Warrior

  • Defy Pain icon
    Elite Skill. For 20 seconds you have an additional 90..300 Health, an additional 20 armor, and you take -1..10 less damage. (Strength)
  • Protector's Defense icon
    Skill. For 5..11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move. (Tactics)
  • Disciplined Stance icon
    Stance. For 1..4 second[s], you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill. (Tactics)
  • Hamstring icon
    Hamstring
    10
    15
    Sword attack. If this attack hits, your target is Crippled for 3..15 seconds, slowing his movement. (Swordsmanship)
  • Signet of Stamina icon
    Signet. You have +50..300 maximum Health. This signet ends if you successfully hit with an attack. (Strength)
  • Mokele Smash icon
    Hammer attack. If this attack hits, you strike for +5..20 damage and gain 2 strikes of adrenaline. (Hammer Mastery)
  • Executioner's Strike icon
    Axe attack. If this attack hits, you strike for +10..40 damage. (Axe Mastery)
  • Enraging Charge icon
    Stance. For 5..15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0..3 strike[s] of adrenaline if you hit with a melee attack. (Strength)
  • Ranger

  • Scavenger's Focus icon
    Elite Skill. For 10 seconds if you strike a foe who is suffering from a condition you gain 3..12 Energy. (Wilderness Survival)
  • Disrupting Shot icon
    Disrupting Shot
    10
    ½
    15
    Bow attack. If this attack hits, target foe's action is interrupted. If that action was a Skill, you strike for +10..40 damage. (Marksmanship)
  • Revive Animal icon
    Revive Animal
    5
    6
    20
    Skill. Resurrect all nearby allied animal companions. They come back to life with 10..94% Health. (Beast Mastery)
  • Barbed Trap icon
    Barbed Trap
    15
    2
    20
    Trap. When Barbed Trap is triggered, all nearby foes are struck for 7..23 piercing damage, become Crippled, and begin Bleeding for 3..25 seconds. Barbed Trap ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
  • Antidote Signet icon
    Signet. Cleanse yourself of Poison, Disease, and Blindness, and one additional condition. (No Attribute)
  • Splinter Shot icon
    Bow attack. If Splinter Shot hits, you deal +3..15 damage. If Splinter Shot is blocked, all foes adjacent to your target take 5..65 damage. (Marksmanship)
  • Point Blank Shot icon
    Bow attack. Shoot an arrow that has half the normal range, but strikes for +10..40 damage. (Expertise)
  • Pin Down icon
    Pin Down
    15
    8
    Bow attack. If Pin Down hits, your target is Crippled for 3..15 seconds. (Marksmanship)
  • Monk

  • Shield of Regeneration icon
    Elite Enchantment spell. For 5..13 seconds, target ally gains +3..10 Health regeneration and 40 armor. (Protection Prayers)
  • Restful Breeze icon
    Enchantment spell. For 8..18 seconds, target ally has +10 Health regeneration. This enchantment ends if that ally attacks or uses a skill. (Healing Prayers)
  • Smiter's Boon icon
    Smiter's Boon
    5
    ¼
    10
    Enchantment spell. For 30 seconds, your Smiting Prayers have double the Divine Favor bonus. (Divine Favor)
  • Symbol of Wrath icon
    Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8..32 holy damage each second. (Smiting Prayers)
  • Guardian icon
    Guardian
    5
    1
    4
    Enchantment spell. For 2..7 seconds, target ally has a 50% chance to block attacks. (Protection Prayers)
  • Spell Shield icon
    Spell Shield
    10
    2
    30
    Enchantment spell. For 5..20 seconds, while you are casting spells, foes cannot target you with spells. When Spell Shield ends, all your skills are disabled for 10..5 seconds. (Divine Favor)
  • Banish icon
    Banish
    5
    1
    10
    Spell. Target foe takes 20..56 holy damage. This spell does double damage to summoned creatures. (Smiting Prayers)
  • Scourge Enchantment icon
    Hex spell. For 30 seconds, each time target foe is the target of an enchantment, the caster of that enchantment takes 15..75 damage. (Smiting Prayers)
  • Necromancer

  • Contagion icon
    Contagion
    5
    1
    20
    Elite Enchantment spell. For 60 seconds, whenever you suffer from a new condition, all foes in the area suffer from that same condition and you sacrifice 10..5% maximum Health. (Death Magic)
  • Well of Blood icon
    Well of Blood
    10
    1
    2
    Well spell. Exploit nearest corpse to create a Well of Blood at its location. For 8..20 seconds, allies in that area receive +1..6 Health regeneration. (Blood Magic)
  • Oppressive Gaze icon
    Oppressive Gaze
    10
    1
    10
    Spell. Target foe and adjacent foes take 10..30 shadow damage. Foes already suffering from a condition are Poisoned and Weakened for 3..12 seconds. (Blood Magic)
  • Vocal Minority icon
    Vocal Minority
    10
    1
    20
    Hex spell. For 5..20 seconds, target foe and all nearby foes cannot use shouts or chants. (Curses)
  • Insidious Parasite icon
    Hex spell. For 5..15 seconds, whenever target foe hits with an attack, you steal up to 15..45 Health from that foe. (Curses)
  • Dark Bond icon
    Dark Bond
    5
    2
    20
    Enchantment spell. For the next 30..60 seconds, whenever you receive damage, your closest minion suffers 75% of that damage for you. (Blood Magic)
  • Blood of the Aggressor icon
    Spell. Steal up to 5..45 Health from target foe. If that foe was attacking, that foe suffers Weakness for 3..12 seconds. (Blood Magic)
  • Infuse Condition icon
    Enchantment spell. For the next 15..60 seconds, whenever you receive a condition, that condition is transferred to your closest minion instead. (Death Magic)
  • Mesmer

  • Illusionary Weaponry icon
    Elite Enchantment spell. For 30 seconds, your melee attacks neither hit nor fail to hit. Instead, Illusionary Weaponry deals 8..40 damage to your targets for each melee attack. You have +5 armor for each equipped Illusion Magic skill. (Illusion Magic)
  • Confusing Images icon
    Hex spell. For 2..10 seconds, target foe takes twice as long to activate non-attack skills. (Illusion Magic)
  • Inspired Hex icon
    Spell. Remove a hex from target ally and gain 4..10 Energy. For 20 seconds, Inspired Hex is replaced with the hex that was removed. (Inspiration Magic)
  • Symbolic Posture icon
    Stance. For 5..20 seconds, the next signet you activate recharges 20..80% faster. (Fast Casting)
  • Illusion of Pain icon
    Hex spell. For 8 seconds, target foe has -3..10 Health degeneration and takes 3..10 damage each second. When Illusion of Pain ends, that foe is healed for 36..120. (Illusion Magic)
  • Frustration icon
    Frustration
    10
    1
    7
    Hex spell. For 5..20 seconds, target foe casts spells 50% slower and takes 5..50 damage whenever interrupted. If a skill is interrupted, Frustration deals double damage. (Illusion Magic)
  • Elemental Resistance icon
    Stance. For 30..90 seconds, You gain +40 armor against elemental damage, but you lose 24..12 armor against physical damage. (Inspiration Magic)
  • Symbolic Celerity icon
    Enchantment spell. For 36..60 seconds, all of your signets use your Fast Casting attribute instead of their normal attributes. (Fast Casting)
  • Elementalist

  • Over the Limit icon
    Elite Enchantment spell. Spells cast 15..20% faster and recharge 15..50% faster. Continuously gain Overcast while active. (Energy Storage)
  • Armor of Mist icon
    Armor of Mist
    10
    1
    30
    Enchantment spell. For 8..20 seconds, you gain +10..40 armor and move 33% faster. (Water Magic)
  • Eruption icon
    Eruption
    25
    2
    30
    Spell. Cause an Eruption at target foe's location. Each second for 5 seconds, foes near this location are struck for 10..40 earth damage and are Blinded for 10 seconds. (Earth Magic)
  • Ward Against Elements icon
    Ward spell. You create a Ward Against Elements at your current location. For 8..20 seconds, non-spirit allies in this area gain +24 armor against elemental damage. (Earth Magic)
  • Ebon Hawk icon
    Ebon Hawk
    10
    1
    5
    Spell. Send a projectile that strikes target foe for 10..85 earth damage and causes Weakness for 5..15 seconds if it hits. (Earth Magic)
  • Glyph of Essence icon
    Glyph. For 15 seconds, your next spell casts instantly but causes you to lose all Energy. (No Attribute)
  • Stoning icon
    Stoning
    15
    1
    5
    Spell. Send out a large stone, striking target foe for 45..105 earth damage if it hits. If Stoning hits a foe suffering from Weakness, that foe is knocked down. (Earth Magic)
  • Armor of Frost icon
    Enchantment spell. For 10..34 seconds, you gain +40 armor against physical damage and have +1 Water Magic. (Water Magic)
  • Assassin

  • Palm Strike icon
    Palm Strike
    5
    ¾
    7
    Elite Skill. Target touched foe takes 10..65 damage and is Crippled for 1..5 second[s]. This skill counts as an off-hand attack. (Critical Strikes)
  • Blades of Steel icon
    Dual attack. Must follow an off-hand attack. If it hits, this attack strikes for +5..16 damage (maximum bonus 60) for each recharging dagger attack. (Dagger Mastery)
  • Mark of Death icon
    Mark of Death
    10
    ¼
    20
    Hex spell. For 4..10 seconds, target foe gains 33% less benefit from healing. (Deadly Arts)
  • Return icon
    Return
    5
    ¼
    15
    Spell. All adjacent foes are Crippled for 3..8 seconds. Shadow Step to target other ally's location. (Shadow Arts)
  • Death Blossom icon
    Dual attack. Must follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20..45 damage and all adjacent foes take 20..45 damage. (Dagger Mastery)
  • Nine Tail Strike icon
    Dual attack. Must follow an off-hand attack. Nine Tail Strike cannot be blocked and strikes for +15..40 damage if it hits. (Dagger Mastery)
  • Trampling Ox icon
    Dual attack. Must follow an off-hand attack. If it hits, you deal +5..20 damage. If you a hit a Crippled foe, that foe is knocked down. (Dagger Mastery)
  • Lotus Strike icon
    Lotus Strike
    10
    12
    Off-hand attack. Must follow a lead attack. If it hits, this attack strikes for +10..25 damage and you gain 5..20 Energy. (Dagger Mastery)
  • Ritualist

  • Offering of Spirit icon
    Offering of Spirit
    17
    5
    ¼
    15
    Elite Spell. Gain 8..17 Energy. If any spirits are within earshot, you do not sacrifice Health. (Channeling Magic)
  • Dulled Weapon icon
    Dulled Weapon
    15
    1
    20
    Hex spell. For 5..15 seconds, target foe and all adjacent foes cannot achieve a critical hit and deal 1..15 less damage. (Communing)
  • Spiritleech Aura icon
    Skill. For 5..20 seconds, all of your spirits within earshot deal 5..20 less damage and steal 5..20 Health when they attack. (Restoration Magic)
  • Flesh of My Flesh icon
    Spell. Lose half your Health. Resurrect target party member with your current Health and 5..20% Energy. (Restoration Magic)
  • Anguished Was Lingwah icon
    Item spell. Hold Lingwah's ashes for up to 10..60 seconds. While you hold her ashes, your Ritualist hexes cost 1..5 less energy and last 33% longer. When you drop her ashes all your Ritualist hexes are recharged. (Spawning Power)
  • Destruction icon
    Destruction
    10
    ¾
    20
    Binding ritual. Create a level 1..14 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 5..25 damage for each second the Spirit was alive (maximum 150 damage). (Channeling Magic)
  • Mighty Was Vorizun icon
    Item spell. Hold Vorizun's ashes for up to 15..60 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy. (Communing)
  • Lamentation icon
    Lamentation
    10
    1
    15
    Hex spell. For 5..20 seconds, target foe and all nearby foes suffer -0..3 Health degeneration. When this hex is applied, these foes take 10..50 damage if you are within earshot of a spirit or corpse. (Channeling Magic)
  • Paragon

  • Stunning Strike icon
    Elite Spear attack. If this attack hits, you deal +5..30 damage. If it hits a foe suffering from a condition, that foe is also Dazed for 4..10 seconds. (Spear Mastery)
  • Shout. Target ally moves 25% faster for 1..5 seconds for each ally within earshot (maximum of 20 seconds). (Leadership)
  • Signet of Synergy icon
    Signet. Target other ally is healed for 40..100 Health. If you are not under the effects of an enchantment, you are also healed for 40..100 Health. (Motivation)
  • Lyric of Zeal icon
    Chant. For 10 seconds, the next time each ally within earshot uses a signet, that ally gains 1..8 Energy. (Motivation)
  • Lyric of Purification icon
    Chant. For 5..20 seconds, the next time each ally within earshot uses a Signet, that ally loses 1 Condition. (Motivation)
  • Inspirational Speech icon
    Skill. You lose all adrenaline and target other ally gains 1..4 strikes of adrenaline. (Motivation)
  • Spear of Lightning icon
    Spear attack. If this attack hits, it deals +8..20 lightning damage. This attack has 25% armor penetration. (Spear Mastery)
  • Anthem of Flame icon
    Chant. For 10 seconds, the next attack skill used by each party member within earshot also causes Burning for 1..3 second[s]. (Leadership)
  • Dervish

  • Wounding Strike icon
    Elite Scythe attack. If this attack hits, you do +5..20 damage, target foe suffers from Bleeding for 5..20 seconds, and you lose 1 Dervish enchantment. If an enchantment is removed, target foe also suffers from a Deep Wound for 5..20 seconds. (Scythe Mastery)
  • Grenth's Fingers icon
    Flash enchantement spell. All nearby foes are struck for 10..40 cold damage. For 30 seconds, your attacks deal cold damage. When this enchantment ends, you transfer 1..2 condition[s] to all nearby foes. (Wind Prayers)
  • Mystic Corruption icon
    Flash enchantement spell. All adjacent foes suffer from Disease for 1..2 second[s]. For 20 seconds, nothing happens. Disease duration is doubled if you are enchanted when you activate this skill. When this enchantment ends, all party members in earshot are cured of Disease. (Mysticism)
  • Dwayna's Touch icon
    Spell. Target touched ally is healed for 15..60 Health for each Enchantment on you (maximum 150). (Wind Prayers)
  • Staggering Force icon
    Flash enchantement spell. All nearby foes are struck for 10..40 earth damage. For 30 seconds, your attacks deal earth damage. When this enchantment ends, all nearby foes have Cracked Armor for 1..10 second[s]. (Earth Prayers)
  • Conviction icon
    Conviction
    5
    10
    Flash enchantement spell. For 10 seconds, you gain +10 armor if you have a condition and gain 1..3 Health regen for each condition you are suffering from. When this enchantment ends, you are cured of 1..2 condition[s]. (Earth Prayers)
  • Pious Haste icon
    Stance. You remove 1 Dervish enchantment and for 1..7 second[s] you move 25% faster. If an enchantment was removed you move 50% faster instead. (Mysticism)
  • Signet of Pious Restraint icon
    Signet. Remove one Dervish enchantment. Target foe is Crippled for 5..15 seconds. If an enchantment was removed, all foes nearby your target are also Crippled and this signet recharges 75% faster. (Wind Prayers)
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