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Warrior

  • Bull's Charge icon
    Elite Stance. For 1..7 seconds, you move 50% faster and if you strike a moving foe in melee, that foe is knocked down. Bull's Charge ends if you use a skill. (Strength)
  • Protector's Strike icon
    Melee attack. If this attack strikes a moving foe, you strike for 10..40 more damage. (Strength)
  • Heavy Blow icon
    Hammer attack. Lose all adrenaline. If this attack hits a foe suffering from Weakness, that foe is knocked down and you strike for +1..30 damage. (Hammer Mastery)
  • Rush icon
    Rush
    4
    Stance. For 8..20 seconds, you move 25% faster. (Strength)
  • Hammer Bash icon
    Hammer attack. Lose all adrenaline. If Hammer Bash hits, your target is knocked down. (Hammer Mastery)
  • Flail icon
    Flail
    4
    Stance. For 1..15 second[s], you attack 33% faster but move 33% slower. (Strength)
  • Grapple icon
    Grapple
    5
    ¾
    8
    Skill. You and target touched foe are knocked down. You lose your current stance. (No Attribute)
  • Ranger

  • Archer's Signet icon
    Elite Signet. For 1..24 second[s], conditions you apply while wielding a bow last 150% longer. (Expertise)
  • Pestilence icon
    Pestilence
    5
    2
    60
    Nature ritual. Create a level 1..10 spirit. When any creature within its range dies, conditions on that creature spread to any creature in the area already suffering from a condition. This spirit dies after 30..180 seconds. (Wilderness Survival)
  • Precision Shot icon
    Bow attack. If Precision Shot hits, you strike for +3..10 damage. Precision Shot cannot be blocked. This action is easily interrupted. (Marksmanship)
  • Heket's Rampage icon
    Stance. For 5..11 seconds, you attack 33% faster. This stance ends if you use an attack skill. (Beast Mastery)
  • Concussion Shot icon
    Concussion Shot
    25
    ½
    5
    Bow attack. If Concussion Shot hits while target foe is casting a spell, the spell is interrupted and your target is Dazed for 5..20 seconds. This attack deals only 1..16 damage. (Marksmanship)
  • Bestial Mauling icon
    Pet attack. Your animal companion attempts a Bestial Mauling that deals +5..20 damage. If the attack strikes a knocked-down foe, that foe is Dazed for 4..10 seconds. (Beast Mastery)
  • Disrupting Accuracy icon
    Preparation. For 36 seconds, whenever your arrows critical, they also interrupt your target. (Marksmanship)
  • Monk

  • Martyr icon
    Martyr
    5
    ¼
    10
    Elite Spell. Transfer all conditions and their remaining durations from your allies to you. (No Attribute)
  • Succor icon
    Succor
    5
    1
    10
    Enchantment spell. While you maintain this Enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a Spell. (No Attribute)
  • Convert Hexes icon
    Convert Hexes
    15
    1
    12
    Spell. Remove all hexes from target other ally. For 8..20 seconds, that ally gains +10 armor for each Necromancer hex that was removed. (Protection Prayers)
  • Purge Signet icon
    Signet. Remove all hexes and conditions from target ally. You lose 10 Energy for each hex and each condition removed. (No Attribute)
  • Smiter's Boon icon
    Smiter's Boon
    5
    ¼
    10
    Enchantment spell. For 30 seconds, your Smiting Prayers have double the Divine Favor bonus. (Divine Favor)
  • Dismiss Condition icon
    Spell. Remove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15..75 Health. (Protection Prayers)
  • Selfless Spirit (Luxon) icon
    Enchantment spell. For 15..20 seconds, spells you cast that target another ally cost 3 less energy. (Friend of the Luxon Title Track)
  • Necromancer

  • Cultist's Fervor icon
    Elite Enchantment spell. For 5 seconds and 3 seconds longer for every rank of Soul Reaping, your Necromancer spells cost -1..6 Energy to cast but you suffer from Bleeding for 10 seconds each time you cast a Necromancer spell. (Blood Magic)
  • Rigor Mortis icon
    Rigor Mortis
    10
    1
    20
    Hex spell. For 8..20 seconds, target foe cannot block. (Curses)
  • Signet of Lost Souls icon
    Signet. If target foe is below 50% Health, you gain 10..100 Health and 1..10 Energy. (Soul Reaping)
  • Death Nova icon
    Enchantment spell. For 30 seconds, if target ally dies, all adjacent foes take 26..100 damage and are Poisoned for 15 seconds. (Death Magic)
  • Vampiric Bite icon
    Vampiric Bite
    15
    ¾
    2
    Skill. Touch target foe to steal up to 29..74 Health. (Blood Magic)
  • Meekness icon
    Meekness
    17
    15
    1
    20
    Hex spell. For 5..30 seconds, target foe and all foes in the area attack 50% slower. (Curses)
  • Blood Drinker icon
    Spell. If your Health is above 90%, you begin Bleeding for 6 seconds. Steal up to 20..65 Health from target foe. (Blood Magic)
  • Mesmer

  • Mantra of Recall icon
    Elite Enchantment spell. For 20 seconds, you gain no benefit from it. You gain 10..25 Energy when Mantra of Recall ends. (Inspiration Magic)
  • Mistrust icon
    Mistrust
    10
    2
    12
    Hex spell. For 6 seconds, the next spell that target foe casts on one of your allies fails and deals 10..80 damage to that foe and 75% of that damage to all nearby foes. (Domination Magic)
  • Energy Tap icon
    Energy Tap
    5
    2
    30
    Spell. Target foe loses 4..7 Energy. You gain 2 Energy for each point of Energy lost. (Inspiration Magic)
  • Ether Signet icon
    Signet. If you have less than 5..10 Energy, gain 10..20 Energy. (Inspiration Magic)
  • Images of Remorse icon
    Hex spell. For 5..10 seconds, target foe suffers -1..3 Health degeneration. If that foe was attacking, that foe takes 10..52 damage. (Illusion Magic)
  • Clumsiness icon
    Clumsiness
    10
    2
    8
    Hex spell. For 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10..92 damage. (Illusion Magic)
  • Physical Resistance icon
    Stance. For 30..90 seconds, You gain +40 armor against physical damage, but you lose 24..12 armor against elemental damage. (Inspiration Magic)
  • Elementalist

  • Lightning Surge icon
    Lightning Surge
    10
    1
    10
    Elite Hex spell. After 3 seconds, target foe is knocked down, has Cracked Armor for 5..20 seconds, and is struck for 14..100 lightning damage, . This spell has 25% armor penetration. (Air Magic)
  • Glowing Ice icon
    Glowing Ice
    5
    1
    8
    Spell. Target foe is struck for 5..50 cold damage. If that foe is under the effects of a Water Magic hex, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. (Water Magic)
  • Flare icon
    Flare
    5
    1
    Spell. Send out a flare that strikes target foe for 20..65 fire damage if it hits. If you are Overcast, Flare hits adjacent foes as well. (Fire Magic)
  • Glyph of Immolation icon
    Glyph. For 15 seconds, your next 1..4 spell[s] that target[s] a foe also cause[s] Burning for 1..4 second[s]. (Fire Magic)
  • Shell Shock icon
    Shell Shock
    5
    1
    8
    Spell. Target foe is struck for 10..30 lightning damage and has Cracked Armor for 5..20 seconds. This spell has 25% armor penetration. If you are Overcast, this spell strikes adjacent foes. (Air Magic)
  • Enervating Charge icon
    Spell. Target foe is struck for 25..50 lightning damage and suffers from Weakness for 5..20 seconds. This spell has 25% armor penetration. (Air Magic)
  • Steam icon
    Steam
    5
    1
    8
    Spell. Target foe is struck for 20..60 cold damage. If target foe is on fire, Steam Blinds that foe for 5..10 seconds and they take an additional 20..60 fire damage. (Water Magic)
  • Assassin

  • Flashing Blades icon
    Elite Stance. For 5..30 seconds, you have a 75% chance to block incoming attacks while attacking. If you block an attack in this way, your attacker takes 5..20 damage. (Dagger Mastery)
  • Trampling Ox icon
    Dual attack. Must follow an off-hand attack. If it hits, you deal +5..20 damage. If you a hit a Crippled foe, that foe is knocked down. (Dagger Mastery)
  • Exhausting Assault icon
    Dual attack. Must follow a lead attack. Target foe's action is interrupted. If that action was casting a spell, target foe suffers 10 Overcast. (Dagger Mastery)
  • Expose Defenses icon
    Hex spell. For 1..11 second[s], target foe cannot block your attacks. (Deadly Arts)
  • Mantis Touch icon
    Mantis Touch
    5
    ¾
    10
    Spell. Target foe becomes Crippled for 5..20 seconds. This skill counts as an off-hand attack. (Deadly Arts)
  • Augury of Death icon
    Hex spell. For 5..35 seconds, the next time damage would drop target foe's Health below 50%, you inflict a Deep Wound for 5..20 seconds and Shadow Step to that foe. This spell has half the normal range. (Deadly Arts)
  • Desperate Strike icon
    Dagger attack. If you have less than 50..80% Health, you deal +15..60 damage. (Dagger Mastery)
  • Ritualist

  • Weapons of Three Forges icon
    Elite Weapon spell. (3..20 seconds.) Allies in earshot gain the effect of a random Weapon Spell. Allied spirits are not affected. (Spawning Power)
  • Splinter Weapon icon
    Weapon spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1..5 attack[s] deal 5..50 damage to up to 4 adjacent foes. (Channeling Magic)
  • Shelter icon
    Shelter
    25
    1
    45
    Binding ritual. Create a level 1..12 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 75..45 Health. This spirit lasts 30..60 seconds. (Communing)
  • Dissonance icon
    Dissonance
    25
    1
    45
    Binding ritual. Create a level 1..12 spirit. This spirit deals 5..20 damage and anyone struck by its attack is interrupted. This spirit dies after 10..25 seconds. (Communing)
  • Agony icon
    Agony
    10
    ¾
    30
    Binding ritual. Create a level 1..12 spirit. This spirit causes 3..10 Health loss each second to foes within earshot. This spirit loses 3..10 Health for each foe hurt in this way. This spirit dies after 30..90 seconds. (Channeling Magic)
  • Signet of Binding icon
    Signet. You lose 200..50 Health and take control of target enemy-controlled spirit. (50% failure chance with Spawning Power 4 or less.) (Spawning Power)
  • Recuperation icon
    Recuperation
    25
    ¾
    45
    Binding ritual. Create a level 1..14 spirit. Non-spirit allies within its range gain +1..3 Health regeneration. This spirit dies after 15..45 seconds. (Restoration Magic)
  • Paragon

  • Cruel Spear icon
    Elite Spear attack. If this attack hits, you deal +10..50 damage. If it hits a non-moving target, you inflict a Deep Wound for 5..20 seconds. (Spear Mastery)
  • Shout. For 20 seconds, the next 1..5 touch skill[s] used against allies within earshot fail[s]. (Command)
  • Leader's Comfort icon
    Skill. You gain 30..75 Health. For each ally within earshot, you also gain +10..20 Health (maximum 140 Health). (Leadership)
  • Shout. For 15 seconds, all party members within earshot and below 75% Health gain +1..5 Health regeneration. (Command)
  • Wearying Spear icon
    Spear attack. If this attack hits, you deal +10..40 damage. You are Weakened for 5 seconds. (Spear Mastery)
  • Harrier's Toss icon
    Harrier's Toss
    10
    ½
    10
    Spear attack. If this attack hits, you deal +5..20 damage. If this attack hits a moving foe, it deals an additional 5..40 damage. (Spear Mastery)
  • Signet of Synergy icon
    Signet. Target other ally is healed for 40..100 Health. If you are not under the effects of an enchantment, you are also healed for 40..100 Health. (Motivation)
  • Dervish

  • Avatar of Lyssa icon
    Elite Form. For 10..90 seconds, your Dervish enchantments recharge 50% faster and your attacks deal chaos damage. Whenever you lose a Dervish enchantment, steal 1 Energy from all nearby foes. This skill is disabled for 45 seconds. (Mysticism)
  • Mystic Corruption icon
    Flash enchantement spell. All adjacent foes suffer from Disease for 1..10 second[s]. For 20 seconds, nothing happens. Disease duration is doubled if you are enchanted when you activate this skill. When this enchantment ends, all party members in earshot are cured of Disease. (Mysticism)
  • Watchful Intervention icon
    Enchantment spell. For 60 seconds, the next time damage drops target ally's Health below 25%, that ally is healed for 50..200 Health. (Mysticism)
  • Pious Assault icon
    Melee attack. If it hits, this attack deals +10..20 damage and removes 1 Dervish enchantment. If a Dervish enchantment was removed, this skill recharges 75% faster and adjacent foes take 15..40 damage. (Scythe Mastery)
  • Harrier's Haste icon
    Flash enchantement spell. For 2..8 seconds, you move 25% faster and deal +3..12 more damage against moving foes. (Wind Prayers)
  • Enchanted Haste icon
    Flash enchantement spell. For 7 seconds, you move 25% faster. If this enchantment ends prematurely, you lose 1 condition. (No Attribute)
  • Heart of Fury icon
    Stance. For 2..10 seconds, you attack 25% faster. (Mysticism)
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