Warrior

  • Eviscerate icon
    Elite Axe attack. If Eviscerate hits, you strike for +1..31 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 5..20 seconds. (Axe Mastery)
  • Shout. Lose all adrenaline. If any adjacent foes are knocked down, all of your stances are recharged. (No Attribute)
  • Axe Twist icon
    Axe attack. If this attack hits a foe suffering from a Deep Wound, you strike for 1..20 more damage and that foe suffers from Weakness for 20 seconds. (Axe Mastery)
  • Standing Slash icon
    Sword attack. If it hits, Standing Slash deals +5..20 damage plus an additional 5..20 damage if you are in a stance. (Swordsmanship)
  • Protector's Defense icon
    Skill. For 5..11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move. (Tactics)
  • Tiger Stance icon
    Stance. For 4..10 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit. (Strength)
  • Penetrating Chop icon
    Axe attack. If this attack hits, you strike for +5..20 damage. This axe attack has 20% armor penetration. (Axe Mastery)
  • Distracting Blow icon
    Melee attack. Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target). (No Attribute)
  • Ranger

  • Quicksand icon
    Quicksand
    10
    5
    30
    Elite Nature ritual. Create a level 1..10 spirit. All non-spirit creatures within its range lose 1 Energy each time they attack or use a skill. This spirit dies after 30..90 seconds. (Wilderness Survival)
  • Viper's Nest icon
    Viper's Nest
    10
    2
    20
    Trap. Create a Viper's Nest. When it is triggered, all nearby foes are struck for 5..35 piercing damage and become Poisoned for 5..20 seconds. Viper's Nest expires after 90 seconds. This Trap is easily interrupted. (Beast Mastery)
  • Penetrating Attack icon
    Bow attack. If Penetrating Attack hits, you strike for +5..25 damage and this attack has 10% armor penetration. (Marksmanship)
  • Feral Lunge icon
    Pet attack. Your animal companion attempts a Feral Lunge that deals +5..35 damage. If the attack strikes a foe who is attacking, that foe suffers from Bleeding for 5..25 seconds. (Beast Mastery)
  • Storm's Embrace icon
    Stance. For 10 seconds, you move 25% faster. This stance is refreshed whenever you take Elemental damage. (No Attribute)
  • Triple Shot (Luxon) icon
    Bow attack. Shoot 3 arrows simultaneously at target foe. These arrows deal 40..25% less damage. (Friend of the Luxon Title Track)
  • Toxicity icon
    Toxicity
    15
    5
    60
    Nature ritual. Create a level 1..10 spirit. Poisoned or Diseased creatures within its range suffer -2 Health degeneration. This spirit dies after 30..90 seconds. (Beast Mastery)
  • Power Shot icon
    Power Shot
    10
    3
    Bow attack. If Power Shot hits, target foe takes 25..50 damage. (Marksmanship)
  • Monk

  • Life Barrier icon
    Life Barrier
    15
    2
    5
    Elite Enchantment spell. While you maintain this enchantment, damage dealt to target other ally is reduced by 20..50%. If your Health is below 50% when that ally takes damage, Life Barrier ends. (Protection Prayers)
  • Signet of Devotion icon
    Signet. Heal target ally for 14..100 Health. (Divine Favor)
  • Heaven's Delight icon
    Spell. Heals you and party members within earshot for 15..60 points. (Divine Favor)
  • Selfless Spirit (Kurzick) icon
    Enchantment spell. For 15..20 seconds, spells you cast that target another ally cost 3 less energy. (Friend of the Kurzick Title Track)
  • Ethereal Light icon
    Spell. Target ally is healed for 25..100. This spell is easily interrupted. (Healing Prayers)
  • Orison of Healing icon
    Spell. Heal target ally for 20..70 Health. (Healing Prayers)
  • Signet of Rage icon
    Signet. Target foe takes 5..50 holy damage and +5..10 holy damage for each adrenaline skill that foe has. (Smiting Prayers)
  • Healing Ring icon
    Healing Ring
    5
    1
    10
    Spell. Heal adjacent creatures for 30..180 Health. The caster is not healed. (Healing Prayers)
  • Necromancer

  • Tainted Flesh icon
    Elite Enchantment spell. For 20..44 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 3..15 seconds. (Death Magic)
  • Plague Sending icon
    Plague Sending
    10
    1
    1
    5
    Spell. Transfer 1..3 negative condition[s] and [its/their] remaining duration[s] from yourself to target foe and all adjacent foes. (Curses)
  • Blood of the Master icon
    Spell. All of your undead allies are healed for 30..116 Health. You sacrifice an additional 2% maximum Health per minion healed in this way. (Death Magic)
  • Hexer's Vigor icon
    Hexer's Vigor
    5
    ¼
    10
    Enchantment spell. For 10 seconds, you have +1..8 Health regeneration. Hexer's Vigor ends if you cast a non-hex skill. (Soul Reaping)
  • Barbs icon
    Barbs
    10
    2
    5
    Hex spell. For 30 seconds, target foe takes 1..15 more damage when hit by physical damage. (Curses)
  • Withering Aura icon
    Enchantment spell. For 5..20 seconds, target ally's melee attacks cause Weakness for 5..20 seconds. (Death Magic)
  • Well of Blood icon
    Well of Blood
    10
    1
    2
    Well spell. Exploit nearest corpse to create a Well of Blood at its location. For 8..20 seconds, allies in that area receive +1..6 Health regeneration. (Blood Magic)
  • Blood Bond icon
    Blood Bond
    5
    1
    8
    Hex spell. For 3..12 seconds, target foe and all adjacent foes are hexed with Blood Bond. Whenever an ally hits one of them with an attack, that ally gains 5..20 Health. If one of these foes dies while hexed, all allies adjacent to that foe are healed for 20..100 Health. (Blood Magic)
  • Mesmer

  • Power Leech icon
    Power Leech
    5
    ¼
    20
    Elite Hex spell. If target foe is casting a spell or chant, that skill is interrupted and for 10 seconds, whenever that foe casts a spell, you steal up to 5..15 Energy from that foe. (Inspiration Magic)
  • Mantra of Earth icon
    Stance. For 30..90 seconds, whenever you take earth damage, the damage is reduced by 26..50% and you gain 2 Energy. (Inspiration Magic)
  • Arcane Conundrum icon
    Hex spell. For 5..15 seconds, spells cast by target foe and all adjacent foes take twice as long to cast. When this hex ends, you gain 1..7 energy. (Illusion Magic)
  • Inspired Hex icon
    Spell. Remove a hex from target ally and gain 4..10 Energy. For 20 seconds, Inspired Hex is replaced with the hex that was removed. (Inspiration Magic)
  • Ether Lord icon
    Ether Lord
    5
    2
    20
    Hex spell. You lose all Energy. For 5..10 seconds, target foe suffers -1..3 Energy degeneration, and you experience +1..3 Energy regeneration. (Inspiration Magic)
  • Conjure Phantasm icon
    Hex spell. For 2..16 seconds, target foe experiences -5 Health degeneration. (Illusion Magic)
  • Ether Phantom icon
    Ether Phantom
    5
    1
    10
    Hex spell. For 10 seconds, target foe has -1 Energy degeneration. If this hex is removed prematurely, that foe loses 1..5 Energy. (Inspiration Magic)
  • Backfire icon
    Backfire
    15
    3
    20
    Hex spell. For 10 seconds, whenever target foe casts a spell, that foe takes 35..140 damage. (Domination Magic)
  • Elementalist

  • Mind Blast icon
    Mind Blast
    5
    1
    2
    Elite Spell. Target foe is struck for 15..60 fire damage. If you have more Energy than target foe, you gain 1..8 Energy. (Fire Magic)
  • Magnetic Aura icon
    Magnetic Aura
    10
    1
    12
    Enchantment spell. For 1..5 second[s], you block the next attack against you and deal 10..50 damage to your attacker. If you are Overcast, all party members in earshot are also enchanted. (Earth Magic)
  • Meteor Shower icon
    Meteor Shower
    10
    25
    5
    60
    Spell. Create a Meteor Shower at target foe's location. For 9 seconds, foes adjacent to that location are struck for 7..112 fire damage and knocked down every 3 seconds. (Fire Magic)
  • Earthen Shackles icon
    Hex spell. For 3 seconds, target and all nearby foes move 90% slower. When Earthen Shackles ends, it applies Weakness for 5..20 seconds. (Earth Magic)
  • Steam icon
    Steam
    5
    1
    8
    Spell. Target foe is struck for 20..60 cold damage. If target foe is on fire, Steam Blinds that foe for 5..10 seconds. (Water Magic)
  • Iron Mist icon
    Iron Mist
    10
    1
    20
    Enchantment spell. For 8..15 seconds, you have +15 armor. Your Air Magic spells that target a foe activate and recharge 25% faster, but you are Overcast by 3 points. (Earth Magic)
  • Energy Blast icon
    Energy Blast
    10
    20
    Spell. Target foe takes 1..2 damage for each point of Energy you have (maximum 130 damage). (Energy Storage)
  • Ash Blast icon
    Ash Blast
    5
    1
    15
    Hex spell. Target and adjacent foes are struck for 35..65 earth damage. Burning foes struck by Ash Blast are hexed for 5 seconds and have a 20..75% chance to miss with attacks. (Earth Magic)
  • Assassin

  • Shadow Prison icon
    Shadow Prison
    10
    ¼
    25
    Elite Hex spell. Shadow Step to target foe. For 1..7 seconds, that foe moves 66% slower. (Deadly Arts)
  • Horns of the Ox icon
    Dual attack. Must follow an off-hand attack. If it hits, Horns of the Ox strikes for +1..11 damage. If struck foe is not adjacent to any allies, that foe is knocked down. (Dagger Mastery)
  • Way of the Lotus icon
    Enchantment spell. For 20 seconds, the next time you hit with a dual attack skill, you gain 5..20 Energy. (Shadow Arts)
  • Deadly Haste icon
    Deadly Haste
    10
    1
    20
    Enchantment spell. For 10..35 seconds, half-ranged spells cast 5..50% faster and recharge 5..50% faster. (Critical Strikes)
  • Way of the Fox icon
    Way of the Fox
    5
    ¼
    45
    Enchantment spell. For 10..35 seconds, your next 1..6 attack[s] cannot be blocked. (Shadow Arts)
  • Critical Defenses icon
    Enchantment spell. For 4..10 seconds, you have a 75% chance to block. Critical Defenses refreshes every time you land a critical hit. (Critical Strikes)
  • Swap icon
    Swap
    5
    ¼
    10
    Spell. You and target summoned creature Shadow Step to each other's location. (No Attribute)
  • Trampling Ox icon
    Dual attack. Must follow an off-hand attack. If it hits, you deal +5..20 damage. If you a hit a Crippled foe, that foe is knocked down. (Dagger Mastery)
  • Ritualist

  • Destructive Was Glaive icon
    Elite Item spell. Hold Glaive's ashes for up to 30..60 seconds. While you hold her ashes, all Ritualist skills have 20% armor penetration. When you drop her ashes, all foes in the area are struck for 15..85 lightning damage. (Channeling Magic)
  • Renewing Memories icon
    Enchantment spell. For 5..20 seconds, while holding an item, any weapon and item Spells you cast cost 5..35% less Energy. (Spawning Power)
  • Lively Was Naomei icon
    Item spell. Hold Naomei's ashes for up to 45 seconds. When you drop her ashes, all party members in the area are resurrected with 15..75% Health and zero Energy. (Restoration Magic)
  • Vital Weapon icon
    Vital Weapon
    5
    1
    2
    Weapon spell. For 5..30 seconds, target ally has a Vital Weapon and has +40..175 maximum Health. (Communing)
  • Brutal Weapon icon
    Brutal Weapon
    10
    1
    15
    Weapon spell. Give target ally a Brutal Weapon for 10..40 seconds. The bearer's weapon strikes for +5..15 damage as long as the bearer is under no enchantments. (Communing)
  • Blind Was Mingson icon
    Item spell. Hold Mingson's ashes for up to 15..60 seconds. When you drop his ashes, all nearby foes are Blinded for 3..8 seconds. (Restoration Magic)
  • Spiritleech Aura icon
    Skill. For 5..20 seconds, all of your spirits within earshot deal 5..20 less damage and steal 5..20 Health when they attack. (Restoration Magic)
  • Signet of Binding icon
    Signet. You lose 200..50 Health and take control of target enemy-controlled spirit. (50% failure chance with Spawning Power 4 or less.) (Spawning Power)
  • Paragon

  • Stunning Strike icon
    Elite Spear attack. If this attack hits, you deal +5..30 damage. If it hits a foe suffering from a condition, that foe is also Dazed for 4..10 seconds. (Spear Mastery)
  • Unblockable Throw icon
    Spear attack. If this attack hits, you deal +10..40 damage. This attack cannot be blocked. (Spear Mastery)
  • Leader's Comfort icon
    Skill. You gain 30..75 Health. For each ally within earshot, you also gain +10..20 Health (maximum 140 Health). (Leadership)
  • Hexbreaker Aria icon
    Chant. For 10 seconds, the next time each ally within earshot casts a spell, that ally loses 1 hex. (No Attribute)
  • Shout. For 4 seconds and 1 second for every 2 ranks in Leadership, all party members within earshot take 20..35% less damage. Affected party members are healed for 35..60 Health when this shout ends. (Sunspear Title Track)
  • Aggressive Refrain icon
    Echo. For 5..25 seconds, you attack 25% faster but have -20 armor. This echo is reapplied every time a chant or shout ends on you. (Leadership)
  • Spear of Fury (Kurzick) icon
    Spear attack. This attack deals +30..40 damage. If this attack hits a foe suffering from a condition, you gain 3..6 strikes of adrenaline. (Friend of the Kurzick Title Track)
  • Shout. For 5..20 seconds, the next time target ally attacks, that ally deals +5..50 damage and inflicts a Deep Wound for 5..20 seconds. (Command)
  • Dervish

  • Avatar of Lyssa icon
    Elite Form. For 10..90 seconds, your Dervish enchantments recharge 50% faster and your attacks deal chaos damage. Whenever you lose a Dervish enchantment, steal 1 Energy from all nearby foes. This skill is disabled for 45 seconds. (Mysticism)
  • Zealous Sweep icon
    Scythe attack. If this attack hits, you deal +5..20 damage. You gain 3 Energy and 1 adrenaline for each foe you hit. (Scythe Mastery)
  • Intimidating Aura icon
    Enchantment spell. For 60 seconds, you have +40..100 max Health and take 1..10 less damage from foes with less Health than you. (Mysticism)
  • Attacker's Insight icon
    Flash enchantement spell. For 3..10 seconds you have a 50% chance to block while attacking. When this enchantment ends, you inflict Weakness on all adjacent foes for 3..15 seconds. (Wind Prayers)
  • Reap Impurities icon
    Melee attack. If this attack hits, you deal +3..15 damage. Each foe you hit loses 1 condition. For each foe who loses a condition, all foes adjacent to that target foe take 10..40 holy damage. (Scythe Mastery)
  • Conviction icon
    Conviction
    5
    10
    Flash enchantement spell. For 10 seconds, you gain +10 armor if you have a condition and gain 1..3 Health regen for each condition you are suffering from. When this enchantment ends, you are cured of 1..2 condition[s]. (Earth Prayers)
  • Faithful Intervention icon
    Enchantment spell. If damage drops your Health below 50%, Faithful Intervention ends. When Faithful Intervention ends, you are healed for 30..150 Health. (Mysticism)
  • Pious Fury icon
    Pious Fury
    5
    10
    Stance. Remove 1 Dervish enchantment. For 1..7 second[s], you attack 25% faster. If an enchantment was removed, this stance lasts twice as long. (Mysticism)
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