
    10
    15
    Sword attack. If this attack hits, your target is Crippled for 3..15 seconds, slowing his movement. (Swordsmanship)
  • Executioner's Strike icon
    Axe attack. If this attack hits, you strike for +10..40 damage. (Axe Mastery)
  • Warrior's Cunning icon
    Skill. For 5..11 seconds, your melee attacks cannot be blocked. (Strength)
  • Ranger

  • Trapper's Focus icon
    Elite Preparation. For 12..24 seconds, your trap skills are not easily interruptible and your Wilderness Survival attribute is increased by +0..2. (Expertise)
  • Piercing Trap icon
    Piercing Trap
    10
    2
    30
    Trap. When Piercing Trap is triggered, all nearby foes are struck for 5..50 piercing damage. Any foes with Cracked Armor are struck for an additional 15..60 damage. Piercing Trap ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
  • Storm Chaser icon
    Storm Chaser
    10
    20
    Stance. For 8..20 seconds, you move 25% faster, and you gain 1..5 Energy whenever you take elemental damage. (Wilderness Survival)
  • Symbiotic Bond icon
    Shout. For 120..300 seconds, your animal companion gains 1..3 Health regeneration, and half of all damage dealt to your animal companion is redirected to you. (Beast Mastery)
  • Penetrating Attack icon
    Bow attack. If Penetrating Attack hits, you strike for +5..25 damage and this attack has 10% armor penetration. (Marksmanship)
  • Seeking Arrows icon
    Seeking Arrows
    15
    2
    20
    Preparation. For 3..14 seconds, your arrows cannot be blocked. Seeking Arrows ends if you fail to hit. (Marksmanship)
  • Monk

  • Zealous Benediction icon
    Elite Spell. Heal target ally for 30..180 Health. If target was below 50% Health, you gain 7 Energy. (Protection Prayers)
  • Renew Life icon
    Renew Life
    15
    4
    5
    Spell. Resurrect target touched dead target party member with 50% Health and 5..20% Energy. That party member and all allies within earshot are healed for 55..130 Health. (Healing Prayers)
  • Holy Haste icon
    Holy Haste
    10
    1
    10
    Enchantment spell. For 1..60 second[s], your Healing Prayers spells cast 50% faster. This enchantment ends if you cast another enchantment. (Divine Favor)
  • Restore Life icon
    Restore Life
    10
    4
    8
    Spell. Touch the body of a fallen party member. Target party member is returned to life with 20..65% Health and 42..90% Energy. (Healing Prayers)
  • Zealot's Fire icon
    Zealot's Fire
    10
    ¼
    30
    Enchantment spell. For 60 seconds, whenever you use a skill that targets an ally, all foes adjacent to that target are struck for 5..35 fire damage and you lose 1 Energy. (Smiting Prayers)
  • Watchful Spirit icon
    Enchantment spell. While you maintain this enchantment, target ally gains +2 Health regeneration. That ally is healed for 30..180 Health when Watchful Spirit ends. (Divine Favor)
  • Necromancer

  • Vampiric Spirit icon
    Elite Enchantment spell. Steal up to 5..50 Health from target foe. For 10 seconds, you have +5..10 Health regeneration. (Blood Magic)
  • Unholy Feast icon
    Unholy Feast
    15
    ¾
    8
    Spell. Steal up to 10..65 Health from up to 1..4 foes in the area. (Blood Magic)
  • Signet of Sorrow icon
    Signet. Target foe takes 15..75 damage. If target foe is near a corpse or has a dead pet, this skill recharges instantly. (Soul Reaping)
  • Animate Bone Fiend icon
    Spell. Exploit nearest corpse to animate a level 1..17 bone fiend. Bone fiends can attack at range. (Death Magic)
  • Wallow's Bite icon
    Wallow's Bite
    10
    1
    ¾
    3
    Skill. Target touched foe takes 20..58 damage. (Blood Magic)
  • Animate Shambling Horror icon
    Spell. Exploit nearest corpse to create a level 1..17 shambling horror. When the shambling horror dies, it is replaced by a level 0..15 jagged horror that causes Bleeding with each of its attacks. (Death Magic)
  • Mesmer

  • Ineptitude icon
    Ineptitude
    10
    1
    15
    Elite Hex spell. For 4 seconds, the next time target foe or any adjacent foe attacks, they take 30..135 damage and are Blinded for 10 seconds. (Illusion Magic)
  • Spiritual Pain icon
    Spell. Target foe takes 15..75 damage. All hostile summoned creatures in the area of that foe take 25..125 damage. (Domination Magic)
  • Power Spike icon
    Power Spike
    5
    ¼
    12
    Spell. If target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30..120 damage. (Domination Magic)
  • Empathy icon
    Empathy
    10
    2
    10
    Hex spell. For 5..15 seconds, whenever target foe attacks, that foe takes 10..55 damage and deals 1..15 less damage. (Domination Magic)
  • Lyssa's Balance icon
    Spell. Target foe loses one Enchantment. If you have more Enchantments than target foe, this skill has no effect. (No Attribute)
  • Ignorance icon
    Ignorance
    15
    1
    10
    Hex spell. For 8..20 seconds target foe cannot use signets. (Domination Magic)
  • Elementalist

  • Obsidian Flesh icon
    Obsidian Flesh
    25
    1
    30
    Elite Enchantment spell. For 8..20 seconds, you gain +20 armor and cannot be the target of enemy spells, but cannot attack and have -2 energy degeneration. (Earth Magic)
  • Chain Lightning icon
    Chain Lightning
    5
    10
    2
    6
    Spell. Target foe and up to two other foes near your target are struck for 10..85 lightning damage. This spell has 25% armor penetration. (Air Magic)
  • Fireball icon
    Fireball
    10
    7
    Spell. Send out a ball of fire that strikes target foe and all adjacent foes for 7..112 fire damage. (Fire Magic)
  • Shard Storm icon
    Shard Storm
    10
    1
    10
    Hex spell. Send out an ice shard that strikes target foe for 10..85 cold damage if it hits and causing target foe to move 66% slower for 2..6 seconds. (Water Magic)
  • Arc Lightning icon
    Arc Lightning
    5
    8
    Spell. Target foe is struck for 5..40 lightning damage. If you are Overcast, two foes near your target are struck for 15..85 lightning damage. Damage from Arc Lightning has 25% armor penetration. (Air Magic)
  • Churning Earth icon
    Churning Earth
    15
    2
    30
    Spell. Create Churning Earth at target foe's location. For the next 5 seconds, Churning Earth strikes foes near that location for 10..40 earth damage each second. Any foe moving faster than normal when struck by Churning Earth is knocked down. (Earth Magic)
  • Assassin

  • Palm Strike icon
    Palm Strike
    5
    ¾
    7
    Elite Skill. Target touched foe takes 10..65 damage and is Crippled for 1..5 second[s]. This skill counts as an off-hand attack. (Critical Strikes)
  • Iron Palm icon
    Iron Palm
    5
    ¾
    20
    Skill. Target touched foe suffers 5..50 damage, and if that foe is suffering from a hex or condition that foe is knocked down. Iron Palm counts as a lead attack. (Deadly Arts)
  • Critical Strike icon
    Dual attack. Must follow an off-hand attack. If it hits, this attack strikes for +10..30 damage, results in a critical hit, and you gain 1..3 Energy. (Critical Strikes)
  • Signet of Twilight icon
    Signet. For each hex on target foe, that foe loses one enchantment. (No Attribute)
  • Disrupting Stab icon
    Dagger attack. If this attack hits, it interrupts target foe's action. If that action was a spell, it is disabled for 3..10 seconds. (Dagger Mastery)
  • Horns of the Ox icon
    Dual attack. Must follow an off-hand attack. If it hits, Horns of the Ox strikes for +1..11 damage. If struck foe is not adjacent to any allies, that foe is knocked down. (Dagger Mastery)
  • Ritualist

  • Preservation icon
    Preservation
    5
    ¾
    20
    Elite Binding ritual. Create a level 1..14 spirit. Every 4 seconds, this spirit heals one non-spirit ally in the area for 10..115 Health. This spirit dies after 90 seconds. (Restoration Magic)
  • Draw Spirit icon
    Draw Spirit
    5
    ¼
    5
    Spell. Teleport target allied spirit to your location. (No Attribute)
  • Flesh of My Flesh icon
    Spell. Lose half your Health. Resurrect target party member with your current Health and 5..20% Energy. (Restoration Magic)
  • Spirit Siphon icon
    Spirit Siphon
    5
    ¼
    3
    Spell. The spirit nearest you loses all Energy. You gain 15..50% of that Energy. (Channeling Magic)
  • Recuperation icon
    Recuperation
    25
    ¾
    45
    Binding ritual. Create a level 1..14 spirit. Non-spirit allies within its range gain +1..3 Health regeneration. This spirit dies after 15..45 seconds. (Restoration Magic)
  • Restoration icon
    Restoration
    10
    1
    30
    Binding ritual. Create a level 1..14 spirit. When this spirit dies, all party members in the area are resurrected with 5..50% Health and zero Energy. This spirit dies after 30 seconds. (Communing)
  • Paragon

  • Heroic Refrain icon
    Elite Echo. (3..15 seconds.) Target ally gains +1..3 to all attributes. Renewal: every time a chant or shout ends on this ally. Cannot target spirits. (Leadership)
  • Awe icon
    Awe
    10
    ¾
    10
    Skill. If this skill hits a knocked-down foe, that foe becomes Dazed for 5..15 seconds. Awe has half the normal range. (Leadership)
  • Wild Throw icon
    Spear attack. If this attack hits, it deals +5..20 damage, and any stance being used by your target ends. This attack cannot be blocked. All of your non-spear attack skills are disabled for 3 seconds. (Spear Mastery)
  • Ballad of Restoration icon
    Chant. For 10 seconds, the next time each party member within earshot takes damage, that party member gains 15..75 Health. (Motivation)
  • Energizing Finale icon
    Echo. For 10..35 seconds, whenever a shout or chant ends on target non-spirit ally, that ally gains 1 Energy. (Motivation)
  • Spear Swipe icon
    Spear Swipe
    10
    20
    Spear attack. If this attack hits, you deal +5..20 damage and target foe is Dazed for 4..10 seconds. This attack has melee range. (Leadership)
  • Dervish

  • Zealous Vow icon
    Zealous Vow
    5
    ¼
    12
    Elite Enchantment spell. For 20 seconds, you have -3 Energy regeneration, and you gain 1..6 Energy every time you hit with an attack. (Wind Prayers)
  • Eremite's Attack icon
    Scythe attack. If it hits, this attack deals +1..10 damage and removes a Dervish enchantment. If an enchantment is removed, you do an additional +1..10 damage and strike all adjacent foes. (Scythe Mastery)
  • Conviction icon
    Conviction
    5
    10
    Flash enchantement spell. For 10 seconds, you gain +10 armor if you have a condition and gain 1..3 Health regen for each condition you are suffering from. When this enchantment ends, you are cured of 1..2 condition[s]. (Earth Prayers)
  • Pious Restoration icon
    Spell. You gain 80..150 Health and remove 1 Dervish enchantment. If an enchantment was removed in this way, you also lose 1..2 hex[es]. (Wind Prayers)
  • Pious Fury icon
    Pious Fury
    5
    10
    Stance. Remove 1 Dervish enchantment. For 1..7 second[s], you attack 25% faster. If an enchantment was removed, this stance lasts twice as long. (Mysticism)
  • Sand Shards icon
    Sand Shards
    10
    10
    Flash enchantement spell. For 30 seconds, the next 1..5 time[s] you hit with a scythe, all other adjacent foes take 10..60 earth damage. (Earth Prayers)
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