Warrior

  • Soldier's Stance icon
    Elite Stance. For 5..15 seconds, you have a 75% chance to block. You attack 33% faster while under the effects of a shout or chant. (Tactics)
  • Lacerating Chop icon
    Axe attack. If Lacerating Chop hits, you deal +5..20 damage. If it strikes a knocked down foe your target suffers from Bleeding for 5..20 seconds. (Axe Mastery)
  • Sun and Moon Slash icon
    Sword attack. Attack target foe twice. These attacks cannot be blocked. (Swordsmanship)
  • Dismember icon
    Axe attack. If it hits, this axe blow will inflict a Deep Wound on the target foe, lowering that foe's maximum Health by 20% for 5..20 seconds. (Axe Mastery)
  • Counterattack icon
    Melee attack. If this attack hits, you strike for +5..35 damage. If you hit an attacking foe, you gain 2..6 Energy. (Strength)
  • Counter Blow icon
    Hammer attack. If this attack hits an attacking foe, that foe is knocked down. (Hammer Mastery)
  • Body Blow icon
    Melee attack. If this attack hits, target foe takes +10..40 damage. If target foe has Cracked Armor, that foe suffers from a Deep Wound for 0..15 second[s]. (Strength)
  • Whirlwind Attack icon
    Melee attack. Attack target and adjacent foes. Each attack that hits deals +13..20 damage. (Sunspear Title Track)
  • Ranger

  • Scavenger's Focus icon
    Elite Skill. For 10 seconds if you strike a foe who is suffering from a condition you gain 3..12 Energy. (Wilderness Survival)
  • Point Blank Shot icon
    Bow attack. Shoot an arrow that has half the normal range, but strikes for +10..40 damage. (Expertise)
  • Savage Pounce icon
    Pet attack. Your animal companion attempts a Savage Pounce that deals +5..20 damage. If the attack strikes a foe who is casting a spell, that foe is knocked down. (Beast Mastery)
  • Seeking Arrows icon
    Seeking Arrows
    15
    2
    20
    Preparation. For 3..14 seconds, your arrows cannot be blocked. Seeking Arrows ends if you fail to hit. (Marksmanship)
  • Troll Unguent icon
    Troll Unguent
    5
    3
    10
    Skill. For 13 seconds, you gain +3..10 Health regeneration. (Wilderness Survival)
  • Read the Wind icon
    Read the Wind
    5
    2
    12
    Preparation. For 24 seconds, your arrows move twice as fast and deal 3..10 extra damage. (Marksmanship)
  • Nature's Renewal icon
    Nature ritual. Create a level 1..10 spirit. For 30..150 seconds, enchantments and hexes cast by non-spirit creatures in range take twice as long to cast, and it costs twice as much Energy to maintain enchantments. This spirit dies after 30..150 seconds. (Wilderness Survival)
  • Conflagration icon
    Conflagration
    5
    5
    60
    Nature ritual. Create a level 1..10 spirit. For non-spirit creatures within its range, all arrows that hit strike for fire damage. This spirit dies after 30..150 seconds. (Wilderness Survival)
  • Monk

  • Word of Censure icon
    Elite Spell. Target foe takes 15..75 holy damage. If your target was below 33% Health, Word of Censure takes 20 additional seconds to recharge. (Smiting Prayers)
  • Balthazar's Aura icon
    Enchantment spell. For 8 seconds, foes adjacent to target ally take 10..25 holy damage each second. (Smiting Prayers)
  • Mending icon
    Mending
    10
    2
    Enchantment spell. While you maintain this enchantment, target ally gains +1..4 Health regeneration. (Healing Prayers)
  • Signet of Rejuvenation icon
    Signet. Heal target ally for 15..75. If target ally is casting a spell or attacking, that ally is healed for an additional 15..75 Health. (Healing Prayers)
  • Pensive Guardian icon
    Enchantment spell. For 5..11 seconds, target ally has a 50% chance to block attacks from enchanted foes. (Protection Prayers)
  • Heal Area icon
    Heal Area
    10
    1
    5
    Spell. Heal yourself and all adjacent creatures for 30..180 points. (Healing Prayers)
  • Karei's Healing Circle icon
    Spell. Heal yourself and all adjacent creatures for 30..180 points. (Healing Prayers)
  • Shield Guardian icon
    Shield Guardian
    5
    20
    Enchantment spell. For 1..4 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 10..40 and Shield Guardian ends. (Protection Prayers)
  • Necromancer

  • Cultist's Fervor icon
    Elite Enchantment spell. For 5 seconds and 3 seconds longer for every rank of Soul Reaping, your Necromancer spells cost -1..6 Energy to cast but you suffer from Bleeding for 10 seconds each time you cast a Necromancer spell. (Blood Magic)
  • Vampiric Bite icon
    Vampiric Bite
    15
    ¾
    2
    Skill. Touch target foe to steal up to 29..74 Health. (Blood Magic)
  • Vampiric Gaze icon
    Vampiric Gaze
    10
    1
    8
    Spell. Steal up to 18..60 Health from target foe. (Blood Magic)
  • Deathly Chill icon
    Deathly Chill
    10
    1
    5
    Spell. Target foe is struck for 5..50 cold damage. If that foe's Health is above 50%, you deal an additional 5..50 shadow damage. (Death Magic)
  • Poisoned Heart icon
    Poisoned Heart
    5
    ¼
    12
    Spell. You and all adjacent foes are Poisoned for 5..15 seconds. (Curses)
  • Defile Flesh icon
    Defile Flesh
    10
    10
    1
    10
    Hex spell. For 5..35 seconds, target foe gains only two-thirds Health from healing. (Curses)
  • Well of the Profane icon
    Well spell. Exploit nearest corpse to create a Well of the Profane at its location. For 8..20 seconds, foes in that area are stripped of all enchantments and cannot be the target of further enchantments. (50% failure chance with Death Magic 4 or less.) (Death Magic)
  • Rigor Mortis icon
    Rigor Mortis
    10
    1
    20
    Hex spell. For 8..20 seconds, target foe cannot block. (Curses)
  • Mesmer

  • Lyssa's Aura icon
    Lyssa's Aura
    5
    1
    30
    Elite Enchantment spell. For 10 seconds, you have +0..5 Energy regeneration. This enchantment reapplies itself every time you cast a spell on a foe. (Inspiration Magic)
  • Sympathetic Visage icon
    Enchantment spell. For 4..10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy. (Illusion Magic)
  • Elemental Resistance icon
    Stance. For 30..90 seconds, You gain +40 armor against elemental damage, but you lose 24..12 armor against physical damage. (Inspiration Magic)
  • Fragility icon
    Fragility
    5
    1
    5
    Hex spell. For 8..20 seconds, target and adjacent foes take 5..20 damage each time they suffer or recover from a new condition. (Illusion Magic)
  • Shrinking Armor icon
    Hex spell. For 10 seconds, target foe suffers from -1..4 Health degeneration. When this hex ends, that foe has Cracked Armor for 5..20 seconds. (Illusion Magic)
  • Shatter Delusions icon
    Spell. Remove one Mesmer hex from target foe. If a hex was removed, that foe and all adjacent foes takes 15..75 damage. (Domination Magic)
  • Mantra of Lightning icon
    Stance. For 30..90 seconds, whenever you take lightning damage, the damage is reduced by 26..50% and you gain 2 Energy. (Inspiration Magic)
  • Symbolic Celerity icon
    Enchantment spell. For 36..60 seconds, all of your signets use your Fast Casting attribute instead of their normal attributes. (Fast Casting)
  • Elementalist

  • Gust icon
    Gust
    10
    ¾
    10
    Elite Enchantment spell. For 5..11 seconds, both you and target ally move 33% faster. When you cast this spell, all foes near you and your target take 15..70 cold damage. Foes struck by Gust while attacking or moving are knocked down. (Air Magic)
  • Enervating Charge icon
    Spell. Target foe is struck for 25..50 lightning damage and suffers from Weakness for 5..20 seconds. This spell has 25% armor penetration. (Air Magic)
  • Glyph of Restoration icon
    Glyph. For 15 seconds, your next 2 spells heal you for 30..105 Health, and you are healed for 150..400% of the Energy cost of each spell. (Energy Storage)
  • Vapor Blade icon
    Vapor Blade
    5
    10
    7
    Spell. Target foe is struck for 15..135 cold damage. Vapor Blade deals half damage if that foe has any enchantments on them. (Water Magic)
  • Ward Against Melee icon
    Ward spell. You create a Ward Against Melee at your current location. For 5..20 seconds, non-spirit allies in this area have a 50% chance to block melee attacks. (Earth Magic)
  • Ward Against Foes icon
    Ward spell. You create a Ward Against Foes at your current location. For 8..20 seconds, non-spirit foes in this area move 50% slower. (Earth Magic)
  • Elemental Flame icon
    Elemental Flame
    10
    1
    30
    Enchantment spell. For 10..35 seconds, whenever you apply an Elemental hex to a foe, that foe is set on fire for 1..5 second[s]. (Fire Magic)
  • Rodgort's Invocation icon
    Spell. Target foe and all nearby foes are struck for 15..120 fire damage and set on fire for 1..3 second[s]. (Fire Magic)
  • Assassin

  • Locust's Fury icon
    Locust's Fury
    10
    1
    10
    Elite Enchantment spell. For 10..35 seconds, you have an additional 50% chance to double strike while using daggers. (Critical Strikes)
  • Way of the Fox icon
    Way of the Fox
    5
    ¼
    45
    Enchantment spell. For 10..35 seconds, your next 1..6 attack[s] cannot be blocked. (Shadow Arts)
  • Critical Strike icon
    Dual attack. Must follow an off-hand attack. If it hits, this attack strikes for +10..30 damage, results in a critical hit, and you gain 1..3 Energy. (Critical Strikes)
  • Viper's Defense icon
    Viper's Defense
    5
    ¼
    10
    Spell. All adjacent foes are Poisoned for 5..20 seconds. Shadow Step to a nearby location directly away from your target. (Shadow Arts)
  • Caltrops icon
    Caltrops
    10
    ¼
    10
    Spell. Target foe and all foes adjacent to your target are Crippled for 5..15 seconds. Caltrops has half the normal range. (Shadow Arts)
  • Expunge Enchantments icon
    Skill. Target foe loses 1 enchantment. All of your other non-attack skills are disabled for 10..5 seconds. For each skill disabled in this way, target touched foe loses 1 additional enchantment. (Deadly Arts)
  • Impale icon
    Impale
    5
    1
    15
    Skill. Must follow a dual attack. Target foe is struck for 25..100 earth damage and suffers from a Deep Wound for 5..20 seconds. (Deadly Arts)
  • Trampling Ox icon
    Dual attack. Must follow an off-hand attack. If it hits, you deal +5..20 damage. If you a hit a Crippled foe, that foe is knocked down. (Dagger Mastery)
  • Ritualist

  • Tranquil Was Tanasen icon
    Elite Item spell. Hold Tanasen's ashes for up to 5..20 seconds. While you hold his ashes, you have +10..25 armor and cannot be interrupted. (Restoration Magic)
  • Spiritleech Aura icon
    Skill. For 5..20 seconds, all of your spirits within earshot deal 5..20 less damage and steal 5..20 Health when they attack. (Restoration Magic)
  • Vital Weapon icon
    Vital Weapon
    5
    1
    2
    Weapon spell. For 5..30 seconds, target ally has a Vital Weapon and has +40..175 maximum Health. (Communing)
  • Anguish icon
    Anguish
    15
    ¾
    45
    Binding ritual. Create a level 1..11 spirit. This spirit's attacks deal 5..20 damage and deal double damage to hexed foes. This spirit dies after 15..45 seconds. (Communing)
  • Renewing Surge icon
    Hex spell. For 8 seconds, target foe suffers 2..12 damage each second. When this hex ends, you gain 1..8 Energy. (Channeling Magic)
  • Lively Was Naomei icon
    Item spell. Hold Naomei's ashes for up to 45 seconds. When you drop her ashes, all party members in the area are resurrected with 15..75% Health and zero Energy. (Restoration Magic)
  • Binding Chains icon
    Binding Chains
    10
    1
    15
    Hex spell. For 3 seconds, target foe and all nearby foes move 90% slower and take 1..30 damage each second while moving. (Communing)
  • Ancestors' Rage icon
    Ancestors' Rage
    5
    ¼
    10
    Skill. For 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 5..110 lightning damage. (Channeling Magic)
  • Paragon

  • Cruel Spear icon
    Elite Spear attack. If this attack hits, you deal +1..31 damage. If it hits a non-moving target, you inflict a Deep Wound for 5..20 seconds. (Spear Mastery)
  • Leader's Comfort icon
    Skill. You gain 30..75 Health. For each ally within earshot, you also gain +10..20 Health (maximum 140 Health). (Leadership)
  • Energizing Chorus icon
    Chant. For 10 seconds, the next Shout or Chant used by each ally within earshot costs 3..7 less Energy. (Motivation)
  • Shout. For 15 seconds, all party members within earshot and below 75% Health gain +1..5 Health regeneration. (Command)
  • Signet of Return icon
    Signet. Resurrect target party member with 5..15% Health and 1..4% Energy for each party member within earshot. (Leadership)
  • Spear of Fury (Kurzick) icon
    Spear attack. This attack deals +30..40 damage. If this attack hits a foe suffering from a condition, you gain 3..6 strikes of adrenaline. (Friend of the Kurzick Title Track)
  • Harrier's Toss icon
    Harrier's Toss
    10
    ½
    10
    Spear attack. If this attack hits, you deal +5..20 damage. If this attack hits a moving foe, it deals an additional 5..30 damage. (Spear Mastery)
  • Anthem of Envy icon
    Chant. For 10 seconds, the next attack skill used by each ally within earshot deals +10..25 damage against foes with more than 50% Health. (Command)
  • Dervish

  • Grenth's Grasp icon
    Elite Flash enchantement spell. For 20 seconds, if you are wielding a cold weapon, your attack skills also Cripple that foe for 1..11 second[s] and you transfer 1 condition from yourself to that foe. (Wind Prayers)
  • Grenth's Aura icon
    Flash enchantement spell. For 20 seconds, you deal 5..25 less damage and steal 5..25 Health whenever you hit with a scythe attack. When you cast this enchantment you steal 5..25 Health from all adjacent foes. (Wind Prayers)
  • Natural Healing icon
    Spell. You are healed for 50..170 Health. If you are not enchanted, this spell activates 50% faster. (Wind Prayers)
  • Pious Haste icon
    Stance. You remove 1 Dervish enchantment and for 1..7 second[s] you move 25% faster. If an enchantment was removed you move 50% faster instead. (Mysticism)
  • Pious Assault icon
    Melee attack. If it hits, this attack deals +10..20 damage and removes 1 Dervish enchantment. If a Dervish enchantment was removed, this skill recharges 75% faster and adjacent foes take 10..30 damage. (Scythe Mastery)
  • Guiding Hands icon
    Guiding Hands
    10
    ¼
    10
    Enchantment spell. For 20 seconds, your next 0..3 attack[s] cannot be blocked. When activated, this skill removes the Blindness condition. (Wind Prayers)
  • Crippling Victory icon
    Scythe attack. If this attack hits a foe, that foe is Crippled for 3..8 seconds. If you have more Health than target foe, all adjacent foes take 10..30 earth damage. (Scythe Mastery)
  • Mystic Regeneration icon
    Enchantment spell. For 5..20 seconds, you have +1..4 Health regeneration for each enchantment (maximum of 8) on you. (Earth Prayers)
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