Warrior

  • Decapitate icon
    Elite Axe attack. You lose all adrenaline and all Energy. If this attack hits, you deal +5..50 damage and cause a Deep Wound for 5..20 seconds. This attack always results in a critical hit. (Axe Mastery)
  • Steelfang Slash icon
    Sword attack. If this attack hits, you deal +1..31 damage. If you hit a foe that is knocked down, you gain 1..5 adrenaline. (Swordsmanship)
  • Critical Chop icon
    Critical Chop
    5
    1
    15
    Axe attack. If this attack hits, you inflict +5..20 damage. If this attack results in a critical hit, target foe is interrupted. (Axe Mastery)
  • Griffon's Sweep icon
    Melee attack. If this attack hits, you strike for +5..20 damage. If this attack is blocked, your target is knocked down and suffers 10..34 damage. (Strength)
  • Staggering Blow icon
    Hammer attack. If this hammer blow hits, your target will suffer from Weakness for 5..20 seconds. (Hammer Mastery)
  • Healing Signet icon
    Signet. You gain 82..172 Health. You have -40 armor while using this skill. (Tactics)
  • Silverwing Slash icon
    Sword attack. This attack strikes for +1..40 damage if it hits. (Swordsmanship)
  • Galrath Slash icon
    Sword attack. This attack strikes for +1..40 damage if it hits. (Swordsmanship)
  • Ranger

  • Melandru's Shot icon
    Elite Bow attack. If Melandru's Shot hits, your target begins Bleeding for 5..25 seconds. If it hits a foe that is moving or knocked down, that foe takes +10..25 damage and is Crippled for 5..15 seconds. (Marksmanship)
  • Charm Animal icon
    Charm Animal
    10
    10
    Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. You cannot charm an animal that is more than 4 levels above you. (Beast Mastery)
  • Maiming Strike icon
    Pet attack. Your animal companion attempts a Maiming Strike that deals +5..20 damage. If that attack hits a moving foe that foe becomes Crippled for 3..15 seconds. (Beast Mastery)
  • Disrupting Accuracy icon
    Preparation. For 36 seconds, whenever your arrows critical, they also interrupt your target. (Marksmanship)
  • Point Blank Shot icon
    Bow attack. Shoot an arrow that has half the normal range, but strikes for +10..40 damage. (Expertise)
  • Sloth Hunter's Shot icon
    Bow attack. If this attack hits, target foe takes +10..25 damage. If that foe is not using a skill, Sloth Hunter's Shot does an additional +10..35 damage. (Marksmanship)
  • Winnowing icon
    Winnowing
    5
    5
    60
    Nature ritual. Create a level 1..10 spirit. Non-spirit creatures within range take 4 additional damage whenever they take physical damage. This spirit dies after 30..150 seconds. (Wilderness Survival)
  • Poisonous Bite icon
    Pet attack. Your animal companion attempts a Poisonous Bite that Poisons target foe for 5..20 seconds. (Beast Mastery)
  • Monk

  • Restore Condition icon
    Elite Spell. Remove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10..70 Health. (Protection Prayers)
  • Infuse Health icon
    Spell. Lose half your current Health. Target other ally is healed for 100..136% of the amount you lost. (Healing Prayers)
  • Protective Spirit icon
    Enchantment spell. For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell. (Protection Prayers)
  • Healing Seed icon
    Healing Seed
    10
    2
    25
    Enchantment spell. For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3..30 Health. (Healing Prayers)
  • Words of Comfort icon
    Spell. Target ally is healed for 15..60 Health and an additional 15..45 Health if that ally is suffering from a condition. (Healing Prayers)
  • Scourge Healing icon
    Hex spell. For 30 seconds, every time target foe is healed, the healer takes 15..80 holy damage. (Smiting Prayers)
  • Succor icon
    Succor
    5
    1
    10
    Enchantment spell. While you maintain this Enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a Spell. (No Attribute)
  • Smite icon
    Smite
    10
    1
    10
    Spell. This attack deals 10..55 Holy damage. If attacking, your target takes an additional 10..35 Holy damage. (Smiting Prayers)
  • Necromancer

  • Contagion icon
    Contagion
    5
    1
    20
    Elite Enchantment spell. For 60 seconds, whenever you suffer from a new condition, all foes in the area suffer from that same condition and you sacrifice 10..5% maximum Health. (Death Magic)
  • Vampiric Swarm icon
    Spell. Vampiric Swarm steals up to 15..60 Health from up to three foes in the area. (Blood Magic)
  • Rising Bile icon
    Rising Bile
    10
    1
    20
    Hex spell. For 20 seconds, this hex does nothing. When Rising Bile ends, that foe and all foes in the area take 1..6 damage for each second Rising Bile was in effect. (Death Magic)
  • Plague Sending icon
    Plague Sending
    10
    1
    1
    5
    Spell. Transfer 1..3 negative condition[s] and [its/their] remaining duration[s] from yourself to target foe and all adjacent foes. (Curses)
  • Foul Feast icon
    Foul Feast
    5
    ¼
    4
    Spell. All conditions are transferred from target other ally to yourself. For each condition acquired in this way, you gain 0..45 Health and 0..2 Energy. This skill recharges twice as fast if you remove Disease from your target. (Soul Reaping)
  • Desecrate Enchantments icon
    Spell. Target foe and all nearby foes take 6..60 shadow damage and 4..20 shadow damage for each enchantment on them. (Curses)
  • Well of Blood icon
    Well of Blood
    10
    1
    2
    Well spell. Exploit nearest corpse to create a Well of Blood at its location. For 8..20 seconds, allies in that area receive +1..6 Health regeneration. (Blood Magic)
  • Mark of Pain icon
    Mark of Pain
    10
    1
    20
    Hex spell. For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10..40 shadow damage to adjacent foes. (Curses)
  • Mesmer

  • Psychic Distraction icon
    Elite Spell. All of your other skills are disabled for 8 seconds. If target foe is using a skill, that skill is interrupted and disabled for an additional 5..12 seconds. (Domination Magic)
  • Sum of All Fears icon
    Hex spell. For 1..10 second[s], target foe moves, attacks, and casts spells 33% slower. (Illusion Magic)
  • Complicate icon
    Complicate
    10
    ¼
    20
    Spell. If target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5..12 seconds. (Domination Magic)
  • Energy Burn icon
    Energy Burn
    10
    2
    20
    Spell. Target foe loses 1..10 Energy and takes 9 damage for each point of Energy lost. (Domination Magic)
  • Chaos Storm icon
    Chaos Storm
    5
    2
    30
    Spell. Create a Chaos Storm at target foe's location that lasts for 10 seconds. Each second, foes adjacent to this location take 5..25 damage and lose 0..2 Energy. (Domination Magic)
  • Spirit Shackles icon
    Hex spell. For 5..20 seconds, target foe loses 5 Energy whenever that foe attacks. (Inspiration Magic)
  • Ether Nightmare (Luxon) icon
    Hex spell. Target foe loses 5..8 Energy. For each point of Energy lost in this way, that foe and all foes in the area suffer -1 Health degeneration for 10 seconds. (Friend of the Luxon Title Track)
  • Frustration icon
    Frustration
    10
    1
    7
    Hex spell. For 5..20 seconds, target foe casts spells 50% slower and takes 5..50 damage whenever interrupted. If a skill is interrupted, Frustration deals double damage. (Illusion Magic)
  • Elementalist

  • Stone Sheath icon
    Stone Sheath
    10
    1
    15
    Elite Enchantment spell. For 5..20 seconds, you and target ally have +1..30 armor and are immune to critical hits. When you cast this spell, all foes near you and your target take 15..70 earth damage and are Weakened for 5..20 seconds. (Earth Magic)
  • Aura of Restoration icon
    Enchantment spell. For 60 seconds, you gain 0..1 Energy and are healed for 200..500% of the Energy cost each time you cast a spell. (Energy Storage)
  • Ward of Stability icon
    Ward spell. Create a Ward of Stability at your current location. For 10..25 seconds, non-spirit allies cannot be knocked down. (Earth Magic)
  • Whirlwind icon
    Whirlwind
    5
    ¾
    8
    Spell. All adjacent foes take 15..75 cold damage. Attacking foes struck by Whirlwind are knocked down. If you are Overcast, this spell strikes nearby instead of adjacent. (Air Magic)
  • Flame Djinn's Haste icon
    Enchantment spell. All adjacent foes are struck for 15..120 fire damage. For 8..14 seconds, you move 25% faster. Flame Djinn's Haste recharges 50% faster if a foe was struck by this spell. (Fire Magic)
  • Chilling Winds icon
    Hex spell. Target foe and all adjacent foes are struck for 30..60 cold damage. For 10 seconds, the next Water Magic hex targeting a hexed foe lasts 25..100% longer. (Air Magic)
  • Dragon's Stomp icon
    Dragon's Stomp
    10
    25
    3
    15
    Spell. You invoke a Dragon's Stomp at target foe's location. All foes near this location are knocked down and are struck for 26..100 earth damage. (Earth Magic)
  • Winter's Embrace icon
    Winter's Embrace
    10
    ¾
    15
    Hex spell. For 2..6 seconds, target foe moves 66% slower and takes 5..15 damage while moving. (Water Magic)
  • Assassin

  • Aura of Displacement icon
    Elite Enchantment spell. When you cast Aura of Displacement, Shadow Step to target foe. When you stop maintaining Aura of Displacement you return to your original location. (No Attribute)
  • Golden Fang Strike icon
    Off-hand attack. Must follow a lead attack. If you are under the effects of an enchantment and this attack hits, target foe suffers from a Deep Wound for 5..20 seconds. (Dagger Mastery)
  • Death's Charge icon
    Death's Charge
    5
    ¼
    30
    Spell. Shadow Step to target foe. If that foe has more Health than you, you are healed for 65..200. (Shadow Arts)
  • Falling Lotus Strike icon
    Off-hand attack. Must strike a knocked-down foe. If it hits, you strike for +15..35 damage and gain 1..12 Energy. (Dagger Mastery)
  • Recall icon
    Recall
    15
    1
    10
    Enchantment spell. While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. (No Attribute)
  • Death's Retreat icon
    Death's Retreat
    5
    ¼
    20
    Spell. Shadow Step to target ally. If you have less Health than that ally, you gain 40..130 Health. (Shadow Arts)
  • Exhausting Assault icon
    Dual attack. Must follow a lead attack. Target foe's action is interrupted. If that action was casting a spell, target foe suffers 10 Overcast. (Dagger Mastery)
  • Black Lotus Strike icon
    Dagger attack. If it hits, Black Lotus Strike strikes for +10..31 damage. If target foe is suffering from a Hex, you gain 5..13 Energy. (Critical Strikes)
  • Ritualist

  • Weapon of Fury icon
    Elite Weapon spell. For 5..20 seconds, target ally gains 5..50% more adrenaline and 1 Energy whenever that ally successfully hits with an attack. (Channeling Magic)
  • Doom icon
    Doom
    10
    1
    8
    Spell. Strike target foe for 10..40 lightning (maximum 135) damage for every recharging binding ritual you have. (Spawning Power)
  • Weapon of Renewal icon
    Weapon spell. For 4..10 seconds, the next time target ally hits with an attack skill, that ally gains 1..7 Energy. (Spawning Power)
  • Ghostly Weapon icon
    Weapon spell. For 5..20 seconds, target other ally's next attack cannot be blocked. (Communing)
  • Blind Was Mingson icon
    Item spell. Hold Mingson's ashes for up to 15..60 seconds. When you drop his ashes, all nearby foes are Blinded for 3..8 seconds. (Restoration Magic)
  • Draw Spirit icon
    Draw Spirit
    5
    ¼
    5
    Spell. Teleport target allied spirit to your location. (No Attribute)
  • Wailing Weapon icon
    Weapon spell. For 3..9 seconds, target ally has a Wailing Weapon. Whenever the Wailing Weapon strikes an attacking foe, that foe is interrupted. (Channeling Magic)
  • Binding Chains icon
    Binding Chains
    10
    1
    15
    Hex spell. For 3 seconds, target foe and all nearby foes move 90% slower and take 1..30 damage each second while moving. (Communing)
  • Paragon

  • Defensive Anthem icon
    Elite Chant. For 4..10 seconds, each party member within earshot has a 50% chance to block incoming attacks. This chant ends if that party member hits with an attack skill. (Leadership)
  • Signet of Return icon
    Signet. Resurrect target party member with 5..15% Health and 1..4% Energy for each party member within earshot. (Leadership)
  • Spear of Fury (Luxon) icon
    Spear attack. This attack deals +30..40 damage. If this attack hits a foe suffering from a condition, you gain 3..6 strikes of adrenaline. (Friend of the Luxon Title Track)
  • Energizing Chorus icon
    Chant. For 10 seconds, the next Shout or Chant used by each ally within earshot costs 3..7 less Energy. (Motivation)
  • Leader's Comfort icon
    Skill. You gain 30..75 Health. For each ally within earshot, you also gain +10..20 Health (maximum 140 Health). (Leadership)
  • Bladeturn Refrain icon
    Echo. For 20 seconds, target non-spirit ally has a 5..20% chance to block incoming attacks. This echo is reapplied every time a chant or shout ends on that ally. (Command)
  • Song of Power icon
    Song of Power
    25
    1
    30
    Chant. For 5..20 seconds, each ally within earshot gains 4 Energy regeneration until that ally uses a Skill. (Motivation)
  • Hexbreaker Aria icon
    Chant. For 10 seconds, the next time each ally within earshot casts a spell, that ally loses 1 hex. (No Attribute)
  • Dervish

  • Avatar of Dwayna icon
    Elite Form. For 10..90 seconds, your attacks deal holy damage. Whenever you use a Dervish attack skill, you lose 1 hex. Whenever you lose a Dervish enchantment, all allies in earshot are healed for 5..50 Health. This skill is disabled for 45 seconds. (Mysticism)
  • Featherfoot Grace icon
    Enchantment spell. For 5..20 seconds, you move 25% faster, and conditions expire 25% faster. (Wind Prayers)
  • Intimidating Aura icon
    Enchantment spell. For 60 seconds, you have +40..100 max Health and take 1..10 less damage from foes with less Health than you. (Mysticism)
  • Heart of Holy Flame icon
    Flash enchantement spell. All nearby foes take 5..30 holy damage. For 30 seconds, your attacks deal holy damage. When this enchantment ends, all nearby foes are set on fire for 2..5 seconds. (Mysticism)
  • Meditation icon
    Meditation
    10
    ¼
    20
    Enchantment spell. Lose all adrenaline. For 20 seconds, you gain 1..4 Energy every time an enchantment on you ends. (Mysticism)
  • Pious Fury icon
    Pious Fury
    5
    10
    Stance. Remove 1 Dervish enchantment. For 1..7 second[s], you attack 25% faster. If an enchantment was removed, this stance lasts twice as long. (Mysticism)
  • Faithful Intervention icon
    Enchantment spell. If damage drops your Health below 50%, Faithful Intervention ends. When Faithful Intervention ends, you are healed for 30..150 Health. (Mysticism)
  • Mystic Sweep icon
    Mystic Sweep
    5
    1
    6
    Melee attack. If this attack hits, you deal +3..12 damage. If you are enchanted, this attack deals an additional +3..12 damage. (Mysticism)
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