Warrior

  • Cleave icon
    Cleave
    4
    Elite Axe attack. If this attack hits, you strike for +10..30 damage. (Axe Mastery)
  • Savage Slash icon
    Savage Slash
    5
    ½
    15
    Sword attack. If this attack hits, it interrupts target foe's action. If that action was a spell, you deal 1..40 extra damage. (Swordsmanship)
  • Deadly Riposte icon
    Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you, and your attacker is struck for 15..90 damage and begins Bleeding for 3..25 seconds. (Tactics)
  • Bull's Strike icon
    Melee attack. If this attack hits a moving foe, you strike for +5..30 damage, and your target is knocked down. (Strength)
  • Grapple icon
    Grapple
    5
    ¾
    12
    Skill. You and target touched foe are knocked down. You lose your current stance. (No Attribute)
  • Sun and Moon Slash icon
    Sword attack. Attack target foe twice. These attacks cannot be blocked. (Swordsmanship)
  • Penetrating Chop icon
    Axe attack. If this attack hits, you strike for +5..20 damage. This axe attack has 20% armor penetration. (Axe Mastery)
  • Ranger

  • Punishing Shot icon
    Punishing Shot
    10
    ½
    5
    Elite Bow attack. If Punishing Shot hits, you strike for +10..20 damage and your target is interrupted. (Marksmanship)
  • Zojun's Haste icon
    Stance. For 5..11 seconds, you move 33% faster and have a 27..75% chance to block incoming projectiles. Zojun's Haste ends if you attack. (Expertise)
  • Splinter Shot icon
    Bow attack. If Splinter Shot hits, you deal +3..15 damage. If Splinter Shot is blocked, all foes in the area of your target take 5..65 damage. (Marksmanship)
  • Poisonous Bite icon
    Pet attack. Your animal companion attempts a Poisonous Bite that Poisons target foe for 5..20 seconds. (Beast Mastery)
  • Revive Animal icon
    Revive Animal
    5
    6
    20
    Skill. Resurrect all nearby allied animal companions. They come back to life with 10..94% Health. (Beast Mastery)
  • Predatory Season icon
    Nature ritual. Create a level 1..10 spirit. For non-spirit creatures within its range, all healing is reduced by 20%. If any of your attacks hit, you gain 5 Health. This spirit dies after 30..240 seconds. (Beast Mastery)
  • Lightning Reflexes icon
    Stance. For 5..11 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster. (Expertise)
  • Monk

  • Ray of Judgment icon
    Ray of Judgment
    10
    2
    20
    Elite Spell. Invoke a Ray of Judgment at target foe's location. For 5 seconds, target foe and all foes adjacent to this location take 5..45 holy damage each second and begin Burning for 1..3 second[s]. (Smiting Prayers)
  • Reversal of Damage icon
    Enchantment spell. For 8 seconds, the next time target ally would take damage, the foe dealing the damage takes that damage instead (maximum 5..75). (Smiting Prayers)
  • Words of Comfort icon
    Spell. Target ally is healed for 15..60 Health and an additional 15..45 Health if that ally is suffering from a condition. (Healing Prayers)
  • Divine Healing icon
    Spell. Heal yourself and party members within earshot for 15..60 points. (Divine Favor)
  • Divine Boon icon
    Divine Boon
    5
    ¼
    10
    Enchantment spell. While you maintain this enchantment, whenever you cast a Protection Prayer or Divine Favor spell that targets an ally, that ally is healed for 15..60 Health, and you lose 1 Energy. (Divine Favor)
  • Protective Bond icon
    Enchantment spell. While you maintain this enchantment, target ally cannot lose more than 5% max Health due to damage from a single attack or spell. When Protective Bond prevents damage, you lose 6..3 Energy or the spell ends. (Protection Prayers)
  • Dwayna's Sorrow icon
    Enchantment spell. For 30 seconds, target ally and all nearby allies are enchanted with Dwayna's Sorrow. If an ally dies while under the effects of Dwayna's Sorrow, your party is healed for 5..50. (Healing Prayers)
  • Necromancer

  • Ravenous Gaze icon
    Ravenous Gaze
    8
    1
    1
    10
    Elite Spell. Deal 15..30 damage and steal 15..30 Health from target foe and all nearby foes. (Blood Magic)
  • Dark Bond icon
    Dark Bond
    5
    2
    20
    Enchantment spell. For the next 30..60 seconds, whenever you receive damage, your closest minion suffers 75% of that damage for you. (Blood Magic)
  • Well of Darkness icon
    Well spell. Exploit nearest corpse to create a Well of Darkness for 5..50 seconds. Hexed foes within the Well of Darkness miss 50% of the time. (Curses)
  • Defile Flesh icon
    Defile Flesh
    10
    10
    1
    10
    Hex spell. For 5..35 seconds, target foe gains only two-thirds Health from healing. (Curses)
  • Signet of Corruption (Kurzick) icon
    Signet. Target foe and all nearby foes take 20..30 damage. For each affected foe suffering from a condition or hex, you gain 2 Energy (maximum 12..20 Energy). (Friend of the Kurzick Title Track)
  • Mark of Pain icon
    Mark of Pain
    10
    1
    20
    Hex spell. For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10..40 shadow damage to adjacent foes. (Curses)
  • Enfeeble icon
    Enfeeble
    5
    ¼
    5
    Spell. Target suffers from Weakness for 10..30 seconds. (Curses)
  • Mesmer

  • Signet of Midnight icon
    Elite Signet. You and target touched foe become Blinded for 15 seconds. (No Attribute)
  • Illusion of Weakness icon
    Enchantment spell. You lose 50..240 Health. Illusion of Weakness ends if damage drops your Health below 25% of your maximum. When Illusion of Weakness ends, you gain 50..240 Health. (Illusion Magic)
  • Drain Delusions icon
    Drain Delusions
    5
    ¼
    12
    Spell. Remove one Mesmer hex from target foe. If a hex was removed in this way, that foe loses 1..5 Energy and you gain 4 Energy for each point lost. (Inspiration Magic)
  • Imagined Burden icon
    Imagined Burden
    15
    1
    30
    Hex spell. For 8..20 seconds, target foe moves 50% slower. (Illusion Magic)
  • Energy Tap icon
    Energy Tap
    5
    2
    30
    Spell. Target foe loses 4..7 Energy. You gain 2 Energy for each point of Energy lost. (Inspiration Magic)
  • Ether Feast icon
    Ether Feast
    5
    1
    8
    Spell. Target foe loses 3 Energy. You are healed 20..65 for each point of Energy lost. (Inspiration Magic)
  • Power Spike icon
    Power Spike
    5
    ¼
    12
    Spell. If target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30..120 damage. (Domination Magic)
  • Elementalist

  • Glimmering Mark icon
    Glimmering Mark
    10
    1
    15
    Elite Hex spell. For 10 seconds, target foe and all foes adjacent to your target take 5..25 damage each second. Foes using attack skills are Blinded for 3 seconds. This hex ends if you use a skill that targets this foe. (Air Magic)
  • Ash Blast icon
    Ash Blast
    5
    1
    15
    Hex spell. Target and adjacent foes are struck for 35..65 earth damage. Burning foes struck by Ash Blast are hexed for 5 seconds and have a 20..75% chance to miss with attacks. (Earth Magic)
  • Whirlwind icon
    Whirlwind
    5
    ¾
    8
    Spell. All adjacent foes take 15..75 cold damage. Attacking foes struck by Whirlwind are knocked down. If you are Overcast, this spell strikes nearby instead of adjacent. (Air Magic)
  • Shock Arrow icon
    Shock Arrow
    5
    1
    8
    Spell. Send out a shocking arrow that flies swiftly toward target foe, striking for 5..50 lightning damage. If Shock Arrow strikes a foe suffering from Cracked Armor, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. Shock Arrow has 25% armor penetration. (Air Magic)
  • Liquid Flame icon
    Liquid Flame
    10
    1
    15
    Spell. Target foe is struck for 7..112 fire damage. If that foe is attacking or casting a spell, nearby foes are also struck for 7..112 fire damage. (Fire Magic)
  • Crystal Wave icon
    Crystal Wave
    15
    ¾
    15
    Spell. Foes adjacent to you are struck for 10..70 damage but are cured of any negative conditions. Each condition removed deals 5..15 damage. (Earth Magic)
  • Elemental Lord (Kurzick) icon
    Enchantment spell. For 40..60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100..300% of the spell's Energy cost. (Friend of the Kurzick Title Track)
  • Assassin

  • Mark of Insecurity icon
    Elite Hex spell. For 5..25 seconds, target foe suffers from -1..3 Health degeneration, and enchantments and stances on target foe expire 30..80% faster. All of your non-Assassin skills are disabled for 10 seconds. (Deadly Arts)
  • Critical Strike icon
    Dual attack. Must follow an off-hand attack. If it hits, this attack strikes for +10..30 damage, results in a critical hit, and you gain 1..3 Energy. (Critical Strikes)
  • Sharpen Daggers icon
    Enchantment spell. For 5..30 seconds, your dagger attacks cause Bleeding for 5..15 seconds. (Critical Strikes)
  • Dancing Daggers icon
    Spell. Send out three Dancing Daggers at target foe, each striking for 5..35 earth damage if they hit. Dancing Daggers has half the normal range. This skill counts as a lead attack. (Deadly Arts)
  • Signet of Deadly Corruption icon
    Signet. Target foe takes 5..35 damage for each condition on that foe (maximum 130 damage). (Deadly Arts)
  • Caltrops icon
    Caltrops
    10
    ¼
    10
    Spell. Target foe and all foes adjacent to your target are Crippled for 5..15 seconds. Caltrops has half the normal range. (Shadow Arts)
  • Shadowy Burden icon
    Shadowy Burden
    10
    ¼
    15
    Hex spell. For 3..15 seconds, target foe moves 25% slower and while target foe has no other hexes, that foe has 20 less armor against your attacks. (Shadow Arts)
  • Ritualist

  • Wanderlust icon
    Wanderlust
    10
    1
    45
    Elite Binding ritual. Create a level 1..12 spirit. Whenever this spirit's attack hits a stationary foe, that foe is knocked down and the spirit loses 70..50 Health. This spirit dies after 30..60 seconds. (Communing)
  • Sundering Weapon icon
    Weapon spell. For 4..10 seconds, target ally's next 3 attacks have 10% armor penetration and cause Cracked Armor for 5..20 seconds. (Communing)
  • Spirit Boon Strike icon
    Spell. Target foe is struck for 20..65 lightning damage, and all spirits you control within earshot gain 20..65 Health. (Channeling Magic)
  • Ghostly Weapon icon
    Weapon spell. For 5..20 seconds, target other ally's next attack cannot be blocked. (Communing)
  • Summon Spirits (Kurzick) icon
    Spell. All spirits you control Shadow Step to your location, and gain 60..100 Health. (Friend of the Kurzick Title Track)
  • Painful Bond icon
    Painful Bond
    15
    1
    12
    Hex spell. For 10..20 seconds, target foe and all nearby foes are hexed with Painful Bond and take 8..20 damage whenever hit by a spirit's attack. (Channeling Magic)
  • Splinter Weapon icon
    Weapon spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1..5 attack[s] deal 5..50 damage to up to 4 adjacent foes. (Channeling Magic)
  • Paragon

  • Elite Shout. For 3 seconds, all allies within earshot gain 0..1 Energy regeneration. (Motivation)
  • Song of Concentration icon
    Chant. For 10 seconds, the next skill used by each ally within earshot cannot be interrupted. (No Attribute)
  • Burning Refrain icon
    Burning Refrain
    10
    1
    10
    Echo. For 20 seconds, if target non-spirit ally hits a foe with more Health than that ally, that foe is set on Fire for 1..3 second[s]. This echo is reapplied every time a chant or shout ends on that ally. (Leadership)
  • Barbed Spear icon
    Spear attack. If this attack hits, your target begins Bleeding for 5..20 seconds. (Spear Mastery)
  • Spear of Redemption icon
    Spear attack. If this attack hits, you deal +5..20 damage. If it fails to hit, you lose one condition. (Spear Mastery)
  • Signet of Synergy icon
    Signet. Target other ally is healed for 40..100 Health. If you are not under the effects of an enchantment, you are also healed for 40..100 Health. (Motivation)
  • Shout. All party members in earshot are resurrected with 25..50% Health and 5..20% Energy. (Command)
  • Dervish

  • Avatar of Balthazar icon
    Elite Form. For 10..90 seconds, you gain +20 armor against physical damage, you gain adrenaline 25% faster, your attacks deal holy damage, and whenever you lose a Dervish enchantment, nearby foes are set on fire for 1..3 second[s]. This skill is disabled for 45 seconds. (Mysticism)
  • Zealous Sweep icon
    Scythe attack. If this attack hits, you deal +5..20 damage. You gain 3 Energy and 1 adrenaline for each foe you hit. (Scythe Mastery)
  • Eremite's Attack icon
    Scythe attack. If it hits, this attack deals +1..10 damage and removes a Dervish enchantment. If an enchantment is removed, you do an additional +1..10 damage and strike all adjacent foes. (Scythe Mastery)
  • Armor of Sanctity icon
    Enchantment spell. All adjacent foes suffer from Weakness for 5..15 seconds. For 15 seconds, you take 5..20 less damage from foes suffering from a condition. (Earth Prayers)
  • Enchanted Haste icon
    Flash enchantement spell. For 7 seconds, you move 25% faster. If this enchantment ends prematurely, you lose 1 condition. (No Attribute)
  • Imbue Health icon
    Imbue Health
    10
    ¼
    10
    Spell. Target other ally is healed for 5..50% of your current Health (maximum 300 Health). (Mysticism)
  • Mystic Regeneration icon
    Enchantment spell. For 5..20 seconds, you have +1..4 Health regeneration for each enchantment (maximum of 8) on you. (Earth Prayers)
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