Warrior
Elite Hammer attack. If Forceful Blow hits, you strike for +10..30 damage and any stance being used by target foe ends. Target foe suffers from Weakness for 5..20 seconds. This attack cannot be blocked. (Hammer Mastery)
Stance. For 8 seconds, you have a 75% chance to block incoming attacks, but take double damage. (No Attribute)
Melee attack. If this attack hits, you strike for +10..40 damage. (Strength)
Sword attack. If this attack hits, you deal +1..31 damage. If you hit a foe that is knocked down, you gain 1..5 adrenaline. (Swordsmanship)
Melee attack. If this attack hits, you strike for +5..35 damage. If you hit an attacking foe, you gain 2..6 Energy. (Strength)
Axe attack. If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds. (Axe Mastery)
Hammer attack. If this attack hits an attacking foe, that foe is knocked down. (Hammer Mastery)
Melee attack. If this attack hits, you strike for +5..20 damage. If this attack is blocked, your target is knocked down and suffers 10..34 damage. (Strength)
Dervish
Elite Scythe attack. If this attack hits, you Cripple your target for 3..15 seconds. You lose 1 Dervish enchantment. If an enchantment was removed, this attack knocks down for 2..3 seconds. (Scythe Mastery)
Melee attack. If this attack hits, you deal +3..12 damage. If you are enchanted, this attack deals an additional +3..12 damage. (Mysticism)
Skill. For 10 seconds, your next Dervish enchantment lasts 10..150% longer. (Mysticism)
Flash enchantement spell. For 1..6 second[s], you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 10..60 cold damage and this enchantment ends. (Wind Prayers)
Flash enchantement spell. For 20 seconds, you deal 5..25 less damage and steal 5..25 Health whenever you hit with a scythe attack. When you cast this enchantment you steal 5..25 Health from all adjacent foes. (Wind Prayers)
Enchantment spell. Lose all adrenaline. For 20 seconds, you gain 1..4 Energy every time an enchantment on you ends. (Mysticism)
Enchantment spell. For 20 seconds, your next 0..3 attack[s] cannot be blocked. When activated, this skill removes the Blindness condition. (Wind Prayers)
Enchantment spell. For 45 seconds, you deal 20..25 holy damage to all adjacent foes whenever you lose a Dervish enchantment. (Friend of the Kurzick Title Track)
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