Warrior

  • Steady Stance icon
    Elite Stance. For 10 seconds, the next time you would be knocked down, you gain 1..3 strike[s] of adrenaline and 1..7 Energy instead. (Tactics)
  • Disciplined Stance icon
    Stance. For 1..4 second[s], you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill. (Tactics)
  • Warrior's Cunning icon
    Skill. For 5..11 seconds, your melee attacks cannot be blocked. (Strength)
  • Soldier's Defense icon
    Stance. For 1..6 second[s], you have a 75% chance to block attacks while under the effects of a shout or chant. You gain 1 strike of adrenaline for each blocked attack. (Tactics)
  • Balanced Stance icon
    Stance. For 8..20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack. (Tactics)
  • Deadly Riposte icon
    Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you, and your attacker is struck for 15..90 damage and begins Bleeding for 3..25 seconds. (Tactics)
  • Fierce Blow icon
    Hammer attack. If Fierce Blow hits, you strike for +5..20 damage. If target foe was suffering from Weakness, that foe also suffers from a Deep Wound for 1..8 second[s]. (Hammer Mastery)
  • Frenzied Defense icon
    Stance. For 8 seconds, you have a 75% chance to block incoming attacks, but take double damage. (No Attribute)
  • Ranger

  • Oath Shot icon
    Oath Shot
    10
    25
    Elite Bow attack. If Oath Shot hits, all of your skills except Oath Shot are recharged. If it misses, all of your skills are disabled for 10..4 seconds. (50% miss chance with Expertise 7 or less.) (Expertise)
  • Brambles icon
    Brambles
    10
    5
    60
    Nature ritual. Create a level 1..10 Spirit. Non-Spirit creatures that are knocked down in its range take 5 damage and begin Bleeding for 5..20 seconds. This Spirit dies after 30..150 seconds. (Wilderness Survival)
  • Toxicity icon
    Toxicity
    15
    5
    60
    Nature ritual. Create a level 1..10 spirit. Poisoned or Diseased creatures within its range suffer -2 Health degeneration. This spirit dies after 30..90 seconds. (Beast Mastery)
  • Poisonous Bite icon
    Pet attack. Your animal companion attempts a Poisonous Bite that Poisons target foe for 5..20 seconds. (Beast Mastery)
  • Revive Animal icon
    Revive Animal
    5
    6
    20
    Skill. Resurrect all nearby allied animal companions. They come back to life with 10..94% Health. (Beast Mastery)
  • Piercing Trap icon
    Piercing Trap
    10
    2
    30
    Trap. When Piercing Trap is triggered, all nearby foes are struck for 5..50 piercing damage. Any foes with Cracked Armor are struck for an additional 15..60 damage. Piercing Trap ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
  • Run as One icon
    Run as One
    5
    15
    Stance. For 5..15 seconds, you and your pet run 25% faster. (Beast Mastery)
  • Triple Shot (Luxon) icon
    Bow attack. Shoot 3 arrows simultaneously at target foe. These arrows deal 40..25% less damage. (Friend of the Luxon Title Track)
  • Monk

  • Life Barrier icon
    Life Barrier
    15
    2
    5
    Elite Enchantment spell. While you maintain this enchantment, damage dealt to target other ally is reduced by 20..50%. If your Health is below 50% when that ally takes damage, Life Barrier ends. (Protection Prayers)
  • Castigation Signet icon
    Signet. Target foe takes 26..56 holy damage. If that foe was attacking, you gain 1..10 Energy. (Smiting Prayers)
  • Healing Touch icon
    Healing Touch
    5
    ¾
    5
    Spell. Heal target touched ally for 16..60 Health. Health gain from Divine Favor is doubled for this spell. (Healing Prayers)
  • Purge Signet icon
    Signet. Remove all hexes and conditions from target ally. You lose 10 Energy for each hex and each condition removed. (No Attribute)
  • Live Vicariously icon
    Enchantment spell. While you maintain this enchantment, whenever target ally hits a foe, you gain 2..17 Health. (Healing Prayers)
  • Succor icon
    Succor
    5
    1
    10
    Enchantment spell. While you maintain this Enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a Spell. (No Attribute)
  • Banish icon
    Banish
    5
    1
    10
    Spell. Target foe takes 20..56 holy damage. This spell does double damage to summoned creatures. (Smiting Prayers)
  • Ethereal Light icon
    Spell. Target ally is healed for 25..100. This spell is easily interrupted. (Healing Prayers)
  • Necromancer

  • Pain of Disenchantment icon
    Elite Spell. Target foe loses 1..3 enchantment[s]. If an enchantment was lost in this way, that foe and all adjacent foes lose 10..100 Health. (Curses)
  • Desecrate Enchantments icon
    Spell. Target foe and all nearby foes take 6..60 shadow damage and 4..20 shadow damage for each enchantment on them. (Curses)
  • Strip Enchantment icon
    Spell. Remove 0..2 enchantment[s] from target foe. If an enchantment is removed, you steal 5..65 Health. (Blood Magic)
  • Reckless Haste icon
    Reckless Haste
    15
    1
    12
    Hex spell. For 6..12 seconds, target foe and all adjacent foes are hexed with Reckless Haste. While hexed, they attack 25% faster but have a 50% chance to miss with attacks. (Curses)
  • Wallow's Bite icon
    Wallow's Bite
    10
    1
    ¾
    3
    Skill. Target touched foe takes 20..58 damage. (Blood Magic)
  • Signet of Sorrow icon
    Signet. Target foe takes 15..75 damage. If target foe is near a corpse or has a dead pet, this skill recharges instantly. (Soul Reaping)
  • Shadow of Fear icon
    Hex spell. Target foe and all adjacent foes attack 50% slower for the next 5..30 seconds. (Curses)
  • Malaise icon
    Malaise
    5
    2
    2
    Hex spell. For 5..35 seconds, target foe suffers -1 Energy degeneration and you suffer -1 Health degeneration. If target foe's Energy reaches 0, that foe takes 5..50 damage and Malaise ends. (Curses)
  • Mesmer

  • Time Ward icon
    Time Ward
    10
    2
    30
    Elite Ward spell. (3..15 seconds.) Allies in this ward cast spells 15..20% faster and recharge skills 15..20% faster. Allied spirits are not affected. (Fast Casting)
  • Signet of Distraction icon
    Signet. If target foe is casting a spell, that spell is interrupted and disabled for 1..5 seconds for each signet you have equipped. (Domination Magic)
  • Signet of Disruption icon
    Signet. If target foe is casting a spell, the spell is interrupted and that foe suffers 10..51 damage. If that foe is hexed, Signet of Disruption can interrupt any non-spell skills. (Domination Magic)
  • Shrinking Armor icon
    Hex spell. For 10 seconds, target foe suffers from -1..4 Health degeneration. When this hex ends, that foe has Cracked Armor for 5..20 seconds. (Illusion Magic)
  • Leech Signet icon
    Leech Signet
    ¼
    30
    Signet. Interrupt target foe's action. If that action was a spell, you gain 3..15 Energy. (Inspiration Magic)
  • Mistrust icon
    Mistrust
    10
    2
    12
    Hex spell. For 6 seconds, the next spell that target foe casts on one of your allies fails and deals 10..100 damage to that foe and all nearby foes. (Domination Magic)
  • Drain Enchantment icon
    Spell. Remove an enchantment from target foe. If an enchantment is removed, you gain 8..17 Energy and 40..120 Health. (Inspiration Magic)
  • Energy Tap icon
    Energy Tap
    5
    2
    30
    Spell. Target foe loses 4..7 Energy. You gain 2 Energy for each point of Energy lost. (Inspiration Magic)
  • Elementalist

  • Star Burst icon
    Star Burst
    5
    ¾
    7
    Elite Spell. Target touched foe and all foes in the area are struck for 7..112 fire damage and set on fire for 1..4 second[s]. For each foe you hit, gain 2 Energy. (Fire Magic)
  • Searing Heat icon
    Searing Heat
    15
    2
    25
    Spell. Cause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 10..40 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds. (Fire Magic)
  • Ward of Weakness icon
    Ward spell. You create a Ward of Weakness at your current location. For 5..20 seconds, foes in this area become Weakened for 5..20 seconds whenever they take elemental damage. (Earth Magic)
  • Conjure Flame icon
    Conjure Flame
    10
    1
    45
    Enchantment spell. For 60 seconds, if you're wielding a fire weapon, your attacks strike for an additional 5..20 fire damage. (Fire Magic)
  • Intensity icon
    Intensity
    5
    10
    Skill. For 10 seconds, the next time you deal elemental damage with a spell to a target, you deal 60..70% of that damage to all other foes in the area. (Sunspear Title Track)
  • Aura of Restoration icon
    Enchantment spell. For 60 seconds, you gain 0..1 Energy and are healed for 200..500% of the Energy cost each time you cast a spell. (Energy Storage)
  • Shard Storm icon
    Shard Storm
    10
    1
    10
    Hex spell. Send out an ice shard that strikes target foe for 10..85 cold damage if it hits and causing target foe to move 66% slower for 2..6 seconds. (Water Magic)
  • Elemental Lord (Kurzick) icon
    Enchantment spell. For 40..60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100..300% of the spell's Energy cost. (Friend of the Kurzick Title Track)
  • Assassin

  • Shroud of Silence icon
    Elite Hex spell. All of your spells are disabled for 15 seconds. For 1..3 second[s], target touched foe cannot cast spells. (Deadly Arts)
  • Jungle Strike icon
    Jungle Strike
    5
    ½
    10
    Off-hand attack. Must follow a lead attack. If it hits, this attack strikes for +10..25 damage. If it hits a foe that was Crippled, that foe and all adjacent foes take +1..31 damage. (Dagger Mastery)
  • Blades of Steel icon
    Dual attack. Must follow an off-hand attack. If it hits, this attack strikes for +5..16 damage (maximum bonus 60) for each recharging dagger attack. (Dagger Mastery)
  • Death's Charge icon
    Death's Charge
    5
    ¼
    30
    Spell. Shadow Step to target foe. If that foe has more Health than you, you are healed for 65..200. (Shadow Arts)
  • Black Lotus Strike icon
    Dagger attack. If it hits, Black Lotus Strike strikes for +10..31 damage. If target foe is suffering from a Hex, you gain 5..13 Energy. (Critical Strikes)
  • Mantis Touch icon
    Mantis Touch
    5
    ¾
    15
    Spell. Must follow a lead attack. Target foe becomes Crippled for 5..20 seconds. This skill counts as an off-hand attack. (Deadly Arts)
  • Assassin's Remedy icon
    Enchantment spell. For 30 seconds, the next 1..10 attack skills you use remove one condition. (Critical Strikes)
  • Shadow Sanctuary (Luxon) icon
    Enchantment spell. You are Blinded for 5 seconds. For 10 seconds, you gain +7..10 Health regeneration and +40 armor. (Friend of the Luxon Title Track)
  • Ritualist

  • Weapon of Quickening icon
    Elite Weapon spell. For 5..25 seconds, target ally has a Weapon of Quickening, and spells and binding rituals recharge 33% faster. (Communing)
  • Vital Weapon icon
    Vital Weapon
    5
    1
    2
    Weapon spell. For 5..30 seconds, target ally has a Vital Weapon and has +40..175 maximum Health. (Communing)
  • Gaze of Fury icon
    Gaze of Fury
    10
    ¾
    20
    Binding ritual. Destroy target spirit and create a level 1..14 Spirit of Fury. This spirit's attacks deal 5..20 damage. This spirit dies after 30..60 seconds. (Channeling Magic)
  • Bloodsong icon
    Bloodsong
    5
    ¾
    30
    Binding ritual. Create a level 1..12 spirit who dies after 30..150 seconds. Attacks by that spirit steal up to 5..25 Health. (Channeling Magic)
  • Shadowsong icon
    Shadowsong
    15
    1
    30
    Binding ritual. Create a level 1..10 spirit. The spirit's attacks deal 5..20 damage and cause Blindness for 1..6 second[s]. This spirit dies after 30 second[s]. (Communing)
  • Wielder's Boon icon
    Spell. Heal target ally for 15..60 points. If that ally is under the effects of a weapon spell, Wielder's Boon heals for an additional 15..75 Health. (Restoration Magic)
  • Recovery icon
    Recovery
    15
    ¾
    30
    Binding ritual. Create a level 1..14 spirit. Conditions on allies within range of this spirit expire 20..50% faster. This spirit dies after 30..60 seconds. (Restoration Magic)
  • Spirit Light icon
    Spirit Light
    17
    5
    1
    4
    Spell. Target ally is healed for 60..180. If any spirits are within earshot, you don't sacrifice Health. (Restoration Magic)
  • Paragon

  • Crippling Anthem icon
    Elite Chant. For 10 seconds, the next attack skill used by each ally within earshot causes Crippling for 5..15 seconds. (Command)
  • Wearying Spear icon
    Spear attack. If this attack hits, you deal +10..40 damage. You are Weakened for 5 seconds. (Spear Mastery)
  • Anthem of Envy icon
    Chant. For 10 seconds, the next attack skill used by each ally within earshot deals +10..25 damage against foes with more than 50% Health. (Command)
  • Godspeed icon
    Godspeed
    10
    30
    Shout. For 5..20 seconds, all allies within earshot move 25% faster while under the effects of an enchantment. (Command)
  • Spear of Fury (Kurzick) icon
    Spear attack. This attack deals +30..40 damage. If this attack hits a foe suffering from a condition, you gain 3..6 strikes of adrenaline. (Friend of the Kurzick Title Track)
  • Blazing Spear icon
    Spear attack. If this attack hits, it deals +5..25 damage and sets target foe on Fire for 1..3 second[s]. (Spear Mastery)
  • Anthem of Flame icon
    Chant. For 10 seconds, the next attack skill used by each party member within earshot also causes Burning for 1..3 second[s]. (Leadership)
  • Energizing Chorus icon
    Chant. For 10 seconds, the next Shout or Chant used by each ally within earshot costs 3..7 less Energy. (Motivation)
  • Dervish

  • Avatar of Grenth icon
    Elite Form. For 10..90 seconds, your scythe attacks deal dark damage, and steal 0..12 Health. You are immune to Disease, and inflict Disease on all adjacent foes for 3 seconds whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds. (Mysticism)
  • Harrier's Grasp icon
    Flash enchantement spell. For 5..20 seconds, attacks against moving foes also Cripple that foe for 2..9 seconds. This enchantment ends after you apply Cripple 1..3 times. When you cast this spell, you lose Cripple and 1 other condition. (Wind Prayers)
  • Aura of Holy Might (Kurzick) icon
    Enchantment spell. For 45 seconds, you deal 20..25 holy damage to all adjacent foes whenever you lose a Dervish enchantment. (Friend of the Kurzick Title Track)
  • Zealous Renewal icon
    Flash enchantement spell. All nearby foes take 5..30 holy damage. For 5..25 seconds, you have -1 Energy regeneration, and gain 1 Energy whenever you hit a foe. If this enchantment ends prematurely, you gain 1..5 Energy. (Mysticism)
  • Victorious Sweep icon
    Melee attack. If this attack hits, you deal +5..25 damage. If target foe has less Health than you, you gain 30..80 Health. (Scythe Mastery)
  • Intimidating Aura icon
    Enchantment spell. For 60 seconds, you have +40..100 max Health and take 1..10 less damage from foes with less Health than you. (Mysticism)
  • Whirling Charge icon
    Flash enchantement spell. For 1..6 second[s], you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 10..60 cold damage and this enchantment ends. (Wind Prayers)
  • Sand Shards icon
    Sand Shards
    10
    10
    Flash enchantement spell. For 30 seconds, the next 1..5 time[s] you hit with a scythe, all other adjacent foes take 10..60 earth damage. (Earth Prayers)
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