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Warrior

  • Steady Stance icon
    Elite Stance. For 10 seconds, the next time you would be knocked down, you gain 1..4 strike[s] of adrenaline and 1..7 Energy instead. (Tactics)
  • Thrill of Victory icon
    Melee attack. If this blow hits, you deal +20..40 damage. If you have more Health than target foe, you gain 1..2 strike[s] of adrenaline. (Tactics)
  • Crude Swing icon
    Hammer attack. Attack all adjacent foes. Each foe you hit is struck for +1..20 damage. (Hammer Mastery)
  • Shout. For 4..6 seconds, all other party members gain +100 armor. (Friend of the Luxon Title Track)
  • Agonizing Chop icon
    Axe attack. When this attack hits, you deal +5..20 damage. If target foe is suffering from a Deep Wound, you interrupt that foe's action. (Axe Mastery)
  • Shout. Lose all adrenaline. If any adjacent foes are knocked down, all of your stances are recharged. (No Attribute)
  • Sun and Moon Slash icon
    Sword attack. Attack target foe twice. These attacks cannot be blocked. (Swordsmanship)
  • Defensive Stance icon
    Stance. For 1..5 second[s], you have a 75% chance to block melee and projectile attacks. When Defensive Stance ends, you gain one strike of adrenaline for each melee attack skill you have (maximum 0..4). (Tactics)
  • Ranger

  • Prepared Shot icon
    Elite Bow attack. If this attack hits, you strike for +10..25 damage. If you are under the effects of a preparation, you gain 1..9 Energy. (Marksmanship)
  • Energizing Wind icon
    Energizing Wind
    15
    2
    60
    Nature ritual. Create a level 1..6 spirit. For non-spirit creatures within its range, all skills cost 15 less Energy (minimum cost 10 Energy), and skills recharge 25% slower. This spirit dies after 1..60 second[s]. (Beast Mastery)
  • Triple Shot (Kurzick) icon
    Bow attack. Shoot 3 arrows simultaneously at target foe. These arrows deal 40..25% less damage. (Friend of the Kurzick Title Track)
  • Whirling Defense icon
    Stance. For 8..20 seconds, you have 75% chance to block attacks. Whenever you block a projectile in this way, adjacent foes take 5..11 damage. (Expertise)
  • Arcing Shot icon
    Bow attack. If this arrow hits, it strikes for +10..35 damage. This arrow cannot be blocked, but it moves 50% slower. (Marksmanship)
  • Tranquility icon
    Tranquility
    15
    2
    60
    Nature ritual. Create a level 1..10 spirit. Enchantments cast by non-spirit creatures within its range expire 20..50% faster. This spirit dies after 30..120 seconds. (Wilderness Survival)
  • Crossfire icon
    Crossfire
    5
    4
    Bow attack. If this attack hits target foe, it deals +5..20 damage. If that foe is near any of your allies, this attack cannot be blocked. (Marksmanship)
  • Viper's Nest icon
    Viper's Nest
    10
    2
    20
    Trap. Create a Viper's Nest. When it is triggered, all nearby foes are struck for 5..35 piercing damage and become Poisoned for 5..20 seconds. Viper's Nest expires after 90 seconds. This Trap is easily interrupted. (Beast Mastery)
  • Monk

  • Scribe's Insight icon
    Elite Enchantment spell. For 10..35 seconds, you gain 3 Energy whenever you use a Signet. (Divine Favor)
  • Aegis icon
    Aegis
    10
    2
    30
    Enchantment spell. For 6..15 seconds, all party members within earshot have a 50% chance to block attacks. (Protection Prayers)
  • Judge's Intervention icon
    Enchantment spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and one nearby foe takes 30..180 holy damage. (Smiting Prayers)
  • Resurrect icon
    Resurrect
    10
    5
    8
    Spell. Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy. (No Attribute)
  • Smite icon
    Smite
    10
    1
    10
    Spell. This attack deals 10..55 Holy damage. If attacking, your target takes an additional 10..35 Holy damage. (Smiting Prayers)
  • Protective Spirit icon
    Enchantment spell. For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell. (Protection Prayers)
  • Strength of Honor icon
    Enchantment spell. While you maintain this enchantment, target ally deals 5..25 more damage in melee. (Smiting Prayers)
  • Vigorous Spirit icon
    Enchantment spell. For 30 seconds, each time target ally attacks or casts a spell, that ally is healed for 5..20 Health. (Healing Prayers)
  • Necromancer

  • Signet of Suffering icon
    Elite Signet. You suffer from Bleeding for 6 seconds. The next Necromancer skill that targets a foe causes Bleeding for 2..16 seconds. (Blood Magic)
  • Fetid Ground icon
    Fetid Ground
    5
    ¾
    10
    Spell. Target foe is struck for 15..65 cold damage. If that foe is knocked down, that foe becomes Poisoned for 5..20 seconds. (Death Magic)
  • Deathly Chill icon
    Deathly Chill
    10
    1
    5
    Spell. Target foe is struck for 5..50 cold damage. If that foe's Health is above 50%, you deal an additional 5..50 shadow damage. (Death Magic)
  • Consume Corpse icon
    Spell. Exploit a random corpse. You teleport to that corpse's location and gain 25..100 Health and 5..20 Energy. (Death Magic)
  • Well of Suffering icon
    Well spell. Exploit nearest corpse to create a Well of Suffering at its location. For 10..30 seconds, foes in that area suffer -1..6 Health degeneration. (Death Magic)
  • Atrophy icon
    Atrophy
    10
    1
    20
    Hex spell. For 3..7 seconds, target foe's primary attribute is reduced to 0. (Curses)
  • Enfeebling Touch icon
    Skill. Target touched foe loses 5..65 Health and suffers from Weakness for 5..20 seconds. (Curses)
  • Animate Bone Fiend icon
    Spell. Exploit nearest corpse to animate a level 1..17 bone fiend. Bone fiends can attack at range. (Death Magic)
  • Mesmer

  • Signet of Midnight icon
    Elite Signet. You and target touched foe become Blinded for 15 seconds. (No Attribute)
  • Physical Resistance icon
    Stance. For 30..90 seconds, You gain +40 armor against physical damage, but you lose 24..12 armor against elemental damage. (Inspiration Magic)
  • Accumulated Pain icon
    Spell. Target foe takes 15..75 damage. If target foe is suffering from 2 or more hexes, that foe suffers a Deep Wound for 5..20 seconds. (Illusion Magic)
  • Wandering Eye icon
    Wandering Eye
    5
    2
    12
    Hex spell. For 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 30..110 damage. (Illusion Magic)
  • Imagined Burden icon
    Imagined Burden
    15
    1
    30
    Hex spell. For 8..20 seconds, target foe moves 50% slower. (Illusion Magic)
  • Elemental Resistance icon
    Stance. For 30..90 seconds, You gain +40 armor against elemental damage, but you lose 24..12 armor against physical damage. (Inspiration Magic)
  • Spiritual Pain icon
    Spell. Target foe takes 15..75 damage. All hostile summoned creatures in the area of that foe take 25..125 damage. (Domination Magic)
  • Drain Delusions icon
    Drain Delusions
    5
    ¼
    12
    Spell. Remove one Mesmer hex from target foe. If a hex was removed in this way, that foe loses 1..5 Energy and you gain 4 Energy for each point lost. (Inspiration Magic)
  • Elementalist

  • Mind Shock icon
    Mind Shock
    5
    5
    1
    8
    Elite Spell. Target foe suffers 10..50 lightning damage. If you have more Energy than target foe, that foe suffers 10..50 more lightning damage and is knocked down. This spell has 25% armor penetration. (Air Magic)
  • Glyph of Elemental Power icon
    Glyph. For 25 seconds, your elemental attributes are boosted by 2 for your next 10 spells. (No Attribute)
  • Burning Speed icon
    Enchantment spell. For 7 seconds, you are set on fire and move 30..45% faster. When Burning Speed ends, all adjacent foes are set on fire for 3..9 seconds. (Fire Magic)
  • Ward Against Foes icon
    Ward spell. You create a Ward Against Foes at your current location. For 8..20 seconds, non-spirit foes in this area move 50% slower. (Earth Magic)
  • Glyph of Essence icon
    Glyph. For 15 seconds, your next spell casts instantly but causes you to lose all Energy. (No Attribute)
  • Lightning Javelin icon
    Spell. Send out a Lightning Javelin that strikes for 15..50 lightning damage if it hits. Lightning Javelin interrupts attacking foes. This spell has 25% armor penetration and strikes all foes between you and your target. (Air Magic)
  • Winter's Embrace icon
    Winter's Embrace
    10
    ¾
    15
    Hex spell. For 2..6 seconds, target foe moves 66% slower and takes 5..15 damage while moving. (Water Magic)
  • Elemental Flame icon
    Elemental Flame
    10
    1
    30
    Enchantment spell. For 10..35 seconds, whenever you apply an Elemental hex to a foe, that foe is set on fire for 1..5 second[s]. (Fire Magic)
  • Assassin

  • Shattering Assault icon
    Elite Dual attack. Must follow an off-hand attack. If it hits, you deal 5..50 damage and target foe loses one enchantment. This attack cannot be blocked. (Critical Strikes)
  • Signet of Shadows icon
    Signet. Target foe takes 5..35 damage. If your target was Blinded, that foe suffers an additional 15..60 damage. (Deadly Arts)
  • Golden Phoenix Strike icon
    Off-hand attack. If you are not under the effects of an enchantment, this skill misses. If it hits, Golden Phoenix Strike deals +10..30 damage and all adjacent foes take 10..30 damage. (Dagger Mastery)
  • Iron Palm icon
    Iron Palm
    5
    ¾
    20
    Skill. Target touched foe suffers 5..50 damage, and if that foe is suffering from a hex or condition that foe is knocked down. Iron Palm counts as a lead attack. (Deadly Arts)
  • Lotus Strike icon
    Lotus Strike
    10
    12
    Off-hand attack. Must follow a lead attack. If it hits, this attack strikes for +10..25 damage and you gain 5..20 Energy. (Dagger Mastery)
  • Crippling Dagger icon
    Spell. Send out a Crippling Dagger at target foe. Crippling Dagger strikes for 15..60 earth damage if it hits, and Cripples moving foes for 3..15 seconds. This spell has half the normal range. (Deadly Arts)
  • Expunge Enchantments icon
    Skill. Target foe loses 1 enchantment. All of your other non-attack skills are disabled for 8..4 seconds. For each skill disabled in this way, target touched foe loses 1 additional enchantment. (Deadly Arts)
  • Way of the Lotus icon
    Enchantment spell. For 20 seconds, the next time you hit with a dual attack skill, you gain 5..20 Energy. (Shadow Arts)
  • Ritualist

  • Xinrae's Weapon icon
    Elite Weapon spell. For 8 seconds, the next time target ally takes damage from a foe that damage is limited to 5% of that ally's max Health and that ally steals up to 20..80 Health from that foe. (Restoration Magic)
  • Gaze from Beyond icon
    Spell. Target foe is struck for 20..65 lightning damage. If you are within earshot of a spirit, that foe is Blinded for 2..6 seconds. (Channeling Magic)
  • Rejuvenation icon
    Rejuvenation
    10
    ¾
    30
    Binding ritual. Create a level 1..20 spirit. This spirit heals all party members within earshot for 3..10 Health each second. This spirit loses 3..10 Health for each party member healed in this way. This spirit dies after 30..90 seconds. (Restoration Magic)
  • Ghostly Weapon icon
    Weapon spell. For 5..20 seconds, target other ally's next attack cannot be blocked. (Communing)
  • Armor of Unfeeling icon
    Skill. For 10..35 seconds, your spirits within earshot take 50% less damage and are immune to critical attacks. (Communing)
  • Spirit to Flesh icon
    Spirit to Flesh
    10
    ¾
    15
    Spell. Target touched allied spirit is destroyed. All nearby allies are healed for 30..240. (Spawning Power)
  • Explosive Growth icon
    Enchantment spell. For 15..60 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20..65 lightning damage. (Spawning Power)
  • Empowerment icon
    Empowerment
    5
    ¾
    30
    Binding ritual. Create a level 1..14 spirit. All allies within its range holding an item gain 15..45 maximum Health and 10 maximum Energy. This spirit dies after 15..60 seconds. (Spawning Power)
  • Paragon

  • Cautery Signet icon
    Elite Signet. All party members lose all conditions. You are set on Fire for 1 second for each condition removed in this way. (No Attribute)
  • Bladeturn Refrain icon
    Echo. For 20 seconds, target non-spirit ally has a 5..20% chance to block incoming attacks. This echo is reapplied every time a chant or shout ends on that ally. (Command)
  • Harrier's Toss icon
    Harrier's Toss
    10
    ½
    10
    Spear attack. If this attack hits, you deal +5..20 damage. If this attack hits a moving foe, it deals an additional 5..40 damage. (Spear Mastery)
  • Shout. For 5..20 seconds, all party members within earshot receive +24 armor when not moving. (Command)
  • Chorus of Restoration icon
    Chant. For 10 seconds, the next time each ally within earshot uses a shout or chant, that ally is healed for 30..90 Health. (Motivation)
  • Signet of Aggression icon
    Signet. If you are under the effects of a shout or chant, you gain 2 strikes of adrenaline. (No Attribute)
  • Lyric of Zeal icon
    Chant. For 10 seconds, the next time each ally within earshot uses a signet, that ally gains 1..8 Energy. (Motivation)
  • Shout. All allies within earshot and below 75% Health gain 1..10 Energy. (Command)
  • Dervish

  • Ebon Dust Aura icon
    Elite Flash enchantement spell. When you cast this enchantment, all nearby foes are Blinded for 1..7 second[s]. For 30 seconds, if you are wielding an earth weapon, your melee attacks deal +3..30 earth damage. When this enchantment ends, you are cured of Blindness. (Earth Prayers)
  • Twin Moon Sweep icon
    Melee attack. You lose 1 Dervish enchantment and gain 10..50 Health. If an enchantment is lost in this way, you cannot be blocked, you strike twice, and you gain an additional 10..70 Health. (Scythe Mastery)
  • Armor of Sanctity icon
    Enchantment spell. All adjacent foes suffer from Weakness for 5..15 seconds. For 15 seconds, you take 5..20 less damage from foes suffering from a condition. (Earth Prayers)
  • Shield of Force icon
    Flash enchantement spell. For 1..16 second[s], blocks the next 1 attack against you. If an attack is blocked, all adjacent attacking foes are knocked down and suffer from Weakness for 5..20 seconds. (Earth Prayers)
  • Reap Impurities icon
    Melee attack. If this attack hits, you deal +3..15 damage. Each foe you hit loses 1 condition. For each foe who loses a condition, all foes adjacent to that target foe take 10..40 holy damage. (Scythe Mastery)
  • Aura of Holy Might (Luxon) icon
    Enchantment spell. For 45 seconds, you deal 20..25 holy damage to all adjacent foes whenever you lose a Dervish enchantment. (Friend of the Luxon Title Track)
  • Heart of Holy Flame icon
    Flash enchantement spell. All nearby foes take 5..30 holy damage. For 30 seconds, your attacks deal holy damage. When this enchantment ends, all nearby foes are set on fire for 2..5 seconds. (Mysticism)
  • Rending Touch icon
    Rending Touch
    5
    ¾
    12
    Spell. Deals 15..65 cold damage to target foe. You lose one Dervish enchantment. If an enchantment was removed, target foe loses 1 enchantment and you gain 2 strikes of adrenaline. (Mysticism)
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