Warrior

  • Forceful Blow icon
    Elite Hammer attack. If Forceful Blow hits, you strike for +10..30 damage and any stance being used by target foe ends. Target foe suffers from Weakness for 5..20 seconds. This attack cannot be blocked. (Hammer Mastery)
  • Belly Smash icon
    Belly Smash
    5
    1
    10
    Hammer attack. If this attack strikes a foe who is knocked down, the resulting dust cloud will blind adjacent foes for 3..7 seconds. (Hammer Mastery)
  • Shout. For each foe within earshot (maximum 1..6), you gain one strike of adrenaline. For 10..20 seconds, your maximum Health is increased by 10..60. (Tactics)
  • Warrior's Cunning icon
    Skill. For 5..11 seconds, your melee attacks cannot be blocked. (Strength)
  • Disrupting Chop icon
    Axe attack. If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds. (Axe Mastery)
  • Irresistible Blow icon
    Hammer attack. If this attack hits, you strike for +5..20 damage. If Irresistible Blow is blocked, your target is knocked down and takes 5..20 damage. (Hammer Mastery)
  • Yeti Smash icon
    Hammer attack. Lose all adrenaline. Attack all adjacent foes. If this attack strikes a foe suffering from a condition, that foe is knocked down. (50% failure chance with Hammer Mastery 4 or less.) (Hammer Mastery)
  • Shout. If target foe is below 90% Health, you gain 1..3 strike[s] of adrenaline. (Strength)
  • Ranger

  • Heal as One icon
    Heal as One
    5
    1
    5
    Elite Skill. For 15 seconds, your animal companion steals 1..20 Health whenever it hits with an attack. You and your companion are both healed for 20..104 Health. If your companion is dead, it's resurrected with 50% Health. If you have this skill equipped, your companion will travel with you. (Beast Mastery)
  • Triple Shot (Kurzick) icon
    Bow attack. Shoot 3 arrows simultaneously at target foe. These arrows deal 40..25% less damage. (Friend of the Kurzick Title Track)
  • Savage Shot icon
    Savage Shot
    10
    ½
    5
    Bow attack. If Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13..28 damage. (Marksmanship)
  • Zojun's Shot icon
    Bow attack. Shoot an arrow that has half the normal range, but strikes for +10..40 damage. (Expertise)
  • Marauder's Shot icon
    Bow attack. If Marauder's Shot hits, you strike for +25..55 damage and all your non-attack skills are disabled for 5 seconds. (Marksmanship)
  • Rapid Fire icon
    Rapid Fire
    5
    2
    12
    Preparation. For 5..25 seconds, you attack 33% faster while wielding a bow. (Marksmanship)
  • Winter icon
    Winter
    5
    3
    60
    Nature ritual. Create a level 1..10 spirit. For creatures within its range, all elemental damage is cold damage instead. This spirit dies after 30..240 seconds. (Wilderness Survival)
  • Favorable Winds icon
    Nature ritual. Create a level 1..10 spirit. For non-spirit creatures within its range, arrows move twice as fast and strike for +6 damage. This spirit dies after 30..240 seconds. (Marksmanship)
  • Monk

  • Word of Censure icon
    Elite Spell. Target foe takes 30..130 holy damage. If your target was below 50% Health, Word of Censure takes 20 additional seconds to recharge. (Smiting Prayers)
  • Heal Area icon
    Heal Area
    10
    1
    5
    Spell. Heal yourself and all adjacent creatures for 30..180 points. (Healing Prayers)
  • Heal Party icon
    Heal Party
    15
    2
    2
    Spell. Heal entire party for 30..75 Health. (Healing Prayers)
  • Resurrection Chant icon
    Spell. Resurrect target party member with up to your current Health and 5..35% Energy. This spell has half the normal range. (Healing Prayers)
  • Patient Spirit icon
    Enchantment spell. For 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30..120 Health when the enchantment ends. (Healing Prayers)
  • Bane Signet icon
    Signet. Target foe takes 26..56 holy damage. If target foe was attacking, that foe is knocked down. (Smiting Prayers)
  • Heal Other icon
    Heal Other
    10
    ¾
    3
    Spell. Heal target other ally for 35..180 Health. (Healing Prayers)
  • Infuse Health icon
    Spell. Lose half your current Health. Target other ally is healed for 100..136% of the amount you lost. (Healing Prayers)
  • Necromancer

  • Discord icon
    Discord
    5
    1
    2
    Elite Spell. If target foe is suffering from a condition and under the effects of a hex or an enchantment, that foe suffers 30..110 damage. (Death Magic)
  • Well of Blood icon
    Well of Blood
    10
    1
    2
    Well spell. Exploit nearest corpse to create a Well of Blood at its location. For 8..20 seconds, allies in that area receive +1..6 Health regeneration. (Blood Magic)
  • Verata's Gaze icon
    Spell. If target hostile animated undead has a master, its bond to its master is broken, making it hostile to all other creatures. If it had no master, you become its master. (50% failure chance with Death Magic 4 or less.) (Death Magic)
  • Well of Weariness icon
    Well spell. Exploit target corpse to create a Well of Weariness for 10..55 seconds. Enemies within the Well of Weariness suffer -1 Energy degeneration. (Curses)
  • Necrotic Traversal icon
    Spell. Exploit a random corpse. You teleport to that corpse's location and all nearby foes become Poisoned for 5..20 seconds. (Death Magic)
  • Signet of Corruption (Kurzick) icon
    Signet. Target foe and all nearby foes take 20..30 damage. For each affected foe suffering from a condition or hex, you gain 2 Energy (maximum 12..20 Energy). (Friend of the Kurzick Title Track)
  • Vampiric Swarm icon
    Spell. Vampiric Swarm steals up to 15..60 Health from up to three foes in the area. (Blood Magic)
  • Rotting Flesh icon
    Rotting Flesh
    15
    3
    3
    Spell. Target fleshy foe becomes Diseased for 10..25 seconds, slowly losing Health. (Death Magic)
  • Mesmer

  • Fevered Dreams icon
    Elite Hex spell. For 10..25 seconds, whenever target foe suffers from a new condition, all foes in the area suffer from that condition as well. If target foe has two or more conditions that foe is Dazed for 1..3 second[s]. (Illusion Magic)
  • Elemental Resistance icon
    Stance. For 30..90 seconds, You gain +40 armor against elemental damage, but you lose 24..12 armor against physical damage. (Inspiration Magic)
  • Kitah's Burden icon
    Kitah's Burden
    15
    30
    Hex spell. For 10 seconds, target foe moves 50% slower. When Kitah's Burden ends you gain 10..18 Energy. (Illusion Magic)
  • Power Lock icon
    Power Lock
    5
    ¼
    12
    Spell. If target foe is casting a spell or chant, that skill is interrupted and disabled for an additional 5..13 seconds. (Domination Magic)
  • Signet of Clumsiness icon
    Signet. If target foe is attacking, that foe and all adjacent foes are interrupted and take 15..60 damage. Any foes using attack skills are knocked down. (Illusion Magic)
  • Mind Wrack icon
    Mind Wrack
    5
    1
    7
    Hex spell. For 5..40 seconds, whenever this foe is the target of any of your non-hex Mesmer skills, that foe loses 1 Energy and takes 5..25 damage per point of Energy lost. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15..100 damage. (Domination Magic)
  • Ether Feast icon
    Ether Feast
    5
    1
    8
    Spell. Target foe loses 3 Energy. You are healed 20..65 for each point of Energy lost. (Inspiration Magic)
  • Hex Breaker icon
    Stance. For 5..80 seconds, the next time you are the target of a hex, that hex fails and the caster takes 10..46 damage. (Domination Magic)
  • Elementalist

  • Ride the Lightning icon
    Elite Spell. You Ride the Lightning to target. All adjacent foes are Blinded for 1..5 second[s]. If your target is a foe, it is struck for 10..70 lightning damage. This spell has 25% armor penetration. (Air Magic)
  • Stoning icon
    Stoning
    15
    1
    5
    Spell. Send out a large stone, striking target foe for 45..105 earth damage if it hits. If Stoning hits a foe suffering from Weakness, that foe is knocked down. (Earth Magic)
  • Flame Djinn's Haste icon
    Enchantment spell. All adjacent foes are struck for 15..120 fire damage. For 8..14 seconds, you move 25% faster. Flame Djinn's Haste recharges 50% faster if a foe was struck by this spell. (Fire Magic)
  • Earth Attunement icon
    Enchantment spell. For 36..60 seconds, you are attuned to Earth. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Earth Magic. (Earth Magic)
  • Shard Storm icon
    Shard Storm
    10
    1
    10
    Hex spell. Send out an ice shard that strikes target foe for 10..85 cold damage if it hits and causing target foe to move 66% slower for 2..6 seconds. (Water Magic)
  • Iron Mist icon
    Iron Mist
    10
    1
    20
    Enchantment spell. For 8..15 seconds, you have +15 armor. Your Air Magic spells that target a foe activate and recharge 25% faster, but you are Overcast by 3 points. (Earth Magic)
  • Searing Heat icon
    Searing Heat
    15
    2
    25
    Spell. Cause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 10..40 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds. (Fire Magic)
  • Chilling Winds icon
    Hex spell. Target foe and all adjacent foes are struck for 30..60 cold damage. For 10 seconds, the next Water Magic hex targeting a hexed foe lasts 25..100% longer. (Air Magic)
  • Assassin

  • Fox's Promise icon
    Fox's Promise
    10
    1
    20
    Elite Enchantment spell. For 5..20 seconds, your dagger attacks cannot be blocked. This enchantment ends the next time you fail to hit. (Dagger Mastery)
  • Augury of Death icon
    Hex spell. For 5..35 seconds, the next time damage would drop target foe's Health below 50%, you inflict a Deep Wound for 5..20 seconds and Shadow Step to that foe. This spell has half the normal range. (Deadly Arts)
  • Caltrops icon
    Caltrops
    10
    ¼
    10
    Spell. Target foe and all foes adjacent to your target are Crippled for 5..15 seconds. Caltrops has half the normal range. (Shadow Arts)
  • Horns of the Ox icon
    Dual attack. Must follow an off-hand attack. If it hits, Horns of the Ox strikes for +1..11 damage. If struck foe is not adjacent to any allies, that foe is knocked down. (Dagger Mastery)
  • Mantis Touch icon
    Mantis Touch
    5
    ¾
    15
    Spell. Must follow a lead attack. Target foe becomes Crippled for 5..20 seconds. This skill counts as an off-hand attack. (Deadly Arts)
  • Way of the Fox icon
    Way of the Fox
    5
    ¼
    45
    Enchantment spell. For 10..35 seconds, your next 1..6 attack[s] cannot be blocked. (Shadow Arts)
  • Heart of Shadow icon
    Heart of Shadow
    5
    ¼
    15
    Spell. You are healed for 30..150. Shadow Step to a nearby location directly away from your target. (Shadow Arts)
  • Deadly Paradox icon
    Stance. All of your attack skills are disabled for 10 seconds. For 5..15 seconds, your Assassin skills activate and recharge 33% faster. (Deadly Arts)
  • Ritualist

  • Consume Soul icon
    Consume Soul
    5
    1
    5
    Elite Spell. You steal 5..70 Health from target foe. All hostile summoned creatures in earshot of that foe take 25..125 damage. (Spawning Power)
  • Renewing Surge icon
    Hex spell. For 8 seconds, target foe suffers 2..12 damage each second. When this hex ends, you gain 1..8 Energy. (Channeling Magic)
  • Splinter Weapon icon
    Weapon spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1..5 attack[s] deal 5..50 damage to up to 4 adjacent foes. (Channeling Magic)
  • Soothing icon
    Soothing
    15
    1
    45
    Binding ritual. Create a level 1..12 spirit. All foes within its range take twice as long to build adrenaline. This spirit dies after 15..45 seconds. (Communing)
  • Channeled Strike icon
    Spell. Target foe is struck for 5..95 lightning damage. That foe is struck for an additional 5..35 lightning damage if you are holding an item. (Channeling Magic)
  • Blind Was Mingson icon
    Item spell. Hold Mingson's ashes for up to 15..60 seconds. When you drop his ashes, all nearby foes are Blinded for 3..8 seconds. (Restoration Magic)
  • Dissonance icon
    Dissonance
    25
    1
    45
    Binding ritual. Create a level 1..12 spirit. This spirit deals 5..20 damage and anyone struck by its attack is interrupted. This spirit dies after 10..25 seconds. (Communing)
  • Mend Body and Soul icon
    Spell. Target ally is healed for 20..115 Health. That ally loses one condition for each spirit within earshot. (Restoration Magic)
  • Paragon

  • Heroic Refrain icon
    Elite Echo. (3..15 seconds.) Target ally gains +1..3 to all attributes. Renewal: every time a chant or shout ends on this ally. Cannot target spirits. (Leadership)
  • Leader's Comfort icon
    Skill. You gain 30..75 Health. For each ally within earshot, you also gain +10..20 Health (maximum 140 Health). (Leadership)
  • Angelic Protection icon
    Skill. For 10 seconds, any time target other ally takes more than 250..80 damage per second, that ally is healed for any damage over that amount. (Leadership)
  • Energizing Chorus icon
    Chant. For 10 seconds, the next Shout or Chant used by each ally within earshot costs 3..7 less Energy. (Motivation)
  • Maiming Spear icon
    Spear attack. If your attack hits a Bleeding foe, that foe is Crippled for 5..20 seconds. (Spear Mastery)
  • Signet of Return icon
    Signet. Resurrect target party member with 5..15% Health and 1..4% Energy for each party member within earshot. (Leadership)
  • Shout. You gain 1 strike of adrenaline for each party member within earshot (maximum 1..5 adrenaline). (Leadership)
  • Burning Refrain icon
    Burning Refrain
    10
    1
    10
    Echo. For 20 seconds, if target non-spirit ally hits a foe with more Health than that ally, that foe is set on Fire for 1..3 second[s]. This echo is reapplied every time a chant or shout ends on that ally. (Leadership)
  • Dervish

  • Reaper's Sweep icon
    Elite Scythe attack. If this attack hits, you Cripple your target for 3..15 seconds. You lose 1 Dervish enchantment. If an enchantment was removed, this attack knocks down for 2..3 seconds. (Scythe Mastery)
  • Aura of Holy Might (Kurzick) icon
    Enchantment spell. For 45 seconds, you deal 20..25 holy damage to all adjacent foes whenever you lose a Dervish enchantment. (Friend of the Kurzick Title Track)
  • Mystic Healing icon
    Spell. You are healed for 5..65 Health. Also heals all enchanted party members for 5..65 Health. (Wind Prayers)
  • Balthazar's Rage icon
    Flash enchantement spell. All nearby foes are set on fire for 1..3 second[s]. For 20 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1..2 strike[s] of adrenaline if any foes are within earshot. (Mysticism)
  • Signet of Pious Light icon
    Signet. Remove 1 Dervish enchantment. Target ally is healed for 30..150 Health. If an enchantment was removed in this way, this signet recharges 75% faster. (Earth Prayers)
  • Zealous Sweep icon
    Scythe attack. If this attack hits, you deal +5..20 damage. You gain 3 Energy and 1 adrenaline for each foe you hit. (Scythe Mastery)
  • Mystic Corruption icon
    Flash enchantement spell. All adjacent foes suffer from Disease for 1..10 second[s]. For 20 seconds, nothing happens. Disease duration is doubled if you are enchanted when you activate this skill. When this enchantment ends, all party members in earshot are cured of Disease. (Mysticism)
  • Pious Haste icon
    Stance. You remove 1 Dervish enchantment and for 1..7 second[s] you move 25% faster. If an enchantment was removed you move 50% faster instead. (Mysticism)
  • mofriguwabubu v1.5.2 · disclaimer