Warrior

  • Decapitate icon
    Elite Axe attack. You lose all adrenaline and all Energy. If this attack hits, you deal +5..50 damage and cause a Deep Wound for 5..20 seconds. This attack always results in a critical hit. (Axe Mastery)
  • Tiger Stance icon
    Stance. For 4..10 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit. (Strength)
  • Sun and Moon Slash icon
    Sword attack. Attack target foe twice. These attacks cannot be blocked. (Swordsmanship)
  • Shout. For 5..11 seconds, you and all party members within earshot gain +60 armor against incoming projectile attacks. (Tactics)
  • Barbarous Slice icon
    Sword attack. If this attack hits, you deal +5..30 damage. If you are currently not in a stance, you also inflict Bleeding for 5..15 seconds. (Swordsmanship)
  • Flail icon
    Flail
    4
    Stance. For 1..15 second[s], you attack 33% faster but move 33% slower. (Strength)
  • Warrior's Cunning icon
    Skill. For 5..11 seconds, your melee attacks cannot be blocked. (Strength)
  • Deflect Arrows icon
    Stance. For 1..6 second[s], you have a 75% chance to block attacks. If you block a projectile attack, adjacent foes suffer from Bleeding for 5..15 seconds. (Tactics)
  • Ranger

  • Archer's Signet icon
    Elite Signet. For 1..24 second[s], conditions you apply while wielding a bow last 100% longer. (Expertise)
  • Poison Tip Signet icon
    Signet. For 60 seconds, your next attack also inflicts Poison for 8..15 seconds. (Wilderness Survival)
  • Winter icon
    Winter
    5
    3
    60
    Nature ritual. Create a level 1..10 spirit. For creatures within its range, all elemental damage is cold damage instead. This spirit dies after 30..150 seconds. (Wilderness Survival)
  • Whirling Defense icon
    Stance. For 8..20 seconds, you have 75% chance to block attacks. Whenever you block a projectile in this way, adjacent foes take 5..11 damage. (Expertise)
  • Poisonous Bite icon
    Pet attack. Your animal companion attempts a Poisonous Bite that Poisons target foe for 5..20 seconds. (Beast Mastery)
  • Screaming Shot icon
    Bow attack. If this attack hits, you deal +10..25 damage. If your target is within earshot, that foe begins Bleeding for 5..20 seconds. (Marksmanship)
  • Muddy Terrain icon
    Muddy Terrain
    5
    5
    30
    Nature ritual. Create a level 1..10 spirit. Non-spirit creatures within its range move 10% slower and speed boosts have no effect. This spirit dies after 30..90 seconds. (Wilderness Survival)
  • Volley icon
    Volley
    5
    2
    Bow attack. All your Preparations are removed. Shoot arrows at target foe and up to 3 foes adjacent to your target. These arrows strike for +1..10 damage if they hit. (Marksmanship)
  • Monk

  • Healer's Boon icon
    Healer's Boon
    5
    ¼
    10
    Elite Enchantment spell. For 10..55 seconds. Healing Prayers spells cast 50% faster and heal for 50% more Health. (Divine Favor)
  • Convert Hexes icon
    Convert Hexes
    15
    1
    12
    Spell. Remove all hexes from target other ally. For 8..20 seconds, that ally gains +10 armor for each Necromancer hex that was removed. (Protection Prayers)
  • Judge's Insight icon
    Judge's Insight
    10
    2
    10
    Enchantment spell. For 8..20 seconds, target ally's attacks deal holy damage and have +20% armor penetration. (Smiting Prayers)
  • Smiter's Boon icon
    Smiter's Boon
    5
    ¼
    10
    Enchantment spell. For 30 seconds, your Smiting Prayers have double the Divine Favor bonus. (Divine Favor)
  • Smite Condition icon
    Spell. Remove one condition from target ally. If a condition was removed, foes in the area take 10..60 holy damage. (Smiting Prayers)
  • Selfless Spirit (Kurzick) icon
    Enchantment spell. For 15..20 seconds, spells you cast that target another ally cost 3 less energy. (Friend of the Kurzick Title Track)
  • Signet of Mystic Wrath icon
    Signet. Target foe takes 5..35 holy damage for each enchantment on you (maximum 100 holy damage). (Smiting Prayers)
  • Orison of Healing icon
    Spell. Heal target ally for 20..70 Health. (Healing Prayers)
  • Necromancer

  • Well of Power icon
    Well of Power
    5
    1
    15
    Elite Well spell. Exploit nearest corpse to create a Well of Power at that location. For 8..20 seconds, allies within the area of Well of Power gain +1..6 Health regeneration and +2 Energy regeneration. (Blood Magic)
  • Parasitic Bond icon
    Hex spell. For 20 seconds, target foe suffers -1 Health degeneration. The caster is healed for 30..120 when Parasitic Bond ends. (Curses)
  • Soul Feast icon
    Soul Feast
    10
    1
    Spell. Exploit nearest corpse to gain 50..280 Health. (Death Magic)
  • Vampiric Swarm icon
    Spell. Vampiric Swarm steals up to 15..60 Health from up to three foes in the area. (Blood Magic)
  • Poisoned Heart icon
    Poisoned Heart
    5
    ¼
    12
    Spell. You and all adjacent foes are Poisoned for 5..15 seconds. (Curses)
  • Plague Sending icon
    Plague Sending
    10
    1
    1
    5
    Spell. Transfer 1..3 negative condition[s] and [its/their] remaining duration[s] from yourself to target foe and all adjacent foes. (Curses)
  • Rigor Mortis icon
    Rigor Mortis
    10
    1
    20
    Hex spell. For 8..20 seconds, target foe cannot block. (Curses)
  • Signet of Corruption (Luxon) icon
    Signet. Target foe and all nearby foes take 20..30 damage. For each affected foe suffering from a condition or hex, you gain 2 Energy (maximum 12..20 Energy). (Friend of the Luxon Title Track)
  • Mesmer

  • Lyssa's Aura icon
    Lyssa's Aura
    5
    1
    30
    Elite Enchantment spell. For 10 seconds, you have +0..5 Energy regeneration. This enchantment reapplies itself every time you cast a spell on a foe. (Inspiration Magic)
  • Arcane Echo icon
    Arcane Echo
    15
    2
    20
    Enchantment spell. If you cast a spell in the next 20 seconds, Arcane Echo is replaced with that spell for 20 seconds. Arcane Echo ends prematurely if you use a non-spell skill. (No Attribute)
  • Shame icon
    Shame
    10
    2
    30
    Hex spell. For 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5..14 Energy from that foe. (Domination Magic)
  • Mantra of Lightning icon
    Stance. For 30..90 seconds, whenever you take lightning damage, the damage is reduced by 26..50% and you gain 2 Energy. (Inspiration Magic)
  • Complicate icon
    Complicate
    10
    ¼
    20
    Spell. If target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5..12 seconds. (Domination Magic)
  • Ether Phantom icon
    Ether Phantom
    5
    1
    10
    Hex spell. For 10 seconds, target foe has -1 Energy degeneration. If this hex is removed prematurely, that foe loses 1..5 Energy. (Inspiration Magic)
  • Fragility icon
    Fragility
    5
    1
    5
    Hex spell. For 8..20 seconds, target and adjacent foes take 5..20 damage each time they suffer or recover from a new condition. (Illusion Magic)
  • Mantra of Signets icon
    Stance. For 10..40 seconds, you have +3 armor for each signet you have equipped. Whenever you use a signet you gain 5..60 health. (Inspiration Magic)
  • Elementalist

  • Sandstorm icon
    Sandstorm
    15
    2
    25
    Elite Spell. Create a Sandstorm at target foe's location. For 10 seconds, nearby foes are struck for 10..30 earth damage each second and attacking foes are struck for an additional 10..30 earth damage each second. (Earth Magic)
  • Lightning Strike icon
    Hex spell. Strike target foe for 5..50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5..50 lightning damage. (Air Magic)
  • Ward Against Melee icon
    Ward spell. You create a Ward Against Melee at your current location. For 5..20 seconds, non-spirit allies in this area have a 50% chance to block melee attacks. (Earth Magic)
  • Ice Spikes icon
    Ice Spikes
    15
    10
    Hex spell. Target and adjacent foes are struck for 20..80 cold damage and move 66% slower for 2..6 seconds. (Water Magic)
  • Ash Blast icon
    Ash Blast
    5
    1
    15
    Hex spell. Target and adjacent foes are struck for 35..65 earth damage. Burning foes struck by Ash Blast are hexed for 5 seconds and have a 20..75% chance to miss with attacks. (Earth Magic)
  • Earth Attunement icon
    Enchantment spell. For 36..60 seconds, you are attuned to Earth. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Earth Magic. (Earth Magic)
  • Breath of Fire icon
    Breath of Fire
    10
    5
    2
    10
    Spell. Create Breath of Fire at target foe's current location. For 5 seconds, foes adjacent to that location are struck for 10..40 fire damage each second. (Fire Magic)
  • Liquid Flame icon
    Liquid Flame
    10
    1
    15
    Spell. Target foe is struck for 7..112 fire damage. If that foe is attacking or casting a spell, nearby foes are also struck for 7..112 fire damage. (Fire Magic)
  • Assassin

  • Way of the Empty Palm icon
    Elite Enchantment spell. For 5..20 seconds, off-hand and dual attacks cost no Energy. (Deadly Arts)
  • Enduring Toxin icon
    Enduring Toxin
    5
    ¼
    10
    Hex spell. For 5 seconds, target foe suffers -1..5 Health degeneration. If that foe is moving when Enduring Toxin would end, Enduring Toxin is renewed for another 5 seconds. (Deadly Arts)
  • Signet of Toxic Shock icon
    Signet. If target foe is suffering from Poison, that foe takes 10..100 damage. (Deadly Arts)
  • Critical Strike icon
    Dual attack. Must follow an off-hand attack. If it hits, this attack strikes for +10..30 damage, results in a critical hit, and you gain 1..3 Energy. (Critical Strikes)
  • Shadow Refuge icon
    Enchantment spell. For 6 seconds, you gain 5..10 Health regeneration. When Shadow Refuge ends, you gain 40..100 Health if you are attacking. (Shadow Arts)
  • Crippling Dagger icon
    Spell. Send out a Crippling Dagger at target foe. Crippling Dagger strikes for 15..60 earth damage if it hits, and Cripples moving foes for 3..15 seconds. This spell has half the normal range. (Deadly Arts)
  • Shadow Sanctuary (Luxon) icon
    Enchantment spell. You are Blinded for 5 seconds. For 10 seconds, you gain +7..10 Health regeneration and +40 armor. (Friend of the Luxon Title Track)
  • Sadist's Signet icon
    Signet. You gain 10..40 Health for each condition on target foe. (Deadly Arts)
  • Ritualist

  • Spirit Light Weapon icon
    Elite Weapon spell. For 10 seconds, target ally gains 1..15 Health per second and an additional 1..15 Health per second if that ally is within earshot of a spirit. (Restoration Magic)
  • Ghostly Haste icon
    Ghostly Haste
    10
    1
    20
    Enchantment spell. For 5..20 seconds, spells you cast while within earshot of a spirit recharge 25% faster. (Spawning Power)
  • Weapon of Aggression icon
    Weapon spell. For 5..15 seconds, you attack 25% faster. (Channeling Magic)
  • Death Pact Signet icon
    Signet. Resurrect target party member with your current Health and 15..100% Energy. The next time that ally dies within 120 seconds, so do you. (Restoration Magic)
  • Signet of Binding icon
    Signet. You lose 200..50 Health and take control of target enemy-controlled spirit. (50% failure chance with Spawning Power 4 or less.) (Spawning Power)
  • Flesh of My Flesh icon
    Spell. Lose half your Health. Resurrect target party member with your current Health and 5..20% Energy. (Restoration Magic)
  • Feast of Souls icon
    Feast of Souls
    10
    ¼
    10
    Spell. Destroy all nearby allies' spirits. For each spirit destroyed in this way, all party members are healed for 50..100 Health. (Spawning Power)
  • Wielder's Boon icon
    Spell. Heal target ally for 15..60 points. If that ally is under the effects of a weapon spell, Wielder's Boon heals for an additional 15..75 Health. (Restoration Magic)
  • Paragon

  • Heroic Refrain icon
    Elite Echo. (3..15 seconds.) Target ally gains +1..3 to all attributes. Renewal: every time a chant or shout ends on this ally. Cannot target spirits. (Leadership)
  • Natural Temper icon
    Skill. For 4..10 seconds, you gain 33% more adrenaline while not under the effects of an Enchantment. (Leadership)
  • Lyric of Zeal icon
    Chant. For 10 seconds, the next time each ally within earshot uses a signet, that ally gains 1..8 Energy. (Motivation)
  • Shout. For 15 seconds, all party members within earshot and below 75% Health gain +1..5 Health regeneration. (Command)
  • Disrupting Throw icon
    Spear attack. If this attack hits a foe suffering from a condition, that foe is interrupted. (Spear Mastery)
  • Mighty Throw icon
    Spear attack. Your spear moves three times faster. If it hits, you deal +10..40 damage. (Spear Mastery)
  • Shout. Target ally moves 25% faster for 1..5 seconds for each ally within earshot (maximum of 20 seconds). (Leadership)
  • Bladeturn Refrain icon
    Echo. For 20 seconds, target non-spirit ally has a 5..20% chance to block incoming attacks. This echo is reapplied every time a chant or shout ends on that ally. (Command)
  • Dervish

  • Vow of Strength icon
    Vow of Strength
    5
    ¼
    20
    Elite Enchantment spell. For 15 seconds, whenever you attack a foe with your scythe, you deal 10..25 slashing damage to all adjacent foes. (Earth Prayers)
  • Rending Touch icon
    Rending Touch
    5
    ¾
    12
    Spell. Deals 15..65 cold damage to target foe. You lose one Dervish enchantment. If an enchantment was removed, target foe loses 1 enchantment and you gain 1 strike of adrenaline. (Mysticism)
  • Eremite's Attack icon
    Scythe attack. If it hits, this attack deals +1..10 damage and removes a Dervish enchantment. If an enchantment is removed, you do an additional +1..10 damage and strike all adjacent foes. (Scythe Mastery)
  • Veil of Thorns icon
    Flash enchantement spell. When you cast this enchantment, all nearby foes are struck for 5..50 piercing damage. For 5..25 seconds you take 5..35% less damage from spells. (Earth Prayers)
  • Pious Concentration icon
    Stance. For 5..20 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 1 Dervish enchantment or Pious Concentration ends. (Earth Prayers)
  • Crippling Sweep icon
    Scythe attack. If this attack hits a foe, that foe is Crippled for 3..12 seconds. This skill deals +3..15 extra damage if that foe is moving. (Scythe Mastery)
  • Faithful Intervention icon
    Enchantment spell. If damage drops your Health below 50%, Faithful Intervention ends. When Faithful Intervention ends, you are healed for 30..150 Health. (Mysticism)
  • Lyssa's Assault icon
    Lyssa's Assault
    5
    ½
    15
    Scythe attack. This attack interrupts an action if it hits. If you are enchanted, any skill you interrupt is disabled for additional 1..10 second[s]. This attack does 50% normal damage. (Scythe Mastery)
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