Warrior

  • Crippling Slash icon
    Elite Sword attack. If this attack hits, target foe is Crippled for 5..15 seconds and begins Bleeding for 10..25 seconds. (Swordsmanship)
  • "Retreat!"
    5
    20
    Shout. If there are any dead allies within earshot, your party moves 33% faster for 5..11 seconds. (Tactics)
  • Signet of Strength icon
    Signet. Your next 1..16 attack[s] deal +5 damage. (Strength)
  • Shout. If you are knocked down, you gain 1..5 strikes of adrenaline. (Strength)
  • Galrath Slash icon
    Sword attack. This attack strikes for +1..40 damage if it hits. (Swordsmanship)
  • Shield Bash icon
    Skill. For 5..11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds. (Strength)
  • Frenzied Defense icon
    Stance. For 8 seconds, you have a 75% chance to block incoming attacks, but take double damage. (No Attribute)
  • Shout. If target foe is below 50% Health, you gain 1..3 strike[s] of adrenaline. (Strength)
  • Ranger

  • Glass Arrows icon
    Glass Arrows
    5
    2
    12
    Elite Preparation. For 10..35 seconds, your arrows strike for +5..20 damage if they hit and cause Bleeding for 10..20 seconds if they are blocked. (Expertise)
  • Zojun's Haste icon
    Stance. For 5..11 seconds, you move 33% faster and have a 27..75% chance to block incoming projectiles. Zojun's Haste ends if you attack. (Expertise)
  • Brambles icon
    Brambles
    10
    5
    60
    Nature ritual. Create a level 1..10 Spirit. Non-Spirit creatures that are knocked down in its range take 5 damage and begin Bleeding for 5..20 seconds. This Spirit dies after 30..150 seconds. (Wilderness Survival)
  • Frozen Soil icon
    Frozen Soil
    10
    5
    30
    Nature ritual. Create a level 1..10 spirit. Non-spirit creatures within its range cannot activate resurrection skills. This spirit dies after 30..90 seconds. (Wilderness Survival)
  • Feral Aggression icon
    Skill. For 5..20 seconds, your pet attacks 33% faster and deals +3..10 additional damage. (Beast Mastery)
  • Savage Pounce icon
    Pet attack. Your animal companion attempts a Savage Pounce that deals +5..20 damage. If the attack strikes a foe who is casting a spell, that foe is knocked down. (Beast Mastery)
  • Tranquility icon
    Tranquility
    15
    5
    60
    Nature ritual. Create a level 1..10 spirit. Enchantments cast by non-spirit creatures within its range expire 20..50% faster. This spirit dies after 15..60 seconds. (Wilderness Survival)
  • Predatory Bond icon
    Shout. For 5..20 seconds, your animal companion attacks 25% faster and heals you for 1..31 Health with each successful attack. (Beast Mastery)
  • Monk

  • Empathic Removal icon
    Elite Spell. You and target other ally lose 1 condition and 1 hex, and are healed for 50. (No Attribute)
  • Heaven's Delight icon
    Spell. Heals you and party members within earshot for 15..60 points. (Divine Favor)
  • Smite Hex icon
    Smite Hex
    5
    1
    12
    Spell. Remove a hex from target ally. If a hex is removed, foes in the area suffer 10..85 holy damage. (Smiting Prayers)
  • Balthazar's Spirit icon
    Enchantment spell. While you maintain this enchantment, target ally gains adrenaline and 1 Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Smiting Prayers)
  • Reverse Hex icon
    Reverse Hex
    10
    ¼
    10
    Enchantment spell. Remove one hex from target ally. If a hex was removed in this way, for 5..10 seconds, the next time target ally would take damage, that damage is reduced by 5..50. (Protection Prayers)
  • Resurrect icon
    Resurrect
    10
    5
    8
    Spell. Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy. (No Attribute)
  • Judge's Intervention icon
    Enchantment spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and one nearby foe takes 30..180 holy damage. (Smiting Prayers)
  • Dismiss Condition icon
    Spell. Remove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15..75 Health. (Protection Prayers)
  • Necromancer

  • Well of Power icon
    Well of Power
    5
    1
    15
    Elite Well spell. Exploit nearest corpse to create a Well of Power at that location. For 8..20 seconds, allies within the area of Well of Power gain +1..6 Health regeneration and +2 Energy regeneration. (Blood Magic)
  • Jaundiced Gaze icon
    Jaundiced Gaze
    10
    1
    15
    Enchantment spell. Remove an enchantment from target foe. If an enchantment is removed, for the next 1..15 second[s], your next enchantment spell casts 0..1 second[s] faster and costs 1..10 less Energy. (Blood Magic)
  • Signet of Corruption (Kurzick) icon
    Signet. Target foe and all nearby foes take 20..30 damage. For each affected foe suffering from a condition or hex, you gain 2 Energy (maximum 12..20 Energy). (Friend of the Kurzick Title Track)
  • Wallow's Bite icon
    Wallow's Bite
    10
    1
    ¾
    3
    Skill. Target touched foe takes 20..58 damage. (Blood Magic)
  • Well of Ruin icon
    Well of Ruin
    10
    1
    20
    Well spell. Exploit nearest corpse to create a Well of Ruin at its location. For 5..30 seconds, whenever a foe in the well takes physical damage, that foe has Cracked Armor for 5..20 seconds. (Curses)
  • Hexer's Vigor icon
    Hexer's Vigor
    5
    ¼
    10
    Enchantment spell. For 10 seconds, you have +1..8 Health regeneration. Hexer's Vigor ends if you cast a non-hex skill. (Soul Reaping)
  • Atrophy icon
    Atrophy
    10
    1
    20
    Hex spell. For 3..7 seconds, target foe's primary attribute is reduced to 0. (Curses)
  • Vampiric Bite icon
    Vampiric Bite
    15
    ¾
    2
    Skill. Touch target foe to steal up to 29..74 Health. (Blood Magic)
  • Mesmer

  • Ineptitude icon
    Ineptitude
    10
    1
    15
    Elite Hex spell. For 4 seconds, the next time target foe or any adjacent foe attacks, they take 30..135 damage and are Blinded for 10 seconds. (Illusion Magic)
  • Inspired Hex icon
    Spell. Remove a hex from target ally and gain 4..10 Energy. For 20 seconds, Inspired Hex is replaced with the hex that was removed. (Inspiration Magic)
  • Energy Tap icon
    Energy Tap
    5
    2
    30
    Spell. Target foe loses 4..7 Energy. You gain 2 Energy for each point of Energy lost. (Inspiration Magic)
  • Backfire icon
    Backfire
    15
    3
    20
    Hex spell. For 10 seconds, whenever target foe casts a spell, that foe takes 35..140 damage. (Domination Magic)
  • Shatter Hex icon
    Shatter Hex
    10
    1
    10
    Spell. Remove a hex from target ally. If a hex is removed, foes near that ally take 30..120 damage. (Domination Magic)
  • Signet of Weariness icon
    Signet. Target foe and all nearby foes lose 3..8 Energy and suffer from Weakness for 1..12 second[s]. (Domination Magic)
  • Web of Disruption icon
    Hex spell. Interrupt target foe. For 10 seconds, target foe is hexed with Web of Disruption. When this hex ends, that foe is interrupted again. (No Attribute)
  • Mind Wrack icon
    Mind Wrack
    5
    1
    7
    Hex spell. For 5..40 seconds, whenever this foe is the target of any of your non-hex Mesmer skills, that foe loses 1 Energy and takes 5..25 damage per point of Energy lost. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15..100 damage. (Domination Magic)
  • Elementalist

  • Ether Prism icon
    Elite Skill. For 3 seconds, all damage you take is reduced by 75%. When Ether Prism ends, you gain 5..20 Energy. (Energy Storage)
  • Gale icon
    Gale
    10
    10
    1
    5
    Spell. Knock down target foe for 2 seconds. (50% failure chance with Air Magic 4 or less.) (Air Magic)
  • Flare icon
    Flare
    5
    1
    Spell. Send out a flare that strikes target foe for 20..65 fire damage if it hits. If you are Overcast, Flare hits adjacent foes as well. (Fire Magic)
  • Breath of Fire icon
    Breath of Fire
    10
    5
    2
    10
    Spell. Create Breath of Fire at target foe's current location. For 5 seconds, foes adjacent to that location are struck for 10..40 fire damage each second. (Fire Magic)
  • Kinetic Armor icon
    Kinetic Armor
    15
    3
    60
    Enchantment spell. For 8 seconds, you gain +20..80 armor. Whenever you cast a spell, Kinetic Armor is renewed for 8 seconds. (Earth Magic)
  • Whirlwind icon
    Whirlwind
    5
    ¾
    8
    Spell. All adjacent foes take 15..75 cold damage. Attacking foes struck by Whirlwind are knocked down. If you are Overcast, this spell strikes nearby instead of adjacent. (Air Magic)
  • Lightning Hammer icon
    Spell. Target foe is struck for 10..100 lightning damage and applies Cracked Armor for 5..20 seconds. Lightning Hammer has 25% armor penetration. (Air Magic)
  • Icy Prism icon
    Icy Prism
    5
    10
    1
    5
    Spell. Target foe is struck for 15..75 cold damage. If that foe has a Water Magic hex, Icy Prism deals +15..75 cold damage to all other nearby foes. (Water Magic)
  • Assassin

  • Locust's Fury icon
    Locust's Fury
    10
    1
    10
    Elite Enchantment spell. For 10..35 seconds, you have an additional 50% chance to double strike while using daggers. (Critical Strikes)
  • Fox Fangs icon
    Fox Fangs
    5
    ½
    3
    Off-hand attack. Must follow a lead attack. Fox Fangs cannot be blocked and strikes for +10..35 damage if it hits. (Dagger Mastery)
  • Trampling Ox icon
    Dual attack. Must follow an off-hand attack. If it hits, you deal +5..20 damage. If you a hit a Crippled foe, that foe is knocked down. (Dagger Mastery)
  • Critical Defenses icon
    Enchantment spell. For 4..10 seconds, you have a 75% chance to block. Critical Defenses refreshes every time you land a critical hit. (Critical Strikes)
  • Golden Lotus Strike icon
    Dagger attack. If it hits, this attack strikes for +5..20 damage. If you are under the effects of an Enchantment, you gain 5..8 Energy. (Dagger Mastery)
  • Return icon
    Return
    5
    ¼
    15
    Spell. All adjacent foes are Crippled for 3..8 seconds. Shadow Step to target other ally's location. (Shadow Arts)
  • Augury of Death icon
    Hex spell. For 5..35 seconds, the next time damage would drop target foe's Health below 50%, you inflict a Deep Wound for 5..20 seconds and Shadow Step to that foe. This spell has half the normal range. (Deadly Arts)
  • Shadow of Haste icon
    Stance. For 10..40 seconds you move 15% faster than normal. When Shadow of Haste ends, you shadow step to your original location. (Shadow Arts)
  • Ritualist

  • Attuned Was Songkai icon
    Elite Item spell. Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your spells and binding rituals cost -5..50% of the base Energy to cast. (Spawning Power)
  • Gaze of Fury icon
    Gaze of Fury
    10
    ¾
    20
    Binding ritual. Destroy target spirit and create a level 1..14 Spirit of Fury. This spirit's attacks deal 5..20 damage. This spirit dies after 30..60 seconds. (Channeling Magic)
  • Ancestors' Rage icon
    Ancestors' Rage
    5
    ¼
    10
    Skill. For 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 5..110 lightning damage. (Channeling Magic)
  • Death Pact Signet icon
    Signet. Resurrect target party member with your current Health and 15..100% Energy. The next time that ally dies within 120 seconds, so do you. (Restoration Magic)
  • Mending Grip icon
    Mending Grip
    5
    1
    6
    Spell. Target ally is healed for 15..75 Health. If that ally is under the effects of a weapon spell, that ally loses one condition. (Restoration Magic)
  • Vampirism icon
    Vampirism
    10
    ¾
    30
    Binding ritual. Create a level 4..14 spirit that dies after 75..150 seconds. Attacks by this spirit steal up to 10..20 Health, and you are healed for 10..20 Health. (Sunspear Title Track)
  • Ghostly Weapon icon
    Weapon spell. For 5..20 seconds, target other ally's next attack cannot be blocked. (Communing)
  • Resilient Was Xiko icon
    Item spell. Hold Xiko's ashes for up to 5..20 seconds. For each hex or condition you are suffering from while holding her ashes, you gain +3 Health regeneration. When you drop her ashes, you lose 1..4 conditions. (Restoration Magic)
  • Paragon

  • Elite Shout. For 3 seconds, all allies within earshot gain 0..1 Energy regeneration. (Motivation)
  • Spear of Fury (Luxon) icon
    Spear attack. This attack deals +30..40 damage. If this attack hits a foe suffering from a condition, you gain 3..6 strikes of adrenaline. (Friend of the Luxon Title Track)
  • Shout. All party members in earshot are resurrected with 25..50% Health and 5..20% Energy. (Command)
  • Leader's Comfort icon
    Skill. You gain 30..75 Health. For each ally within earshot, you also gain +10..20 Health (maximum 140 Health). (Leadership)
  • Swift Javelin icon
    Spear attack. If this attack hits, you deal +5..20 damage. If you are under the effects of an enchantment, this spear flies twice as fast and cannot be blocked. (Spear Mastery)
  • Slayer's Spear icon
    Spear attack. If this attack hits, you deal +5..25 damage. If that foe has more Health than you, that foe suffers from a Deep Wound for 5..20 seconds. (Spear Mastery)
  • Shout. Target ally moves 25% faster for 1..5 seconds for each ally within earshot (maximum of 20 seconds). (Leadership)
  • Leader's Zeal icon
    Skill. For each nearby ally, you gain 2 Energy (maximum 8..12 Energy). (Motivation)
  • Dervish

  • Vow of Silence icon
    Vow of Silence
    5
    ¼
    10
    Elite Enchantment spell. For 5..10 seconds, you cannot be the target of spells, and you cannot cast spells. (Mysticism)
  • Dust Cloak icon
    Dust Cloak
    10
    6
    Flash enchantement spell. All adjacent foes are struck for 10..40 earth damage. For 30 seconds, your attacks deal earth damage. When this enchantment ends, all adjacent foes are Blinded for 1..4 second[s]. (Earth Prayers)
  • Lyssa's Haste icon
    Flash enchantement spell. For 3..15 seconds, your Dervish enchantments recharge 33% faster. When you activate this enchantment, all adjacent foes are interrupted. When this enchantment ends, all adjacent foes are interrupted. 50% failure chance unless Wind Prayers 5 or higher. (Wind Prayers)
  • Heart of Holy Flame icon
    Flash enchantement spell. All nearby foes take 5..30 holy damage. For 30 seconds, your attacks deal holy damage. When this enchantment ends, all nearby foes are set on fire for 2..5 seconds. (Mysticism)
  • Winds of Disenchantment icon
    Spell. Lose 1 Dervish enchantment. If a Dervish enchantment was removed in this way, all nearby foes lose 1 enchantment and take 20..80 cold damage. (Wind Prayers)
  • Eternal Aura icon
    Eternal Aura
    15
    4
    30
    Enchantment spell. You have +100 max Health. When this enchantment ends, all party members in the area are resurrected with 40..50% Health and 20..30% Energy. (Sunspear Title Track)
  • Aura of Thorns icon
    Flash enchantement spell. All nearby foes begin Bleeding for 5..15 seconds. For 30 seconds, this enchantment does nothing. When this enchantment ends, all nearby foes are Crippled for 3..8 seconds. (Earth Prayers)
  • Mystic Sandstorm icon
    Spell. Create a sandstorm at your location that lasts 3 seconds. Each second, foes nearby this location take 10..20 earth damage. Attacking foes take an additional 10..20 damage. If you are enchanted when you cast this spell, it lasts twice as long. (Earth Prayers)
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