Warrior

  • Seven Weapons Stance icon
    Elite Stance. (3..20 seconds.) Weapon attributes are increased by +1..15. You attack 33% faster. (Strength)
  • Counterattack icon
    Melee attack. If this attack hits, you strike for +5..35 damage. If you hit an attacking foe, you gain 2..6 Energy. (Strength)
  • Desperation Blow icon
    Melee attack. If this attack hits, you strike for +10..40 damage, and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Desperation Blow, you are knocked down. (Tactics)
  • Lacerating Chop icon
    Axe attack. If Lacerating Chop hits, you deal +5..20 damage. If it strikes a knocked down foe your target suffers from Bleeding for 5..20 seconds. (Axe Mastery)
  • Standing Slash icon
    Sword attack. If it hits, Standing Slash deals +5..20 damage plus an additional 5..20 damage if you are in a stance. (Swordsmanship)
  • Thrill of Victory icon
    Melee attack. If this blow hits, you deal +20..40 damage. If you have more Health than target foe, you gain 1..2 strike[s] of adrenaline. (Tactics)
  • Auspicious Blow icon
    Hammer attack. If Auspicious Blow hits, you strike for +5..20 damage and gain 3..8 Energy. If target foe is suffering from Weakness, this attack is unblockable. (Hammer Mastery)
  • Galrath Slash icon
    Sword attack. This attack strikes for +1..40 damage if it hits. (Swordsmanship)
  • Ranger

  • Melandru's Resilience icon
    Elite Stance. For 8..20 seconds, you gain +4 Health regeneration and +1 Energy regeneration for each condition and hex you are suffering. (Wilderness Survival)
  • Snare icon
    Snare
    5
    2
    20
    Trap. When Snare is triggered, all nearby foes become Crippled for 3..15 seconds. Snare ends after 90 seconds. While activating this skill, you are easily interrupted. (Wilderness Survival)
  • Scavenger Strike icon
    Pet attack. Your animal companion attempts a Scavenger Strike that deals +10..25 damage. If the attack strikes a foe who is suffering a condition, you gain 3..15 Energy. (Beast Mastery)
  • Disrupting Shot icon
    Disrupting Shot
    10
    ½
    15
    Bow attack. If this attack hits, target foe's action is interrupted. If that action was a Skill, you strike for +10..40 damage. (Marksmanship)
  • Point Blank Shot icon
    Bow attack. Shoot an arrow that has half the normal range, but strikes for +10..40 damage. (Expertise)
  • Sloth Hunter's Shot icon
    Bow attack. If this attack hits, target foe takes +10..25 damage. If that foe is not using a skill, Sloth Hunter's Shot does an additional +10..35 damage. (Marksmanship)
  • Seeking Arrows icon
    Seeking Arrows
    15
    2
    20
    Preparation. For 3..14 seconds, your arrows cannot be blocked. Seeking Arrows ends if you fail to hit. (Marksmanship)
  • Edge of Extinction icon
    Nature ritual. Create a level 1..10 spirit. If a non-spirit creature within range dies, Edge of Extinction deals 14..50 damage to all creatures of the same type that are below 90% Health and within range of the spirit. This spirit dies after 30..150 seconds. (Beast Mastery)
  • Monk

  • Signet of Removal icon
    Elite Signet. If target ally is under the effects of an enchantment, that ally loses one hex and one condition. (No Attribute)
  • Kirin's Wrath icon
    Kirin's Wrath
    5
    2
    30
    Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8..32 holy damage each second. (Smiting Prayers)
  • Heal Party icon
    Heal Party
    15
    2
    2
    Spell. Heal entire party for 30..75 Health. (Healing Prayers)
  • Shield Guardian icon
    Shield Guardian
    5
    20
    Enchantment spell. For 1..4 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 10..40 and Shield Guardian ends. (Protection Prayers)
  • Smiter's Boon icon
    Smiter's Boon
    5
    ¼
    10
    Enchantment spell. For 30 seconds, your Smiting Prayers have double the Divine Favor bonus. (Divine Favor)
  • Blessed Aura icon
    Blessed Aura
    10
    2
    2
    Enchantment spell. While you maintain this enchantment, Monk enchantments you cast last 10..35% longer. (Divine Favor)
  • Pacifism icon
    Pacifism
    10
    2
    30
    Hex spell. For 8..20 seconds, target foe cannot attack. This effect ends if the target takes damage. (Protection Prayers)
  • Restore Life icon
    Restore Life
    10
    4
    8
    Spell. Touch the body of a fallen party member. Target party member is returned to life with 20..65% Health and 42..90% Energy. (Healing Prayers)
  • Necromancer

  • Tainted Flesh icon
    Elite Enchantment spell. For 20..44 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 3..15 seconds. (Death Magic)
  • Consume Corpse icon
    Spell. Exploit a random corpse. You teleport to that corpse's location and gain 25..100 Health and 5..20 Energy. (Death Magic)
  • Taste of Death icon
    Spell. Steal up to 100..400 Health from target animated undead ally. (Death Magic)
  • Signet of Lost Souls icon
    Signet. If target foe is below 50% Health, you gain 10..100 Health and 1..10 Energy. (Soul Reaping)
  • Well of Darkness icon
    Well spell. Exploit nearest corpse to create a Well of Darkness for 5..50 seconds. Hexed foes within the Well of Darkness miss 50% of the time. (Curses)
  • Dark Fury icon
    Dark Fury
    17
    10
    ¾
    5
    Enchantment spell. For 5 seconds, whenever any party member hits with an attack, that party member gains one hit of adrenaline. (50% failure chance with Blood Magic of 4 or less.) (Blood Magic)
  • Rigor Mortis icon
    Rigor Mortis
    10
    1
    20
    Hex spell. For 8..20 seconds, target foe cannot block. (Curses)
  • Soul Feast icon
    Soul Feast
    10
    1
    Spell. Exploit nearest corpse to gain 50..280 Health. (Death Magic)
  • Mesmer

  • Power Block icon
    Power Block
    15
    ¼
    20
    Elite Spell. If target foe is casting a spell or chant, that skill and all skills of the same attribute are disabled for 1..12 seconds and that skill is interrupted. (Domination Magic)
  • Arcane Conundrum icon
    Hex spell. For 5..15 seconds, spells cast by target foe and all adjacent foes take twice as long to cast. When this hex ends, you gain 1..7 energy. (Illusion Magic)
  • Ether Phantom icon
    Ether Phantom
    5
    1
    10
    Hex spell. For 10 seconds, target foe has -1 Energy degeneration. If this hex is removed prematurely, that foe loses 1..5 Energy. (Inspiration Magic)
  • Inspired Hex icon
    Spell. Remove a hex from target ally and gain 4..10 Energy. For 20 seconds, Inspired Hex is replaced with the hex that was removed. (Inspiration Magic)
  • Ether Signet icon
    Signet. If you have less than 5..10 Energy, gain 10..20 Energy. (Inspiration Magic)
  • Frustration icon
    Frustration
    10
    1
    7
    Hex spell. For 5..20 seconds, target foe casts spells 50% slower and takes 5..50 damage whenever interrupted. If a skill is interrupted, Frustration deals double damage. (Illusion Magic)
  • Waste Not, Want Not icon
    Spell. If target foe is not casting a spell or attacking, you gain 8..13 Energy. (Inspiration Magic)
  • Soothing Images icon
    Hex spell. For 8..20 seconds, target foe and all adjacent foes cannot gain adrenaline. (Illusion Magic)
  • Elementalist

  • Glyph of Energy icon
    Elite Glyph. Your next 1..3 spell[s] [does/do] not cause Overcast and cost[s] 10..25 less Energy to cast. Your elemental attributes are increased by 1..2. (Energy Storage)
  • Earthquake icon
    Earthquake
    10
    25
    3
    15
    Spell. You invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 26..100 earth damage. (Earth Magic)
  • Fireball icon
    Fireball
    10
    7
    Spell. Send out a ball of fire that strikes target foe and all adjacent foes for 7..112 fire damage. (Fire Magic)
  • Frigid Armor icon
    Frigid Armor
    5
    1
    20
    Enchantment spell. For 10..25 seconds, you have +10..40 armor against physical damage and cannot be set on fire. (Water Magic)
  • Lightning Bolt icon
    Spell. Send out a Lightning Bolt that strikes for 5..50 lightning damage if it hits. If Lightning Bolt strikes a moving foe, that foe is struck for 5..50 additional lightning damage. This spell has 25% armor penetration. (Air Magic)
  • Conjure Flame icon
    Conjure Flame
    10
    1
    45
    Enchantment spell. For 60 seconds, if you're wielding a fire weapon, your attacks strike for an additional 5..20 fire damage. (Fire Magic)
  • Magnetic Aura icon
    Magnetic Aura
    10
    1
    12
    Enchantment spell. For 1..5 second[s], you block the next attack against you and deal 10..50 damage to your attacker. If you are Overcast, all party members in earshot are also enchanted. (Earth Magic)
  • Burning Speed icon
    Enchantment spell. For 7 seconds, you are set on fire and move 30..45% faster. When Burning Speed ends, all adjacent foes are set on fire for 3..9 seconds. (Fire Magic)
  • Assassin

  • Mark of Insecurity icon
    Elite Hex spell. For 5..25 seconds, target foe suffers from -1..3 Health degeneration, and enchantments and stances on target foe expire 30..80% faster. All of your non-Assassin skills are disabled for 10 seconds. (Deadly Arts)
  • Dash icon
    Dash
    5
    8
    Stance. For 3 seconds, you run 50% faster. (No Attribute)
  • Vampiric Assault icon
    Dual attack. Must follow an off-hand attack. If this attack hits, you steal 10..40 Health. (Deadly Arts)
  • Jungle Strike icon
    Jungle Strike
    5
    ½
    10
    Off-hand attack. Must follow a lead attack. If it hits, this attack strikes for +10..25 damage. If it hits a foe that was Crippled, that foe and all adjacent foes take +1..31 damage. (Dagger Mastery)
  • Horns of the Ox icon
    Dual attack. Must follow an off-hand attack. If it hits, Horns of the Ox strikes for +1..11 damage. If struck foe is not adjacent to any allies, that foe is knocked down. (Dagger Mastery)
  • Deadly Haste icon
    Deadly Haste
    10
    1
    20
    Enchantment spell. For 10..35 seconds, half-ranged spells cast 5..50% faster and recharge 5..50% faster. (Critical Strikes)
  • Siphon Speed icon
    Siphon Speed
    5
    1
    30
    Hex spell. For 5..15 seconds, target foe moves 33% slower and you move 33% faster. This spell has half the normal range. This spell recharges 50% faster if cast on a moving foe. (Deadly Arts)
  • Malicious Strike icon
    Melee attack. If this attack hits a foe suffering from a condition, you deal +10..30 damage and this attack results in a critical hit. (Critical Strikes)
  • Ritualist

  • Consume Soul icon
    Consume Soul
    5
    1
    5
    Elite Spell. You steal 5..60 Health from target foe. All hostile summoned creatures in the area of that foe take 25..125 damage. (Spawning Power)
  • Dissonance icon
    Dissonance
    25
    1
    45
    Binding ritual. Create a level 1..12 spirit. This spirit deals 5..20 damage and anyone struck by its attack is interrupted. This spirit dies after 10..25 seconds. (Communing)
  • Guided Weapon icon
    Guided Weapon
    15
    2
    5
    Weapon spell. For 4..10 seconds, target ally's attacks cannot be blocked. (Communing)
  • Vampirism icon
    Vampirism
    10
    ¾
    30
    Binding ritual. Create a level 4..14 spirit that dies after 75..150 seconds. Attacks by this spirit steal up to 10..20 Health, and you are healed for 10..20 Health. (Sunspear Title Track)
  • Resilient Was Xiko icon
    Item spell. Hold Xiko's ashes for up to 5..20 seconds. For each hex or condition you are suffering from while holding her ashes, you gain +3 Health regeneration. When you drop her ashes, you lose 1..4 conditions. (Restoration Magic)
  • Empowerment icon
    Empowerment
    5
    ¾
    30
    Binding ritual. Create a level 1..14 spirit. All allies within its range holding an item gain 15..45 maximum Health and 10 maximum Energy. This spirit dies after 15..60 seconds. (Spawning Power)
  • Channeled Strike icon
    Spell. Target foe is struck for 5..95 lightning damage. That foe is struck for an additional 5..35 lightning damage if you are holding an item. (Channeling Magic)
  • Vocal Was Sogolon icon
    Item spell. For 60 seconds, all shouts and chants you use last 20..50% longer. (Restoration Magic)
  • Paragon

  • Defensive Anthem icon
    Elite Chant. For 4..10 seconds, each party member within earshot has a 50% chance to block incoming attacks. This chant ends if that party member hits with an attack skill. (Leadership)
  • Wearying Spear icon
    Spear attack. If this attack hits, you deal +10..40 damage. You are Weakened for 5 seconds. (Spear Mastery)
  • Shout. For 15 seconds, all party members within earshot and below 75% Health gain +1..5 Health regeneration. (Command)
  • Spear of Redemption icon
    Spear attack. If this attack hits, you deal +5..20 damage. If it fails to hit, you lose one condition. (Spear Mastery)
  • Blazing Spear icon
    Spear attack. If this attack hits, it deals +5..25 damage and sets target foe on Fire for 1..3 second[s]. (Spear Mastery)
  • Chest Thumper icon
    Spear attack. If this attack hits a foe with Cracked Armor, that foe suffers a Deep Wound for 5..20 seconds. (Spear Mastery)
  • Leader's Zeal icon
    Skill. For each nearby ally, you gain 2 Energy (maximum 8..12 Energy). (Motivation)
  • Shout. For 10 seconds, party members within earshot take 5..35% less damage from foes suffering from Burning. (Leadership)
  • Dervish

  • Avatar of Lyssa icon
    Elite Form. For 10..90 seconds, your Dervish enchantments recharge 50% faster and your attacks deal chaos damage. Whenever you lose a Dervish enchantment, steal 1 Energy from all nearby foes. This skill is disabled for 45 seconds. (Mysticism)
  • Guiding Hands icon
    Guiding Hands
    10
    ¼
    10
    Enchantment spell. For 20 seconds, your next 0..3 attack[s] cannot be blocked. When activated, this skill removes the Blindness condition. (Wind Prayers)
  • Natural Healing icon
    Spell. You are healed for 50..170 Health. If you are not enchanted, this spell activates 50% faster. (Wind Prayers)
  • Crippling Sweep icon
    Scythe attack. If this attack hits a foe, that foe is Crippled for 3..12 seconds. This skill deals +3..15 extra damage if that foe is moving. (Scythe Mastery)
  • Pious Restoration icon
    Spell. You gain 80..150 Health and remove 1 Dervish enchantment. If an enchantment was removed in this way, you also lose 1..2 hex[es]. (Wind Prayers)
  • Mystic Healing icon
    Spell. You are healed for 5..65 Health. Also heals all enchanted party members for 5..65 Health. (Wind Prayers)
  • Vital Boon icon
    Vital Boon
    5
    1
    8
    Enchantment spell. For 20 seconds, you have +40..100 maximum Health. When this enchantment ends, you are healed for 75..200 Health. (Earth Prayers)
  • Mystic Sandstorm icon
    Spell. Create a sandstorm at your location that lasts 3 seconds. Each second, foes nearby this location take 10..20 earth damage. Attacking foes take an additional 10..20 damage. If you are enchanted when you cast this spell, it lasts twice as long. (Earth Prayers)
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