Warrior

  • Earth Shaker icon
    Elite Hammer attack. Target foe and all adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.) (Hammer Mastery)
  • Warrior's Cunning icon
    Skill. For 5..11 seconds, your melee attacks cannot be blocked. (Strength)
  • Crude Swing icon
    Hammer attack. Attack all adjacent foes. Each foe you hit is struck for +1..20 damage. (Hammer Mastery)
  • Steelfang Slash icon
    Sword attack. If this attack hits, you deal +1..31 damage. If you hit a foe that is knocked down, you gain 1..5 adrenaline. (Swordsmanship)
  • Penetrating Blow icon
    Axe attack. If this attack hits, you strike for +5..20 damage. This axe attack has 20% armor penetration. (Axe Mastery)
  • Protector's Defense icon
    Skill. For 5..11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move. (Tactics)
  • Wary Stance icon
    Wary Stance
    10
    10
    Stance. For 1..6 second[s], you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill. (Tactics)
  • Shout. Lose all adrenaline. If any adjacent foes are knocked down, all of your stances are recharged. (No Attribute)
  • Ranger

  • Smoke Trap icon
    Smoke Trap
    10
    2
    20
    Elite Trap. When Smoke Trap is triggered, nearby foes are Blinded and Dazed for 5..10 seconds. Smoke Trap ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
  • Call of Protection icon
    Shout. For 120 seconds, your animal companion has a 5..20 base damage reduction. (Beast Mastery)
  • Favorable Winds icon
    Nature ritual. Create a level 1..10 spirit. For non-spirit creatures within its range, arrows move twice as fast and strike for +6 damage. This spirit dies after 30..150 seconds. (Marksmanship)
  • Feral Aggression icon
    Skill. For 5..20 seconds, your pet attacks 33% faster and deals +3..10 additional damage. (Beast Mastery)
  • Frozen Soil icon
    Frozen Soil
    10
    5
    30
    Nature ritual. Create a level 1..10 spirit. Non-spirit creatures within its range cannot activate resurrection skills. This spirit dies after 30..90 seconds. (Wilderness Survival)
  • Point Blank Shot icon
    Bow attack. Shoot an arrow that has half the normal range, but strikes for +10..40 damage. (Expertise)
  • Poison Tip Signet icon
    Signet. For 60 seconds, your next attack also inflicts Poison for 8..15 seconds. (Wilderness Survival)
  • Predatory Season icon
    Nature ritual. Create a level 1..10 spirit. For non-spirit creatures within its range, all healing is reduced by 20%. If any of your attacks hit, you gain 5 Health. This spirit dies after 30..150 seconds. (Beast Mastery)
  • Monk

  • Amity icon
    Amity
    5
    ¼
    45
    Elite Hex spell. For 8..20 seconds, adjacent foes cannot attack. For each foe, Amity ends if that foe takes damage. (Protection Prayers)
  • Healing Seed icon
    Healing Seed
    10
    2
    25
    Enchantment spell. For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3..30 Health. (Healing Prayers)
  • Balthazar's Spirit icon
    Enchantment spell. While you maintain this enchantment, target ally gains adrenaline and 1 Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Smiting Prayers)
  • Remove Hex icon
    Remove Hex
    5
    1
    8
    Spell. Remove a hex from target ally. (No Attribute)
  • Healing Touch icon
    Healing Touch
    5
    ¾
    5
    Spell. Heal target touched ally for 16..60 Health. Health gain from Divine Favor is doubled for this spell. (Healing Prayers)
  • Aegis icon
    Aegis
    10
    2
    30
    Enchantment spell. For 5..11 seconds, all party members within earshot have a 50% chance to block attacks. (Protection Prayers)
  • Healing Breeze icon
    Enchantment spell. For 15 seconds, target ally gains +4..9 Health regeneration. (Healing Prayers)
  • Heal Area icon
    Heal Area
    10
    1
    5
    Spell. Heal yourself and all adjacent creatures for 30..180 points. (Healing Prayers)
  • Necromancer

  • Well of Power icon
    Well of Power
    5
    1
    15
    Elite Well spell. Exploit nearest corpse to create a Well of Power at that location. For 8..20 seconds, allies within the area of Well of Power gain +1..6 Health regeneration and +2 Energy regeneration. (Blood Magic)
  • Vocal Minority icon
    Vocal Minority
    10
    1
    20
    Hex spell. For 5..20 seconds, target foe and all nearby foes cannot use shouts or chants. (Curses)
  • Malaise icon
    Malaise
    5
    2
    2
    Hex spell. For 5..35 seconds, target foe suffers -1 Energy degeneration and you suffer -1 Health degeneration. If target foe's Energy reaches 0, that foe takes 5..50 damage and Malaise ends. (Curses)
  • Life Siphon icon
    Life Siphon
    10
    1
    5
    Hex spell. For 12..24 seconds, target foe suffers -1..3 Health degeneration, and you gain +1..3 Health regeneration. (Blood Magic)
  • Plague Sending icon
    Plague Sending
    10
    1
    1
    5
    Spell. Transfer 1..3 negative condition[s] and [its/their] remaining duration[s] from yourself to target foe and all adjacent foes. (Curses)
  • Defile Enchantments icon
    Spell. Target foe and all nearby foes take 6..60 shadow damage and 4..20 shadow damage for each enchantment on them. (Curses)
  • Rotting Flesh icon
    Rotting Flesh
    15
    3
    3
    Spell. Target fleshy foe becomes Diseased for 10..25 seconds, slowly losing Health. (Death Magic)
  • Animate Bone Minions icon
    Spell. Exploit nearest corpse to animate two level 0..12 bone minions. (Death Magic)
  • Mesmer

  • Arcane Languor icon
    Arcane Languor
    10
    2
    15
    Elite Hex spell. For 1..10 second[s], all spells cast by the target foe cause 10 Overcast. (Fast Casting)
  • Signet of Recall icon
    Signet. For 10 seconds, you have -4 Energy regeneration. When this effect ends, you gain 13..20 Energy. (Inspiration Magic)
  • Arcane Larceny icon
    Spell. For 5..35 seconds, one random spell is disabled for target foe and Arcane Larceny is replaced by that spell. (Domination Magic)
  • Aneurysm icon
    Aneurysm
    5
    1
    5
    Spell. Target foe regains all Energy. For each point of Energy gained in this way, that foe takes 1..3 damage and all adjacent foes lose 1 Energy. (Maximum 1..30). (Domination Magic)
  • Illusion of Haste icon
    Enchantment spell. For 5..11 seconds you are no longer Crippled, and you move 33% faster. When Illusion of Haste ends, you become Crippled for 3 seconds. (Illusion Magic)
  • Ethereal Burden icon
    Ethereal Burden
    15
    30
    Hex spell. For 10 seconds, target foe moves 50% slower. When Ethereal Burden ends, you gain 10..18 Energy. (Illusion Magic)
  • Cry of Frustration icon
    Spell. If target foe is using a skill, that foe and all foes in the area are interrupted and suffer 15..75 damage. (Domination Magic)
  • Signet of Clumsiness icon
    Signet. If target foe is attacking, that foe and all adjacent foes are interrupted and take 15..60 damage. Any foes using attack skills are knocked down. (Illusion Magic)
  • Elementalist

  • Ward Against Harm icon
    Elite Ward spell. Create a Ward Against Harm at this location. For 5..15 seconds, non-spirit allies in this area have +1..3 health regeneration, +12..24 armor, and an additional +12..24 armor against elemental damage. This spell is disabled for 20 seconds. (Water Magic)
  • Lava Arrows icon
    Lava Arrows
    5
    1
    2
    Spell. Lava Arrows fly toward up to 3 foes near your target and strike for 20..65 fire damage if they hit. (Fire Magic)
  • Rodgort's Invocation icon
    Spell. Target foe and all nearby foes are struck for 15..120 fire damage and set on fire for 1..3 second[s]. (Fire Magic)
  • Elemental Flame icon
    Elemental Flame
    10
    1
    30
    Enchantment spell. For 10..35 seconds, whenever you apply an Elemental hex to a foe, that foe is set on fire for 1..5 second[s]. (Fire Magic)
  • Flame Burst icon
    Flame Burst
    15
    ¾
    5
    Spell. All nearby foes are struck for 15..120 fire damage. (Fire Magic)
  • Windborne Speed icon
    Windborne Speed
    10
    ¾
    5
    Enchantment spell. For 5..13 seconds, target ally moves 33% faster. (Air Magic)
  • Earthquake icon
    Earthquake
    10
    25
    3
    15
    Spell. You invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 26..100 earth damage. (Earth Magic)
  • Liquid Flame icon
    Liquid Flame
    10
    1
    15
    Spell. Target foe is struck for 7..112 fire damage. If that foe is attacking or casting a spell, nearby foes are also struck for 7..112 fire damage. (Fire Magic)
  • Assassin

  • Beguiling Haze icon
    Beguiling Haze
    15
    ¼
    20
    Elite Spell. Shadow Step to target foe. That foe becomes Dazed for 3..9 seconds. (Shadow Arts)
  • Shadow Fang icon
    Shadow Fang
    10
    ¼
    45
    Hex spell. Shadow Step to target foe. For 10 seconds, this hex does nothing. When this hex ends, you return to your original location and that foe suffers from a Deep Wound for 5..20 seconds. (Deadly Arts)
  • Unsuspecting Strike icon
    Dagger attack. If this attack hits, you strike for +19..31 damage. If your target was above 90% Health you deal an additional 15..75 damage. (Critical Strikes)
  • Dash icon
    Dash
    5
    8
    Stance. For 3 seconds, you run 50% faster. (No Attribute)
  • Disrupting Dagger icon
    Spell. Send out a Disrupting Dagger at target foe that strikes for 10..35 earth damage. If that foe was activating a skill, that skill is interrupted. This spell has half the normal range. (Deadly Arts)
  • Shadow Walk icon
    Stance. Shadow Step to target foe. For 15 seconds nothing happens. Your attack skills are disabled for 1 second, and your stances and enchantments are disabled for 10 seconds. When this stance ends, you return to your original location. (No Attribute)
  • Falling Lotus Strike icon
    Off-hand attack. Must strike a knocked-down foe. If it hits, you strike for +15..35 damage and gain 1..12 Energy. (Dagger Mastery)
  • Twisting Fangs icon
    Dual attack. Must follow an off-hand attack. If it hits, Twisting Fangs strikes for +10..20 damage and struck foe suffers from Bleeding and Deep Wound for 5..20 seconds. (Critical Strikes)
  • Ritualist

  • Defiant Was Xinrae icon
    Elite Item spell. Hold Xinrae's ashes for up to 15..60 seconds. While you hold her ashes, you cannot lose more than 20% of your max Health from a single hit. When you drop her ashes, you steal 5..50 Health from all nearby foes. (Restoration Magic)
  • Wielder's Strike icon
    Spell. Target foe is struck for 5..50 lightning damage. If you are under the effects of a weapon spell, you deal an additional 10..40 lightning damage. (Channeling Magic)
  • Essence Strike icon
    Spell. Target foe is struck for 15..60 lightning damage. If any spirits are within earshot, you gain 1..9 Energy. (Channeling Magic)
  • Pain icon
    Pain
    5
    ¾
    30
    Binding ritual. Create a level 1..12 spirit. This spirit's attacks deal 5..30 damage. This spirit dies after 30..150 seconds. (Communing)
  • Renewing Surge icon
    Hex spell. For 8 seconds, target foe suffers 2..12 damage each second. When this hex ends, you gain 1..8 Energy. (Channeling Magic)
  • Binding Chains icon
    Binding Chains
    10
    1
    15
    Hex spell. For 3 seconds, target foe and all nearby foes move 90% slower and take 1..30 damage each second while moving. (Communing)
  • Weapon of Shadow icon
    Weapon spell. For 1..7 second[s], target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 5 seconds. The next 1..3 times that ally hits with an attack, his target is Blinded for 5 seconds. (Restoration Magic)
  • Ghostly Haste icon
    Ghostly Haste
    10
    1
    20
    Enchantment spell. For 5..20 seconds, spells you cast while within earshot of a spirit recharge 25% faster. (Spawning Power)
  • Paragon

  • Defensive Anthem icon
    Elite Chant. For 4..10 seconds, each party member within earshot has a 50% chance to block incoming attacks. This chant ends if that party member hits with an attack skill. (Leadership)
  • Bladeturn Refrain icon
    Echo. For 20 seconds, target non-spirit ally has a 5..20% chance to block incoming attacks. This echo is reapplied every time a chant or shout ends on that ally. (Command)
  • "Fall Back!"
    10
    20
    Shout. For 4..10 seconds, all allies within earshot gain 5..15 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this shout when that ally successfully hits with an attack. (Command)
  • Shout. For 5..15 seconds, the next time target other ally would be knocked down, all nearby foes take 15..75 damage instead. (Command)
  • Song of Power icon
    Song of Power
    25
    1
    30
    Chant. For 5..20 seconds, each ally within earshot gains 4 Energy regeneration until that ally uses a Skill. (Motivation)
  • Shout. For 20 seconds, the next 1..5 touch skill[s] used against allies within earshot fail[s]. (Command)
  • Spear of Redemption icon
    Spear attack. If this attack hits, you deal +5..20 damage. If it fails to hit, you lose one condition. (Spear Mastery)
  • Natural Temper icon
    Skill. For 4..10 seconds, you gain 33% more adrenaline while not under the effects of an Enchantment. (Leadership)
  • Dervish

  • Vow of Strength icon
    Vow of Strength
    5
    ¼
    20
    Elite Enchantment spell. For 15 seconds, whenever you attack a foe with your scythe, you deal 10..25 slashing damage to all adjacent foes. (Earth Prayers)
  • Pious Fury icon
    Pious Fury
    5
    10
    Stance. Remove 1 Dervish enchantment. For 1..7 second[s], you attack 25% faster. If an enchantment was removed, this stance lasts twice as long. (Mysticism)
  • Aura of Holy Might (Luxon) icon
    Enchantment spell. For 45 seconds, you deal 20..25 holy damage to all adjacent foes whenever you lose a Dervish enchantment. (Friend of the Luxon Title Track)
  • Conviction icon
    Conviction
    5
    10
    Flash enchantement spell. For 10 seconds, you gain +10 armor if you have a condition and gain 1..3 Health regen for each condition you are suffering from. When this enchantment ends, you are cured of 1..2 condition[s]. (Earth Prayers)
  • Sand Shards icon
    Sand Shards
    10
    10
    Flash enchantement spell. For 30 seconds, the next 1..5 time[s] you hit with a scythe, all other adjacent foes take 10..60 earth damage. (Earth Prayers)
  • Extend Enchantments icon
    Skill. For 10 seconds, your next Dervish enchantment lasts 10..150% longer. (Mysticism)
  • Harrier's Haste icon
    Flash enchantement spell. For 2..8 seconds, you move 25% faster and deal +3..12 more damage against moving foes. (Wind Prayers)
  • Aura of Holy Might (Kurzick) icon
    Enchantment spell. For 45 seconds, you deal 20..25 holy damage to all adjacent foes whenever you lose a Dervish enchantment. (Friend of the Kurzick Title Track)
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