Mesmer
Elite Hex spell. For 4 seconds, the next time target foe or any adjacent foe attacks, they take 30..135 damage and are Blinded for 10 seconds. (Illusion Magic)
Spell. Removes an enchantment from target foe and gain 3..15 Energy. For 20 seconds, Inspired Enchantment is replaced with the enchantment removed from target foe. (Inspiration Magic)
Hex spell. For 5 seconds, target foe suffers -1..3 Health degeneration. If target foe is using a skill, then Overload deals 15..75 damage to that foe and all adjacent foes. (Domination Magic)
Spell. If target foe is casting a spell or chant, that skill is interrupted and target foe gains 10..5 Energy. (Fast Casting)
Stance. For 30..90 seconds, You gain +40 armor against elemental damage, but you lose 24..12 armor against physical damage. (Inspiration Magic)
Hex spell. For 10 seconds, target foe suffers -1..4 Health degeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5..20 seconds. (Illusion Magic)
Stance. For 30..90 seconds, whenever you take fire damage, the damage is reduced by 26..50% and you gain 2 Energy. (Inspiration Magic)
Hex spell. For 10 seconds, target foe moves 50% slower. When Ethereal Burden ends, you gain 10..18 Energy. (Illusion Magic)
Paragon
Elite Spear attack. If this attack hits, you deal +1..31 damage. If it hits a non-moving target, you inflict a Deep Wound for 5..20 seconds. (Spear Mastery)
Chant. For 10 seconds, the next time each ally within earshot uses a Spell, that ally gains 1..6 Energy. (Motivation)
Chant. For 10 seconds, the next attack skill used by each ally within earshot deals +10..25 damage against foes with more than 50% Health. (Command)
Spear attack. If this attack hits, it deals +5..25 damage and sets target foe on Fire for 1..3 second[s]. (Spear Mastery)
Echo. For 10..35 seconds, whenever a chant or shout ends on target non-spirit ally, that ally is healed for 15..75 Health. (Motivation)
Echo. For 10..35 seconds, whenever a chant or shout ends on target non-spirit ally, all foes adjacent to that ally are set on Fire for 1..7 second[s]. (Leadership)
Shout. You gain 15..90 Health. For 1..10 seconds, other allies' spells targeting you cast 50% faster. (Command)
Chant. For 10 seconds, the next time each ally within earshot uses a shout or chant, that ally is healed for 30..90 Health. (Motivation)
Dervish
Elite Scythe attack. If this attack hits, you do +5..20 damage, target foe suffers from Bleeding for 5..20 seconds, and you lose 1 Dervish enchantment. If an enchantment is removed, target foe also suffers from a Deep Wound for 5..20 seconds. (Scythe Mastery)
Flash enchantement spell. For 1..16 second[s], blocks the next 1 attack against you. If an attack is blocked, all adjacent attacking foes are knocked down and suffer from Weakness for 5..20 seconds. (Earth Prayers)
Scythe attack. This attack strikes for +1 damage for each point of Energy you currently have, maximum 5..30. You gain 1..7 Energy if this attack hits. (Scythe Mastery)
Scythe attack. This attack interrupts an action if it hits. If you are enchanted, any skill you interrupt is disabled for additional 1..10 second[s]. This attack does 50% normal damage. (Scythe Mastery)
Enchantment spell. For 60 seconds, you have +40..100 max Health and take 1..10 less damage from foes with less Health than you. (Mysticism)
Scythe attack. You remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 3..10 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed. (Scythe Mastery)
Stance. For 2..10 seconds, you attack 25% faster. (Mysticism)
Signet. For 30 seconds, your next 1..3 self-targeting enchantment[s] cast instantly. Flash enchantments do not consume uses of this skill. (Wind Prayers)
mofriguwabubu v1.5.2 · disclaimer